History log of /llvm-project-15.0.7/llvm/test/CodeGen/AMDGPU/spill-offset-calculation.ll (Results 1 – 16 of 16)
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Revision tags: llvmorg-20.1.0, llvmorg-20.1.0-rc3, llvmorg-20.1.0-rc2, llvmorg-20.1.0-rc1, llvmorg-21-init, llvmorg-19.1.7, llvmorg-19.1.6, llvmorg-19.1.5, llvmorg-19.1.4, llvmorg-19.1.3, llvmorg-19.1.2, llvmorg-19.1.1, llvmorg-19.1.0, llvmorg-19.1.0-rc4, llvmorg-19.1.0-rc3, llvmorg-19.1.0-rc2, llvmorg-19.1.0-rc1, llvmorg-20-init, llvmorg-18.1.8, llvmorg-18.1.7, llvmorg-18.1.6, llvmorg-18.1.5, llvmorg-18.1.4, llvmorg-18.1.3, llvmorg-18.1.2, llvmorg-18.1.1, llvmorg-18.1.0, llvmorg-18.1.0-rc4, llvmorg-18.1.0-rc3, llvmorg-18.1.0-rc2, llvmorg-18.1.0-rc1, llvmorg-19-init, llvmorg-17.0.6, llvmorg-17.0.5, llvmorg-17.0.4, llvmorg-17.0.3, llvmorg-17.0.2, llvmorg-17.0.1, llvmorg-17.0.0, llvmorg-17.0.0-rc4, llvmorg-17.0.0-rc3, llvmorg-17.0.0-rc2, llvmorg-17.0.0-rc1, llvmorg-18-init, llvmorg-16.0.6, llvmorg-16.0.5, llvmorg-16.0.4, llvmorg-16.0.3, llvmorg-16.0.2, llvmorg-16.0.1, llvmorg-16.0.0, llvmorg-16.0.0-rc4, llvmorg-16.0.0-rc3, llvmorg-16.0.0-rc2, llvmorg-16.0.0-rc1, llvmorg-17-init, llvmorg-15.0.7, llvmorg-15.0.6, llvmorg-15.0.5, llvmorg-15.0.4, llvmorg-15.0.3, llvmorg-15.0.2, llvmorg-15.0.1, llvmorg-15.0.0, llvmorg-15.0.0-rc3, llvmorg-15.0.0-rc2, llvmorg-15.0.0-rc1, llvmorg-16-init, llvmorg-14.0.6, llvmorg-14.0.5, llvmorg-14.0.4, llvmorg-14.0.3, llvmorg-14.0.2, llvmorg-14.0.1, llvmorg-14.0.0, llvmorg-14.0.0-rc4, llvmorg-14.0.0-rc3, llvmorg-14.0.0-rc2
# a5d4f82b 11-Feb-2022 Sebastian Neubauer <[email protected]>

[AMDGPU] Make enable-flat-scratch a subtarget feature

Use a subtarget feature instead of a command line argument to reduce
global state.
We want to enable flat scratch for graphics in some cases and

[AMDGPU] Make enable-flat-scratch a subtarget feature

Use a subtarget feature instead of a command line argument to reduce
global state.
We want to enable flat scratch for graphics in some cases and this
doesn't work well with command line options.

Differential Revision: https://reviews.llvm.org/D119425

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Revision tags: llvmorg-14.0.0-rc1, llvmorg-15-init, llvmorg-13.0.1, llvmorg-13.0.1-rc3, llvmorg-13.0.1-rc2, llvmorg-13.0.1-rc1
# 31973062 01-Nov-2021 Matt Arsenault <[email protected]>

AMDGPU: Fix clobbering SCC when expanding large offset spill pseudos

If we had a large offset which required materializing in a register,
we would emit an s_add_i32, clobbering SCC. Start checking i

AMDGPU: Fix clobbering SCC when expanding large offset spill pseudos

If we had a large offset which required materializing in a register,
we would emit an s_add_i32, clobbering SCC. Start checking if SCC is
live, and instead use a VGPR offset. For MUBUF, we switch to using
offen. We would do this anyway in a normal load/store with a frame
index, but not for spills.

The same problem still exists in other contexts where we expand frame
indices.

The nasty edge case is when SGPRs are spilled to memory at a large
frame offset where SCC is also clobbered. This requires a second
scavenging index, and also required several patches in the scavenger
to correctly handle multiple recursive scavenge indexes.

An even nastier edge case we still don't support is if we don't have
any free SGPRs. If SCC is live and we don't have any free SGPRs to
save exec, we have no way of flipping exec back and forth without also
clobbering SCC.

Fixes: SWDEV-309419

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# 273a0c8b 04-Nov-2021 Matt Arsenault <[email protected]>

PrologEpilogInserter: Use explicit control for scavenge slot placement

AMDGPU is unusual in that the both stack is indexed in the same
direction as stack growth (up). We therefore always need the em

PrologEpilogInserter: Use explicit control for scavenge slot placement

AMDGPU is unusual in that the both stack is indexed in the same
direction as stack growth (up). We therefore always need the emergency
stack slots placed as low as possible to ensure they are in range of
load/store instruction immediate offsets. The existing logic is mostly
OK, but failed if we required stack realignment.

I don't understand what the existing control isFPCloseToIncomingSP is
supposed to mean, but can only be used to stop placing the scavenge
slots earlier. Make this explicit so that targets can opt-in rather
than opt-out only.

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Revision tags: llvmorg-13.0.0, llvmorg-13.0.0-rc4, llvmorg-13.0.0-rc3, llvmorg-13.0.0-rc2, llvmorg-13.0.0-rc1, llvmorg-14-init
# 4359b870 14-Jul-2021 Sebastian Neubauer <[email protected]>

[AMDGPU] Init scratch only if necessary

If no scratch or flat instructions are used, we do not need to
initialize the flat scratch hardware register.

Differential Revision: https://reviews.llvm.org

[AMDGPU] Init scratch only if necessary

If no scratch or flat instructions are used, we do not need to
initialize the flat scratch hardware register.

Differential Revision: https://reviews.llvm.org/D105920

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Revision tags: llvmorg-12.0.1, llvmorg-12.0.1-rc4, llvmorg-12.0.1-rc3, llvmorg-12.0.1-rc2
# 96e1fcb1 07-Jun-2021 Sebastian Neubauer <[email protected]>

[AMDGPU] Use s_add_i32 for address additions

This allows to convert the add instruction to s_addk_i32 and
v_add_nc_u32 instead of needing v_add_co_u32 when converting to a VALU
instruction.

Differe

[AMDGPU] Use s_add_i32 for address additions

This allows to convert the add instruction to s_addk_i32 and
v_add_nc_u32 instead of needing v_add_co_u32 when converting to a VALU
instruction.

Differential Revision: https://reviews.llvm.org/D103322

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Revision tags: llvmorg-12.0.1-rc1, llvmorg-12.0.0, llvmorg-12.0.0-rc5
# 6fec0a34 06-Apr-2021 Jay Foad <[email protected]>

[AMDGPU] Fix typo in regular expression checks. NFC.


Revision tags: llvmorg-12.0.0-rc4, llvmorg-12.0.0-rc3, llvmorg-12.0.0-rc2, llvmorg-11.1.0, llvmorg-11.1.0-rc3, llvmorg-12.0.0-rc1, llvmorg-13-init, llvmorg-11.1.0-rc2, llvmorg-11.1.0-rc1, llvmorg-11.0.1, llvmorg-11.0.1-rc2, llvmorg-11.0.1-rc1
# cf5845d6 25-Nov-2020 Stanislav Mekhanoshin <[email protected]>

[AMDGPU] Use multi-dword flat scratch for spilling

Differential Revision: https://reviews.llvm.org/D93067


# d5a46586 06-Nov-2020 Stanislav Mekhanoshin <[email protected]>

[AMDGPU] Omit buffer resource with flat scratch.

Differential Revision: https://reviews.llvm.org/D90979


Revision tags: llvmorg-11.0.0, llvmorg-11.0.0-rc6, llvmorg-11.0.0-rc5, llvmorg-11.0.0-rc4, llvmorg-11.0.0-rc3, llvmorg-11.0.0-rc2, llvmorg-11.0.0-rc1, llvmorg-12-init, llvmorg-10.0.1, llvmorg-10.0.1-rc4, llvmorg-10.0.1-rc3, llvmorg-10.0.1-rc2, llvmorg-10.0.1-rc1, llvmorg-10.0.0, llvmorg-10.0.0-rc6, llvmorg-10.0.0-rc5, llvmorg-10.0.0-rc4, llvmorg-10.0.0-rc3, llvmorg-10.0.0-rc2, llvmorg-10.0.0-rc1
# 60b1967c 21-Jan-2020 Scott Linder <[email protected]>

[AMDGPU] Add Scratch Wave Offset to Scratch Buffer Descriptor in entry functions

Add the scratch wave offset to the scratch buffer descriptor (SRSrc) in
the entry function prologue. This allows us t

[AMDGPU] Add Scratch Wave Offset to Scratch Buffer Descriptor in entry functions

Add the scratch wave offset to the scratch buffer descriptor (SRSrc) in
the entry function prologue. This allows us to removes the scratch wave
offset register from the calling convention ABI.

As part of this change, allow the use of an inline constant zero for the
SOffset of MUBUF instructions accessing the stack in entry functions
when a frame pointer is not requested/required. Entry functions with
calls still need to set up the calling convention ABI stack pointer
register, and reference it in order to address arguments of called
functions. The ABI stack pointer register remains unswizzled, but is now
wave-relative instead of queue-relative.

Non-entry functions also use an inline constant zero SOffset for
wave-relative scratch access, but continue to use the stack and frame
pointers as before. When the stack or frame pointer is converted to a
swizzled offset it is now scaled directly, as the scratch wave offset no
longer needs to be subtracted first.

Update llvm/docs/AMDGPUUsage.rst to reflect these changes to the calling
convention.

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D75138

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Revision tags: llvmorg-11-init, llvmorg-9.0.1, llvmorg-9.0.1-rc3, llvmorg-9.0.1-rc2, llvmorg-9.0.1-rc1, llvmorg-9.0.0, llvmorg-9.0.0-rc6, llvmorg-9.0.0-rc5, llvmorg-9.0.0-rc4, llvmorg-9.0.0-rc3, llvmorg-9.0.0-rc2, llvmorg-9.0.0-rc1, llvmorg-10-init, llvmorg-8.0.1, llvmorg-8.0.1-rc4
# 71dfb7ec 08-Jul-2019 Matt Arsenault <[email protected]>

AMDGPU: Make s34 the FP register

Make the FP register callee saved.

This is tricky because now the FP needs to be spilled in the prolog
relative to the incoming SP register, rather than the frame r

AMDGPU: Make s34 the FP register

Make the FP register callee saved.

This is tricky because now the FP needs to be spilled in the prolog
relative to the incoming SP register, rather than the frame register
used throughout the rest of the function. I don't like how this
bypassess the standard mechanism for CSR spills just to get the
correct insert point. I may look for a better solution, since all CSR
VGPRs may also need to have all lanes activated. Another option might
be to make getFrameIndexReference change the base register if the
frame index is a CSR, and then try to figure out the right insertion
point in emitProlog.

If there is a free VGPR lane available for SGPR spilling, try to use
it for the FP. If that would require intrtoducing a new VGPR spill,
try to use a free call clobbered SGPR. Only fallback to introducing a
new VGPR spill as a last resort.

This also doesn't attempt to handle SGPR spilling with scalar stores.

llvm-svn: 365372

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Revision tags: llvmorg-8.0.1-rc3
# d88db6d7 20-Jun-2019 Matt Arsenault <[email protected]>

AMDGPU: Always use s33 for global scratch wave offset

Every called function could possibly need this to calculate the
absolute address of stack objectst, and this avoids inserting a copy
around ever

AMDGPU: Always use s33 for global scratch wave offset

Every called function could possibly need this to calculate the
absolute address of stack objectst, and this avoids inserting a copy
around every call site in the kernel. It's also somewhat cleaner to
keep this in a callee saved SGPR.

llvm-svn: 363990

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Revision tags: llvmorg-8.0.1-rc2
# 34c8b835 05-Jun-2019 Matt Arsenault <[email protected]>

AMDGPU: Don't fix emergency stack slot at offset 0

This forced the caller to be aware of this, which is an ugly ABI
feature.

Partially reverts r295877. The original reasons for doing this are
mostl

AMDGPU: Don't fix emergency stack slot at offset 0

This forced the caller to be aware of this, which is an ugly ABI
feature.

Partially reverts r295877. The original reasons for doing this are
mostly fixed. Alloca is now in a non-0 address space, so it should be
OK to have 0 as a valid pointer. Since we treat the absolute address
as the pointer value, this part only really needed to apply to
kernels.

Since r357093, we avoid the need to increment/decrement the offset
register in more cases, and since r354816 the scavenger can fail
without spilling, so it's less critical that we try to avoid an offset
that fits in the MUBUF offset.

Restrict to callable functions for now to split this into 2 steps to
limit thte number of test updates and in case anything breaks.

llvm-svn: 362665

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# b812b7a4 05-Jun-2019 Matt Arsenault <[email protected]>

AMDGPU: Invert frame index offset interpretation

Since the beginning, the offset of a frame index has been consistently
interpreted backwards. It was treating it as an offset from the
scratch wave o

AMDGPU: Invert frame index offset interpretation

Since the beginning, the offset of a frame index has been consistently
interpreted backwards. It was treating it as an offset from the
scratch wave offset register as a frame register. The correct
interpretation is the offset from the SP on entry to the function,
before the prolog. Frame index elimination then should select either
SP or another register as an FP.

Treat the scratch wave offset on kernel entry as the pre-incremented
SP. Rely more heavily on the standard hasFP and frame pointer
elimination logic, and clean up the private reservation code. This
saves a copy in most callee functions.

The kernel prolog emission code is still kind of a mess relying on
checking the uses of physical registers, which I would prefer to
eliminate.

Currently selection directly emits MUBUF instructions, which require
using a reference to some register. Use the register chosen for SP,
and then ignore this later. This should probably be cleaned up to use
pseudos that don't refer to any specific base register until frame
index elimination.

Add a workaround for shaders using large numbers of SGPRs. I'm not
sure these cases were ever working correctly, since as far as I can
tell the logic for figuring out which SGPR is the scratch wave offset
doesn't match up with the shader input initialization in the shader
programming guide.

llvm-svn: 362661

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Revision tags: llvmorg-8.0.1-rc1
# 86e4fc05 27-Mar-2019 Matt Arsenault <[email protected]>

AMDGPU: Add testcase I meant to merge into r357093

llvm-svn: 357097


# 17e39100 27-Mar-2019 Matt Arsenault <[email protected]>

AMDGPU: Enable the scavenger for large frames

Another test is needed for the case where the scavenge fail, but
there's another issue with that which needs an additional fix.

llvm-svn: 357093


Revision tags: llvmorg-8.0.0, llvmorg-8.0.0-rc5, llvmorg-8.0.0-rc4, llvmorg-8.0.0-rc3, llvmorg-7.1.0, llvmorg-7.1.0-rc1, llvmorg-8.0.0-rc2, llvmorg-8.0.0-rc1, llvmorg-7.0.1, llvmorg-7.0.1-rc3, llvmorg-7.0.1-rc2, llvmorg-7.0.1-rc1, llvmorg-7.0.0, llvmorg-7.0.0-rc3, llvmorg-7.0.0-rc2, llvmorg-7.0.0-rc1
# eb1f75d5 26-Jul-2018 Scott Linder <[email protected]>

[AMDGPU] Fix VGPR spills where offset doesn't fit in 12 bits

Scale the offset of VGPR spills by the wave size when it cannot fit in the
12-bit offset immediate field and so is added to the soffset S

[AMDGPU] Fix VGPR spills where offset doesn't fit in 12 bits

Scale the offset of VGPR spills by the wave size when it cannot fit in the
12-bit offset immediate field and so is added to the soffset SGPR. This
accounts for hardware swizzling of scratch memory.

Differential Revision: https://reviews.llvm.org/D49448

llvm-svn: 338060

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