Searched refs:FPSaveIndex (Results 1 – 1 of 1) sorted by relevance
775 Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex; in emitPrologue() local841 if (FPSaveIndex) { in emitPrologue()842 if (spilledToMemory(MF, *FPSaveIndex)) in emitPrologue()843 SaveSGPRToMemory(FramePtrReg, *FPSaveIndex); in emitPrologue()845 SaveSGPRToVGPRLane(FramePtrReg, *FPSaveIndex); in emitPrologue()983 Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex; in emitEpilogue() local1028 if (FPSaveIndex) { in emitEpilogue()1029 const int FramePtrFI = *FPSaveIndex; in emitEpilogue()