1 //! Function layout. 2 //! 3 //! The order of basic blocks in a function and the order of instructions in a block is 4 //! determined by the `Layout` data structure defined in this module. 5 6 use crate::entity::SecondaryMap; 7 use crate::ir::progpoint::ProgramPoint; 8 use crate::ir::{Block, Inst}; 9 use crate::packed_option::PackedOption; 10 use crate::{timing, trace}; 11 use core::cmp; 12 13 /// The `Layout` struct determines the layout of blocks and instructions in a function. It does not 14 /// contain definitions of instructions or blocks, but depends on `Inst` and `Block` entity references 15 /// being defined elsewhere. 16 /// 17 /// This data structure determines: 18 /// 19 /// - The order of blocks in the function. 20 /// - Which block contains a given instruction. 21 /// - The order of instructions with a block. 22 /// 23 /// While data dependencies are not recorded, instruction ordering does affect control 24 /// dependencies, so part of the semantics of the program are determined by the layout. 25 /// 26 #[derive(Debug, Clone, PartialEq, Hash)] 27 pub struct Layout { 28 /// Linked list nodes for the layout order of blocks Forms a doubly linked list, terminated in 29 /// both ends by `None`. 30 blocks: SecondaryMap<Block, BlockNode>, 31 32 /// Linked list nodes for the layout order of instructions. Forms a double linked list per block, 33 /// terminated in both ends by `None`. 34 insts: SecondaryMap<Inst, InstNode>, 35 36 /// First block in the layout order, or `None` when no blocks have been laid out. 37 first_block: Option<Block>, 38 39 /// Last block in the layout order, or `None` when no blocks have been laid out. 40 last_block: Option<Block>, 41 } 42 43 impl Layout { 44 /// Create a new empty `Layout`. 45 pub fn new() -> Self { 46 Self { 47 blocks: SecondaryMap::new(), 48 insts: SecondaryMap::new(), 49 first_block: None, 50 last_block: None, 51 } 52 } 53 54 /// Clear the layout. 55 pub fn clear(&mut self) { 56 self.blocks.clear(); 57 self.insts.clear(); 58 self.first_block = None; 59 self.last_block = None; 60 } 61 62 /// Returns the capacity of the `BlockData` map. 63 pub fn block_capacity(&self) -> usize { 64 self.blocks.capacity() 65 } 66 } 67 68 /// Sequence numbers. 69 /// 70 /// All instructions are given a sequence number that can be used to quickly determine 71 /// their relative position in a block. The sequence numbers are not contiguous, but are assigned 72 /// like line numbers in BASIC: 10, 20, 30, ... 73 /// 74 /// Sequence numbers are strictly increasing within a block, but are reset between blocks. 75 /// 76 /// The result is that sequence numbers work like BASIC line numbers for the textual form of the IR. 77 type SequenceNumber = u32; 78 79 /// Initial stride assigned to new sequence numbers. 80 const MAJOR_STRIDE: SequenceNumber = 10; 81 82 /// Secondary stride used when renumbering locally. 83 const MINOR_STRIDE: SequenceNumber = 2; 84 85 /// Limit on the sequence number range we'll renumber locally. If this limit is exceeded, we'll 86 /// switch to a full block renumbering. 87 const LOCAL_LIMIT: SequenceNumber = 100 * MINOR_STRIDE; 88 89 /// Compute the midpoint between `a` and `b`. 90 /// Return `None` if the midpoint would be equal to either. 91 fn midpoint(a: SequenceNumber, b: SequenceNumber) -> Option<SequenceNumber> { 92 debug_assert!(a < b); 93 // Avoid integer overflow. 94 let m = a + (b - a) / 2; 95 if m > a { 96 Some(m) 97 } else { 98 None 99 } 100 } 101 102 #[test] 103 fn test_midpoint() { 104 assert_eq!(midpoint(0, 1), None); 105 assert_eq!(midpoint(0, 2), Some(1)); 106 assert_eq!(midpoint(0, 3), Some(1)); 107 assert_eq!(midpoint(0, 4), Some(2)); 108 assert_eq!(midpoint(1, 4), Some(2)); 109 assert_eq!(midpoint(2, 4), Some(3)); 110 assert_eq!(midpoint(3, 4), None); 111 assert_eq!(midpoint(3, 4), None); 112 } 113 114 impl Layout { 115 /// Compare the program points `a` and `b` in the same block relative to this program order. 116 /// 117 /// Return `Less` if `a` appears in the program before `b`. 118 /// 119 /// This is declared as a generic such that it can be called with `Inst` and `Block` arguments 120 /// directly. Depending on the implementation, there is a good chance performance will be 121 /// improved for those cases where the type of either argument is known statically. 122 pub fn pp_cmp<A, B>(&self, a: A, b: B) -> cmp::Ordering 123 where 124 A: Into<ProgramPoint>, 125 B: Into<ProgramPoint>, 126 { 127 let a = a.into(); 128 let b = b.into(); 129 debug_assert_eq!(self.pp_block(a), self.pp_block(b)); 130 let a_seq = match a { 131 ProgramPoint::Block(_block) => 0, 132 ProgramPoint::Inst(inst) => self.insts[inst].seq, 133 }; 134 let b_seq = match b { 135 ProgramPoint::Block(_block) => 0, 136 ProgramPoint::Inst(inst) => self.insts[inst].seq, 137 }; 138 a_seq.cmp(&b_seq) 139 } 140 } 141 142 // Private methods for dealing with sequence numbers. 143 impl Layout { 144 /// Assign a valid sequence number to `inst` such that the numbers are still monotonic. This may 145 /// require renumbering. 146 fn assign_inst_seq(&mut self, inst: Inst) { 147 // Get the sequence number immediately before `inst`. 148 let prev_seq = match self.insts[inst].prev.expand() { 149 Some(prev_inst) => self.insts[prev_inst].seq, 150 None => 0, 151 }; 152 153 // Get the sequence number immediately following `inst`. 154 let next_seq = if let Some(next_inst) = self.insts[inst].next.expand() { 155 self.insts[next_inst].seq 156 } else { 157 // There is nothing after `inst`. We can just use a major stride. 158 self.insts[inst].seq = prev_seq + MAJOR_STRIDE; 159 return; 160 }; 161 162 // Check if there is room between these sequence numbers. 163 if let Some(seq) = midpoint(prev_seq, next_seq) { 164 self.insts[inst].seq = seq; 165 } else { 166 // No available integers between `prev_seq` and `next_seq`. We have to renumber. 167 self.renumber_insts(inst, prev_seq + MINOR_STRIDE, prev_seq + LOCAL_LIMIT); 168 } 169 } 170 171 /// Renumber instructions starting from `inst` until the end of the block or until numbers catch 172 /// up. 173 /// 174 /// If sequence numbers exceed `limit`, switch to a full block renumbering. 175 fn renumber_insts(&mut self, inst: Inst, seq: SequenceNumber, limit: SequenceNumber) { 176 let mut inst = inst; 177 let mut seq = seq; 178 179 loop { 180 self.insts[inst].seq = seq; 181 182 // Next instruction. 183 inst = match self.insts[inst].next.expand() { 184 None => return, 185 Some(next) => next, 186 }; 187 188 if seq < self.insts[inst].seq { 189 // Sequence caught up. 190 return; 191 } 192 193 if seq > limit { 194 // We're pushing too many instructions in front of us. 195 // Switch to a full block renumbering to make some space. 196 self.full_block_renumber( 197 self.inst_block(inst) 198 .expect("inst must be inserted before assigning an seq"), 199 ); 200 return; 201 } 202 203 seq += MINOR_STRIDE; 204 } 205 } 206 207 /// Renumber all instructions in a block. 208 /// 209 /// This doesn't affect the position of anything, but it gives more room in the internal 210 /// sequence numbers for inserting instructions later. 211 fn full_block_renumber(&mut self, block: Block) { 212 let _tt = timing::layout_renumber(); 213 // Avoid 0 as this is reserved for the program point indicating the block itself 214 let mut seq = MAJOR_STRIDE; 215 let mut next_inst = self.blocks[block].first_inst.expand(); 216 while let Some(inst) = next_inst { 217 self.insts[inst].seq = seq; 218 seq += MAJOR_STRIDE; 219 next_inst = self.insts[inst].next.expand(); 220 } 221 222 trace!("Renumbered {} program points", seq / MAJOR_STRIDE); 223 } 224 } 225 226 /// Methods for laying out blocks. 227 /// 228 /// An unknown block starts out as *not inserted* in the block layout. The layout is a linear order of 229 /// inserted blocks. Once a block has been inserted in the layout, instructions can be added. A block 230 /// can only be removed from the layout when it is empty. 231 /// 232 /// Since every block must end with a terminator instruction which cannot fall through, the layout of 233 /// blocks do not affect the semantics of the program. 234 /// 235 impl Layout { 236 /// Is `block` currently part of the layout? 237 pub fn is_block_inserted(&self, block: Block) -> bool { 238 Some(block) == self.first_block || self.blocks[block].prev.is_some() 239 } 240 241 /// Insert `block` as the last block in the layout. 242 pub fn append_block(&mut self, block: Block) { 243 debug_assert!( 244 !self.is_block_inserted(block), 245 "Cannot append block that is already in the layout" 246 ); 247 { 248 let node = &mut self.blocks[block]; 249 debug_assert!(node.first_inst.is_none() && node.last_inst.is_none()); 250 node.prev = self.last_block.into(); 251 node.next = None.into(); 252 } 253 if let Some(last) = self.last_block { 254 self.blocks[last].next = block.into(); 255 } else { 256 self.first_block = Some(block); 257 } 258 self.last_block = Some(block); 259 } 260 261 /// Insert `block` in the layout before the existing block `before`. 262 pub fn insert_block(&mut self, block: Block, before: Block) { 263 debug_assert!( 264 !self.is_block_inserted(block), 265 "Cannot insert block that is already in the layout" 266 ); 267 debug_assert!( 268 self.is_block_inserted(before), 269 "block Insertion point not in the layout" 270 ); 271 let after = self.blocks[before].prev; 272 { 273 let node = &mut self.blocks[block]; 274 node.next = before.into(); 275 node.prev = after; 276 } 277 self.blocks[before].prev = block.into(); 278 match after.expand() { 279 None => self.first_block = Some(block), 280 Some(a) => self.blocks[a].next = block.into(), 281 } 282 } 283 284 /// Insert `block` in the layout *after* the existing block `after`. 285 pub fn insert_block_after(&mut self, block: Block, after: Block) { 286 debug_assert!( 287 !self.is_block_inserted(block), 288 "Cannot insert block that is already in the layout" 289 ); 290 debug_assert!( 291 self.is_block_inserted(after), 292 "block Insertion point not in the layout" 293 ); 294 let before = self.blocks[after].next; 295 { 296 let node = &mut self.blocks[block]; 297 node.next = before; 298 node.prev = after.into(); 299 } 300 self.blocks[after].next = block.into(); 301 match before.expand() { 302 None => self.last_block = Some(block), 303 Some(b) => self.blocks[b].prev = block.into(), 304 } 305 } 306 307 /// Remove `block` from the layout. 308 pub fn remove_block(&mut self, block: Block) { 309 debug_assert!(self.is_block_inserted(block), "block not in the layout"); 310 debug_assert!(self.first_inst(block).is_none(), "block must be empty."); 311 312 // Clear the `block` node and extract links. 313 let prev; 314 let next; 315 { 316 let n = &mut self.blocks[block]; 317 prev = n.prev; 318 next = n.next; 319 n.prev = None.into(); 320 n.next = None.into(); 321 } 322 // Fix up links to `block`. 323 match prev.expand() { 324 None => self.first_block = next.expand(), 325 Some(p) => self.blocks[p].next = next, 326 } 327 match next.expand() { 328 None => self.last_block = prev.expand(), 329 Some(n) => self.blocks[n].prev = prev, 330 } 331 } 332 333 /// Return an iterator over all blocks in layout order. 334 pub fn blocks(&self) -> Blocks { 335 Blocks { 336 layout: self, 337 next: self.first_block, 338 } 339 } 340 341 /// Get the function's entry block. 342 /// This is simply the first block in the layout order. 343 pub fn entry_block(&self) -> Option<Block> { 344 self.first_block 345 } 346 347 /// Get the last block in the layout. 348 pub fn last_block(&self) -> Option<Block> { 349 self.last_block 350 } 351 352 /// Get the block preceding `block` in the layout order. 353 pub fn prev_block(&self, block: Block) -> Option<Block> { 354 self.blocks[block].prev.expand() 355 } 356 357 /// Get the block following `block` in the layout order. 358 pub fn next_block(&self, block: Block) -> Option<Block> { 359 self.blocks[block].next.expand() 360 } 361 362 /// Mark a block as "cold". 363 /// 364 /// This will try to move it out of the ordinary path of execution 365 /// when lowered to machine code. 366 pub fn set_cold(&mut self, block: Block) { 367 self.blocks[block].cold = true; 368 } 369 370 /// Is the given block cold? 371 pub fn is_cold(&self, block: Block) -> bool { 372 self.blocks[block].cold 373 } 374 } 375 376 /// A single node in the linked-list of blocks. 377 // **Note:** Whenever you add new fields here, don't forget to update the custom serializer for `Layout` too. 378 #[derive(Clone, Debug, Default, PartialEq, Hash)] 379 struct BlockNode { 380 prev: PackedOption<Block>, 381 next: PackedOption<Block>, 382 first_inst: PackedOption<Inst>, 383 last_inst: PackedOption<Inst>, 384 cold: bool, 385 } 386 387 /// Iterate over blocks in layout order. See [crate::ir::layout::Layout::blocks]. 388 pub struct Blocks<'f> { 389 layout: &'f Layout, 390 next: Option<Block>, 391 } 392 393 impl<'f> Iterator for Blocks<'f> { 394 type Item = Block; 395 396 fn next(&mut self) -> Option<Block> { 397 match self.next { 398 Some(block) => { 399 self.next = self.layout.next_block(block); 400 Some(block) 401 } 402 None => None, 403 } 404 } 405 } 406 407 /// Use a layout reference in a for loop. 408 impl<'f> IntoIterator for &'f Layout { 409 type Item = Block; 410 type IntoIter = Blocks<'f>; 411 412 fn into_iter(self) -> Blocks<'f> { 413 self.blocks() 414 } 415 } 416 417 /// Methods for arranging instructions. 418 /// 419 /// An instruction starts out as *not inserted* in the layout. An instruction can be inserted into 420 /// a block at a given position. 421 impl Layout { 422 /// Get the block containing `inst`, or `None` if `inst` is not inserted in the layout. 423 pub fn inst_block(&self, inst: Inst) -> Option<Block> { 424 self.insts[inst].block.into() 425 } 426 427 /// Get the block containing the program point `pp`. Panic if `pp` is not in the layout. 428 pub fn pp_block(&self, pp: ProgramPoint) -> Block { 429 match pp { 430 ProgramPoint::Block(block) => block, 431 ProgramPoint::Inst(inst) => self.inst_block(inst).expect("Program point not in layout"), 432 } 433 } 434 435 /// Append `inst` to the end of `block`. 436 pub fn append_inst(&mut self, inst: Inst, block: Block) { 437 debug_assert_eq!(self.inst_block(inst), None); 438 debug_assert!( 439 self.is_block_inserted(block), 440 "Cannot append instructions to block not in layout" 441 ); 442 { 443 let block_node = &mut self.blocks[block]; 444 { 445 let inst_node = &mut self.insts[inst]; 446 inst_node.block = block.into(); 447 inst_node.prev = block_node.last_inst; 448 debug_assert!(inst_node.next.is_none()); 449 } 450 if block_node.first_inst.is_none() { 451 block_node.first_inst = inst.into(); 452 } else { 453 self.insts[block_node.last_inst.unwrap()].next = inst.into(); 454 } 455 block_node.last_inst = inst.into(); 456 } 457 self.assign_inst_seq(inst); 458 } 459 460 /// Fetch a block's first instruction. 461 pub fn first_inst(&self, block: Block) -> Option<Inst> { 462 self.blocks[block].first_inst.into() 463 } 464 465 /// Fetch a block's last instruction. 466 pub fn last_inst(&self, block: Block) -> Option<Inst> { 467 self.blocks[block].last_inst.into() 468 } 469 470 /// Fetch the instruction following `inst`. 471 pub fn next_inst(&self, inst: Inst) -> Option<Inst> { 472 self.insts[inst].next.expand() 473 } 474 475 /// Fetch the instruction preceding `inst`. 476 pub fn prev_inst(&self, inst: Inst) -> Option<Inst> { 477 self.insts[inst].prev.expand() 478 } 479 480 /// Insert `inst` before the instruction `before` in the same block. 481 pub fn insert_inst(&mut self, inst: Inst, before: Inst) { 482 debug_assert_eq!(self.inst_block(inst), None); 483 let block = self 484 .inst_block(before) 485 .expect("Instruction before insertion point not in the layout"); 486 let after = self.insts[before].prev; 487 { 488 let inst_node = &mut self.insts[inst]; 489 inst_node.block = block.into(); 490 inst_node.next = before.into(); 491 inst_node.prev = after; 492 } 493 self.insts[before].prev = inst.into(); 494 match after.expand() { 495 None => self.blocks[block].first_inst = inst.into(), 496 Some(a) => self.insts[a].next = inst.into(), 497 } 498 self.assign_inst_seq(inst); 499 } 500 501 /// Remove `inst` from the layout. 502 pub fn remove_inst(&mut self, inst: Inst) { 503 let block = self.inst_block(inst).expect("Instruction already removed."); 504 // Clear the `inst` node and extract links. 505 let prev; 506 let next; 507 { 508 let n = &mut self.insts[inst]; 509 prev = n.prev; 510 next = n.next; 511 n.block = None.into(); 512 n.prev = None.into(); 513 n.next = None.into(); 514 } 515 // Fix up links to `inst`. 516 match prev.expand() { 517 None => self.blocks[block].first_inst = next, 518 Some(p) => self.insts[p].next = next, 519 } 520 match next.expand() { 521 None => self.blocks[block].last_inst = prev, 522 Some(n) => self.insts[n].prev = prev, 523 } 524 } 525 526 /// Iterate over the instructions in `block` in layout order. 527 pub fn block_insts(&self, block: Block) -> Insts { 528 Insts { 529 layout: self, 530 head: self.blocks[block].first_inst.into(), 531 tail: self.blocks[block].last_inst.into(), 532 } 533 } 534 535 /// Split the block containing `before` in two. 536 /// 537 /// Insert `new_block` after the old block and move `before` and the following instructions to 538 /// `new_block`: 539 /// 540 /// ```text 541 /// old_block: 542 /// i1 543 /// i2 544 /// i3 << before 545 /// i4 546 /// ``` 547 /// becomes: 548 /// 549 /// ```text 550 /// old_block: 551 /// i1 552 /// i2 553 /// new_block: 554 /// i3 << before 555 /// i4 556 /// ``` 557 pub fn split_block(&mut self, new_block: Block, before: Inst) { 558 let old_block = self 559 .inst_block(before) 560 .expect("The `before` instruction must be in the layout"); 561 debug_assert!(!self.is_block_inserted(new_block)); 562 563 // Insert new_block after old_block. 564 let next_block = self.blocks[old_block].next; 565 let last_inst = self.blocks[old_block].last_inst; 566 { 567 let node = &mut self.blocks[new_block]; 568 node.prev = old_block.into(); 569 node.next = next_block; 570 node.first_inst = before.into(); 571 node.last_inst = last_inst; 572 } 573 self.blocks[old_block].next = new_block.into(); 574 575 // Fix backwards link. 576 if Some(old_block) == self.last_block { 577 self.last_block = Some(new_block); 578 } else { 579 self.blocks[next_block.unwrap()].prev = new_block.into(); 580 } 581 582 // Disconnect the instruction links. 583 let prev_inst = self.insts[before].prev; 584 self.insts[before].prev = None.into(); 585 self.blocks[old_block].last_inst = prev_inst; 586 match prev_inst.expand() { 587 None => self.blocks[old_block].first_inst = None.into(), 588 Some(pi) => self.insts[pi].next = None.into(), 589 } 590 591 // Fix the instruction -> block pointers. 592 let mut opt_i = Some(before); 593 while let Some(i) = opt_i { 594 debug_assert_eq!(self.insts[i].block.expand(), Some(old_block)); 595 self.insts[i].block = new_block.into(); 596 opt_i = self.insts[i].next.into(); 597 } 598 } 599 } 600 601 #[derive(Clone, Debug, Default)] 602 struct InstNode { 603 /// The Block containing this instruction, or `None` if the instruction is not yet inserted. 604 block: PackedOption<Block>, 605 prev: PackedOption<Inst>, 606 next: PackedOption<Inst>, 607 seq: SequenceNumber, 608 } 609 610 impl PartialEq for InstNode { 611 fn eq(&self, other: &Self) -> bool { 612 // Ignore the sequence number as it is an optimization used by pp_cmp and may be different 613 // even for equivalent layouts. 614 self.block == other.block && self.prev == other.prev && self.next == other.next 615 } 616 } 617 618 impl core::hash::Hash for InstNode { 619 fn hash<H: core::hash::Hasher>(&self, state: &mut H) { 620 // Ignore the sequence number as it is an optimization used by pp_cmp and may be different 621 // even for equivalent layouts. 622 self.block.hash(state); 623 self.prev.hash(state); 624 self.next.hash(state); 625 } 626 } 627 628 /// Iterate over instructions in a block in layout order. See `Layout::block_insts()`. 629 pub struct Insts<'f> { 630 layout: &'f Layout, 631 head: Option<Inst>, 632 tail: Option<Inst>, 633 } 634 635 impl<'f> Iterator for Insts<'f> { 636 type Item = Inst; 637 638 fn next(&mut self) -> Option<Inst> { 639 let rval = self.head; 640 if let Some(inst) = rval { 641 if self.head == self.tail { 642 self.head = None; 643 self.tail = None; 644 } else { 645 self.head = self.layout.insts[inst].next.into(); 646 } 647 } 648 rval 649 } 650 } 651 652 impl<'f> DoubleEndedIterator for Insts<'f> { 653 fn next_back(&mut self) -> Option<Inst> { 654 let rval = self.tail; 655 if let Some(inst) = rval { 656 if self.head == self.tail { 657 self.head = None; 658 self.tail = None; 659 } else { 660 self.tail = self.layout.insts[inst].prev.into(); 661 } 662 } 663 rval 664 } 665 } 666 667 /// A custom serialize and deserialize implementation for [`Layout`]. 668 /// 669 /// This doesn't use a derived implementation as [`Layout`] is a manual implementation of a linked 670 /// list. Storing it directly as a regular list saves a lot of space. 671 /// 672 /// The following format is used. (notated in EBNF form) 673 /// 674 /// ```plain 675 /// data = block_data * ; 676 /// block_data = "block_id" , "cold" , "inst_count" , ( "inst_id" * ) ; 677 /// ``` 678 #[cfg(feature = "enable-serde")] 679 mod serde { 680 use ::serde::de::{Deserializer, Error, SeqAccess, Visitor}; 681 use ::serde::ser::{SerializeSeq, Serializer}; 682 use ::serde::{Deserialize, Serialize}; 683 use core::fmt; 684 use core::marker::PhantomData; 685 686 use super::*; 687 688 impl Serialize for Layout { 689 fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error> 690 where 691 S: Serializer, 692 { 693 let size = self.blocks().count() * 3 694 + self 695 .blocks() 696 .map(|block| self.block_insts(block).count()) 697 .sum::<usize>(); 698 let mut seq = serializer.serialize_seq(Some(size))?; 699 for block in self.blocks() { 700 seq.serialize_element(&block)?; 701 seq.serialize_element(&self.blocks[block].cold)?; 702 seq.serialize_element(&u32::try_from(self.block_insts(block).count()).unwrap())?; 703 for inst in self.block_insts(block) { 704 seq.serialize_element(&inst)?; 705 } 706 } 707 seq.end() 708 } 709 } 710 711 impl<'de> Deserialize<'de> for Layout { 712 fn deserialize<D>(deserializer: D) -> Result<Self, D::Error> 713 where 714 D: Deserializer<'de>, 715 { 716 deserializer.deserialize_seq(LayoutVisitor { 717 marker: PhantomData, 718 }) 719 } 720 } 721 722 struct LayoutVisitor { 723 marker: PhantomData<fn() -> Layout>, 724 } 725 726 impl<'de> Visitor<'de> for LayoutVisitor { 727 type Value = Layout; 728 729 fn expecting(&self, formatter: &mut fmt::Formatter) -> fmt::Result { 730 write!(formatter, "a `cranelift_codegen::ir::Layout`") 731 } 732 733 fn visit_seq<M>(self, mut access: M) -> Result<Self::Value, M::Error> 734 where 735 M: SeqAccess<'de>, 736 { 737 let mut layout = Layout::new(); 738 739 while let Some(block) = access.next_element::<Block>()? { 740 layout.append_block(block); 741 742 let cold = access 743 .next_element::<bool>()? 744 .ok_or_else(|| Error::missing_field("cold"))?; 745 layout.blocks[block].cold = cold; 746 747 let count = access 748 .next_element::<u32>()? 749 .ok_or_else(|| Error::missing_field("count"))?; 750 751 for _ in 0..count { 752 let inst = access 753 .next_element::<Inst>()? 754 .ok_or_else(|| Error::missing_field("inst"))?; 755 layout.append_inst(inst, block); 756 } 757 } 758 759 Ok(layout) 760 } 761 } 762 } 763 764 #[cfg(test)] 765 mod tests { 766 use super::Layout; 767 use crate::cursor::{Cursor, CursorPosition}; 768 use crate::entity::EntityRef; 769 use crate::ir::{Block, Inst, SourceLoc}; 770 use alloc::vec::Vec; 771 use core::cmp::Ordering; 772 773 struct LayoutCursor<'f> { 774 /// Borrowed function layout. Public so it can be re-borrowed from this cursor. 775 pub layout: &'f mut Layout, 776 pos: CursorPosition, 777 } 778 779 impl<'f> Cursor for LayoutCursor<'f> { 780 fn position(&self) -> CursorPosition { 781 self.pos 782 } 783 784 fn set_position(&mut self, pos: CursorPosition) { 785 self.pos = pos; 786 } 787 788 fn srcloc(&self) -> SourceLoc { 789 unimplemented!() 790 } 791 792 fn set_srcloc(&mut self, _srcloc: SourceLoc) { 793 unimplemented!() 794 } 795 796 fn layout(&self) -> &Layout { 797 self.layout 798 } 799 800 fn layout_mut(&mut self) -> &mut Layout { 801 self.layout 802 } 803 } 804 805 impl<'f> LayoutCursor<'f> { 806 /// Create a new `LayoutCursor` for `layout`. 807 /// The cursor holds a mutable reference to `layout` for its entire lifetime. 808 pub fn new(layout: &'f mut Layout) -> Self { 809 Self { 810 layout, 811 pos: CursorPosition::Nowhere, 812 } 813 } 814 } 815 816 fn verify(layout: &mut Layout, blocks: &[(Block, &[Inst])]) { 817 // Check that blocks are inserted and instructions belong the right places. 818 // Check forward linkage with iterators. 819 // Check that layout sequence numbers are strictly monotonic. 820 { 821 let mut block_iter = layout.blocks(); 822 for &(block, insts) in blocks { 823 assert!(layout.is_block_inserted(block)); 824 assert_eq!(block_iter.next(), Some(block)); 825 826 let mut seq = 0; 827 let mut inst_iter = layout.block_insts(block); 828 for &inst in insts { 829 assert_eq!(layout.inst_block(inst), Some(block)); 830 assert_eq!(inst_iter.next(), Some(inst)); 831 assert!(layout.insts[inst].seq > seq); 832 seq = layout.insts[inst].seq; 833 } 834 assert_eq!(inst_iter.next(), None); 835 } 836 assert_eq!(block_iter.next(), None); 837 } 838 839 // Check backwards linkage with a cursor. 840 let mut cur = LayoutCursor::new(layout); 841 for &(block, insts) in blocks.into_iter().rev() { 842 assert_eq!(cur.prev_block(), Some(block)); 843 for &inst in insts.into_iter().rev() { 844 assert_eq!(cur.prev_inst(), Some(inst)); 845 } 846 assert_eq!(cur.prev_inst(), None); 847 } 848 assert_eq!(cur.prev_block(), None); 849 } 850 851 #[test] 852 fn append_block() { 853 let mut layout = Layout::new(); 854 let e0 = Block::new(0); 855 let e1 = Block::new(1); 856 let e2 = Block::new(2); 857 858 { 859 let imm = &layout; 860 assert!(!imm.is_block_inserted(e0)); 861 assert!(!imm.is_block_inserted(e1)); 862 } 863 verify(&mut layout, &[]); 864 865 layout.append_block(e1); 866 assert!(!layout.is_block_inserted(e0)); 867 assert!(layout.is_block_inserted(e1)); 868 assert!(!layout.is_block_inserted(e2)); 869 let v: Vec<Block> = layout.blocks().collect(); 870 assert_eq!(v, [e1]); 871 872 layout.append_block(e2); 873 assert!(!layout.is_block_inserted(e0)); 874 assert!(layout.is_block_inserted(e1)); 875 assert!(layout.is_block_inserted(e2)); 876 let v: Vec<Block> = layout.blocks().collect(); 877 assert_eq!(v, [e1, e2]); 878 879 layout.append_block(e0); 880 assert!(layout.is_block_inserted(e0)); 881 assert!(layout.is_block_inserted(e1)); 882 assert!(layout.is_block_inserted(e2)); 883 let v: Vec<Block> = layout.blocks().collect(); 884 assert_eq!(v, [e1, e2, e0]); 885 886 { 887 let imm = &layout; 888 let mut v = Vec::new(); 889 for e in imm { 890 v.push(e); 891 } 892 assert_eq!(v, [e1, e2, e0]); 893 } 894 895 // Test cursor positioning. 896 let mut cur = LayoutCursor::new(&mut layout); 897 assert_eq!(cur.position(), CursorPosition::Nowhere); 898 assert_eq!(cur.next_inst(), None); 899 assert_eq!(cur.position(), CursorPosition::Nowhere); 900 assert_eq!(cur.prev_inst(), None); 901 assert_eq!(cur.position(), CursorPosition::Nowhere); 902 903 assert_eq!(cur.next_block(), Some(e1)); 904 assert_eq!(cur.position(), CursorPosition::Before(e1)); 905 assert_eq!(cur.next_inst(), None); 906 assert_eq!(cur.position(), CursorPosition::After(e1)); 907 assert_eq!(cur.next_inst(), None); 908 assert_eq!(cur.position(), CursorPosition::After(e1)); 909 assert_eq!(cur.next_block(), Some(e2)); 910 assert_eq!(cur.prev_inst(), None); 911 assert_eq!(cur.position(), CursorPosition::Before(e2)); 912 assert_eq!(cur.next_block(), Some(e0)); 913 assert_eq!(cur.next_block(), None); 914 assert_eq!(cur.position(), CursorPosition::Nowhere); 915 916 // Backwards through the blocks. 917 assert_eq!(cur.prev_block(), Some(e0)); 918 assert_eq!(cur.position(), CursorPosition::After(e0)); 919 assert_eq!(cur.prev_block(), Some(e2)); 920 assert_eq!(cur.prev_block(), Some(e1)); 921 assert_eq!(cur.prev_block(), None); 922 assert_eq!(cur.position(), CursorPosition::Nowhere); 923 } 924 925 #[test] 926 fn insert_block() { 927 let mut layout = Layout::new(); 928 let e0 = Block::new(0); 929 let e1 = Block::new(1); 930 let e2 = Block::new(2); 931 932 { 933 let imm = &layout; 934 assert!(!imm.is_block_inserted(e0)); 935 assert!(!imm.is_block_inserted(e1)); 936 937 let v: Vec<Block> = layout.blocks().collect(); 938 assert_eq!(v, []); 939 } 940 941 layout.append_block(e1); 942 assert!(!layout.is_block_inserted(e0)); 943 assert!(layout.is_block_inserted(e1)); 944 assert!(!layout.is_block_inserted(e2)); 945 verify(&mut layout, &[(e1, &[])]); 946 947 layout.insert_block(e2, e1); 948 assert!(!layout.is_block_inserted(e0)); 949 assert!(layout.is_block_inserted(e1)); 950 assert!(layout.is_block_inserted(e2)); 951 verify(&mut layout, &[(e2, &[]), (e1, &[])]); 952 953 layout.insert_block(e0, e1); 954 assert!(layout.is_block_inserted(e0)); 955 assert!(layout.is_block_inserted(e1)); 956 assert!(layout.is_block_inserted(e2)); 957 verify(&mut layout, &[(e2, &[]), (e0, &[]), (e1, &[])]); 958 } 959 960 #[test] 961 fn insert_block_after() { 962 let mut layout = Layout::new(); 963 let e0 = Block::new(0); 964 let e1 = Block::new(1); 965 let e2 = Block::new(2); 966 967 layout.append_block(e1); 968 layout.insert_block_after(e2, e1); 969 verify(&mut layout, &[(e1, &[]), (e2, &[])]); 970 971 layout.insert_block_after(e0, e1); 972 verify(&mut layout, &[(e1, &[]), (e0, &[]), (e2, &[])]); 973 } 974 975 #[test] 976 fn append_inst() { 977 let mut layout = Layout::new(); 978 let e1 = Block::new(1); 979 980 layout.append_block(e1); 981 let v: Vec<Inst> = layout.block_insts(e1).collect(); 982 assert_eq!(v, []); 983 984 let i0 = Inst::new(0); 985 let i1 = Inst::new(1); 986 let i2 = Inst::new(2); 987 988 assert_eq!(layout.inst_block(i0), None); 989 assert_eq!(layout.inst_block(i1), None); 990 assert_eq!(layout.inst_block(i2), None); 991 992 layout.append_inst(i1, e1); 993 assert_eq!(layout.inst_block(i0), None); 994 assert_eq!(layout.inst_block(i1), Some(e1)); 995 assert_eq!(layout.inst_block(i2), None); 996 let v: Vec<Inst> = layout.block_insts(e1).collect(); 997 assert_eq!(v, [i1]); 998 999 layout.append_inst(i2, e1); 1000 assert_eq!(layout.inst_block(i0), None); 1001 assert_eq!(layout.inst_block(i1), Some(e1)); 1002 assert_eq!(layout.inst_block(i2), Some(e1)); 1003 let v: Vec<Inst> = layout.block_insts(e1).collect(); 1004 assert_eq!(v, [i1, i2]); 1005 1006 // Test double-ended instruction iterator. 1007 let v: Vec<Inst> = layout.block_insts(e1).rev().collect(); 1008 assert_eq!(v, [i2, i1]); 1009 1010 layout.append_inst(i0, e1); 1011 verify(&mut layout, &[(e1, &[i1, i2, i0])]); 1012 1013 // Test cursor positioning. 1014 let mut cur = LayoutCursor::new(&mut layout).at_top(e1); 1015 assert_eq!(cur.position(), CursorPosition::Before(e1)); 1016 assert_eq!(cur.prev_inst(), None); 1017 assert_eq!(cur.position(), CursorPosition::Before(e1)); 1018 assert_eq!(cur.next_inst(), Some(i1)); 1019 assert_eq!(cur.position(), CursorPosition::At(i1)); 1020 assert_eq!(cur.next_inst(), Some(i2)); 1021 assert_eq!(cur.next_inst(), Some(i0)); 1022 assert_eq!(cur.prev_inst(), Some(i2)); 1023 assert_eq!(cur.position(), CursorPosition::At(i2)); 1024 assert_eq!(cur.next_inst(), Some(i0)); 1025 assert_eq!(cur.position(), CursorPosition::At(i0)); 1026 assert_eq!(cur.next_inst(), None); 1027 assert_eq!(cur.position(), CursorPosition::After(e1)); 1028 assert_eq!(cur.next_inst(), None); 1029 assert_eq!(cur.position(), CursorPosition::After(e1)); 1030 assert_eq!(cur.prev_inst(), Some(i0)); 1031 assert_eq!(cur.prev_inst(), Some(i2)); 1032 assert_eq!(cur.prev_inst(), Some(i1)); 1033 assert_eq!(cur.prev_inst(), None); 1034 assert_eq!(cur.position(), CursorPosition::Before(e1)); 1035 1036 // Test remove_inst. 1037 cur.goto_inst(i2); 1038 assert_eq!(cur.remove_inst(), i2); 1039 verify(cur.layout, &[(e1, &[i1, i0])]); 1040 assert_eq!(cur.layout.inst_block(i2), None); 1041 assert_eq!(cur.remove_inst(), i0); 1042 verify(cur.layout, &[(e1, &[i1])]); 1043 assert_eq!(cur.layout.inst_block(i0), None); 1044 assert_eq!(cur.position(), CursorPosition::After(e1)); 1045 cur.layout.remove_inst(i1); 1046 verify(cur.layout, &[(e1, &[])]); 1047 assert_eq!(cur.layout.inst_block(i1), None); 1048 } 1049 1050 #[test] 1051 fn insert_inst() { 1052 let mut layout = Layout::new(); 1053 let e1 = Block::new(1); 1054 1055 layout.append_block(e1); 1056 let v: Vec<Inst> = layout.block_insts(e1).collect(); 1057 assert_eq!(v, []); 1058 1059 let i0 = Inst::new(0); 1060 let i1 = Inst::new(1); 1061 let i2 = Inst::new(2); 1062 1063 assert_eq!(layout.inst_block(i0), None); 1064 assert_eq!(layout.inst_block(i1), None); 1065 assert_eq!(layout.inst_block(i2), None); 1066 1067 layout.append_inst(i1, e1); 1068 assert_eq!(layout.inst_block(i0), None); 1069 assert_eq!(layout.inst_block(i1), Some(e1)); 1070 assert_eq!(layout.inst_block(i2), None); 1071 let v: Vec<Inst> = layout.block_insts(e1).collect(); 1072 assert_eq!(v, [i1]); 1073 1074 layout.insert_inst(i2, i1); 1075 assert_eq!(layout.inst_block(i0), None); 1076 assert_eq!(layout.inst_block(i1), Some(e1)); 1077 assert_eq!(layout.inst_block(i2), Some(e1)); 1078 let v: Vec<Inst> = layout.block_insts(e1).collect(); 1079 assert_eq!(v, [i2, i1]); 1080 1081 layout.insert_inst(i0, i1); 1082 verify(&mut layout, &[(e1, &[i2, i0, i1])]); 1083 } 1084 1085 #[test] 1086 fn multiple_blocks() { 1087 let mut layout = Layout::new(); 1088 1089 let e0 = Block::new(0); 1090 let e1 = Block::new(1); 1091 1092 assert_eq!(layout.entry_block(), None); 1093 layout.append_block(e0); 1094 assert_eq!(layout.entry_block(), Some(e0)); 1095 layout.append_block(e1); 1096 assert_eq!(layout.entry_block(), Some(e0)); 1097 1098 let i0 = Inst::new(0); 1099 let i1 = Inst::new(1); 1100 let i2 = Inst::new(2); 1101 let i3 = Inst::new(3); 1102 1103 layout.append_inst(i0, e0); 1104 layout.append_inst(i1, e0); 1105 layout.append_inst(i2, e1); 1106 layout.append_inst(i3, e1); 1107 1108 let v0: Vec<Inst> = layout.block_insts(e0).collect(); 1109 let v1: Vec<Inst> = layout.block_insts(e1).collect(); 1110 assert_eq!(v0, [i0, i1]); 1111 assert_eq!(v1, [i2, i3]); 1112 } 1113 1114 #[test] 1115 fn split_block() { 1116 let mut layout = Layout::new(); 1117 1118 let e0 = Block::new(0); 1119 let e1 = Block::new(1); 1120 let e2 = Block::new(2); 1121 1122 let i0 = Inst::new(0); 1123 let i1 = Inst::new(1); 1124 let i2 = Inst::new(2); 1125 let i3 = Inst::new(3); 1126 1127 layout.append_block(e0); 1128 layout.append_inst(i0, e0); 1129 assert_eq!(layout.inst_block(i0), Some(e0)); 1130 layout.split_block(e1, i0); 1131 assert_eq!(layout.inst_block(i0), Some(e1)); 1132 1133 { 1134 let mut cur = LayoutCursor::new(&mut layout); 1135 assert_eq!(cur.next_block(), Some(e0)); 1136 assert_eq!(cur.next_inst(), None); 1137 assert_eq!(cur.next_block(), Some(e1)); 1138 assert_eq!(cur.next_inst(), Some(i0)); 1139 assert_eq!(cur.next_inst(), None); 1140 assert_eq!(cur.next_block(), None); 1141 1142 // Check backwards links. 1143 assert_eq!(cur.prev_block(), Some(e1)); 1144 assert_eq!(cur.prev_inst(), Some(i0)); 1145 assert_eq!(cur.prev_inst(), None); 1146 assert_eq!(cur.prev_block(), Some(e0)); 1147 assert_eq!(cur.prev_inst(), None); 1148 assert_eq!(cur.prev_block(), None); 1149 } 1150 1151 layout.append_inst(i1, e0); 1152 layout.append_inst(i2, e0); 1153 layout.append_inst(i3, e0); 1154 layout.split_block(e2, i2); 1155 1156 assert_eq!(layout.inst_block(i0), Some(e1)); 1157 assert_eq!(layout.inst_block(i1), Some(e0)); 1158 assert_eq!(layout.inst_block(i2), Some(e2)); 1159 assert_eq!(layout.inst_block(i3), Some(e2)); 1160 1161 { 1162 let mut cur = LayoutCursor::new(&mut layout); 1163 assert_eq!(cur.next_block(), Some(e0)); 1164 assert_eq!(cur.next_inst(), Some(i1)); 1165 assert_eq!(cur.next_inst(), None); 1166 assert_eq!(cur.next_block(), Some(e2)); 1167 assert_eq!(cur.next_inst(), Some(i2)); 1168 assert_eq!(cur.next_inst(), Some(i3)); 1169 assert_eq!(cur.next_inst(), None); 1170 assert_eq!(cur.next_block(), Some(e1)); 1171 assert_eq!(cur.next_inst(), Some(i0)); 1172 assert_eq!(cur.next_inst(), None); 1173 assert_eq!(cur.next_block(), None); 1174 1175 assert_eq!(cur.prev_block(), Some(e1)); 1176 assert_eq!(cur.prev_inst(), Some(i0)); 1177 assert_eq!(cur.prev_inst(), None); 1178 assert_eq!(cur.prev_block(), Some(e2)); 1179 assert_eq!(cur.prev_inst(), Some(i3)); 1180 assert_eq!(cur.prev_inst(), Some(i2)); 1181 assert_eq!(cur.prev_inst(), None); 1182 assert_eq!(cur.prev_block(), Some(e0)); 1183 assert_eq!(cur.prev_inst(), Some(i1)); 1184 assert_eq!(cur.prev_inst(), None); 1185 assert_eq!(cur.prev_block(), None); 1186 } 1187 1188 // Check `ProgramOrder`. 1189 assert_eq!(layout.pp_cmp(e2, e2), Ordering::Equal); 1190 assert_eq!(layout.pp_cmp(e2, i2), Ordering::Less); 1191 assert_eq!(layout.pp_cmp(i3, i2), Ordering::Greater) 1192 } 1193 } 1194