Searched refs:BuildSuccessful (Results 1 – 1 of 1) sorted by relevance
363 bool BuildSuccessful = true; member in GPUNodeBuilder2227 BuildSuccessful = 0; in finalizeKernelArguments()2446 BuildSuccessful = false; in addCUDALibDevice()2473 BuildSuccessful = false; in finalizeKernelFunction()3572 if (!NodeBuilder.BuildSuccessful) in generateCode()