Home
last modified time | relevance | path

Searched refs:D (Results 1 – 18 of 18) sorted by relevance

/oneTBB/examples/parallel_for/seismic/
H A Duniverse.cpp56 D[i][j] = 1.0; in InitializeUniverse()
98 D[k][j] *= d; in InitializeUniverse()
99 D[UniverseHeight - 1 - k][j] *= d; in InitializeUniverse()
102 D[i][k] *= d; in InitializeUniverse()
103 D[i][UniverseWidth - 1 - k] *= d; in InitializeUniverse()
187 D[i][j] * (V[i][j] + L[i][j] * (S[i][j] - S[i][j - 1] + T[i][j] - T[i - 1][j])); in UpdateVelocity()
H A Duniverse.hpp60 ValueType D[MaxHeight][MaxWidth]; member in Universe
/oneTBB/doc/main/tbb_userguide/
H A DDependence_Graph.rst41 Function B must complete before C and D start executing; and E must
42 complete before D and F start executing. This is a partial ordering
93 node_t D(g, [](msg_t){ d(); } );
98 make_edge(B, D);
100 make_edge(E, D);
108 One possible execution of this graph is shown below. The execution of D
H A DNon-Linear_Pipelines.rst31 concurrently, and likewise filters D and E could process the token
43 filters A, B, D and E above may need to be modified in order to properly
H A DReferences.rst7 **[1]**   "Memory Consistency & .NET", Arch D. Robison, Dr. Dobb’s
H A DCancellation_and_Nested_Parallelism.rst61 b. Cancel tasks in B and, by downwards propagation, in D.
/oneTBB/examples/parallel_for/tachyon/src/
H A Dcylinder.cpp91 vector rc, n, D, O; in cylinder_intersect() local
105 D.x = rc.x - d * cyl->axis.x; in cylinder_intersect()
106 D.y = rc.y - d * cyl->axis.y; in cylinder_intersect()
107 D.z = rc.z - d * cyl->axis.z; in cylinder_intersect()
108 VDOT(d, D, D); in cylinder_intersect()
/oneTBB/examples/graph/logic_sim/
H A Dtest_all.cpp693 toggle D(g); in main() local
698 make_edge(D.get_out(), input_port<0>(my_d_latch)); in main()
703 D.activate(); in main()
708 D.flip(); in main()
720 D.flip(); in main()
732 D.flip(); in main()
744 D.flip(); in main()
756 D.flip(); in main()
/oneTBB/examples/parallel_for/
H A DREADME.md9 | tachyon | Parallel 2-D raytracer/renderer.
/oneTBB/examples/
H A DREADME.md18 | parallel_for/tachyon | Parallel 2-D raytracer/renderer.
38 …- `d2d` - `Direct 2D` based implementation. May offer superior performance but can only be used if…
/oneTBB/doc/main/tbb_userguide/design_patterns/
H A DOdd-Even_Communication.rst25 follow this pattern. For example, for a 2D grid with only
H A DReference_Counting.rst129 D. Bacon and V.T. Rajan, "Concurrent Cycle Collection in Reference
H A DAgglomeration.rst96 computations form a 2D grid, and communicate only with nearest
/oneTBB/examples/parallel_for/seismic/gui/
H A Dseismic.rc70 "D", ID_FILE_DISABLEGUI, VIRTKEY, ALT, NOINVERT
/oneTBB/cmake/compilers/
H A DMSVC.cmake77 …set(TBB_COMMON_COMPILE_FLAGS ${TBB_COMMON_COMPILE_FLAGS} /D _UNICODE /DUNICODE /DWINAPI_FAMILY=WIN…
/oneTBB/examples/parallel_for/tachyon/
H A DREADME.md6 This example is a 2-D raytracer/renderer that visually shows different parallel scheduling methods …
/oneTBB/doc/GSG/
H A Dsamples.rst31 …* `Parallel 2-D raytracer/renderer <https://github.com/oneapi-src/oneTBB/tree/master/examples/para…
/oneTBB/doc/
H A DDoxyfile.in282 # C#, C, C++, D, PHP, Objective-C, Python, Fortran (fixed format Fortran:
2096 # defined before the preprocessor is started (similar to the -D option of e.g.