Searched refs:SF_Undefined (Results 1 – 14 of 14) sorted by relevance
147 Res |= BasicSymbolRef::SF_Undefined; in CollectAsmSymbols()156 Res |= BasicSymbolRef::SF_Undefined; in CollectAsmSymbols()193 Res |= BasicSymbolRef::SF_Undefined; in getSymbolFlags()
208 if (Flags & object::BasicSymbolRef::SF_Undefined) in addSymbol()227 if (Flags & object::BasicSymbolRef::SF_Undefined) in addSymbol()
53 if (Flags & SymbolRef::SF_Undefined) in getSymbolValue()
317 if (Symflags & object::SymbolRef::SF_Undefined) in isArchiveSymbol()
223 Result |= SymbolRef::SF_Undefined; in getSymbolFlags()239 Result |= SymbolRef::SF_Undefined; in getSymbolFlags()
1162 Result |= SymbolRef::SF_Undefined; in getSymbolFlags()
1819 Result |= SymbolRef::SF_Undefined; in getSymbolFlags()
284 ADefined = !(A.Sym.getFlags() & SymbolRef::SF_Undefined); in compareSymbolAddress()289 BDefined = !(B.Sym.getFlags() & SymbolRef::SF_Undefined); in compareSymbolAddress()348 if (SymFlags & SymbolRef::SF_Undefined) in darwinPrintSymbol()797 bool Undefined = SymFlags & SymbolRef::SF_Undefined; in sortAndPrintSymbolList()1081 return (!(Symflags & object::SymbolRef::SF_Undefined)) ? toupper(Ret) : Ret; in getNMTypeChar()1084 if (Symflags & object::SymbolRef::SF_Undefined) in getNMTypeChar()1382 U.SymFlags = SymbolRef::SF_Global | SymbolRef::SF_Undefined; in dumpSymbolNamesFromObject()1444 B.SymFlags = SymbolRef::SF_Global | SymbolRef::SF_Undefined; in dumpSymbolNamesFromObject()1504 L.SymFlags = SymbolRef::SF_Global | SymbolRef::SF_Undefined; in dumpSymbolNamesFromObject()1567 W.SymFlags = SymbolRef::SF_Global | SymbolRef::SF_Undefined; in dumpSymbolNamesFromObject()
106 SF_Undefined = 1U << 0, // Symbol is defined in another object file enumerator
608 Result |= SymbolRef::SF_Undefined; in getSymbolFlags()
165 if (Sym.getFlags() & object::BasicSymbolRef::SF_Undefined) in getObjectSymbolFlags()
280 if (Symbol.getFlags() & object::SymbolRef::SF_Undefined) in buildInitialSymbolTable()
572 bool IsUndefined = Flags & object::BasicSymbolRef::SF_Undefined; in parseSymbols()
241 if (Flags & SymbolRef::SF_Undefined) in loadObjectImpl()