Searched refs:PreloadLoad (Results 1 – 1 of 1) sorted by relevance
313 if (Value *PreloadLoad = GlobalMap.lookup(Load)) in generateArrayLoad() local314 return PreloadLoad; in generateArrayLoad()1119 if (Value *PreloadLoad = GlobalMap.lookup(Load)) { in generateLoad() local1120 VectorMap[Load] = Builder.CreateVectorSplat(getVectorWidth(), PreloadLoad, in generateLoad()