Searched refs:transcol (Results 1 – 3 of 3) sorted by relevance
299 color transcol; in scalar_volume_texture() local301 transcol = shade_transmission(ry, hit, 1.0 - sum); in scalar_volume_texture()303 col.r += transcol.r; /* add the transmitted ray */ in scalar_volume_texture()304 col.g += transcol.g; /* to the diffuse and */ in scalar_volume_texture()305 col.b += transcol.b; /* transmission total.. */ in scalar_volume_texture()
324 color transcol; in ext_volume_texture() local326 transcol = shade_transmission(ry, hit, 1.0 - sum); in ext_volume_texture()328 col.r += transcol.r; /* add the transmitted ray */ in ext_volume_texture()329 col.g += transcol.g; /* to the diffuse and */ in ext_volume_texture()330 col.b += transcol.b; /* transmission total.. */ in ext_volume_texture()
173 color transcol; in shader() local174 transcol = shade_transmission(incident, &hit, 1.0 - obj->tex->opacity); in shader()175 ColorAccum(&col, &transcol); in shader()