Searched refs:RayOrigin (Results 1 – 3 of 3) sorted by relevance
5396 Register RayOrigin = MI.getOperand(4).getReg(); in legalizeBVHIntrinsic() local5445 packLanes(RayOrigin); in legalizeBVHIntrinsic()5483 packLanes(RayOrigin); in legalizeBVHIntrinsic()
7679 SDValue RayOrigin = M->getOperand(4); in LowerINTRINSIC_W_CHAIN() local7753 Ops.push_back(RayOrigin); in LowerINTRINSIC_W_CHAIN()7776 packLanes(RayOrigin, true); in LowerINTRINSIC_W_CHAIN()
16845 llvm::Value *RayOrigin = EmitScalarExpr(E->getArg(2)); in EmitAMDGPUBuiltinExpr() local16852 RayOrigin = Builder.CreateShuffleVector(RayOrigin, RayOrigin, in EmitAMDGPUBuiltinExpr()16861 return Builder.CreateCall(F, {NodePtr, RayExtent, RayOrigin, RayDir, in EmitAMDGPUBuiltinExpr()