Searched refs:getObjectAllocation (Results 1 – 8 of 8) sorted by relevance
703 const AllocaInst *Allocation = MFI->getObjectAllocation(Slot); in collectMarkers()785 const AllocaInst *Allocation = MFI->getObjectAllocation(Slot); in collectMarkers()955 const AllocaInst *From = MFI->getObjectAllocation(SI.first); in remapInstructions()956 const AllocaInst *To = MFI->getObjectAllocation(SI.second); in remapInstructions()
607 const AllocaInst *AI = MFI.getObjectAllocation(I); in copyToMachineFrameInfo()
510 if (const AllocaInst *Alloca = MFI->getObjectAllocation(FrameIndex)) in printFrameIndex()
425 if (const auto *Alloca = MFI.getObjectAllocation(I)) in convertStackObjects()
92 SrcMFI.getObjectAllocation(i)); in cloneFrameInfo()96 SrcMFI.isSpillSlotObjectIndex(i), SrcMFI.getObjectAllocation(i), in cloneFrameInfo()
64 const AllocaInst *AI = MFI.getObjectAllocation(FrameIndex); in getLocalForStackObject()
502 const AllocaInst* getObjectAllocation(int ObjectIdx) const { in getObjectAllocation() function
2026 MF.getFrameInfo().getObjectAllocation(ObjectInfo->second)) in parseStackFrameIndex()