Searched refs:SPEPSILON (Results 1 – 3 of 3) sorted by relevance
102 if (t2 <= SPEPSILON) in light_intersect()107 if (t1 > SPEPSILON) in light_intersect()
107 if (t2 <= SPEPSILON) in sphere_intersect()112 if (t1 > SPEPSILON) in sphere_intersect()
64 #define SPEPSILON 0.000001 /* amount to crawl down a ray */ macro