Searched refs:EXGLContextId (Results 1 – 13 of 13) sorted by relevance
23 typedef unsigned int EXGLContextId; typedef29 EXGLContextId EXGLContextCreate();39 void EXGLContextPrepareWorklet(EXGLContextId exglCtxId);42 bool EXGLContextNeedsRedraw(EXGLContextId exglCtxId);45 void EXGLContextDrawEnded(EXGLContextId exglCtxId);49 void EXGLContextDestroy(EXGLContextId exglCtxId);52 void EXGLContextFlush(EXGLContextId exglCtxId);56 void EXGLContextSetDefaultFramebuffer(EXGLContextId exglCtxId, GLint framebuffer);59 EXGLObjectId EXGLContextCreateObject(EXGLContextId exglCtxId);62 void EXGLContextDestroyObject(EXGLContextId exglCtxId, EXGLObjectId exglObjId);[all …]
7 EXGLContextId EXGLContextCreate() { in EXGLContextCreate()13 EXGLContextId exglCtxId, in EXGLContextPrepare()21 void EXGLContextPrepareWorklet(EXGLContextId exglCtxId) { in EXGLContextPrepareWorklet()28 bool EXGLContextNeedsRedraw(EXGLContextId exglCtxId) { in EXGLContextNeedsRedraw()36 void EXGLContextDrawEnded(EXGLContextId exglCtxId) { in EXGLContextDrawEnded()43 void EXGLContextDestroy(EXGLContextId exglCtxId) { in EXGLContextDestroy()47 void EXGLContextFlush(EXGLContextId exglCtxId) { in EXGLContextFlush()54 void EXGLContextSetDefaultFramebuffer(EXGLContextId exglCtxId, GLint framebuffer) { in EXGLContextSetDefaultFramebuffer()61 EXGLObjectId EXGLContextCreateObject(EXGLContextId exglCtxId) { in EXGLContextCreateObject()69 void EXGLContextDestroyObject(EXGLContextId exglCtxId, EXGLObjectId exglObjId) { in EXGLContextDestroyObject()[all …]
13 std::unordered_map<EXGLContextId, ContextState> contextMap;15 EXGLContextId nextId = 1;38 ContextWithLock ContextGet(EXGLContextId id) { in ContextGet()48 EXGLContextId ContextCreate() { in ContextCreate()50 if (manager.nextId >= std::numeric_limits<EXGLContextId>::max()) { in ContextCreate()56 EXGLContextId ctxId = manager.nextId++; in ContextCreate()65 void ContextDestroy(EXGLContextId id) { in ContextDestroy()
11 EXGLContextId ContextCreate();12 ContextWithLock ContextGet(EXGLContextId id);13 void ContextDestroy(EXGLContextId id);
52 EXGLContext(EXGLContextId ctxId) : ctxId(ctxId) {} in EXGLContext()120 EXGLContextId ctxId;
43 return ContextGet(static_cast<EXGLContextId>(exglCtxId)); in getContext()
8 @property (nonatomic, assign) EXGLContextId exglCtxId;
12 - (EXGLContextId)exglCtxId;
32 @property (nonatomic, assign) EXGLContextId contextId;
26 EXGLContextId exglCtxId = [glContext contextId];
76 - (EXGLContextId)exglCtxId87 EXGLContextId exglCtxId = _glContext.contextId;
210 // Get the GL interface from an EXGLContextId
1 …anager.unregister?.(exglCtxId);\n}\n\n// Get the GL interface from an EXGLContextId\nconst getGl =…