1/* screen.c */ 2void redraw_later(int type); 3void redraw_win_later(win_T *wp, int type); 4void redraw_later_clear(void); 5void redraw_all_later(int type); 6void redraw_curbuf_later(int type); 7void redraw_buf_later(buf_T *buf, int type); 8void redraw_buf_and_status_later(buf_T *buf, int type); 9int redraw_asap(int type); 10void redraw_after_callback(void); 11void redrawWinline(linenr_T lnum, int invalid); 12void update_curbuf(int type); 13void update_screen(int type_arg); 14int conceal_cursor_line(win_T *wp); 15void conceal_check_cursur_line(void); 16void update_single_line(win_T *wp, linenr_T lnum); 17void update_debug_sign(buf_T *buf, linenr_T lnum); 18void updateWindow(win_T *wp); 19int screen_get_current_line_off(void); 20void screen_line(int row, int coloff, int endcol, int clear_width, int rlflag); 21void rl_mirror(char_u *str); 22void status_redraw_all(void); 23void status_redraw_curbuf(void); 24void redraw_statuslines(void); 25void win_redraw_last_status(frame_T *frp); 26void win_redr_status_matches(expand_T *xp, int num_matches, char_u **matches, int match, int showtail); 27void win_redr_status(win_T *wp); 28int stl_connected(win_T *wp); 29int get_keymap_str(win_T *wp, char_u *fmt, char_u *buf, int len); 30void screen_putchar(int c, int row, int col, int attr); 31void screen_getbytes(int row, int col, char_u *bytes, int *attrp); 32void screen_puts(char_u *text, int row, int col, int attr); 33void screen_puts_len(char_u *text, int textlen, int row, int col, int attr); 34void screen_stop_highlight(void); 35void reset_cterm_colors(void); 36void screen_draw_rectangle(int row, int col, int height, int width, int invert); 37void screen_fill(int start_row, int end_row, int start_col, int end_col, int c1, int c2, int attr); 38void check_for_delay(int check_msg_scroll); 39int screen_valid(int doclear); 40void screenalloc(int doclear); 41void free_screenlines(void); 42void screenclear(void); 43int can_clear(char_u *p); 44void screen_start(void); 45void windgoto(int row, int col); 46void setcursor(void); 47int win_ins_lines(win_T *wp, int row, int line_count, int invalid, int mayclear); 48int win_del_lines(win_T *wp, int row, int line_count, int invalid, int mayclear); 49int screen_ins_lines(int off, int row, int line_count, int end, win_T *wp); 50int screen_del_lines(int off, int row, int line_count, int end, int force, win_T *wp); 51int showmode(void); 52void unshowmode(int force); 53void clearmode(void); 54void get_trans_bufname(buf_T *buf); 55int redrawing(void); 56int messaging(void); 57void showruler(int always); 58int number_width(win_T *wp); 59int screen_screencol(void); 60int screen_screenrow(void); 61/* vim: set ft=c : */ 62