Searched refs:OwnedUnit (Results 1 – 1 of 1) sorted by relevance
1076 auto OwnedUnit = std::make_unique<DwarfCompileUnit>( in getOrCreateDwarfCompileUnit() local1078 DwarfCompileUnit &NewCU = *OwnedUnit; in getOrCreateDwarfCompileUnit()1079 InfoHolder.addUnit(std::move(OwnedUnit)); in getOrCreateDwarfCompileUnit()3285 auto OwnedUnit = std::make_unique<DwarfCompileUnit>( in constructSkeletonCU() local3288 DwarfCompileUnit &NewCU = *OwnedUnit; in constructSkeletonCU()3296 initSkeletonUnit(CU, NewCU.getUnitDie(), std::move(OwnedUnit)); in constructSkeletonCU()3386 auto OwnedUnit = std::make_unique<DwarfTypeUnit>(CU, Asm, this, &InfoHolder, in addDwarfTypeUnitType() local3388 DwarfTypeUnit &NewTU = *OwnedUnit; in addDwarfTypeUnitType()3390 TypeUnitsUnderConstruction.emplace_back(std::move(OwnedUnit), CTy); in addDwarfTypeUnitType()