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Searched refs:redraw_later_clear (Results 1 – 12 of 12) sorted by relevance

/vim-8.2.3635/src/proto/
H A Ddrawscreen.pro14 void redraw_later_clear(void);
/vim-8.2.3635/src/
H A Dex_cmds.c1182 redraw_later_clear(); in do_filter()
1206 redraw_later_clear(); in do_filter()
1445 redraw_later_clear(); in do_shell()
1467 redraw_later_clear(); in do_shell()
1503 redraw_later_clear(); in do_shell()
1509 redraw_later_clear(); // if got_int is TRUE, redraw needed in do_shell()
H A Dgui_dwrite.cpp934 extern "C" void redraw_later_clear(void);
958 redraw_later_clear(); in SetDrawingMode()
H A Doptionstr.c708 redraw_later_clear(); in did_set_string_option()
H A Dmain.c1192 redraw_later_clear(); in main_loop()
H A Ddrawscreen.c3107 redraw_later_clear(void) in redraw_later_clear() function
H A Dhighlight.c745 redraw_later_clear(); in highlight_reset_all()
H A Dos_unix.c6809 redraw_later_clear(); // probably messed up screen in mch_expand_wildcards()
H A Doption.c3156 redraw_later_clear(); in set_bool_option()
H A Dos_win32.c5652 redraw_later_clear(); in termcap_mode_start()
H A Dex_docmd.c6185 redraw_later_clear(); in ex_stop()
/vim-8.2.3635/runtime/doc/
H A Dversion8.txt32289 Solution: Call redraw_later_clear() after recreating the Direct2D render