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Searched refs:specular (Results 1 – 7 of 7) sorted by relevance

/oneTBB/examples/parallel_for/tachyon/src/
H A Dshade.cpp164 if (obj->tex->specular > 0.0) { in shader()
166 specol = shade_reflection(incident, &hit, &N, obj->tex->specular); in shader()
181 color shade_reflection(ray* incident, vector* hit, vector* N, flt specular) { in shade_reflection() argument
205 ColorScale(&col, specular); in shade_reflection()
H A Dapi.cpp284 tex->specular = apitex->specular; in apitextotex()
323 li->tex->specular = 0.0; in rt_light()
H A Dapi.hpp75 apiflt specular; /* specular reflection */ member
H A Dtypes.hpp146 flt specular; /* specular reflection */ member
H A Dvol.cpp119 tx->specular = 0.0; in newscalarvol()
H A Dextvol.cpp118 xvol->tex->specular = 0.0; in newextvol()
H A Dparse.cpp103 apitex.specular = 0.0; in reset_tex_table()
436 tex.specular = c; in GetTexBody()