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Searched refs:BoardPtr (Results 1 – 3 of 3) sorted by relevance

/oneTBB/examples/parallel_for/game_of_life/
H A DEvolution.hpp46 BoardPtr board //! the board to update in Evolution()
90 BoardPtr m_board; //! The game board to update
109 SequentialEvolution(Matrix* m, BoardPtr board) : Evolution(m, board) {} in SequentialEvolution()
120 ParallelEvolution(Matrix* m, BoardPtr board) : Evolution(m, board), m_parallel_time(0) { in ParallelEvolution()
H A DBoard.hpp21 #define BoardPtr Board* macro
34 void seed(const BoardPtr s);
H A DGame_of_life.cpp65 void Board::seed(const BoardPtr src) { in seed()