Searched refs:ScopeDepth (Results 1 – 4 of 4) sorted by relevance
257 WalkState->ScopeDepth++; in AcpiDsScopeStackPush()260 "[%.2d] Pushed scope ", (UINT32) WalkState->ScopeDepth)); in AcpiDsScopeStackPush()319 WalkState->ScopeDepth--; in AcpiDsScopeStackPop()323 (UINT32) WalkState->ScopeDepth, in AcpiDsScopeStackPop()
194 UINT8 ScopeDepth; member
3327 unsigned ScopeDepth = 0; in mangleStaticGuardVariable() local3328 if (Visible && !getNextDiscriminator(VD, ScopeDepth)) in mangleStaticGuardVariable()3336 if (ScopeDepth) in mangleStaticGuardVariable()3337 Mangler.mangleNumber(ScopeDepth); in mangleStaticGuardVariable()
236 JumpDest() : Block(nullptr), ScopeDepth(), Index(0) {}240 : Block(Block), ScopeDepth(Depth), Index(Index) {}244 EHScopeStack::stable_iterator getScopeDepth() const { return ScopeDepth; }249 ScopeDepth = depth;254 EHScopeStack::stable_iterator ScopeDepth;