Searched refs:Skeleton (Results 1 – 9 of 9) sorted by relevance
53 std::string Skeleton; in skeleton() local54 Skeleton.reserve(1 + Name.size()); in skeleton()76 Skeleton.append(Prev, Curr); in skeleton()90 Skeleton.append((char *)BufferStart, (char *)IBuffer); in skeleton()93 return Skeleton; in skeleton()
44 enum class UnitKind { Skeleton, Full }; enumerator56 DwarfCompileUnit *Skeleton = nullptr; variable120 return Skeleton; in getSkeleton()276 void setSkeleton(DwarfCompileUnit &Skel) { Skeleton = &Skel; } in setSkeleton()
51 if (DW->getDwarfVersion() >= 5 && Kind == UnitKind::Skeleton) in GetCompileUnitType()69 if ((Skeleton || !DD->useSplitDwarf()) && Label) in addLabelAddress()73 if ((!DD->useSplitDwarf() || !Skeleton) && DD->getDwarfVersion() < 5) in addLabelAddress()578 (DD->getDwarfVersion() < 5 && Skeleton ? Skeleton->DU : DU) in addScopeRangeList()579 ->addRange(*(Skeleton ? Skeleton : this), std::move(Range)); in addScopeRangeList()1366 if (!Skeleton && !DD->useSectionsAsReferences()) { in emitHeader()1371 dwarf::UnitType UT = Skeleton ? dwarf::DW_UT_split_compile in emitHeader()1551 return DD->useSplitDwarf() && Skeleton; in isDwoUnit()1560 (DD->useSplitDwarf() && !Skeleton); in includeMinimalInlineScopes()
2457 if (auto *Skeleton = TheU->getSkeleton()) in emitDebugPubSection() local2458 TheU = Skeleton; in emitDebugPubSection()3287 UnitKind::Skeleton); in constructSkeletonCU()
21 // Skeleton for top:
4 ; Clang modules leave Skeleton CUs as breadcrumbs to point from the object files
12 # CHECK-NEXT: error: Skeleton compilation unit has children.
13 ; DEBUG: Create Skeleton for epilogue vectorized loop (first pass)18 ; DEBUG-FORCED: Create Skeleton for epilogue vectorized loop (first pass)190 ; DEBUG: Create Skeleton for epilogue vectorized loop (first pass)195 ; DEBUG-FORCED: Create Skeleton for epilogue vectorized loop (first pass)
474 The Backend Skeleton