Searched refs:requireSpillSlot (Results 1 – 1 of 1) sorted by relevance
632 auto requireSpillSlot = [&](const Value *V) { in lowerStatepointMetaArgs() local647 if (requireSpillSlot(V)) in lowerStatepointMetaArgs()684 << " requireSpillSlot = " << requireSpillSlot(V) << "\n"); in lowerStatepointMetaArgs()685 lowerIncomingStatepointValue(Incoming, requireSpillSlot(V), Ops, MemRefs, in lowerStatepointMetaArgs()