Searched refs:BBState (Results 1 – 4 of 4) sorted by relevance
179 class BBState { class206 BBState() = default;279 void MergePred(const BBState &Other);321 BBState &BBState) LLVM_ATTRIBUTE_UNUSED;325 void BBState::InitFromPred(const BBState &Other) { in InitFromPred()330 void BBState::InitFromSucc(const BBState &Other) { in InitFromSucc()337 void BBState::MergePred(const BBState &Other) { in MergePred()380 void BBState::MergeSucc(const BBState &Other) { in MergeSucc()1168 BBState &MyStates) { in VisitInstructionBottomUp()1241 BBState &MyStates = BBStates[BB]; in VisitBottomUp()[all …]
2371 StackStateOfBB BBState; in verifyStackFrame() local2379 BBState.ExitValue = BBState.EntryValue; in verifyStackFrame()2380 BBState.ExitIsSetup = BBState.EntryIsSetup; in verifyStackFrame()2386 if (BBState.ExitIsSetup) in verifyStackFrame()2394 if (!BBState.ExitIsSetup) in verifyStackFrame()2396 int AbsSPAdj = BBState.ExitValue < 0 ? -BBState.ExitValue : in verifyStackFrame()2403 BBState.ExitValue += Size; in verifyStackFrame()2421 << BBState.EntryValue << ", " << BBState.EntryIsSetup << ").\n"; in verifyStackFrame()2437 << BBState.ExitValue << ", " << BBState.ExitIsSetup << ").\n"; in verifyStackFrame()2443 if (BBState.ExitIsSetup) in verifyStackFrame()[all …]
1091 struct BBState { in AnalyzeBlock() struct1092 BBState(MachineBasicBlock &MBB) : MBB(&MBB), SuccsAnalyzed(false) {} in AnalyzeBlock() function1100 SmallVector<BBState, 16> BBStack(1, MBB); in AnalyzeBlock()1103 BBState &State = BBStack.back(); in AnalyzeBlock()
333 BlockState &BBState = BlockStates[MBB.getNumber()]; in runOnMachineFunction() local337 if (BBState.FirstUnguardedCall != MBB.end()) in runOnMachineFunction()338 insertVZeroUpper(BBState.FirstUnguardedCall, MBB); in runOnMachineFunction()343 if (BBState.ExitState == PASS_THROUGH) { in runOnMachineFunction()