Searched refs:ambient (Results 1 – 8 of 8) sorted by relevance
97 xvol->ambient = tex->ambient; in newextvol()116 xvol->tex->ambient = 1.0; in newextvol()269 col.r += transval * col2.r * xvol->ambient; in ext_volume_texture()270 col.g += transval * col2.g * xvol->ambient; in ext_volume_texture()271 col.b += transval * col2.b * xvol->ambient; in ext_volume_texture()
154 col.r *= (diffuse.r + obj->tex->ambient); /* do a product of the */ in shader()155 col.g *= (diffuse.g + obj->tex->ambient); /* diffuse intensity with */ in shader()156 col.b *= (diffuse.b + obj->tex->ambient); /* object color + ambient */ in shader()
60 flt ambient; member
73 apiflt ambient; /* ambient lighting */ member
141 flt ambient; /* ambient lighting */ member
282 tex->ambient = apitex->ambient; in apitextotex()
117 tx->ambient = 1.0; in newscalarvol()
101 apitex.ambient = 0.1; in reset_tex_table()428 tex.ambient = a; in GetTexBody()