Searched refs:opacity (Results 1 – 8 of 8) sorted by relevance
131 flt opacity; /* opacity per unit length */ member147 flt opacity; /* how opaque the object is */ member
99 vol->opacity = tex->opacity; in newscalarvol()120 tx->opacity = 1.0; in newscalarvol()252 tt = (vol->opacity / tdist); in scalar_volume_texture()
99 xvol->opacity = tex->opacity; in newextvol()119 xvol->tex->opacity = 1.0; in newextvol()245 tt = (xvol->opacity / tdist); in ext_volume_texture()
62 flt opacity; member
285 tex->opacity = apitex->opacity; in apitextotex()324 li->tex->opacity = 1.0; in rt_light()
172 if (obj->tex->opacity < 1.0) { in shader()174 transcol = shade_transmission(incident, &hit, 1.0 - obj->tex->opacity); in shader()
76 apiflt opacity; /* how opaque the object is */ member
104 apitex.opacity = 1.0; in reset_tex_table()440 tex.opacity = d; in GetTexBody()