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Revision tags: llvmorg-20.1.0, llvmorg-20.1.0-rc3, llvmorg-20.1.0-rc2, llvmorg-20.1.0-rc1, llvmorg-21-init, llvmorg-19.1.7, llvmorg-19.1.6, llvmorg-19.1.5, llvmorg-19.1.4, llvmorg-19.1.3, llvmorg-19.1.2, llvmorg-19.1.1, llvmorg-19.1.0, llvmorg-19.1.0-rc4, llvmorg-19.1.0-rc3, llvmorg-19.1.0-rc2, llvmorg-19.1.0-rc1, llvmorg-20-init, llvmorg-18.1.8, llvmorg-18.1.7, llvmorg-18.1.6, llvmorg-18.1.5, llvmorg-18.1.4, llvmorg-18.1.3, llvmorg-18.1.2, llvmorg-18.1.1, llvmorg-18.1.0, llvmorg-18.1.0-rc4, llvmorg-18.1.0-rc3, llvmorg-18.1.0-rc2, llvmorg-18.1.0-rc1, llvmorg-19-init, llvmorg-17.0.6, llvmorg-17.0.5, llvmorg-17.0.4, llvmorg-17.0.3, llvmorg-17.0.2, llvmorg-17.0.1, llvmorg-17.0.0, llvmorg-17.0.0-rc4, llvmorg-17.0.0-rc3, llvmorg-17.0.0-rc2, llvmorg-17.0.0-rc1, llvmorg-18-init, llvmorg-16.0.6, llvmorg-16.0.5, llvmorg-16.0.4, llvmorg-16.0.3, llvmorg-16.0.2, llvmorg-16.0.1, llvmorg-16.0.0, llvmorg-16.0.0-rc4, llvmorg-16.0.0-rc3, llvmorg-16.0.0-rc2, llvmorg-16.0.0-rc1, llvmorg-17-init, llvmorg-15.0.7, llvmorg-15.0.6, llvmorg-15.0.5, llvmorg-15.0.4, llvmorg-15.0.3, llvmorg-15.0.2, llvmorg-15.0.1, llvmorg-15.0.0, llvmorg-15.0.0-rc3, llvmorg-15.0.0-rc2, llvmorg-15.0.0-rc1, llvmorg-16-init, llvmorg-14.0.6, llvmorg-14.0.5, llvmorg-14.0.4, llvmorg-14.0.3, llvmorg-14.0.2, llvmorg-14.0.1, llvmorg-14.0.0, llvmorg-14.0.0-rc4, llvmorg-14.0.0-rc3, llvmorg-14.0.0-rc2 |
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a5d4f82b |
| 11-Feb-2022 |
Sebastian Neubauer <[email protected]> |
[AMDGPU] Make enable-flat-scratch a subtarget feature
Use a subtarget feature instead of a command line argument to reduce global state. We want to enable flat scratch for graphics in some cases and
[AMDGPU] Make enable-flat-scratch a subtarget feature
Use a subtarget feature instead of a command line argument to reduce global state. We want to enable flat scratch for graphics in some cases and this doesn't work well with command line options.
Differential Revision: https://reviews.llvm.org/D119425
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Revision tags: llvmorg-14.0.0-rc1, llvmorg-15-init, llvmorg-13.0.1, llvmorg-13.0.1-rc3, llvmorg-13.0.1-rc2, llvmorg-13.0.1-rc1 |
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31973062 |
| 01-Nov-2021 |
Matt Arsenault <[email protected]> |
AMDGPU: Fix clobbering SCC when expanding large offset spill pseudos
If we had a large offset which required materializing in a register, we would emit an s_add_i32, clobbering SCC. Start checking i
AMDGPU: Fix clobbering SCC when expanding large offset spill pseudos
If we had a large offset which required materializing in a register, we would emit an s_add_i32, clobbering SCC. Start checking if SCC is live, and instead use a VGPR offset. For MUBUF, we switch to using offen. We would do this anyway in a normal load/store with a frame index, but not for spills.
The same problem still exists in other contexts where we expand frame indices.
The nasty edge case is when SGPRs are spilled to memory at a large frame offset where SCC is also clobbered. This requires a second scavenging index, and also required several patches in the scavenger to correctly handle multiple recursive scavenge indexes.
An even nastier edge case we still don't support is if we don't have any free SGPRs. If SCC is live and we don't have any free SGPRs to save exec, we have no way of flipping exec back and forth without also clobbering SCC.
Fixes: SWDEV-309419
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273a0c8b |
| 04-Nov-2021 |
Matt Arsenault <[email protected]> |
PrologEpilogInserter: Use explicit control for scavenge slot placement
AMDGPU is unusual in that the both stack is indexed in the same direction as stack growth (up). We therefore always need the em
PrologEpilogInserter: Use explicit control for scavenge slot placement
AMDGPU is unusual in that the both stack is indexed in the same direction as stack growth (up). We therefore always need the emergency stack slots placed as low as possible to ensure they are in range of load/store instruction immediate offsets. The existing logic is mostly OK, but failed if we required stack realignment.
I don't understand what the existing control isFPCloseToIncomingSP is supposed to mean, but can only be used to stop placing the scavenge slots earlier. Make this explicit so that targets can opt-in rather than opt-out only.
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Revision tags: llvmorg-13.0.0, llvmorg-13.0.0-rc4, llvmorg-13.0.0-rc3, llvmorg-13.0.0-rc2, llvmorg-13.0.0-rc1, llvmorg-14-init |
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| #
4359b870 |
| 14-Jul-2021 |
Sebastian Neubauer <[email protected]> |
[AMDGPU] Init scratch only if necessary
If no scratch or flat instructions are used, we do not need to initialize the flat scratch hardware register.
Differential Revision: https://reviews.llvm.org
[AMDGPU] Init scratch only if necessary
If no scratch or flat instructions are used, we do not need to initialize the flat scratch hardware register.
Differential Revision: https://reviews.llvm.org/D105920
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Revision tags: llvmorg-12.0.1, llvmorg-12.0.1-rc4, llvmorg-12.0.1-rc3, llvmorg-12.0.1-rc2 |
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96e1fcb1 |
| 07-Jun-2021 |
Sebastian Neubauer <[email protected]> |
[AMDGPU] Use s_add_i32 for address additions
This allows to convert the add instruction to s_addk_i32 and v_add_nc_u32 instead of needing v_add_co_u32 when converting to a VALU instruction.
Differe
[AMDGPU] Use s_add_i32 for address additions
This allows to convert the add instruction to s_addk_i32 and v_add_nc_u32 instead of needing v_add_co_u32 when converting to a VALU instruction.
Differential Revision: https://reviews.llvm.org/D103322
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Revision tags: llvmorg-12.0.1-rc1, llvmorg-12.0.0, llvmorg-12.0.0-rc5 |
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6fec0a34 |
| 06-Apr-2021 |
Jay Foad <[email protected]> |
[AMDGPU] Fix typo in regular expression checks. NFC.
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Revision tags: llvmorg-12.0.0-rc4, llvmorg-12.0.0-rc3, llvmorg-12.0.0-rc2, llvmorg-11.1.0, llvmorg-11.1.0-rc3, llvmorg-12.0.0-rc1, llvmorg-13-init, llvmorg-11.1.0-rc2, llvmorg-11.1.0-rc1, llvmorg-11.0.1, llvmorg-11.0.1-rc2, llvmorg-11.0.1-rc1 |
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cf5845d6 |
| 25-Nov-2020 |
Stanislav Mekhanoshin <[email protected]> |
[AMDGPU] Use multi-dword flat scratch for spilling
Differential Revision: https://reviews.llvm.org/D93067
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d5a46586 |
| 06-Nov-2020 |
Stanislav Mekhanoshin <[email protected]> |
[AMDGPU] Omit buffer resource with flat scratch.
Differential Revision: https://reviews.llvm.org/D90979
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Revision tags: llvmorg-11.0.0, llvmorg-11.0.0-rc6, llvmorg-11.0.0-rc5, llvmorg-11.0.0-rc4, llvmorg-11.0.0-rc3, llvmorg-11.0.0-rc2, llvmorg-11.0.0-rc1, llvmorg-12-init, llvmorg-10.0.1, llvmorg-10.0.1-rc4, llvmorg-10.0.1-rc3, llvmorg-10.0.1-rc2, llvmorg-10.0.1-rc1, llvmorg-10.0.0, llvmorg-10.0.0-rc6, llvmorg-10.0.0-rc5, llvmorg-10.0.0-rc4, llvmorg-10.0.0-rc3, llvmorg-10.0.0-rc2, llvmorg-10.0.0-rc1 |
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| #
60b1967c |
| 21-Jan-2020 |
Scott Linder <[email protected]> |
[AMDGPU] Add Scratch Wave Offset to Scratch Buffer Descriptor in entry functions
Add the scratch wave offset to the scratch buffer descriptor (SRSrc) in the entry function prologue. This allows us t
[AMDGPU] Add Scratch Wave Offset to Scratch Buffer Descriptor in entry functions
Add the scratch wave offset to the scratch buffer descriptor (SRSrc) in the entry function prologue. This allows us to removes the scratch wave offset register from the calling convention ABI.
As part of this change, allow the use of an inline constant zero for the SOffset of MUBUF instructions accessing the stack in entry functions when a frame pointer is not requested/required. Entry functions with calls still need to set up the calling convention ABI stack pointer register, and reference it in order to address arguments of called functions. The ABI stack pointer register remains unswizzled, but is now wave-relative instead of queue-relative.
Non-entry functions also use an inline constant zero SOffset for wave-relative scratch access, but continue to use the stack and frame pointers as before. When the stack or frame pointer is converted to a swizzled offset it is now scaled directly, as the scratch wave offset no longer needs to be subtracted first.
Update llvm/docs/AMDGPUUsage.rst to reflect these changes to the calling convention.
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D75138
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Revision tags: llvmorg-11-init, llvmorg-9.0.1, llvmorg-9.0.1-rc3, llvmorg-9.0.1-rc2, llvmorg-9.0.1-rc1, llvmorg-9.0.0, llvmorg-9.0.0-rc6, llvmorg-9.0.0-rc5, llvmorg-9.0.0-rc4, llvmorg-9.0.0-rc3, llvmorg-9.0.0-rc2, llvmorg-9.0.0-rc1, llvmorg-10-init, llvmorg-8.0.1, llvmorg-8.0.1-rc4 |
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| #
71dfb7ec |
| 08-Jul-2019 |
Matt Arsenault <[email protected]> |
AMDGPU: Make s34 the FP register
Make the FP register callee saved.
This is tricky because now the FP needs to be spilled in the prolog relative to the incoming SP register, rather than the frame r
AMDGPU: Make s34 the FP register
Make the FP register callee saved.
This is tricky because now the FP needs to be spilled in the prolog relative to the incoming SP register, rather than the frame register used throughout the rest of the function. I don't like how this bypassess the standard mechanism for CSR spills just to get the correct insert point. I may look for a better solution, since all CSR VGPRs may also need to have all lanes activated. Another option might be to make getFrameIndexReference change the base register if the frame index is a CSR, and then try to figure out the right insertion point in emitProlog.
If there is a free VGPR lane available for SGPR spilling, try to use it for the FP. If that would require intrtoducing a new VGPR spill, try to use a free call clobbered SGPR. Only fallback to introducing a new VGPR spill as a last resort.
This also doesn't attempt to handle SGPR spilling with scalar stores.
llvm-svn: 365372
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Revision tags: llvmorg-8.0.1-rc3 |
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| #
d88db6d7 |
| 20-Jun-2019 |
Matt Arsenault <[email protected]> |
AMDGPU: Always use s33 for global scratch wave offset
Every called function could possibly need this to calculate the absolute address of stack objectst, and this avoids inserting a copy around ever
AMDGPU: Always use s33 for global scratch wave offset
Every called function could possibly need this to calculate the absolute address of stack objectst, and this avoids inserting a copy around every call site in the kernel. It's also somewhat cleaner to keep this in a callee saved SGPR.
llvm-svn: 363990
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Revision tags: llvmorg-8.0.1-rc2 |
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| #
34c8b835 |
| 05-Jun-2019 |
Matt Arsenault <[email protected]> |
AMDGPU: Don't fix emergency stack slot at offset 0
This forced the caller to be aware of this, which is an ugly ABI feature.
Partially reverts r295877. The original reasons for doing this are mostl
AMDGPU: Don't fix emergency stack slot at offset 0
This forced the caller to be aware of this, which is an ugly ABI feature.
Partially reverts r295877. The original reasons for doing this are mostly fixed. Alloca is now in a non-0 address space, so it should be OK to have 0 as a valid pointer. Since we treat the absolute address as the pointer value, this part only really needed to apply to kernels.
Since r357093, we avoid the need to increment/decrement the offset register in more cases, and since r354816 the scavenger can fail without spilling, so it's less critical that we try to avoid an offset that fits in the MUBUF offset.
Restrict to callable functions for now to split this into 2 steps to limit thte number of test updates and in case anything breaks.
llvm-svn: 362665
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b812b7a4 |
| 05-Jun-2019 |
Matt Arsenault <[email protected]> |
AMDGPU: Invert frame index offset interpretation
Since the beginning, the offset of a frame index has been consistently interpreted backwards. It was treating it as an offset from the scratch wave o
AMDGPU: Invert frame index offset interpretation
Since the beginning, the offset of a frame index has been consistently interpreted backwards. It was treating it as an offset from the scratch wave offset register as a frame register. The correct interpretation is the offset from the SP on entry to the function, before the prolog. Frame index elimination then should select either SP or another register as an FP.
Treat the scratch wave offset on kernel entry as the pre-incremented SP. Rely more heavily on the standard hasFP and frame pointer elimination logic, and clean up the private reservation code. This saves a copy in most callee functions.
The kernel prolog emission code is still kind of a mess relying on checking the uses of physical registers, which I would prefer to eliminate.
Currently selection directly emits MUBUF instructions, which require using a reference to some register. Use the register chosen for SP, and then ignore this later. This should probably be cleaned up to use pseudos that don't refer to any specific base register until frame index elimination.
Add a workaround for shaders using large numbers of SGPRs. I'm not sure these cases were ever working correctly, since as far as I can tell the logic for figuring out which SGPR is the scratch wave offset doesn't match up with the shader input initialization in the shader programming guide.
llvm-svn: 362661
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Revision tags: llvmorg-8.0.1-rc1 |
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86e4fc05 |
| 27-Mar-2019 |
Matt Arsenault <[email protected]> |
AMDGPU: Add testcase I meant to merge into r357093
llvm-svn: 357097
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17e39100 |
| 27-Mar-2019 |
Matt Arsenault <[email protected]> |
AMDGPU: Enable the scavenger for large frames
Another test is needed for the case where the scavenge fail, but there's another issue with that which needs an additional fix.
llvm-svn: 357093
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Revision tags: llvmorg-8.0.0, llvmorg-8.0.0-rc5, llvmorg-8.0.0-rc4, llvmorg-8.0.0-rc3, llvmorg-7.1.0, llvmorg-7.1.0-rc1, llvmorg-8.0.0-rc2, llvmorg-8.0.0-rc1, llvmorg-7.0.1, llvmorg-7.0.1-rc3, llvmorg-7.0.1-rc2, llvmorg-7.0.1-rc1, llvmorg-7.0.0, llvmorg-7.0.0-rc3, llvmorg-7.0.0-rc2, llvmorg-7.0.0-rc1 |
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eb1f75d5 |
| 26-Jul-2018 |
Scott Linder <[email protected]> |
[AMDGPU] Fix VGPR spills where offset doesn't fit in 12 bits
Scale the offset of VGPR spills by the wave size when it cannot fit in the 12-bit offset immediate field and so is added to the soffset S
[AMDGPU] Fix VGPR spills where offset doesn't fit in 12 bits
Scale the offset of VGPR spills by the wave size when it cannot fit in the 12-bit offset immediate field and so is added to the soffset SGPR. This accounts for hardware swizzling of scratch memory.
Differential Revision: https://reviews.llvm.org/D49448
llvm-svn: 338060
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