1 /* 2 * Copyright (c) 2001-2002 Apple Computer, Inc. All rights reserved. 3 * 4 * @APPLE_OSREFERENCE_LICENSE_HEADER_START@ 5 * 6 * This file contains Original Code and/or Modifications of Original Code 7 * as defined in and that are subject to the Apple Public Source License 8 * Version 2.0 (the 'License'). You may not use this file except in 9 * compliance with the License. The rights granted to you under the License 10 * may not be used to create, or enable the creation or redistribution of, 11 * unlawful or unlicensed copies of an Apple operating system, or to 12 * circumvent, violate, or enable the circumvention or violation of, any 13 * terms of an Apple operating system software license agreement. 14 * 15 * Please obtain a copy of the License at 16 * http://www.opensource.apple.com/apsl/ and read it before using this file. 17 * 18 * The Original Code and all software distributed under the License are 19 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 20 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, 21 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, 22 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 23 * Please see the License for the specific language governing rights and 24 * limitations under the License. 25 * 26 * @APPLE_OSREFERENCE_LICENSE_HEADER_END@ 27 */ 28 29 #include "IOPMPowerStateQueue.h" 30 31 #define super IOEventSource 32 OSDefineMetaClassAndStructors( IOPMPowerStateQueue, IOEventSource ) 33 34 IOPMPowerStateQueue * IOPMPowerStateQueue::PMPowerStateQueue( 35 OSObject * inOwner, Action inAction ) 36 { 37 IOPMPowerStateQueue * me = new IOPMPowerStateQueue; 38 39 if (me && !me->init(inOwner, inAction)) { 40 me->release(); 41 return NULL; 42 } 43 44 return me; 45 } 46 47 bool 48 IOPMPowerStateQueue::init( OSObject * inOwner, Action inAction ) 49 { 50 if (!inAction || !(super::init(inOwner, inAction))) { 51 return false; 52 } 53 54 queue_init( &queueHead ); 55 56 queueLock = IOLockAlloc(); 57 if (!queueLock) { 58 return false; 59 } 60 61 return true; 62 } 63 64 bool 65 IOPMPowerStateQueue::submitPowerEvent( 66 uint32_t eventType, 67 void * arg0, 68 uint64_t arg1 ) 69 { 70 PowerEventEntry * entry; 71 72 entry = IONew(PowerEventEntry, 1); 73 if (!entry) { 74 return false; 75 } 76 77 entry->eventType = eventType; 78 entry->arg0 = arg0; 79 entry->arg1 = arg1; 80 81 IOLockLock(queueLock); 82 queue_enter(&queueHead, entry, PowerEventEntry *, chain); 83 IOLockUnlock(queueLock); 84 signalWorkAvailable(); 85 86 return true; 87 } 88 89 bool 90 IOPMPowerStateQueue::checkForWork( void ) 91 { 92 IOPMPowerStateQueueAction queueAction = (IOPMPowerStateQueueAction) action; 93 PowerEventEntry * entry; 94 95 IOLockLock(queueLock); 96 while (!queue_empty(&queueHead)) { 97 queue_remove_first(&queueHead, entry, PowerEventEntry *, chain); 98 IOLockUnlock(queueLock); 99 100 (*queueAction)(owner, entry->eventType, entry->arg0, entry->arg1); 101 IODelete(entry, PowerEventEntry, 1); 102 103 IOLockLock(queueLock); 104 } 105 IOLockUnlock(queueLock); 106 107 return false; 108 } 109