| /oneTBB/examples/parallel_for/tachyon/src/ |
| H A D | texture.cpp | 151 color col; in grit_texture() local 156 col.r = tex->col.r * fnum; in grit_texture() 157 col.g = tex->col.g * fnum; in grit_texture() 158 col.b = tex->col.b * fnum; in grit_texture() 166 color col; in checker_texture() local 196 color col; in cyl_checker_texture() local 226 color col; in wood_texture() local 339 color col; in marble_texture() local 379 col.r = tex->col.r * f; in gnoise_texture() 380 col.g = tex->col.g * f; in gnoise_texture() [all …]
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| H A D | vol.cpp | 116 tx->col = tex->col; in newscalarvol() 131 color col; in VoxelColor() local 157 return col; in VoxelColor() 175 col.r = 0.0; in scalar_volume_texture() 176 col.g = 0.0; in scalar_volume_texture() 177 col.b = 0.0; in scalar_volume_texture() 200 return col; in scalar_volume_texture() 202 return col; in scalar_volume_texture() 222 return col; in scalar_volume_texture() 224 return col; in scalar_volume_texture() [all …]
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| H A D | extvol.cpp | 115 xvol->tex->col = tex->col; in newextvol() 128 color col; in ExtVoxelColor() local 143 col.r = scalar; in ExtVoxelColor() 146 return col; in ExtVoxelColor() 164 col.r = 0.0; in ext_volume_texture() 165 col.g = 0.0; in ext_volume_texture() 166 col.b = 0.0; in ext_volume_texture() 192 return col; in ext_volume_texture() 194 return col; in ext_volume_texture() 214 return col; in ext_volume_texture() [all …]
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| H A D | shade.cpp | 70 color col, diffuse, phongcol; in shader() local 96 col = obj->tex->texfunc(&hit, obj->tex, incident); in shader() 159 ColorAccum(&col, &phongcol); in shader() 167 ColorAccum(&col, &specol); in shader() 175 ColorAccum(&col, &transcol); in shader() 183 color col; in shade_reflection() local 205 ColorScale(&col, specular); in shade_reflection() 207 return col; in shade_reflection() 212 color col; in shade_transmission() local 228 ColorScale(&col, trans); in shade_transmission() [all …]
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| H A D | trace.taskq.cpp | 89 color col, avcol; in render_one_pixel() local 104 col = trace(&primary); in render_one_pixel() 126 col.r += avcol.r; in render_one_pixel() 127 col.g += avcol.g; in render_one_pixel() 128 col.b += avcol.b; in render_one_pixel() 131 col.r /= (scene.antialiasing + 1.0); in render_one_pixel() 137 R = (int)(col.r * 255); in render_one_pixel() 143 G = (int)(col.g * 255); in render_one_pixel() 149 B = (int)(col.b * 255); in render_one_pixel() 159 unsigned char col[3]; in parallel_thread() local [all …]
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| H A D | trace.serial.cpp | 81 color col, avcol; in render_one_pixel() local 96 col = trace(&primary); in render_one_pixel() 117 col.r += avcol.r; in render_one_pixel() 118 col.g += avcol.g; in render_one_pixel() 119 col.b += avcol.b; in render_one_pixel() 122 col.r /= (scene.antialiasing + 1.0); in render_one_pixel() 123 col.g /= (scene.antialiasing + 1.0); in render_one_pixel() 124 col.b /= (scene.antialiasing + 1.0); in render_one_pixel() 128 R = (int)(col.r * 255); in render_one_pixel() 134 G = (int)(col.g * 255); in render_one_pixel() [all …]
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| H A D | trace.omp.cpp | 82 color col, avcol; in render_one_pixel() local 97 col = trace(&primary); in render_one_pixel() 119 col.r += avcol.r; in render_one_pixel() 120 col.g += avcol.g; in render_one_pixel() 121 col.b += avcol.b; in render_one_pixel() 124 col.r /= (scene.antialiasing + 1.0); in render_one_pixel() 125 col.g /= (scene.antialiasing + 1.0); in render_one_pixel() 126 col.b /= (scene.antialiasing + 1.0); in render_one_pixel() 130 R = (int)(col.r * 255); in render_one_pixel() 136 G = (int)(col.g * 255); in render_one_pixel() [all …]
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| H A D | trace.tbb1d.cpp | 89 color col, avcol; in render_one_pixel() local 104 col = trace(&primary); in render_one_pixel() 126 col.r += avcol.r; in render_one_pixel() 127 col.g += avcol.g; in render_one_pixel() 128 col.b += avcol.b; in render_one_pixel() 131 col.r /= (scene.antialiasing + 1.0); in render_one_pixel() 132 col.g /= (scene.antialiasing + 1.0); in render_one_pixel() 133 col.b /= (scene.antialiasing + 1.0); in render_one_pixel() 137 R = (int)(col.r * 255); in render_one_pixel() 143 G = (int)(col.g * 255); in render_one_pixel() [all …]
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| H A D | trace.threads.cpp | 93 color col, avcol; in render_one_pixel() local 108 col = trace(&primary); in render_one_pixel() 131 col.r += avcol.r; in render_one_pixel() 132 col.g += avcol.g; in render_one_pixel() 133 col.b += avcol.b; in render_one_pixel() 136 col.r /= (scene.antialiasing + 1.0); in render_one_pixel() 137 col.g /= (scene.antialiasing + 1.0); in render_one_pixel() 138 col.b /= (scene.antialiasing + 1.0); in render_one_pixel() 142 R = (int)(col.r * 255); in render_one_pixel() 148 G = (int)(col.g * 255); in render_one_pixel() [all …]
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| H A D | imap.cpp | 75 color col, colx, colx2; in ImageMap() local 113 col.r = colx.r + py * (colx2.r - colx.r); in ImageMap() 114 col.g = colx.g + py * (colx2.g - colx.g); in ImageMap() 115 col.b = colx.b + py * (colx2.b - colx.b); in ImageMap() 118 col.r = 0.0; in ImageMap() 119 col.g = 0.0; in ImageMap() 120 col.b = 0.0; in ImageMap() 122 return col; in ImageMap()
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| H A D | trace.threads2d.cpp | 96 color col, avcol; in render_one_pixel() local 111 col = trace(&primary); in render_one_pixel() 134 col.r += avcol.r; in render_one_pixel() 135 col.g += avcol.g; in render_one_pixel() 136 col.b += avcol.b; in render_one_pixel() 139 col.r /= (scene.antialiasing + 1.0); in render_one_pixel() 140 col.g /= (scene.antialiasing + 1.0); in render_one_pixel() 141 col.b /= (scene.antialiasing + 1.0); in render_one_pixel() 145 R = (int)(col.r * 255); in render_one_pixel() 151 G = (int)(col.g * 255); in render_one_pixel() [all …]
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| H A D | trace.tbb.cpp | 118 color col, avcol; in render_one_pixel() local 133 col = trace(&primary); in render_one_pixel() 155 col.r += avcol.r; in render_one_pixel() 156 col.g += avcol.g; in render_one_pixel() 157 col.b += avcol.b; in render_one_pixel() 160 col.r /= (scene.antialiasing + 1.0); in render_one_pixel() 161 col.g /= (scene.antialiasing + 1.0); in render_one_pixel() 162 col.b /= (scene.antialiasing + 1.0); in render_one_pixel() 166 R = (int)(col.r * 255); in render_one_pixel() 172 G = (int)(col.g * 255); in render_one_pixel() [all …]
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| H A D | trace.simple.cpp | 81 color col; in render_one_pixel() local 95 col = trace(&primary); in render_one_pixel() 99 R = (int)(col.r * 255); in render_one_pixel() 105 G = (int)(col.g * 255); in render_one_pixel() 111 B = (int)(col.b * 255); in render_one_pixel()
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| H A D | api.cpp | 174 void rt_background(SceneHandle voidscene, color col) { in rt_background() argument 176 scene->background.r = col.r; in rt_background() 177 scene->background.g = col.g; in rt_background() 178 scene->background.b = col.b; in rt_background() 286 tex->col = apitex->col; in apitextotex() 303 void rt_tex_color(void *voidtex, color col) { in rt_tex_color() argument 305 tex->col = col; in rt_tex_color()
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| H A D | api.hpp | 71 color col; /* base object color */ member 187 void rt_tex_color(void *voidtex, color col);
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| H A D | parse.cpp | 98 apitex.col.r = 1.0; in reset_tex_table() 99 apitex.col.g = 1.0; in reset_tex_table() 100 apitex.col.b = 1.0; in reset_tex_table() 467 tex.col.r = a; in GetTexBody() 468 tex.col.g = b; in GetTexBody() 469 tex.col.b = c; in GetTexBody() 512 rc |= GetColor(dfile, &tex.col); in GetLight()
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| H A D | types.hpp | 140 color col; /* base object color */ member
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| /oneTBB/examples/task_group/sudoku/ |
| H A D | sudoku.cpp | 70 for (unsigned col = 0; col < BOARD_DIM; ++col) { in print_board() local 72 if (col == 2 || col == 5) in print_board() 83 for (unsigned col = 0; col < BOARD_DIM; ++col) { in print_potential_board() local 84 if (b[row * BOARD_DIM + col].solved_element) in print_potential_board() 88 if (col == 2 || col == 5) in print_potential_board() 136 unsigned b_row = row / 3 * 3, b_col = col / 3 * 3; in in_block() 150 if (!in_row(b, row, col, potential) && !in_col(b, row, col, potential) && in calculate_potentials() 151 !in_block(b, row, col, potential)) in calculate_potentials() 163 if (in_row(b, row, col, b[i].solved_element) || in valid_board() 164 in_col(b, row, col, b[i].solved_element) || in valid_board() [all …]
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| /oneTBB/examples/parallel_for/game_of_life/ |
| H A D | Update_state.cpp | 29 unsigned col; in create_record() local 30 for (unsigned col = 31u; col < width; ++col) in create_record() local 31 dst[(col + 1) / 32u] |= src[col] << ((col + 1) % 32u); in create_record() 32 dst[(col + 1) / 32u] |= src[0] << ((col + 1) % 32u); in create_record() 206 for (unsigned col = 0; col < width; ++col) { in UpdateState() local 207 unsigned c = src[col / 32u] & 1 << (col % 32u); in UpdateState() 208 dst[col] = c >> (col % 32u); in UpdateState()
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| /oneTBB/test/common/ |
| H A D | doctest.h | 4454 auto col = ""; 4457 case Color::Red: col = "[0;31m"; break; 4458 case Color::Green: col = "[0;32m"; break; 4459 case Color::Blue: col = "[0;34m"; break; 4460 case Color::Cyan: col = "[0;36m"; break; 4461 case Color::Yellow: col = "[0;33m"; break; 4462 case Color::Grey: col = "[1;30m"; break; 4463 case Color::LightGrey: col = "[0;37m"; break; 4464 case Color::BrightRed: col = "[1;31m"; break; 4470 default: col = "[0m"; [all …]
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