1/* screen.c */ 2void redraw_later __ARGS((int type)); 3void redraw_win_later __ARGS((win_T *wp, int type)); 4void redraw_later_clear __ARGS((void)); 5void redraw_all_later __ARGS((int type)); 6void redraw_curbuf_later __ARGS((int type)); 7void redraw_buf_later __ARGS((buf_T *buf, int type)); 8int redraw_asap __ARGS((int type)); 9void redrawWinline __ARGS((linenr_T lnum, int invalid)); 10void update_curbuf __ARGS((int type)); 11void update_screen __ARGS((int type)); 12int conceal_cursor_line __ARGS((win_T *wp)); 13void conceal_check_cursur_line __ARGS((void)); 14void update_single_line __ARGS((win_T *wp, linenr_T lnum)); 15void update_debug_sign __ARGS((buf_T *buf, linenr_T lnum)); 16void updateWindow __ARGS((win_T *wp)); 17void rl_mirror __ARGS((char_u *str)); 18void status_redraw_all __ARGS((void)); 19void status_redraw_curbuf __ARGS((void)); 20void redraw_statuslines __ARGS((void)); 21void win_redraw_last_status __ARGS((frame_T *frp)); 22void win_redr_status_matches __ARGS((expand_T *xp, int num_matches, char_u **matches, int match, int showtail)); 23void win_redr_status __ARGS((win_T *wp)); 24int stl_connected __ARGS((win_T *wp)); 25int get_keymap_str __ARGS((win_T *wp, char_u *buf, int len)); 26void screen_putchar __ARGS((int c, int row, int col, int attr)); 27void screen_getbytes __ARGS((int row, int col, char_u *bytes, int *attrp)); 28void screen_puts __ARGS((char_u *text, int row, int col, int attr)); 29void screen_puts_len __ARGS((char_u *text, int textlen, int row, int col, int attr)); 30void screen_stop_highlight __ARGS((void)); 31void reset_cterm_colors __ARGS((void)); 32void screen_draw_rectangle __ARGS((int row, int col, int height, int width, int invert)); 33void screen_fill __ARGS((int start_row, int end_row, int start_col, int end_col, int c1, int c2, int attr)); 34void check_for_delay __ARGS((int check_msg_scroll)); 35int screen_valid __ARGS((int doclear)); 36void screenalloc __ARGS((int doclear)); 37void free_screenlines __ARGS((void)); 38void screenclear __ARGS((void)); 39int can_clear __ARGS((char_u *p)); 40void screen_start __ARGS((void)); 41void windgoto __ARGS((int row, int col)); 42void setcursor __ARGS((void)); 43int win_ins_lines __ARGS((win_T *wp, int row, int line_count, int invalid, int mayclear)); 44int win_del_lines __ARGS((win_T *wp, int row, int line_count, int invalid, int mayclear)); 45int screen_ins_lines __ARGS((int off, int row, int line_count, int end, win_T *wp)); 46int screen_del_lines __ARGS((int off, int row, int line_count, int end, int force, win_T *wp)); 47int showmode __ARGS((void)); 48void unshowmode __ARGS((int force)); 49void get_trans_bufname __ARGS((buf_T *buf)); 50int redrawing __ARGS((void)); 51int messaging __ARGS((void)); 52void showruler __ARGS((int always)); 53int number_width __ARGS((win_T *wp)); 54int screen_screencol __ARGS((void)); 55int screen_screenrow __ARGS((void)); 56/* vim: set ft=c : */ 57