Searched refs:ZextRatio (Results 1 – 1 of 1) sorted by relevance
20429 int ZextRatio = DestSize / SrcSize; in reduceBuildVecToShuffleWithZero() local20430 int NumMaskElts = NumBVOps * ZextRatio; in reduceBuildVecToShuffleWithZero()20433 if (i / ZextRatio == ZextElt) { in reduceBuildVecToShuffleWithZero()20438 if (i % ZextRatio == 0) in reduceBuildVecToShuffleWithZero()