Lines Matching refs:LState
236 if (const LockState *LState = state->get<LockMap>(lockR)) { in AcquireLock() local
237 if (LState->isLocked()) { in AcquireLock()
249 } else if (LState->isDestroyed()) { in AcquireLock()
301 if (const LockState *LState = state->get<LockMap>(lockR)) { in ReleaseLock() local
302 if (LState->isUnlocked()) { in ReleaseLock()
314 } else if (LState->isDestroyed()) { in ReleaseLock()
361 const LockState *LState = State->get<LockMap>(LockR); in DestroyLock() local
365 if (!LState || LState->isUnlocked()) { in DestroyLock()
373 if (LState && LState->isUnlocked()) in DestroyLock()
383 if (!LState || LState->isUnlocked()) { in DestroyLock()
391 if (LState->isLocked()) { in DestroyLock()
421 const struct LockState *LState = State->get<LockMap>(LockR); in InitLock() local
422 if (!LState || LState->isDestroyed()) { in InitLock()
430 if (LState->isLocked()) { in InitLock()