Lines Matching refs:VGLDisplay
50 VGLBitmap *VGLDisplay; variable
80 VGLClear(VGLDisplay, 0); in VGLEnd()
104 free(VGLDisplay); in VGLEnd()
105 VGLDisplay = NULL; in VGLEnd()
167 VGLDisplay = (VGLBitmap *)malloc(sizeof(VGLBitmap)); in VGLInit()
168 if (VGLDisplay == NULL) in VGLInit()
172 free(VGLDisplay); in VGLInit()
190 VGLDisplay->Type = VIDBUF4; in VGLInit()
198 VGLDisplay->Type = VIDBUF8; in VGLInit()
199 VGLDisplay->PixelBytes = 1; in VGLInit()
202 VGLDisplay->Type = VIDBUF8X; in VGLInit()
203 VGLDisplay->PixelBytes = 1; in VGLInit()
206 VGLDisplay->PixelBytes = VGLModeInfo.vi_pixel_size; in VGLInit()
207 switch (VGLDisplay->PixelBytes) { in VGLInit()
209 VGLDisplay->Type = VIDBUF16; in VGLInit()
213 VGLDisplay->Type = VIDBUF24; in VGLInit()
217 VGLDisplay->Type = VIDBUF32; in VGLInit()
270 switch (VGLDisplay->Type) { in VGLInit()
272 VGLDisplay->Type = VIDBUF4S; in VGLInit()
275 VGLDisplay->Type = VIDBUF8S; in VGLInit()
278 VGLDisplay->Type = VIDBUF16S; in VGLInit()
281 VGLDisplay->Type = VIDBUF24S; in VGLInit()
284 VGLDisplay->Type = VIDBUF32S; in VGLInit()
295 VGLDisplay->Xsize = VGLModeInfo.vi_width; in VGLInit()
296 VGLDisplay->Ysize = VGLModeInfo.vi_height; in VGLInit()
297 VGLDisplay->VXsize = VGLAdpInfo.va_line_width in VGLInit()
299 VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; in VGLInit()
300 VGLDisplay->Xorigin = 0; in VGLInit()
301 VGLDisplay->Yorigin = 0; in VGLInit()
309 VGLDisplay->Bitmap = VGLMem; in VGLInit()
316 VGLDisplay->Xsize, VGLDisplay->Ysize, in VGLInit()
317 VGLDisplay->VXsize, VGLDisplay->VYsize); in VGLInit()
330 VGLClear(VGLDisplay, 0); in VGLInit()
356 VGLDisplay->Type = VIDBUF8; /* XXX */ in VGLCheckSwitch()
361 VGLDisplay->Type = VIDBUF4S; in VGLCheckSwitch()
363 VGLDisplay->Type = VIDBUF4; in VGLCheckSwitch()
371 VGLDisplay->Type = VIDBUF8S; in VGLCheckSwitch()
373 VGLDisplay->Type = VIDBUF8; in VGLCheckSwitch()
377 VGLDisplay->Type = VIDBUF8X; in VGLCheckSwitch()
383 VGLDisplay->Type = VIDBUF16S; in VGLCheckSwitch()
385 VGLDisplay->Type = VIDBUF16; in VGLCheckSwitch()
389 VGLDisplay->Type = VIDBUF24S; in VGLCheckSwitch()
391 VGLDisplay->Type = VIDBUF24; in VGLCheckSwitch()
395 VGLDisplay->Type = VIDBUF32S; in VGLCheckSwitch()
397 VGLDisplay->Type = VIDBUF32; in VGLCheckSwitch()
408 VGLDisplay->Bitmap = VGLMem; in VGLCheckSwitch()
409 VGLDisplay->Xsize = VGLModeInfo.vi_width; in VGLCheckSwitch()
410 VGLDisplay->Ysize = VGLModeInfo.vi_height; in VGLCheckSwitch()
411 VGLSetVScreenSize(VGLDisplay, VGLDisplay->VXsize, VGLDisplay->VYsize); in VGLCheckSwitch()
412 VGLPanScreen(VGLDisplay, VGLDisplay->Xorigin, VGLDisplay->Yorigin); in VGLCheckSwitch()
413 switch (VGLDisplay->Type) { in VGLCheckSwitch()
462 switch (VGLDisplay->Type) { in VGLCheckSwitch()
506 munmap(VGLDisplay->Bitmap, VGLAdpInfo.va_window_size); in VGLCheckSwitch()
511 VGLDisplay->Bitmap = VGLBuf; in VGLCheckSwitch()
512 VGLDisplay->Type = MEMBUF; in VGLCheckSwitch()
513 VGLDisplay->Xsize = VGLDisplay->VXsize; in VGLCheckSwitch()
514 VGLDisplay->Ysize = VGLDisplay->VYsize; in VGLCheckSwitch()