Searched refs:islight (Results 1 – 5 of 5) sorted by relevance
139 int islight; /* light flag... */ member
288 tex->islight = 0; in apitextotex()320 li->tex->islight = 1; in rt_light()
88 if (obj->tex->islight) { /* if the current object is a light, then we */ in shader()
113 tx->islight = 0; in newscalarvol()
112 xvol->tex->islight = 0; in newextvol()