Searched refs:NumZero (Results 1 – 2 of 2) sorted by relevance
997 unsigned NumZero = std::min(NumZeroA, NumZeroB); in combineShiftToAVG() local1003 if (NumZero >= 2 && NumSigned < NumZero) { in combineShiftToAVG()1005 KnownBits = NumZero; in combineShiftToAVG()1016 if (NumZero >= 1 && NumSigned < NumZero) { in combineShiftToAVG()1018 KnownBits = NumZero; in combineShiftToAVG()
8839 if (NumZero || 0 != i) in LowerBuildVectorAsInsert()8858 unsigned NumNonZero, unsigned NumZero, in LowerBuildVectorv16i8() argument8882 if (NumZero || NextIsNonZero) in LowerBuildVectorv16i8()8890 if (i == 0 && NumZero) in LowerBuildVectorv16i8()8906 if (i != 0 || NumZero) in LowerBuildVectorv16i8()11118 unsigned NumZero = ZeroMask.countPopulation(); in LowerBUILD_VECTOR() local11191 if (NumZero == 0) in LowerBUILD_VECTOR()11343 if (NumElems == 4 && NumZero > 0) { in LowerBUILD_VECTOR()11446 unsigned NumZero = 0; in LowerAVXCONCAT_VECTORS() local11454 ++NumZero; in LowerAVXCONCAT_VECTORS()[all …]