Searched refs:BindArchAction (Results 1 – 6 of 6) sorted by relevance
180 void BindArchAction::anchor() {} in anchor()182 BindArchAction::BindArchAction(Action *Input, StringRef ArchName) in BindArchAction() function in BindArchAction
2158 } else if (BindArchAction *BIA = dyn_cast<BindArchAction>(A)) {2292 Inputs.push_back(C.MakeAction<BindArchAction>(Act, Archs[i])); in BuildUniversalActions()5287 if (const BindArchAction *BAA = dyn_cast<BindArchAction>(A)) { in BuildJobsForActionNoCache()
76 if (isa<driver::BindArchAction>(A)) in createInvocation()
249 class BindArchAction : public Action {257 BindArchAction(Action *Input, StringRef ArchName);
103 if (isa<driver::BindArchAction>(A)) in ignoreExtraCC1Commands()117 (isa<driver::BindArchAction>(Actions.front()) && in ignoreExtraCC1Commands()
171 second is BindArchAction, which conceptually alters the architecture