Searched refs:Reloaded (Results 1 – 2 of 2) sorted by relevance
99 bool Reloaded = false; ///< Register was reloaded. member600 LRI->Reloaded = true; in displacePhysReg()929 if (LRI->Reloaded || LRI->LiveOut) { in defineVirtReg()934 << LRI->Reloaded << '\n'); in defineVirtReg()940 LRI->Reloaded = false; in defineVirtReg()1052 if (I->LiveOut || I->Reloaded) { in dumpState()1055 if (I->Reloaded) dbgs() << 'R'; in dumpState()
425 bool Reloaded = false; in RereadOutputCorpus() local433 Reloaded = true; in RereadOutputCorpus()439 if (Reloaded) in RereadOutputCorpus()