History log of /wasmtime-44.0.1/crates/fuzzing/src/oracles/dummy.rs (Results 1 – 25 of 42)
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Revision tags: dev, v36.0.9, v44.0.1, v43.0.2, v36.0.8, v24.0.8, v44.0.0, v43.0.1, v42.0.2, v36.0.7, v24.0.7, v43.0.0, v42.0.1, v41.0.4, v42.0.0, v40.0.4, v36.0.6, v24.0.6, v41.0.3, v41.0.2, v41.0.1, v36.0.5, v40.0.3, v41.0.0, v36.0.4, v39.0.2, v40.0.2, v40.0.1
# 93d22fcd 07-Jan-2026 Nick Fitzgerald <[email protected]>

Migrate fuzzing to `wasmtime::error` (#12263)

* Migrate fuzzing to `wasmtime::error`

* fix


Revision tags: v40.0.0, v39.0.1, v39.0.0
# 874da677 14-Nov-2025 Alex Crichton <[email protected]>

Fix `MemoryType::default_value` with shared memories (#12029)

* Fix `MemoryType::default_value` with shared memories

This fixes fallout from #12022 which was detected during fuzzing which
tried cre

Fix `MemoryType::default_value` with shared memories (#12029)

* Fix `MemoryType::default_value` with shared memories

This fixes fallout from #12022 which was detected during fuzzing which
tried creating a shared memory.

* Fix tests

show more ...


Revision tags: v38.0.4, v37.0.3, v36.0.3, v24.0.5, v38.0.3, v38.0.2, v38.0.1, v37.0.2, v37.0.1, v37.0.0, v36.0.2, v36.0.1, v36.0.0, v35.0.0, v24.0.4, v33.0.2, v34.0.2, v34.0.1, v33.0.1, v24.0.3, v32.0.1, v34.0.0, v33.0.0, v32.0.0
# 5279f5c3 15-Apr-2025 Alex Crichton <[email protected]>

Don't discard errors in `default_value` helpers (#10584)

This commit updates the `default_value` helpers added recently to return
a `Result` instead of returning an `Option<T>` and throwing away err

Don't discard errors in `default_value` helpers (#10584)

This commit updates the `default_value` helpers added recently to return
a `Result` instead of returning an `Option<T>` and throwing away error
information. This fixes a fuzz bug showing up recently which happened
because the error in question was one we've flagged to ignore, but
because the error was discarded we didn't know to ignore it so it ended
up causing a fuzz failure.

show more ...


# df4cb6eb 02-Apr-2025 Gonzalo Silvalde <[email protected]>

Expose default value constructors for Wasm types in host API (#10500)

* Expose default value constructors for Wasm types in host API

* Added doc comments


Revision tags: v31.0.0, v30.0.2, v30.0.1
# 0b4c754a 20-Feb-2025 Daniel Hillerström <[email protected]>

Exception and control tags (#10251)

* Tags

* Tag tests

* Tests

* Refer to tags issue

* Engine index

* Simplify

* Fix clippy warnings


Revision tags: v30.0.0, v29.0.1, v29.0.0, v28.0.1, v28.0.0, v27.0.0, v26.0.1, v25.0.3, v24.0.2
# 288c1513 01-Nov-2024 Juan Gomez <[email protected]>

Shared memory support (#9507)

* Trying to add shared memory :)

* Adding initial support for shared memory in the memory type and
the C-API

* Fixing dummies

* Remving the SharedMemory(CMemoryType)

Shared memory support (#9507)

* Trying to add shared memory :)

* Adding initial support for shared memory in the memory type and
the C-API

* Fixing dummies

* Remving the SharedMemory(CMemoryType) variant from the wasm_extern_* types

* Removing ExternType::SharedMemory as well! Not needed.

* * Using MemoryTypeBuilder as suggested.
* moving dummy shared memory

* Fixing clang format errors

* Try again to appease clang-format

---------

Co-authored-by: Alex Crichton <[email protected]>

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Revision tags: v26.0.0, v21.0.2, v22.0.1, v23.0.3, v25.0.2, v24.0.1, v25.0.1, v25.0.0, v24.0.0, v23.0.2
# 0c0153c1 27-Jul-2024 Nick Fitzgerald <[email protected]>

Enforce `clippy::clone_on_copy` for the workspace (#9025)

* Derive `Copy` for `Val`

* Fix `clippy::clone_on_copy` for the whole repo

* Enforce `clippy::clone_on_copy` for the workspace

* fix some

Enforce `clippy::clone_on_copy` for the workspace (#9025)

* Derive `Copy` for `Val`

* Fix `clippy::clone_on_copy` for the whole repo

* Enforce `clippy::clone_on_copy` for the workspace

* fix some more clippy::clone_on_copy that got missed

show more ...


Revision tags: v23.0.1, v23.0.0, v22.0.0
# f676c176 30-May-2024 Alex Crichton <[email protected]>

Enable rustc's `unused-lifetimes` lint (#8711)

* Enable rustc's `unused-lifetimes` lint

This is allow-by-default doesn't seem to have any false positives in
Wasmtime's codebase so enable it by defa

Enable rustc's `unused-lifetimes` lint (#8711)

* Enable rustc's `unused-lifetimes` lint

This is allow-by-default doesn't seem to have any false positives in
Wasmtime's codebase so enable it by default to help clean up vestiges of
old refactorings.

* Remove another unused lifetime

* Remove another unused lifetime

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Revision tags: v21.0.1, v21.0.0, v20.0.2, v20.0.1
# 62329048 27-Apr-2024 Nick Fitzgerald <[email protected]>

Add the `Ref::null` constructor and use it in a few places (#8492)

Just a small follow up to https://github.com/bytecodealliance/wasmtime/pull/8481


# dd70e31d 26-Apr-2024 Nick Fitzgerald <[email protected]>

wasmtime(gc): Add support for array types (#8481)

This commit adds support for defining array types from Wasm or the host, and
managing them inside the engine's types registry. It does not introduce

wasmtime(gc): Add support for array types (#8481)

This commit adds support for defining array types from Wasm or the host, and
managing them inside the engine's types registry. It does not introduce support
for allocating or manipulating array values. That functionality will come in
future pull requests.

show more ...


# 960187e3 24-Apr-2024 Nick Fitzgerald <[email protected]>

Rename `Concrete` to `ConcreteFunc`; introduce `WasmSubType` and `WasmCompositeType` (#8465)

* Rename `WasmHeapType::Concrete(_)` to `WasmHeapType::ConcreteFunc(_)`

* Rename `wasmtime::HeapType::Co

Rename `Concrete` to `ConcreteFunc`; introduce `WasmSubType` and `WasmCompositeType` (#8465)

* Rename `WasmHeapType::Concrete(_)` to `WasmHeapType::ConcreteFunc(_)`

* Rename `wasmtime::HeapType::Concrete` to `wasmtime::HeapType::ConcreteFunc`

* Introduce Wasm sub- and composite-types

Right now, these are only ever final function types that don't have a supertype,
but this refactoring paves the way for array and struct types, and lets us make
sure that `match`es are exhaustive for when we add new enum variants. (Although
I did add an `unwrap_func` helper for use when it is clear that the type should
be a function type, and if it isn't then we should panic.)

show more ...


Revision tags: v20.0.0, v17.0.3, v19.0.2, v18.0.4
# 0fa13013 04-Apr-2024 Nick Fitzgerald <[email protected]>

Add `GcRuntime` and `GcCompiler` traits; `i31ref` support (#8196)

\### The `GcRuntime` and `GcCompiler` Traits

This commit factors out the details of the garbage collector away from the rest
of the

Add `GcRuntime` and `GcCompiler` traits; `i31ref` support (#8196)

\### The `GcRuntime` and `GcCompiler` Traits

This commit factors out the details of the garbage collector away from the rest
of the runtime and the compiler. It does this by introducing two new traits,
very similar to a subset of [those proposed in the Wasm GC RFC], although not
all equivalent functionality has been added yet because Wasmtime doesn't
support, for example, GC structs yet:

[those proposed in the Wasm GC RFC]: https://github.com/bytecodealliance/rfcs/blob/main/accepted/wasm-gc.md#defining-the-pluggable-gc-interface

1. The `GcRuntime` trait: This trait defines how to create new GC heaps, run
collections within them, and execute the various GC barriers the collector
requires.

Rather than monomorphize all of Wasmtime on this trait, we use it
as a dynamic trait object. This does imply some virtual call overhead and
missing some inlining (and resulting post-inlining) optimization
opportunities. However, it is *much* less disruptive to the existing embedder
API, results in a cleaner embedder API anyways, and we don't believe that VM
runtime/embedder code is on the hot path for working with the GC at this time
anyways (that would be the actual Wasm code, which has inlined GC barriers
and direct calls and all of that). In the future, once we have optimized
enough of the GC that such code is ever hot, we have options we can
investigate at that time to avoid these dynamic virtual calls, like only
enabling one single collector at build time and then creating a static type
alias like `type TheOneGcImpl = ...;` based on the compile time
configuration, and using this type alias in the runtime rather than a dynamic
trait object.

The `GcRuntime` trait additionally defines a method to reset a GC heap, for
use by the pooling allocator. This allows reuse of GC heaps across different
stores. This integration is very rudimentary at the moment, and is missing
all kinds of configuration knobs that we should have before deploying Wasm GC
in production. This commit is large enough as it is already! Ideally, in the
future, I'd like to make it so that GC heaps receive their memory region,
rather than allocate/reserve it themselves, and let each slot in the pooling
allocator's memory pool be *either* a linear memory or a GC heap. This would
unask various capacity planning questions such as "what percent of memory
capacity should we dedicate to linear memories vs GC heaps?". It also seems
like basically all the same configuration knobs we have for linear memories
apply equally to GC heaps (see also the "Indexed Heaps" section below).

2. The `GcCompiler` trait: This trait defines how to emit CLIF that implements
GC barriers for various operations on GC-managed references. The Rust code
calls into this trait dynamically via a trait object, but since it is
customizing the CLIF that is generated for Wasm code, the Wasm code itself is
not making dynamic, indirect calls for GC barriers. The `GcCompiler`
implementation can inline the parts of GC barrier that it believes should be
inline, and leave out-of-line calls to rare slow paths.

All that said, there is still only a single implementation of each of these
traits: the existing deferred reference-counting (DRC) collector. So there is a
bunch of code motion in this commit as the DRC collector was further isolated
from the rest of the runtime and moved to its own submodule. That said, this was
not *purely* code motion (see "Indexed Heaps" below) so it is worth not simply
skipping over the DRC collector's code in review.

\### Indexed Heaps

This commit does bake in a couple assumptions that must be shared across all
collector implementations, such as a shared `VMGcHeader` that all objects
allocated within a GC heap must begin with, but the most notable and
far-reaching of these assumptions is that all collectors will use "indexed
heaps".

What we are calling indexed heaps are basically the three following invariants:

1. All GC heaps will be a single contiguous region of memory, and all GC objects
will be allocated within this region of memory. The collector may ask the
system allocator for additional memory, e.g. to maintain its free lists, but
GC objects themselves will never be allocated via `malloc`.

2. A pointer to a GC-managed object (i.e. a `VMGcRef`) is a 32-bit offset into
the GC heap's contiguous region of memory. We never hold raw pointers to GC
objects (although, of course, we have to compute them and use them
temporarily when actually accessing objects). This means that deref'ing GC
pointers is equivalent to deref'ing linear memory pointers: we need to add a
base and we also check that the GC pointer/index is within the bounds of the
GC heap. Furthermore, compressing 64-bit pointers into 32 bits is a fairly
common technique among high-performance GC
implementations[^compressed-oops][^v8-ptr-compression] so we are in good
company.

3. Anything stored inside the GC heap is untrusted. Even each GC reference that
is an element of an `(array (ref any))` is untrusted, and bounds checked on
access. This means that, for example, we do not store the raw pointer to an
`externref`'s host object inside the GC heap. Instead an `externref` now
stores an ID that can be used to index into a side table in the store that
holds the actual `Box<dyn Any>` host object, and accessing that side table is
always checked.

[^compressed-oops]: See ["Compressed OOPs" in
OpenJDK.](https://wiki.openjdk.org/display/HotSpot/CompressedOops)

[^v8-ptr-compression]: See [V8's pointer
compression](https://v8.dev/blog/pointer-compression).

The good news with regards to all the bounds checking that this scheme implies
is that we can use all the same virtual memory tricks that linear memories use
to omit explicit bounds checks. Additionally, (2) means that the sizes of GC
objects is that much smaller (and therefore that much more cache friendly)
because they are only holding onto 32-bit, rather than 64-bit, references to
other GC objects. (We can, in the future, support GC heaps up to 16GiB in size
without losing 32-bit GC pointers by taking advantage of `VMGcHeader` alignment
and storing aligned indices rather than byte indices, while still leaving the
bottom bit available for tagging as an `i31ref` discriminant. Should we ever
need to support even larger GC heap capacities, we could go to full 64-bit
references, but we would need explicit bounds checks.)

The biggest benefit of indexed heaps is that, because we are (explicitly or
implicitly) bounds checking GC heap accesses, and because we are not otherwise
trusting any data from inside the GC heap, we greatly reduce how badly things
can go wrong in the face of collector bugs and GC heap corruption. We are
essentially sandboxing the GC heap region, the same way that linear memory is a
sandbox. GC bugs could lead to the guest program accessing the wrong GC object,
or getting garbage data from within the GC heap. But only garbage data from
within the GC heap, never outside it. The worse that could happen would be if we
decided not to zero out GC heaps between reuse across stores (which is a valid
trade off to make, since zeroing a GC heap is a defense-in-depth technique
similar to zeroing a Wasm stack and not semantically visible in the absence of
GC bugs) and then a GC bug would allow the current Wasm guest to read old GC
data from the old Wasm guest that previously used this GC heap. But again, it
could never access host data.

Taken altogether, this allows for collector implementations that are nearly free
from `unsafe` code, and unsafety can otherwise be targeted and limited in scope,
such as interactions with JIT code. Most importantly, we do not have to maintain
critical invariants across the whole system -- invariants which can't be nicely
encapsulated or abstracted -- to preserve memory safety. Such holistic
invariants that refuse encapsulation are otherwise generally a huge safety
problem with GC implementations.

\### `VMGcRef` is *NOT* `Clone` or `Copy` Anymore

`VMGcRef` used to be `Clone` and `Copy`. It is not anymore. The motivation here
was to be sure that I was actually calling GC barriers at all the correct
places. I couldn't be sure before. Now, you can still explicitly copy a raw GC
reference without running GC barriers if you need to and understand why that's
okay (aka you are implementing the collector), but that is something you have to
opt into explicitly by calling `unchecked_copy`. The default now is that you
can't just copy the reference, and instead call an explicit `clone` method (not
*the* `Clone` trait, because we need to pass in the GC heap context to run the
GC barriers) and it is hard to forget to do that accidentally. This resulted in
a pretty big amount of churn, but I am wayyyyyy more confident that the correct
GC barriers are called at the correct times now than I was before.

\### `i31ref`

I started this commit by trying to add `i31ref` support. And it grew into the
whole traits interface because I found that I needed to abstract GC barriers
into helpers anyways to avoid running them for `i31ref`s, so I figured that I
might as well add the whole traits interface. In comparison, `i31ref` support is
much easier and smaller than that other part! But it was also difficult to pull
apart from this commit, sorry about that!

---------------------

Overall, I know this is a very large commit. I am super happy to have some
synchronous meetings to walk through this all, give an overview of the
architecture, answer questions directly, etc... to make review easier!

prtest:full

show more ...


Revision tags: v19.0.1, v19.0.0, v18.0.3, v18.0.2, v17.0.2
# 9ce3ffe1 22-Feb-2024 Alex Crichton <[email protected]>

Update some CI dependencies (#7983)

* Update some CI dependencies

* Update to the latest nightly toolchain
* Update mdbook
* Update QEMU for cross-compiled testing
* Update `cargo nextest` for usag

Update some CI dependencies (#7983)

* Update some CI dependencies

* Update to the latest nightly toolchain
* Update mdbook
* Update QEMU for cross-compiled testing
* Update `cargo nextest` for usage with MIRI

prtest:full

* Remove lots of unnecessary imports

* Downgrade qemu as 8.2.1 seems to segfault

* Remove more imports

* Remove unused winch trait method

* Fix warnings about unused trait methods

* More unused imports

* More unused imports

show more ...


Revision tags: v18.0.1
# ff93bce0 20-Feb-2024 Nick Fitzgerald <[email protected]>

Wasmtime: Finish support for the typed function references proposal (#7943)

* Wasmtime: Finish support for the typed function references proposal

While we supported the function references proposal

Wasmtime: Finish support for the typed function references proposal (#7943)

* Wasmtime: Finish support for the typed function references proposal

While we supported the function references proposal inside Wasm, we didn't
support it on the "outside" in the Wasmtime embedder APIs. So much of the work
here is exposing typed function references, and their type system updates, in
the embedder API. These changes include:

* `ValType::FuncRef` and `ValType::ExternRef` are gone, replaced with the
introduction of the `RefType` and `HeapType` types and a
`ValType::Ref(RefType)` variant.

* `ValType` and `FuncType` no longer implement `Eq` and `PartialEq`. Instead
there are `ValType::matches` and `FuncType::matches` methods which check
directional subtyping. I also added `ValType::eq` and `FuncType::eq` static
methods for the rare case where someone needs to check precise equality, but
that is almost never actually the case, 99.99% of the time you want to check
subtyping.

* There are also public `Val::matches_ty` predicates for checking if a value is
an instance of a type, as well as internal helpers like
`Val::ensure_matches_ty` that return a formatted error if the value does not
match the given type. These helpers are used throughout Wasmtime internals
now.

* There is now a dedicated `wasmtime::Ref` type that represents reference
values. Table operations have been updated to take and return `Ref`s rather
than `Val`s.

Furthermore, this commit also includes type registry changes to correctly manage
lifetimes of types that reference other types. This wasn't previously an issue
because the only thing that could reference types that reference other types was
a Wasm module that added all the types that could reference each other at the
same time and removed them all at the same time. But now that the previously
discussed work to expose these things in the embedder API is done, type lifetime
management in the registry becomes a little trickier because the embedder might
grab a reference to a type that references another type, and then unload the
Wasm module that originally defined that type, but then the user should still be
able use that type and the other types it transtively references. Before, we
were refcounting individual registry entries. Now, we still are refcounting
individual entries, but now we are also accounting for type-to-type references
and adding a new type to the registry will increment the refcounts of each of
the types that it references, and removing a type from the registry will
decrement the refcounts of each of the types it references, and then recursively
(logically, not literally) remove any types whose refcount has now reached zero.

Additionally, this PR adds support for subtyping to `Func::typed`- and
`Func::wrap`-style APIs. For result types, you can always use a supertype of the
WebAssembly function's actual declared return type in `Func::typed`. And for
param types, you can always use a subtype of the Wasm function's actual declared
param type. Doing these things essentially erases information but is always
correct. But additionally, for functions which take a reference to a concrete
type as a parameter, you can also use the concrete type's supertype. Consider a
WebAssembly function that takes a reference to a function with a concrete type:
`(ref null <func type index>)`. In this scenario, there is no static
`wasmtime::Foo` Rust type that corresponds to that particular Wasm-defined
concrete reference type because Wasm modules are loaded dynamically at
runtime. You *could* do `f.typed::<Option<NoFunc>, ()>()`, and while that is
correctly typed and valid, it is often overly restrictive. The only value you
could call the resulting typed function with is the null function reference, but
we'd like to call it with non-null function references that happen to be of the
correct type. Therefore, `f.typed<Option<Func>, ()>()` is also allowed in this
case, even though `Option<Func>` represents `(ref null func)` which is the
supertype, not subtype, of `(ref null <func type index>)`. This does imply some
minimal dynamic type checks in this case, but it is supported for better
ergonomics, to enable passing non-null references into the function.

We can investigate whether it is possible to use generic type parameters and
combinators to define Rust types that precisely match concrete reference types
in future, follow-up pull requests. But for now, we've made things usable, at
least.

Finally, this also takes the first baby step towards adding support for the Wasm
GC proposal. Right now the only thing that is supported is `nofunc` references,
and this was mainly to make testing function reference subtyping easier. But
that does mean that supporting `nofunc` references entailed also adding a
`wasmtime::NoFunc` type as well as the `Config::wasm_gc(enabled)` knob. So we
officially have an in-progress implementation of Wasm GC in Wasmtime after this
PR lands!

Fixes https://github.com/bytecodealliance/wasmtime/issues/6455

* Fix WAT in test to be valid

* Check that dependent features are enabled for function-references and GC

* Remove unnecessary engine parameters from a few methods

Ever since `FuncType`'s internal `RegisteredType` holds onto its own `Engine`,
we don't need these anymore.

Still useful to keep the `Engine` parameter around for the `ensure_matches`
methods because that can be used to check correct store/engine usage for
embedders.

* Add missing dependent feature enabling for some tests

* Remove copy-paste bit from test

* match self to show it is uninhabited

* Add a missing `is_v128` method

* Short circuit a few func type comparisons

* Turn comment into part of doc comment

* Add test for `Global::new` and subtyping

* Add tests for embedder API, tables, and subtyping

* Add an embedder API test for setting globals and subtyping

* Construct realloc's type from its index, rather than from scratch

* Help LLVM better optimize our dynamic type checks in `TypedFunc::call_raw`

* Fix call benchmark compilation

* Change `WasmParams::into_abi` to take the whole func type instead of iter of params

* Fix doc links

prtest:full

* Fix size assertion on s390x

show more ...


Revision tags: v18.0.0
# 8652011f 09-Feb-2024 Nick Fitzgerald <[email protected]>

Refactor `wasmtime::FuncType` to hold a handle to its registered type (#7892)

* Refactor `wasmtime::FuncType` to hold a handle to its registered type

Rather than holding a copy of the type directly

Refactor `wasmtime::FuncType` to hold a handle to its registered type (#7892)

* Refactor `wasmtime::FuncType` to hold a handle to its registered type

Rather than holding a copy of the type directly, it now holds a `RegisteredType`
which internally is

* A `VMSharedTypeIndex` pointing into the engine's types registry.
* An `Arc` handle to the engine's type registry.
* An `Arc` handle to the actual type.

The last exists only to keep it so that accessing a `wasmtime::FuncType`'s
parameters and results fast, avoiding any new locking on call hot paths.

This is helping set the stage for further types and `TypeRegistry` refactors
needed for Wasm GC.

* Update the C API for the function types refactor

prtest:full

* rustfmt

* Fix benches build

show more ...


Revision tags: v17.0.1, v17.0.0, v16.0.0, v15.0.1, v15.0.0, v14.0.4, v14.0.3, v14.0.2, v13.0.1, v14.0.1, v14.0.0, minimum-viable-wasi-proxy-serve, v13.0.0, v12.0.2, v11.0.2, v10.0.2
# 8d7a2b89 14-Sep-2023 Alex Crichton <[email protected]>

Add support for `v128` to the typed function API (#7010)

* Add support for `v128` to the typed function API

This commit adds a Rust type `V128` which corresponds to the wasm
`v128` type. This is in

Add support for `v128` to the typed function API (#7010)

* Add support for `v128` to the typed function API

This commit adds a Rust type `V128` which corresponds to the wasm
`v128` type. This is intended to perhaps one day have accessors for
lanes of various sizes but in the meantime only supports conversion back
and forth between `u128`. The intention of this type is to allow
platforms to perform typed between to functions that take or return
`v128` wasm values.

Previously this was not implemented because it's a bit tricky ABI-wise.
Typed functions work by passing arguments in registers which requires
the calling convention to match in both Cranelift and in Rust. This
should be the case for supported platforms and the default calling
convention, especially now that the wasm calling convention is separate
from the platform calling convention. This does mean, however, that this
feature can only be supported on x86_64 and AArch64. Currently neither
s390x nor RISC-V have a means of supporting the vector calling
convention since the vector types aren't available on stable in Rust
itself. This means that it's now unfortunately possible to write a
Wasmtime embedding that compiles on x86_64 that doesn't compile on s390x
for example, but given how niche this feature is that seems like an ok
tradeoff for now and by the time it's a problem Rust might have native
stable support for vector types on these platforms.

prtest:full

* Fix compile of C API

* Conditionally enable typed v128 tests

* Review comments

* Fix compiler warnings

show more ...


Revision tags: v12.0.1, v12.0.0, v11.0.1, v11.0.0, v10.0.1, v10.0.0, v9.0.4, v9.0.3, v9.0.2, v9.0.1, v9.0.0, v6.0.2, v7.0.1, v8.0.1, v8.0.0, v7.0.0, v6.0.1, v5.0.1, v4.0.1, v6.0.0
# 63d80fc5 02-Feb-2023 Alex Crichton <[email protected]>

Remove the need to have a `Store` for an `InstancePre` (#5683)

* Remove the need to have a `Store` for an `InstancePre`

This commit relaxes a requirement of the `InstancePre` API, notably its
co

Remove the need to have a `Store` for an `InstancePre` (#5683)

* Remove the need to have a `Store` for an `InstancePre`

This commit relaxes a requirement of the `InstancePre` API, notably its
construction via `Linker::instantiate_pre`. Previously this function
required a `Store<T>` to be present to be able to perform type-checking
on the contents of the linker, and now this requirement has been
removed.

Items stored within a linker are either a `HostFunc`, which has type
information inside of it, or an `Extern`, which doesn't have type
information inside of it. Due to the usage of `Extern` this is why a
`Store` was required during the `InstancePre` construction process, it's
used to extract the type of an `Extern`. This commit implements a
solution where the type information of an `Extern` is stored alongside
the `Extern` itself, meaning that the `InstancePre` construction process
no longer requires a `Store<T>`.

One caveat of this implementation is that some items, such as tables and
memories, technically have a "dynamic type" where during type checking
their current size is consulted to match against the minimum size
required of an import. This no longer works when using
`Linker::instantiate_pre` as the current size used is the one when it
was inserted into the linker rather than the one available at
instantiation time. It's hoped, however, that this is a relatively
esoteric use case that doesn't impact many real-world users.

Additionally note that this is an API-breaking change. Not only is the
`Store` argument removed from `Linker::instantiate_pre`, but some other
methods such as `Linker::define` grew a `Store` argument as the type
needs to be extracted when an item is inserted into a linker.

Closes #5675

* Fix the C API

* Fix benchmark compilation

* Add C API docs

* Update crates/wasmtime/src/linker.rs

Co-authored-by: Andrew Brown <[email protected]>

---------

Co-authored-by: Andrew Brown <[email protected]>

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Revision tags: v5.0.0, v4.0.0, v3.0.1, v3.0.0, v1.0.2, v2.0.2, v2.0.1, v2.0.0, v1.0.1, v1.0.0, v0.40.1, v0.40.0, v0.39.1, v0.38.3, v0.38.2, v0.39.0, v0.38.1, v0.38.0, v0.37.0, v0.36.0, v0.35.3, v0.34.2, v0.35.2
# 76b82910 23-Mar-2022 Alex Crichton <[email protected]>

Remove the module linking implementation in Wasmtime (#3958)

* Remove the module linking implementation in Wasmtime

This commit removes the experimental implementation of the module
linking WebA

Remove the module linking implementation in Wasmtime (#3958)

* Remove the module linking implementation in Wasmtime

This commit removes the experimental implementation of the module
linking WebAssembly proposal from Wasmtime. The module linking is no
longer intended for core WebAssembly but is instead incorporated into
the component model now at this point. This means that very large parts
of Wasmtime's implementation of module linking are no longer applicable
and would change greatly with an implementation of the component model.

The main purpose of this is to remove Wasmtime's reliance on the support
for module-linking in `wasmparser` and tooling crates. With this
reliance removed we can move over to the `component-model` branch of
`wasmparser` and use the updated support for the component model.
Additionally given the trajectory of the component model proposal the
embedding API of Wasmtime will not look like what it looks like today
for WebAssembly. For example the core wasm `Instance` will not change
and instead a `Component` is likely to be added instead.

Some more rationale for this is in #3941, but the basic idea is that I
feel that it's not going to be viable to develop support for the
component model on a non-`main` branch of Wasmtime. Additionaly I don't
think it's viable, for the same reasons as `wasm-tools`, to support the
old module linking proposal and the new component model at the same
time.

This commit takes a moment to not only delete the existing module
linking implementation but some abstractions are also simplified. For
example module serialization is a bit simpler that there's only one
module. Additionally instantiation is much simpler since the only
initializer we have to deal with are imports and nothing else.

Closes #3941

* Fix doc link

* Update comments

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Revision tags: v0.35.1, v0.35.0, v0.33.1, v0.34.1, v0.34.0, v0.33.0, v0.32.1, v0.32.0, v0.31.0, v0.30.0
# e68aa995 12-Aug-2021 Alex Crichton <[email protected]>

Implement the memory64 proposal in Wasmtime (#3153)

* Implement the memory64 proposal in Wasmtime

This commit implements the WebAssembly [memory64 proposal][proposal] in
both Wasmtime and Cranel

Implement the memory64 proposal in Wasmtime (#3153)

* Implement the memory64 proposal in Wasmtime

This commit implements the WebAssembly [memory64 proposal][proposal] in
both Wasmtime and Cranelift. In terms of work done Cranelift ended up
needing very little work here since most of it was already prepared for
64-bit memories at one point or another. Most of the work in Wasmtime is
largely refactoring, changing a bunch of `u32` values to something else.

A number of internal and public interfaces are changing as a result of
this commit, for example:

* Acessors on `wasmtime::Memory` that work with pages now all return
`u64` unconditionally rather than `u32`. This makes it possible to
accommodate 64-bit memories with this API, but we may also want to
consider `usize` here at some point since the host can't grow past
`usize`-limited pages anyway.

* The `wasmtime::Limits` structure is removed in favor of
minimum/maximum methods on table/memory types.

* Many libcall intrinsics called by jit code now unconditionally take
`u64` arguments instead of `u32`. Return values are `usize`, however,
since the return value, if successful, is always bounded by host
memory while arguments can come from any guest.

* The `heap_addr` clif instruction now takes a 64-bit offset argument
instead of a 32-bit one. It turns out that the legalization of
`heap_addr` already worked with 64-bit offsets, so this change was
fairly trivial to make.

* The runtime implementation of mmap-based linear memories has changed
to largely work in `usize` quantities in its API and in bytes instead
of pages. This simplifies various aspects and reflects that
mmap-memories are always bound by `usize` since that's what the host
is using to address things, and additionally most calculations care
about bytes rather than pages except for the very edge where we're
going to/from wasm.

Overall I've tried to minimize the amount of `as` casts as possible,
using checked `try_from` and checked arithemtic with either error
handling or explicit `unwrap()` calls to tell us about bugs in the
future. Most locations have relatively obvious things to do with various
implications on various hosts, and I think they should all be roughly of
the right shape but time will tell. I mostly relied on the compiler
complaining that various types weren't aligned to figure out
type-casting, and I manually audited some of the more obvious locations.
I suspect we have a number of hidden locations that will panic on 32-bit
hosts if 64-bit modules try to run there, but otherwise I think we
should be generally ok (famous last words). In any case I wouldn't want
to enable this by default naturally until we've fuzzed it for some time.

In terms of the actual underlying implementation, no one should expect
memory64 to be all that fast. Right now it's implemented with
"dynamic" heaps which have a few consequences:

* All memory accesses are bounds-checked. I'm not sure how aggressively
Cranelift tries to optimize out bounds checks, but I suspect not a ton
since we haven't stressed this much historically.

* Heaps are always precisely sized. This means that every call to
`memory.grow` will incur a `memcpy` of memory from the old heap to the
new. We probably want to at least look into `mremap` on Linux and
otherwise try to implement schemes where dynamic heaps have some
reserved pages to grow into to help amortize the cost of
`memory.grow`.

The memory64 spec test suite is scheduled to now run on CI, but as with
all the other spec test suites it's really not all that comprehensive.
I've tried adding more tests for basic things as I've had to implement
guards for them, but I wouldn't really consider the testing adequate
from just this PR itself. I did try to take care in one test to actually
allocate a 4gb+ heap and then avoid running that in the pooling
allocator or in emulation because otherwise that may fail or take
excessively long.

[proposal]: https://github.com/WebAssembly/memory64/blob/master/proposals/memory64/Overview.md

* Fix some tests

* More test fixes

* Fix wasmtime tests

* Fix doctests

* Revert to 32-bit immediate offsets in `heap_addr`

This commit updates the generation of addresses in wasm code to always
use 32-bit offsets for `heap_addr`, and if the calculated offset is
bigger than 32-bits we emit a manual add with an overflow check.

* Disable memory64 for spectest fuzzing

* Fix wrong offset being added to heap addr

* More comments!

* Clarify bytes/pages

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# bb85366a 05-Aug-2021 Alex Crichton <[email protected]>

Enable simd fuzzing on oss-fuzz (#3152)

* Enable simd fuzzing on oss-fuzz

This commit generally enables the simd feature while fuzzing, which
should affect almost all fuzzers. For fuzzers that j

Enable simd fuzzing on oss-fuzz (#3152)

* Enable simd fuzzing on oss-fuzz

This commit generally enables the simd feature while fuzzing, which
should affect almost all fuzzers. For fuzzers that just throw random
data at the wall and see what sticks, this means that they'll now be
able to throw simd-shaped data at the wall and have it stick. For
wasm-smith-based fuzzers this commit also updates wasm-smith to 0.6.0
which allows further configuring the `SwarmConfig` after generation,
notably allowing `instantiate-swarm` to generate modules using simd
using `wasm-smith`. This should much more reliably feed simd-related
things into the fuzzers.

Finally, this commit updates wasmtime to avoid usage of the general
`wasm_smith::Module` generator to instead use a Wasmtime-specific custom
default configuration which enables various features we have
implemented.

* Allow dummy table creation to fail

Tables might creation for imports may exceed the memory limit on the
store, which we'll want to gracefully recover from and not fail the
fuzzers.

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# 214c5f86 05-Aug-2021 Alex Crichton <[email protected]>

fuzz: Implement finer memory limits per-store (#3149)

* fuzz: Implement finer memory limits per-store

This commit implements a custom resource limiter for fuzzing. Locally I
was seeing a lot of

fuzz: Implement finer memory limits per-store (#3149)

* fuzz: Implement finer memory limits per-store

This commit implements a custom resource limiter for fuzzing. Locally I
was seeing a lot of ooms while fuzzing and I believe it was generally
caused from not actually having any runtime limits for wasm modules. I'm
actually surprised that this hasn't come up more on oss-fuzz more in
reality, but with a custom store limiter I think this'll get the job
done where we have an easier knob to turn for controlling the memory
usage of fuzz-generated modules.

For now I figure a 2gb limit should be good enough for limiting fuzzer
execution. Additionally the "out of resources" check if instantiation
fails now looks for the `oom` flag to be set instead of pattern matching
on some error messages about resources.

* Fix tests

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Revision tags: v0.29.0
# 1047c4e1 24-Jun-2021 Alex Crichton <[email protected]>

Fix fuzzers requesting 4gb memories (#3029)

Wasmtime was updated to reject creation of memories exactly 4gb in size
in #3013, but the fuzzers still had the assumption that any request to
create a

Fix fuzzers requesting 4gb memories (#3029)

Wasmtime was updated to reject creation of memories exactly 4gb in size
in #3013, but the fuzzers still had the assumption that any request to
create a host object for a particular wasm type would succeed.
Unfortunately now, though, a request to create a 4gb memory fails. This
is an expected failure, though, so the fix here was to catch the error
and allow it.

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Revision tags: v0.28.0
# 8b4bdf92 08-Jun-2021 Pat Hickey <[email protected]>

make ResourceLimiter operate on Store data; add hooks for entering and exiting native code (#2952)

* wasmtime_runtime: move ResourceLimiter defaults into this crate

In preparation of changing was

make ResourceLimiter operate on Store data; add hooks for entering and exiting native code (#2952)

* wasmtime_runtime: move ResourceLimiter defaults into this crate

In preparation of changing wasmtime::ResourceLimiter to be a re-export
of this definition, because translating between two traits was causing
problems elsewhere.

* wasmtime: make ResourceLimiter a re-export of wasmtime_runtime::ResourceLimiter

* refactor Store internals to support ResourceLimiter as part of store's data

* add hooks for entering and exiting native code to Store

* wasmtime-wast, fuzz: changes to adapt ResourceLimiter API

* fix tests

* wrap calls into wasm with entering/exiting exit hooks as well

* the most trivial test found a bug, lets write some more

* store: mark some methods as #[inline] on Store, StoreInner, StoreInnerMost

Co-authored-By: Alex Crichton <[email protected]>

* improve tests for the entering/exiting native hooks

Co-authored-by: Alex Crichton <[email protected]>

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# 7a1b7cdf 03-Jun-2021 Alex Crichton <[email protected]>

Implement RFC 11: Redesigning Wasmtime's APIs (#2897)

Implement Wasmtime's new API as designed by RFC 11. This is quite a large commit which has had lots of discussion externally, so for more inform

Implement RFC 11: Redesigning Wasmtime's APIs (#2897)

Implement Wasmtime's new API as designed by RFC 11. This is quite a large commit which has had lots of discussion externally, so for more information it's best to read the RFC thread and the PR thread.

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Revision tags: v0.26.1, v0.27.0
# f12b4c46 19-Apr-2021 Peter Huene <[email protected]>

Add resource limiting to the Wasmtime API. (#2736)

* Add resource limiting to the Wasmtime API.

This commit adds a `ResourceLimiter` trait to the Wasmtime API.

When used in conjunction with `S

Add resource limiting to the Wasmtime API. (#2736)

* Add resource limiting to the Wasmtime API.

This commit adds a `ResourceLimiter` trait to the Wasmtime API.

When used in conjunction with `Store::new_with_limiter`, this can be used to
monitor and prevent WebAssembly code from growing linear memories and tables.

This is particularly useful when hosts need to take into account host resource
usage to determine if WebAssembly code can consume more resources.

A simple `StaticResourceLimiter` is also included with these changes that will
simply limit the size of linear memories or tables for all instances created in
the store based on static values.

* Code review feedback.

* Implemented `StoreLimits` and `StoreLimitsBuilder`.
* Moved `max_instances`, `max_memories`, `max_tables` out of `Config` and into
`StoreLimits`.
* Moved storage of the limiter in the runtime into `Memory` and `Table`.
* Made `InstanceAllocationRequest` use a reference to the limiter.
* Updated docs.
* Made `ResourceLimiterProxy` generic to remove a level of indirection.
* Fixed the limiter not being used for `wasmtime::Memory` and
`wasmtime::Table`.

* Code review feedback and bug fix.

* `Memory::new` now returns `Result<Self>` so that an error can be returned if
the initial requested memory exceeds any limits placed on the store.

* Changed an `Arc` to `Rc` as the `Arc` wasn't necessary.

* Removed `Store` from the `ResourceLimiter` callbacks. Custom resource limiter
implementations are free to capture any context they want, so no need to
unnecessarily store a weak reference to `Store` from the proxy type.

* Fixed a bug in the pooling instance allocator where an instance would be
leaked from the pool. Previously, this would only have happened if the OS was
unable to make the necessary linear memory available for the instance. With
these changes, however, the instance might not be created due to limits
placed on the store. We now properly deallocate the instance on error.

* Added more tests, including one that covers the fix mentioned above.

* Code review feedback.

* Add another memory to `test_pooling_allocator_initial_limits_exceeded` to
ensure a partially created instance is successfully deallocated.
* Update some doc comments for better documentation of `Store` and
`ResourceLimiter`.

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