Searched refs:Csect (Results 1 – 2 of 2) sorted by relevance
494 Csect->Syms.emplace_back(XSym); in executePostLayoutBinding()926 for (auto &Csect : *Group) { in finalizeSectionInfo()983 Csect.Size = 0; in assignAddressesAndIndices()984 Csect.Address = 0; in assignAddressesAndIndices()986 SymbolIndexMap[Csect.MCSec->getQualNameSymbol()] = Csect.SymbolTableIndex; in assignAddressesAndIndices()1027 for (auto &Csect : *Group) { in assignAddressesAndIndices()1031 Address = Csect.Address + Csect.Size; in assignAddressesAndIndices()1037 for (auto &Sym : Csect.Syms) { in assignAddressesAndIndices()1178 for (const auto &Csect : *Group) { in writeSectionForControlSectionEntry()1181 if (Csect.Size) in writeSectionForControlSectionEntry()[all …]
2423 MCSectionXCOFF *Csect = cast<MCSectionXCOFF>( in emitGlobalVariableHelper() local2427 OutStreamer->switchSection(Csect); in emitGlobalVariableHelper()2595 MCSectionXCOFF *Csect = cast<MCSectionXCOFF>( in doInitialization() local2599 if (GOAlign > Csect->getAlignment()) in doInitialization()2600 Csect->setAlignment(GOAlign); in doInitialization()