1 /**
2  * \mainpage Wasmtime C API
3  *
4  * This documentation is an overview and API reference for the C API of
5  * Wasmtime. The C API is spread between three different header files:
6  *
7  * * \ref wasmtime.h
8  * * \ref wasi.h
9  * * \ref wasm.h
10  *
11  * The \ref wasmtime.h header file includes all the other header files and is
12  * the main header file you'll likely be using. The \ref wasm.h header file
13  * comes directly from the
14  * [WebAssembly/wasm-c-api](https://github.com/WebAssembly/wasm-c-api)
15  * repository, and at this time the upstream header file does not have
16  * documentation so Wasmtime provides documentation here. It should be noted
17  * some semantics may be Wasmtime-specific and may not be portable to other
18  * engines.
19  *
20  * ## Installing the C API
21  *
22  * To install the C API from precompiled binaries you can download the
23  * appropriate binary from the [releases page of
24  * Wasmtime](https://github.com/bytecodealliance/wasmtime/releases). Artifacts
25  * for the C API all end in "-c-api" for the filename.
26  *
27  * Each archive contains an `include` directory with necessary headers, as well
28  * as a `lib` directory with both a static archive and a dynamic library of
29  * Wasmtime. You can link to either of them as you see fit.
30  *
31  * ## Installing the C API through CMake
32  *
33  * CMake can be used to make the process of linking and compiling easier. An
34  * example of this if you have wasmtime as a git submodule at
35  * `third_party/wasmtime`:
36  * ```
37  * add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/third_party/wasmtime/crates/c-api
38  * ${CMAKE_CURRENT_BINARY_DIR}/wasmtime)
39  * ...
40  * target_include_directories(YourProject PUBLIC wasmtime)
41  * target_link_libraries(YourProject PUBLIC wasmtime)
42  * ```
43  * `BUILD_SHARED_LIBS` is provided as a define if you would like to build a
44  * shared library instead. You must distribute the appropriate shared library
45  * for your platform if you do this.
46  *
47  * ## Linking against the C API
48  *
49  * You'll want to arrange the `include` directory of the C API to be in your
50  * compiler's header path (e.g. the `-I` flag). If you're compiling for Windows
51  * and you're using the static library then you'll also need to pass
52  * `-DWASM_API_EXTERN=` and `-DWASI_API_EXTERN=` to disable dllimport.
53  *
54  * Your final artifact can then be linked with `-lwasmtime`. If you're linking
55  * against the static library you may need to pass other system libraries
56  * depending on your platform:
57  *
58  * * Linux - `-lpthread -ldl -lm`
59  * * macOS - no extra flags needed
60  * * Windows - `ws2_32.lib advapi32.lib userenv.lib ntdll.lib shell32.lib ole32.lib bcrypt.lib`
61  *
62  * ## Building from Source
63  *
64  * The C API is located in the
65  * [`crates/c-api`](https://github.com/bytecodealliance/wasmtime/tree/main/crates/c-api)
66  * directory of the [Wasmtime
67  * repository](https://github.com/bytecodealliance/wasmtime). To build from
68  * source you'll need a Rust compiler and a checkout of the `wasmtime` project.
69  * Afterwards you can execute:
70  *
71  * ```
72  * $ cargo build --release -p wasmtime-c-api
73  * ```
74  *
75  * This will place the final artifacts in `target/release`, with names depending
76  * on what platform you're compiling for.
77  *
78  * ## Other resources
79  *
80  * Some other handy resources you might find useful when exploring the C API
81  * documentation are:
82  *
83  * * [Rust `wasmtime` crate
84  *   documentation](https://bytecodealliance.github.io/wasmtime/api/wasmtime/) -
85  *   although this documentation is for Rust and not C, you'll find that many
86  *   functions mirror one another and there may be extra documentation in Rust
87  *   you find helpful. If you find yourself having to frequently do this,
88  *   though, please feel free to [file an
89  *   issue](https://github.com/bytecodealliance/wasmtime/issues/new).
90  *
91  * * [C embedding
92  *   examples](https://bytecodealliance.github.io/wasmtime/examples-c-embed.html)
93  *   are available online and are tested from the Wasmtime repository itself.
94  *
95  * * [Contribution documentation for
96  *   Wasmtime](https://bytecodealliance.github.io/wasmtime/contributing.html) in
97  *   case you're interested in helping out!
98  */
99 
100 /**
101  * \file wasmtime.h
102  *
103  * \brief Wasmtime's C API
104  *
105  * This file is the central inclusion point for Wasmtime's C API. There are a
106  * number of sub-header files but this file includes them all. The C API is
107  * based on \ref wasm.h but there are many Wasmtime-specific APIs which are
108  * tailored to Wasmtime's implementation.
109  *
110  * The #wasm_config_t and #wasm_engine_t types are used from \ref wasm.h.
111  * Additionally all type-level information (like #wasm_functype_t) is also
112  * used from \ref wasm.h. Otherwise, though, all wasm objects (like
113  * #wasmtime_store_t or #wasmtime_func_t) are used from this header file.
114  *
115  * ### Thread Safety
116  *
117  * The multithreading story of the C API very closely follows the
118  * multithreading story of the Rust API for Wasmtime. All objects are safe to
119  * send to other threads so long as user-specific data is also safe to send to
120  * other threads. Functions are safe to call from any thread but some functions
121  * cannot be called concurrently. For example, functions which correspond to
122  * `&T` in Rust can be called concurrently with any other methods that take
123  * `&T`. Functions that take `&mut T` in Rust, however, cannot be called
124  * concurrently with any other function (but can still be invoked on any
125  * thread).
126  *
127  * This generally equates to mutation of internal state. Functions which don't
128  * mutate anything, such as learning type information through
129  * #wasmtime_func_type, can be called concurrently. Functions which do require
130  * mutation, for example #wasmtime_func_call, cannot be called concurrently.
131  * This is conveyed in the C API with either `const wasmtime_context_t*`
132  * (concurrency is ok as it's read-only) or `wasmtime_context_t*` (concurrency
133  * is not ok, mutation may happen).
134  *
135  * When in doubt assume that functions cannot be called concurrently with
136  * aliasing objects.
137  *
138  * ### Aliasing
139  *
140  * The C API for Wasmtime is intended to be a relatively thin layer over the
141  * Rust API for Wasmtime. Rust has much more strict rules about aliasing than C
142  * does, and the Rust API for Wasmtime is designed around these rules to be
143  * used safely. These same rules must be upheld when using the C API of
144  * Wasmtime.
145  *
146  * The main consequence of this is that the #wasmtime_context_t pointer into
147  * the #wasmtime_store_t must be carefully used. Since the context is an
148  * internal pointer into the store it must be used carefully to ensure you're
149  * not doing something that Rust would otherwise forbid at compile time. A
150  * #wasmtime_context_t can only be used when you would otherwise have been
151  * provided access to it. For example in a host function created with
152  * #wasmtime_func_new you can use #wasmtime_context_t in the host function
153  * callback. This is because an argument, a #wasmtime_caller_t, provides access
154  * to #wasmtime_context_t. On the other hand a destructor passed to
155  * #wasmtime_externref_new, however, cannot use a #wasmtime_context_t because
156  * it was not provided access to one. Doing so may lead to memory unsafety.
157  *
158  * ### Stores
159  *
160  * A foundational construct in this API is the #wasmtime_store_t. A store is a
161  * collection of host-provided objects and instantiated wasm modules. Stores are
162  * often treated as a "single unit" and items within a store are all allowed to
163  * reference one another. References across stores cannot currently be created.
164  * For example you cannot pass a function from one store into another store.
165  *
166  * A store is not intended to be a global long-lived object. Stores provide no
167  * means of internal garbage collections of wasm objects (such as instances),
168  * meaning that no memory from a store will be deallocated until you call
169  * #wasmtime_store_delete. If you're working with a web server, for example,
170  * then it's recommended to think of a store as a "one per request" sort of
171  * construct. Globally you'd have one #wasm_engine_t and a cache of
172  * #wasmtime_module_t instances compiled into that engine. Each request would
173  * create a new #wasmtime_store_t and then instantiate a #wasmtime_module_t
174  * into the store. This process of creating a store and instantiating a module
175  * is expected to be quite fast. When the request is finished you'd delete the
176  * #wasmtime_store_t keeping memory usage reasonable for the lifetime of the
177  * server.
178  */
179 
180 #ifndef WASMTIME_API_H
181 #define WASMTIME_API_H
182 
183 #include <wasi.h>
184 #include <wasmtime/config.h>
185 #include <wasmtime/engine.h>
186 #include <wasmtime/error.h>
187 #include <wasmtime/extern.h>
188 #include <wasmtime/func.h>
189 #include <wasmtime/global.h>
190 #include <wasmtime/instance.h>
191 #include <wasmtime/linker.h>
192 #include <wasmtime/memory.h>
193 #include <wasmtime/module.h>
194 #include <wasmtime/store.h>
195 #include <wasmtime/table.h>
196 #include <wasmtime/trap.h>
197 #include <wasmtime/val.h>
198 
199 #ifdef __cplusplus
200 extern "C" {
201 #endif
202 
203 /**
204  * \brief Converts from the text format of WebAssembly to to the binary format.
205  *
206  * \param wat this it the input pointer with the WebAssembly Text Format inside of
207  *   it. This will be parsed and converted to the binary format.
208  * \param wat_len this it the length of `wat`, in bytes.
209  * \param ret if the conversion is successful, this byte vector is filled in with
210  *   the WebAssembly binary format.
211  *
212  * \return a non-null error if parsing fails, or returns `NULL`. If parsing
213  * fails then `ret` isn't touched.
214  *
215  * This function does not take ownership of `wat`, and the caller is expected to
216  * deallocate the returned #wasmtime_error_t and #wasm_byte_vec_t.
217  */
218 WASM_API_EXTERN wasmtime_error_t* wasmtime_wat2wasm(
219     const char *wat,
220     size_t wat_len,
221     wasm_byte_vec_t *ret
222 );
223 
224 #ifdef __cplusplus
225 }  // extern "C"
226 #endif
227 
228 #endif // WASMTIME_API_H
229