1*develop.txt* For Vim version 8.1. Last change: 2019 Feb 17 2 3 4 VIM REFERENCE MANUAL by Bram Moolenaar 5 6 7Development of Vim. *development* 8 9This text is important for those who want to be involved in further developing 10Vim. 11 121. Design goals |design-goals| 132. Coding style |coding-style| 143. Design decisions |design-decisions| 154. Assumptions |design-assumptions| 16 17See the file README.txt in the "src" directory for an overview of the source 18code. 19 20Vim is open source software. Everybody is encouraged to contribute to help 21improving Vim. For sending patches a unified diff "diff -u" is preferred. 22You can create a pull request on github, but it's not required. 23Also see http://vim.wikia.com/wiki/How_to_make_and_submit_a_patch. 24 25============================================================================== 261. Design goals *design-goals* 27 28Most important things come first (roughly). 29 30Note that quite a few items are contradicting. This is intentional. A 31balance must be found between them. 32 33 34VIM IS... VI COMPATIBLE *design-compatible* 35 36First of all, it should be possible to use Vim as a drop-in replacement for 37Vi. When the user wants to, he can use Vim in compatible mode and hardly 38notice any difference with the original Vi. 39 40Exceptions: 41- We don't reproduce obvious Vi bugs in Vim. 42- There are different versions of Vi. I am using Version 3.7 (6/7/85) as a 43 reference. But support for other versions is also included when possible. 44 The Vi part of POSIX is not considered a definitive source. 45- Vim adds new commands, you cannot rely on some command to fail because it 46 didn't exist in Vi. 47- Vim will have a lot of features that Vi doesn't have. Going back from Vim 48 to Vi will be a problem, this cannot be avoided. 49- Some things are hardly ever used (open mode, sending an e-mail when 50 crashing, etc.). Those will only be included when someone has a good reason 51 why it should be included and it's not too much work. 52- For some items it is debatable whether Vi compatibility should be 53 maintained. There will be an option flag for these. 54 55 56VIM IS... IMPROVED *design-improved* 57 58The IMproved bits of Vim should make it a better Vi, without becoming a 59completely different editor. Extensions are done with a "Vi spirit". 60- Use the keyboard as much as feasible. The mouse requires a third hand, 61 which we don't have. Many terminals don't have a mouse. 62- When the mouse is used anyway, avoid the need to switch back to the 63 keyboard. Avoid mixing mouse and keyboard handling. 64- Add commands and options in a consistent way. Otherwise people will have a 65 hard time finding and remembering them. Keep in mind that more commands and 66 options will be added later. 67- A feature that people do not know about is a useless feature. Don't add 68 obscure features, or at least add hints in documentation that they exist. 69- Minimize using CTRL and other modifiers, they are more difficult to type. 70- There are many first-time and inexperienced Vim users. Make it easy for 71 them to start using Vim and learn more over time. 72- There is no limit to the features that can be added. Selecting new features 73 is one based on (1) what users ask for, (2) how much effort it takes to 74 implement and (3) someone actually implementing it. 75 76 77VIM IS... MULTI PLATFORM *design-multi-platform* 78 79Vim tries to help as many users on as many platforms as possible. 80- Support many kinds of terminals. The minimal demands are cursor positioning 81 and clear-screen. Commands should only use key strokes that most keyboards 82 have. Support all the keys on the keyboard for mapping. 83- Support many platforms. A condition is that there is someone willing to do 84 Vim development on that platform, and it doesn't mean messing up the code. 85- Support many compilers and libraries. Not everybody is able or allowed to 86 install another compiler or GUI library. 87- People switch from one platform to another, and from GUI to terminal 88 version. Features should be present in all versions, or at least in as many 89 as possible with a reasonable effort. Try to avoid that users must switch 90 between platforms to accomplish their work efficiently. 91- That a feature is not possible on some platforms, or only possible on one 92 platform, does not mean it cannot be implemented. [This intentionally 93 contradicts the previous item, these two must be balanced.] 94 95 96VIM IS... WELL DOCUMENTED *design-documented* 97 98- A feature that isn't documented is a useless feature. A patch for a new 99 feature must include the documentation. 100- Documentation should be comprehensive and understandable. Using examples is 101 recommended. 102- Don't make the text unnecessarily long. Less documentation means that an 103 item is easier to find. 104 105 106VIM IS... HIGH SPEED AND SMALL IN SIZE *design-speed-size* 107 108Using Vim must not be a big attack on system resources. Keep it small and 109fast. 110- Computers are becoming faster and bigger each year. Vim can grow too, but 111 no faster than computers are growing. Keep Vim usable on older systems. 112- Many users start Vim from a shell very often. Startup time must be short. 113- Commands must work efficiently. The time they consume must be as small as 114 possible. Useful commands may take longer. 115- Don't forget that some people use Vim over a slow connection. Minimize the 116 communication overhead. 117- Items that add considerably to the size and are not used by many people 118 should be a feature that can be disabled. 119- Vim is a component among other components. Don't turn it into a massive 120 application, but have it work well together with other programs. 121 122 123VIM IS... MAINTAINABLE *design-maintain* 124 125- The source code should not become a mess. It should be reliable code. 126- Use the same layout in all files to make it easy to read |coding-style|. 127- Use comments in a useful way! Quoting the function name and argument names 128 is NOT useful. Do explain what they are for. 129- Porting to another platform should be made easy, without having to change 130 too much platform-independent code. 131- Use the object-oriented spirit: Put data and code together. Minimize the 132 knowledge spread to other parts of the code. 133 134 135VIM IS... FLEXIBLE *design-flexible* 136 137Vim should make it easy for users to work in their preferred styles rather 138than coercing its users into particular patterns of work. This can be for 139items with a large impact (e.g., the 'compatible' option) or for details. The 140defaults are carefully chosen such that most users will enjoy using Vim as it 141is. Commands and options can be used to adjust Vim to the desire of the user 142and its environment. 143 144 145VIM IS... NOT *design-not* 146 147- Vim is not a shell or an Operating System. It does provide a terminal 148 window, in which you can run a shell or debugger. E.g. to be able to do 149 this over an ssh connection. But if you don't need a text editor with that 150 it is out of scope (use something like screen or tmux instead). 151 A satirical way to say this: "Unlike Emacs, Vim does not attempt to include 152 everything but the kitchen sink, but some people say that you can clean one 153 with it. ;-)" 154 To use Vim with gdb see: http://www.agide.org and http://clewn.sf.net. 155- Vim is not a fancy GUI editor that tries to look nice at the cost of 156 being less consistent over all platforms. But functional GUI features are 157 welcomed. 158 159============================================================================== 1602. Coding style *coding-style* 161 162These are the rules to use when making changes to the Vim source code. Please 163stick to these rules, to keep the sources readable and maintainable. 164 165This list is not complete. Look in the source code for more examples. 166 167 168MAKING CHANGES *style-changes* 169 170The basic steps to make changes to the code: 1711. Get the code from github. That makes it easier to keep your changed 172 version in sync with the main code base (it may be a while before your 173 changes will be included). You do need to spend some time learning git, 174 it's not the most user friendly tool. 1752. Adjust the documentation. Doing this first gives you an impression of how 176 your changes affect the user. 1773. Make the source code changes. 1784. Check ../doc/todo.txt if the change affects any listed item. 1795. Make a patch with "git diff". You can also create a pull request on 180 github, but it's the diff that matters. 1816. Make a note about what changed, preferably mentioning the problem and the 182 solution. Send an email to the |vim-dev| maillist with an explanation and 183 include the diff. Or create a pull request on github. 184 185 186C COMPILER *style-compiler* *ANSI-C* *C89* *C99* 187 188The minimal C compiler version supported is C89, also known as ANSI C. 189Later standards, such as C99, are not widely supported, or at least not 100% 190supported. Therefore we use only some of the C99 features and disallow some 191(at least for now). 192 193Please don't make changes everywhere to use the C99 features, it causes merge 194problems for existing patches. Only use them for new and changed code. 195 196Comments ~ 197 198Traditionally Vim uses /* comments */. We intend to keep it that way, 199especially for file and function headers. For new code or lines of code that 200change, it is allowed to use // comments. Especially when it comes after 201code: 202 int some_var; // single line comment useful here 203 204Enums ~ 205 206The last item in an enum may have a trailing comma. C89 didn't allow this. 207 208Types ~ 209 210"long long" is allowed and can be expected to be 64 bits. Use %lld in printf 211formats. Also "long long unsigned" with %llu. 212 213Not to be used ~ 214 215These C99 features are not to be used, because not enough compilers support 216them: 217- Declaration after Statements (MSVC 2012 does not support it). All 218 declarations need to be at the start of the block. 219- Variable length arrays (even in C11 this is an optional feature). 220- _Bool and _Complex types. 221- "inline" (it's hardly ever needed, let the optimizer do its work) 222- flexible array members: Not supported by HP-UX C compiler (John Marriott) 223 224 225USE OF COMMON FUNCTIONS *style-functions* 226 227Some functions that are common to use, have a special Vim version. Always 228consider using the Vim version, because they were introduced with a reason. 229 230NORMAL NAME VIM NAME DIFFERENCE OF VIM VERSION 231free() vim_free() Checks for freeing NULL 232malloc() alloc() Checks for out of memory situation 233malloc() lalloc() Like alloc(), but has long argument 234strcpy() STRCPY() Includes cast to (char *), for char_u * args 235strchr() vim_strchr() Accepts special characters 236strrchr() vim_strrchr() Accepts special characters 237isspace() vim_isspace() Can handle characters > 128 238iswhite() vim_iswhite() Only TRUE for tab and space 239memcpy() mch_memmove() Handles overlapped copies 240bcopy() mch_memmove() Handles overlapped copies 241memset() vim_memset() Uniform for all systems 242 243 244NAMES *style-names* 245 246Function names can not be more than 31 characters long (because of VMS). 247 248Don't use "delete" or "this" as a variable name, C++ doesn't like it. 249 250Because of the requirement that Vim runs on as many systems as possible, we 251need to avoid using names that are already defined by the system. This is a 252list of names that are known to cause trouble. The name is given as a regexp 253pattern. 254 255is.*() POSIX, ctype.h 256to.*() POSIX, ctype.h 257 258d_.* POSIX, dirent.h 259l_.* POSIX, fcntl.h 260gr_.* POSIX, grp.h 261pw_.* POSIX, pwd.h 262sa_.* POSIX, signal.h 263mem.* POSIX, string.h 264str.* POSIX, string.h 265wcs.* POSIX, string.h 266st_.* POSIX, stat.h 267tms_.* POSIX, times.h 268tm_.* POSIX, time.h 269c_.* POSIX, termios.h 270MAX.* POSIX, limits.h 271__.* POSIX, system 272_[A-Z].* POSIX, system 273E[A-Z0-9]* POSIX, errno.h 274 275.*_t POSIX, for typedefs. Use .*_T instead. 276 277wait don't use as argument to a function, conflicts with types.h 278index shadows global declaration 279time shadows global declaration 280new C++ reserved keyword 281 282clear Mac curses.h 283echo Mac curses.h 284instr Mac curses.h 285meta Mac curses.h 286newwin Mac curses.h 287nl Mac curses.h 288overwrite Mac curses.h 289refresh Mac curses.h 290scroll Mac curses.h 291typeahead Mac curses.h 292 293basename() GNU string function 294dirname() GNU string function 295get_env_value() Linux system function 296 297 298VARIOUS *style-various* 299 300Typedef'ed names should end in "_T": > 301 typedef int some_T; 302Define'ed names should be uppercase: > 303 #define SOME_THING 304Features always start with "FEAT_": > 305 #define FEAT_FOO 306 307Don't use '\"', some compilers can't handle it. '"' works fine. 308 309Don't use: 310 #if HAVE_SOME 311Some compilers can't handle that and complain that "HAVE_SOME" is not defined. 312Use 313 #ifdef HAVE_SOME 314or 315 #if defined(HAVE_SOME) 316 317 318STYLE *style-examples* 319 320General rule: One statement per line. 321 322Wrong: if (cond) a = 1; 323 324OK: if (cond) 325 a = 1; 326 327Wrong: while (cond); 328 329OK: while (cond) 330 ; 331 332Wrong: do a = 1; while (cond); 333 334OK: do 335 a = 1; 336 while (cond); 337 338Wrong: if (cond) { 339 cmd; 340 cmd; 341 } else { 342 cmd; 343 cmd; 344 } 345 346OK: if (cond) 347 { 348 cmd; 349 cmd; 350 } 351 else 352 { 353 cmd; 354 cmd; 355 } 356 357When a block has one line the braces can be left out. When an if/else has 358braces on one block, it usually looks better when the other block also has 359braces: 360OK: if (cond) 361 cmd; 362 else 363 cmd; 364 365OK: if (cond) 366 { 367 cmd; 368 } 369 else 370 { 371 cmd; 372 cmd; 373 } 374 375Use ANSI (new style) function declarations with the return type on a separate 376indented line. 377 378Wrong: int function_name(int arg1, int arg2) 379 380OK: /* 381 * Explanation of what this function is used for. 382 * 383 * Return value explanation. 384 */ 385 int 386 function_name( 387 int arg1, // short comment about arg1 388 int arg2) // short comment about arg2 389 { 390 int local; // comment about local 391 392 local = arg1 * arg2; 393 394 395 396SPACES AND PUNCTUATION *style-spaces* 397 398No space between a function name and the bracket: 399 400Wrong: func (arg); 401OK: func(arg); 402 403Do use a space after if, while, switch, etc. 404 405Wrong: if(arg) for(;;) 406OK: if (arg) for (;;) 407 408Use a space after a comma and semicolon: 409 410Wrong: func(arg1,arg2); for (i = 0;i < 2;++i) 411OK: func(arg1, arg2); for (i = 0; i < 2; ++i) 412 413Use a space before and after '=', '+', '/', etc. 414 415Wrong: var=a*5; 416OK: var = a * 5; 417 418In general: Use empty lines to group lines of code together. Put a comment 419just above the group of lines. This makes it easier to quickly see what is 420being done. 421 422OK: /* Prepare for building the table. */ 423 get_first_item(); 424 table_idx = 0; 425 426 /* Build the table */ 427 while (has_item()) 428 table[table_idx++] = next_item(); 429 430 /* Finish up. */ 431 cleanup_items(); 432 generate_hash(table); 433 434============================================================================== 4353. Design decisions *design-decisions* 436 437Folding 438 439Several forms of folding should be possible for the same buffer. For example, 440have one window that shows the text with function bodies folded, another 441window that shows a function body. 442 443Folding is a way to display the text. It should not change the text itself. 444Therefore the folding has been implemented as a filter between the text stored 445in a buffer (buffer lines) and the text displayed in a window (logical lines). 446 447 448Naming the window 449 450The word "window" is commonly used for several things: A window on the screen, 451the xterm window, a window inside Vim to view a buffer. 452To avoid confusion, other items that are sometimes called window have been 453given another name. Here is an overview of the related items: 454 455screen The whole display. For the GUI it's something like 1024x768 456 pixels. The Vim shell can use the whole screen or part of it. 457shell The Vim application. This can cover the whole screen (e.g., 458 when running in a console) or part of it (xterm or GUI). 459window View on a buffer. There can be several windows in Vim, 460 together with the command line, menubar, toolbar, etc. they 461 fit in the shell. 462 463 464Spell checking *develop-spell* 465 466When spell checking was going to be added to Vim a survey was done over the 467available spell checking libraries and programs. Unfortunately, the result 468was that none of them provided sufficient capabilities to be used as the spell 469checking engine in Vim, for various reasons: 470 471- Missing support for multi-byte encodings. At least UTF-8 must be supported, 472 so that more than one language can be used in the same file. 473 Doing on-the-fly conversion is not always possible (would require iconv 474 support). 475- For the programs and libraries: Using them as-is would require installing 476 them separately from Vim. That's mostly not impossible, but a drawback. 477- Performance: A few tests showed that it's possible to check spelling on the 478 fly (while redrawing), just like syntax highlighting. But the mechanisms 479 used by other code are much slower. Myspell uses a hashtable, for example. 480 The affix compression that most spell checkers use makes it slower too. 481- For using an external program like aspell a communication mechanism would 482 have to be setup. That's complicated to do in a portable way (Unix-only 483 would be relatively simple, but that's not good enough). And performance 484 will become a problem (lots of process switching involved). 485- Missing support for words with non-word characters, such as "Etten-Leur" and 486 "et al.", would require marking the pieces of them OK, lowering the 487 reliability. 488- Missing support for regions or dialects. Makes it difficult to accept 489 all English words and highlight non-Canadian words differently. 490- Missing support for rare words. Many words are correct but hardly ever used 491 and could be a misspelled often-used word. 492- For making suggestions the speed is less important and requiring to install 493 another program or library would be acceptable. But the word lists probably 494 differ, the suggestions may be wrong words. 495 496 497Spelling suggestions *develop-spell-suggestions* 498 499For making suggestions there are two basic mechanisms: 5001. Try changing the bad word a little bit and check for a match with a good 501 word. Or go through the list of good words, change them a little bit and 502 check for a match with the bad word. The changes are deleting a character, 503 inserting a character, swapping two characters, etc. 5042. Perform soundfolding on both the bad word and the good words and then find 505 matches, possibly with a few changes like with the first mechanism. 506 507The first is good for finding typing mistakes. After experimenting with 508hashtables and looking at solutions from other spell checkers the conclusion 509was that a trie (a kind of tree structure) is ideal for this. Both for 510reducing memory use and being able to try sensible changes. For example, when 511inserting a character only characters that lead to good words need to be 512tried. Other mechanisms (with hashtables) need to try all possible letters at 513every position in the word. Also, a hashtable has the requirement that word 514boundaries are identified separately, while a trie does not require this. 515That makes the mechanism a lot simpler. 516 517Soundfolding is useful when someone knows how the words sounds but doesn't 518know how it is spelled. For example, the word "dictionary" might be written 519as "daktonerie". The number of changes that the first method would need to 520try is very big, it's hard to find the good word that way. After soundfolding 521the words become "tktnr" and "tkxnry", these differ by only two letters. 522 523To find words by their soundfolded equivalent (soundalike word) we need a list 524of all soundfolded words. A few experiments have been done to find out what 525the best method is. Alternatives: 5261. Do the sound folding on the fly when looking for suggestions. This means 527 walking through the trie of good words, soundfolding each word and 528 checking how different it is from the bad word. This is very efficient for 529 memory use, but takes a long time. On a fast PC it takes a couple of 530 seconds for English, which can be acceptable for interactive use. But for 531 some languages it takes more than ten seconds (e.g., German, Catalan), 532 which is unacceptable slow. For batch processing (automatic corrections) 533 it's too slow for all languages. 5342. Use a trie for the soundfolded words, so that searching can be done just 535 like how it works without soundfolding. This requires remembering a list 536 of good words for each soundfolded word. This makes finding matches very 537 fast but requires quite a lot of memory, in the order of 1 to 10 Mbyte. 538 For some languages more than the original word list. 5393. Like the second alternative, but reduce the amount of memory by using affix 540 compression and store only the soundfolded basic word. This is what Aspell 541 does. Disadvantage is that affixes need to be stripped from the bad word 542 before soundfolding it, which means that mistakes at the start and/or end 543 of the word will cause the mechanism to fail. Also, this becomes slow when 544 the bad word is quite different from the good word. 545 546The choice made is to use the second mechanism and use a separate file. This 547way a user with sufficient memory can get very good suggestions while a user 548who is short of memory or just wants the spell checking and no suggestions 549doesn't use so much memory. 550 551 552Word frequency 553 554For sorting suggestions it helps to know which words are common. In theory we 555could store a word frequency with the word in the dictionary. However, this 556requires storing a count per word. That degrades word tree compression a lot. 557And maintaining the word frequency for all languages will be a heavy task. 558Also, it would be nice to prefer words that are already in the text. This way 559the words that appear in the specific text are preferred for suggestions. 560 561What has been implemented is to count words that have been seen during 562displaying. A hashtable is used to quickly find the word count. The count is 563initialized from words listed in COMMON items in the affix file, so that it 564also works when starting a new file. 565 566This isn't ideal, because the longer Vim is running the higher the counts 567become. But in practice it is a noticeable improvement over not using the word 568count. 569 570============================================================================== 5714. Assumptions *design-assumptions* 572 573Size of variables: 574char 8 bit signed 575char_u 8 bit unsigned 576int 32 or 64 bit signed (16 might be possible with limited features) 577unsigned 32 or 64 bit unsigned (16 as with ints) 578long 32 or 64 bit signed, can hold a pointer 579 580Note that some compilers cannot handle long lines or strings. The C89 581standard specifies a limit of 509 characters. 582 583 vim:tw=78:ts=8:noet:ft=help:norl: 584