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Revision tags: dev, v36.0.9, v44.0.1, v43.0.2, v36.0.8, v24.0.8, v44.0.0, v43.0.1, v42.0.2, v36.0.7, v24.0.7, v43.0.0, v42.0.1, v41.0.4, v42.0.0, v40.0.4, v36.0.6, v24.0.6, v41.0.3, v41.0.2, v41.0.1, v36.0.5, v40.0.3, v41.0.0, v36.0.4, v39.0.2, v40.0.2, v40.0.1, v40.0.0, v39.0.1, v39.0.0, v38.0.4, v37.0.3, v36.0.3, v24.0.5, v38.0.3, v38.0.2, v38.0.1, v37.0.2, v37.0.1, v37.0.0, v36.0.2, v36.0.1, v36.0.0, v35.0.0, v24.0.4, v33.0.2, v34.0.2, v34.0.1, v33.0.1, v24.0.3, v32.0.1, v34.0.0, v33.0.0 |
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90ac295e |
| 19-May-2025 |
Alex Crichton <[email protected]> |
Update Wasmtime to the 2024 Rust Edition (#10806)
* Update Wasmtime to the 2024 Rust Edition
Now that our MSRV supports the 2024 edition it's possible to make this switch. This commit moves Wasmtim
Update Wasmtime to the 2024 Rust Edition (#10806)
* Update Wasmtime to the 2024 Rust Edition
Now that our MSRV supports the 2024 edition it's possible to make this switch. This commit moves Wasmtime to the 2024 Edition to keep up-to-date with Rust idioms and access many of the edition features exclusive to the 2024 edition.
prtest:full
* Reformat with the 2024 edition
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f81c0dc0 |
| 13-May-2025 |
Alex Crichton <[email protected]> |
Add `T: 'static` to `Store<T>` (#10760)
* Add `T: 'static` to `Store<T>
Since the beginning the `T` type parameter on `Store<T>` has had no bounds on it. This was intended for maximal flexibility i
Add `T: 'static` to `Store<T>` (#10760)
* Add `T: 'static` to `Store<T>
Since the beginning the `T` type parameter on `Store<T>` has had no bounds on it. This was intended for maximal flexibility in terms of what embedders place within a `Store<T>` and I've personally advocated that we need to keep it this way. In the development of the WASIp3 work, however, I've at least personally reached the conclusion that this is no longer tenable and proceeding will require adding a `'static` bound to data within a store.
Wasmtime today [already] carries unsafe `transmute`s to work around this lack of `'static` bound, and while the number of `unsafe` parts is relatively small right now we're still fundamentally lying to the compiler about lifetime bounds internally. With the WASIp3 async work this degree of "lying" has become even worse. Joel has written up some examples [on Zulip] about how the Rust compiler is requiring `'static` bounds in surprising ways. These patterns are cropping up quite frequently in the WASIp3 work and it's becoming particularly onerous maintaining all of the `unsafe` and ensuring that everything is in sync.
In the WASIp3 repository I've additionally [prototyped a change] which would additionally practically require `T: 'static` in more locations. This change is one I plan on landing in Wasmtime in the near future and while its main motivations are for enabling WASIp3 work it is also a much nicer system than what we have today, in my opinion.
Overall the cost of not having `T: 'static` on `Store<T>` is effectively becoming quite costly, in particular with respect to WASIp3 work. This is coupled with all known embedders already using `T: 'static` data within a `Store<T>` so the expectation of the impact of this change is not large. The main downside of this change as a result is that when and where to place `'static` bounds is sort of a game of whack-a-mole with the compiler. For example I changed `Store<T>` to require `'static` here, but the rest of the change is basically "hit compile until rustc says it's ok". There's not necessarily a huge amount of rhyme-or-reason to where `'static` bounds crop up, which can be surprising or difficult to work with for users.
In the end I feel that this change is necessary and one we can't shy away from. If problems crop up we'll need to figure out how to thread that needle at that time, but I'm coming around to thinking that `T: 'static` is just a fundamental constraint we'll have to take on at this time. Maybe a future version of Rust that fixes some of Joel's examples (if they can be fixed, we're not sure of that) we could consider relaxing this but that's left for future work.
[already]: https://github.com/bytecodealliance/wasmtime/blob/35053d6d8d1a5d4692cf636cba0c920b4a79a44b/crates/wasmtime/src/runtime/store.rs#L602-L611 [on Zulip]: https://rust-lang.zulipchat.com/#narrow/channel/122651-general/topic/.22type.20may.20not.20live.20long.20enough.22.20for.20generic.20closure/near/473862072 [prototyped a change]: https://github.com/bytecodealliance/wasip3-prototyping/pull/158
* Remove a no-longer-necessary `unsafe` block
* Update test expectations
* Fix gc-disabled builds
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Revision tags: v32.0.0, v31.0.0, v30.0.2, v30.0.1, v30.0.0 |
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a727985c |
| 30-Jan-2025 |
Alex Crichton <[email protected]> |
Enable warnings if `gc` is disabled (#10149)
* Enable warnings if `gc` is disabled
Continuation of work in #10131. This additionally handles turning off `gc-null` and `gc-drc` and the various combi
Enable warnings if `gc` is disabled (#10149)
* Enable warnings if `gc` is disabled
Continuation of work in #10131. This additionally handles turning off `gc-null` and `gc-drc` and the various combinations within.
* Fix some more warnings
* Fix a feature combo build
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Revision tags: v29.0.1, v29.0.0, v28.0.1 |
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de1ad347 |
| 09-Jan-2025 |
Alex Crichton <[email protected]> |
Enable `impl-trait-overcaptures` 2024 transition lint (#9965)
* Enable `impl-trait-overcaptures` 2024 transition lint
This lint detects cases where returning `impl Trait` will work differently in 2
Enable `impl-trait-overcaptures` 2024 transition lint (#9965)
* Enable `impl-trait-overcaptures` 2024 transition lint
This lint detects cases where returning `impl Trait` will work differently in 2024 than in the current 2021 edition. Ambiguities are resolved with `use<..>` syntax stabilized in Rust 1.82.0 to mean the same thing in both editions.
* Fix some more `impl Trait` returns
* Tighten bounds on settings `iter`
* Fix build on 1.82.0
* Fix another capture on MSRV
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Revision tags: v28.0.0, v27.0.0, v26.0.1, v25.0.3, v24.0.2, v26.0.0, v21.0.2, v22.0.1, v23.0.3, v25.0.2, v24.0.1, v25.0.1, v25.0.0, v24.0.0, v23.0.2, v23.0.1, v23.0.0 |
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f2e689cd |
| 11-Jul-2024 |
Nick Fitzgerald <[email protected]> |
Introduce `wasmtime::StructRef` and allocating Wasm GC structs (#8933)
* Introduce `wasmtime::StructRef` and allocating Wasm GC structs
This commit introduces the `wasmtime::StructRef` type and sup
Introduce `wasmtime::StructRef` and allocating Wasm GC structs (#8933)
* Introduce `wasmtime::StructRef` and allocating Wasm GC structs
This commit introduces the `wasmtime::StructRef` type and support for allocating Wasm GC structs from the host. This commit does *not* add support for the `struct.new` family of Wasm instructions; guests still cannot allocate Wasm GC objects yet, but initial support should be pretty straightforward after this commit lands.
The `StructRef` type has everything you expect from other value types in the `wasmtime` crate:
* A method to get its type or check whether it matches a given type
* An implementation of `WasmTy` so that it can be used with `Func::wrap`-style APIs
* The ability to upcast it into an `AnyRef` and to do checked downcasts in the opposite direction
There are, additionally, methods for getting, setting, and enumerating a `StructRef`'s fields.
To allocate a `StructRef`, we need proof that the struct type we are allocating is being kept alive for the duration that the allocation may live. This is required for many reasons, but a basic example is getting a struct instance's type from the embedder API: this does a type-index-to-`StructType` lookup and conversion and if the type wasn't kept alive, then the type-index lookup will result in what is logically a use-after-free bug. This won't be a problem for Wasm guests (when we get around to implementing allocation for them) since their module defines the type, the store holds onto its instances' modules, and the allocation cannot outlive the store. For the host, we need another method of keeping the object's type alive, since it might be that the host defined the type and there is no module that also defined it, let alone such a module that is being kept alive in the store.
The solution to the struct-type-lifetime problem that this commit implements for hosts is for the store to hold a hash set of `RegisteredType`s specifically for objects which were allocated via the embedder API. But we also don't want to do a hash lookup on every allocation, so we also implement a `StructRefPre` type. A `StructRefPre` is proof that the embedder has inserted a `StructType`'s inner `RegisteredType` into a store. Structurally, it is a pair of the struct type and a store id. All `StructRef` allocation methods require a `StructRefPre` argument, which does a fast store id check, rather than a whole hash table insertion.
I opted to require `StructRefPre` in all allocation cases -- even though this has the downside of always forcing callers to create one before they allocate, even if they are only allocating a single object -- because of two reasons. First, this avoids needing to define duplicate methods, with and without a `StructRefPre` argument. Second, this avoids a performance footgun in the API where users don't realize that they *can* avoid extra work by creating a single `StructRefPre` and then using it multiple times. Anecdotally, I've heard multiple people complain about instantiation being slower than advertised but it turns out they weren't using `InstancePre`, and I'd like to avoid that situation for allocation if we can.
* Move `allow(missing_docs)` up to `gc::disabled` module instead of each `impl`
* Rename `cast` to `unchecked_cast`
* fix `GcHeapOutOfMemory` error example in doc example
* document additional error case for `StructRef::new`
* Use `unpack` method instead of open-coding it
* deallocate on failed initialization
* Refactor field access methods to share more code
And define `fields()` in terms of `field()` rather than the other way around.
* Add upcast methods from structref to anyref
* Remove duplicate type checking and add clarifying comments about initializing vs writing fields
* make the `PodValType` trait safe
* fix benchmarks build
* prtest:full
* add miri ignores to new tests that call into wasm
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