Searched refs:workerIndex (Results 1 – 7 of 7) sorted by relevance
47 virtual void OnThreadCreated(uint32 workerIndex) = 0;50 virtual void OnThreadStarted(uint32 workerIndex) = 0;53 virtual void OnThreadStoped(uint32 workerIndex) = 0;56 virtual void OnThreadIdleStarted(uint32 workerIndex) = 0;59 virtual void OnThreadIdleFinished(uint32 workerIndex) = 0;
105 uint32 workerIndex; member
75 virtual void OnThreadCreated(uint32 workerIndex) override in OnThreadCreated() argument78 MT_UNUSED(workerIndex); in OnThreadCreated()81 virtual void OnThreadStarted(uint32 workerIndex) override in OnThreadStarted() argument83 MT_UNUSED(workerIndex); in OnThreadStarted()86 virtual void OnThreadStoped(uint32 workerIndex) override in OnThreadStoped() argument88 MT_UNUSED(workerIndex); in OnThreadStoped()92 virtual void OnThreadIdleStarted(uint32 workerIndex) override in OnThreadIdleStarted() argument94 MT_UNUSED(workerIndex); in OnThreadIdleStarted()97 virtual void OnThreadIdleFinished(uint32 workerIndex) override in OnThreadIdleFinished() argument99 MT_UNUSED(workerIndex); in OnThreadIdleFinished()
77 uint32 workerIndex = ctx.GetThreadContext()->workerIndex; in SUITE() local78 MT_ASSERT(workerIndex < MT_ARRAY_SIZE(workerState), "Invalid worker index"); in SUITE()79 ThreadState& state = workerState[workerIndex]; in SUITE()106 uint32 workerIndex = ctx.GetThreadContext()->workerIndex; in SUITE() local107 MT_ASSERT(workerIndex < MT_ARRAY_SIZE(workerState), "Invalid worker index"); in SUITE()108 ThreadState& state = workerState[workerIndex]; in SUITE()140 uint32 workerIndex = ctx.GetThreadContext()->workerIndex; in SUITE() local141 MT_ASSERT(workerIndex < MT_ARRAY_SIZE(workerState), "Invalid worker index"); in SUITE()142 ThreadState& state = workerState[workerIndex]; in SUITE()
140 volatile WorkerThreadState* GetWorkerState( volatile uint32 workerIndex) volatile in SUITE()142 MT_ASSERT(workerIndex < MT_ARRAY_SIZE(workerStates), "Invalid worker index"); in SUITE()143 volatile WorkerThreadState& state = workerStates[workerIndex]; in SUITE()149 volatile WorkerThreadState* state0 = GetWorkerState( context.GetThreadContext()->workerIndex ); in SUITE()157 volatile WorkerThreadState* state1 = GetWorkerState( context.GetThreadContext()->workerIndex ); in SUITE()
48 , workerIndex(0) in ThreadContext()59 , workerIndex(0) in ThreadContext()81 workerIndex = threadIndex; in SetThreadIndex()
350 if (index == threadContext.workerIndex) in TryStealTask()376 if (context.workerIndex < MT_ARRAY_SIZE(threadNames)) in WorkerThreadMain()378 Thread::SetThreadName(threadNames[context.workerIndex]); in WorkerThreadMain()448 context.NotifyThreadCreated(context.workerIndex); in SchedulerFiberMain()470 context.NotifyThreadStarted(context.workerIndex); in SchedulerFiberMain()480 context.NotifyThreadIdleStarted(context.workerIndex); in SchedulerFiberMain()500 context.NotifyThreadIdleFinished(context.workerIndex); in SchedulerFiberMain()510 context.NotifyThreadIdleFinished(context.workerIndex); in SchedulerFiberMain()525 context.NotifyThreadIdleFinished(context.workerIndex); in SchedulerFiberMain()536 context.NotifyThreadStoped(context.workerIndex); in SchedulerFiberMain()