Searched refs:LState (Results 1 – 2 of 2) sorted by relevance
237 if (LState->isLocked()) { in AcquireLock()249 } else if (LState->isDestroyed()) { in AcquireLock()302 if (LState->isUnlocked()) { in ReleaseLock()314 } else if (LState->isDestroyed()) { in ReleaseLock()361 const LockState *LState = State->get<LockMap>(LockR); in DestroyLock() local365 if (!LState || LState->isUnlocked()) { in DestroyLock()373 if (LState && LState->isUnlocked()) in DestroyLock()383 if (!LState || LState->isUnlocked()) { in DestroyLock()391 if (LState->isLocked()) { in DestroyLock()422 if (!LState || LState->isDestroyed()) { in InitLock()[all …]
957 ConsumedState LState = LTest.Var ? ThenStates->getState(LTest.Var) : CS_None, in splitVarStateForIfBinOp() local962 if (LState == CS_Unknown) { in splitVarStateForIfBinOp()964 } else if (LState == invertConsumedUnconsumed(LTest.TestsFor)) { in splitVarStateForIfBinOp()966 } else if (LState == LTest.TestsFor && isKnownState(RState)) { in splitVarStateForIfBinOp()973 if (LState == CS_Unknown) { in splitVarStateForIfBinOp()976 } else if (LState == LTest.TestsFor) { in splitVarStateForIfBinOp()978 } else if (LState == invertConsumedUnconsumed(LTest.TestsFor) && in splitVarStateForIfBinOp()