xref: /vim-8.2.3635/runtime/doc/develop.txt (revision cb03397a)
1*develop.txt*   For Vim version 7.4.  Last change: 2016 Jan 31
2
3
4		  VIM REFERENCE MANUAL    by Bram Moolenaar
5
6
7Development of Vim.					*development*
8
9This text is important for those who want to be involved in further developing
10Vim.
11
121. Design goals		|design-goals|
132. Coding style		|coding-style|
143. Design decisions	|design-decisions|
154. Assumptions		|design-assumptions|
16
17See the file README.txt in the "src" directory for an overview of the source
18code.
19
20Vim is open source software.  Everybody is encouraged to contribute to help
21improving Vim.  For sending patches a context diff "diff -c" is preferred.
22Also see http://vim.wikia.com/wiki/How_to_make_and_submit_a_patch.
23
24==============================================================================
251. Design goals						*design-goals*
26
27Most important things come first (roughly).
28
29Note that quite a few items are contradicting.  This is intentional.  A
30balance must be found between them.
31
32
33VIM IS... VI COMPATIBLE					*design-compatible*
34
35First of all, it should be possible to use Vim as a drop-in replacement for
36Vi.  When the user wants to, he can use Vim in compatible mode and hardly
37notice any difference with the original Vi.
38
39Exceptions:
40- We don't reproduce obvious Vi bugs in Vim.
41- There are different versions of Vi.  I am using Version 3.7 (6/7/85) as a
42  reference.  But support for other versions is also included when possible.
43  The Vi part of POSIX is not considered a definitive source.
44- Vim adds new commands, you cannot rely on some command to fail because it
45  didn't exist in Vi.
46- Vim will have a lot of features that Vi doesn't have.  Going back from Vim
47  to Vi will be a problem, this cannot be avoided.
48- Some things are hardly ever used (open mode, sending an e-mail when
49  crashing, etc.).  Those will only be included when someone has a good reason
50  why it should be included and it's not too much work.
51- For some items it is debatable whether Vi compatibility should be
52  maintained.  There will be an option flag for these.
53
54
55VIM IS... IMPROVED					*design-improved*
56
57The IMproved bits of Vim should make it a better Vi, without becoming a
58completely different editor.  Extensions are done with a "Vi spirit".
59- Use the keyboard as much as feasible.  The mouse requires a third hand,
60  which we don't have.  Many terminals don't have a mouse.
61- When the mouse is used anyway, avoid the need to switch back to the
62  keyboard.  Avoid mixing mouse and keyboard handling.
63- Add commands and options in a consistent way.  Otherwise people will have a
64  hard time finding and remembering them.  Keep in mind that more commands and
65  options will be added later.
66- A feature that people do not know about is a useless feature.  Don't add
67  obscure features, or at least add hints in documentation that they exist.
68- Minimize using CTRL and other modifiers, they are more difficult to type.
69- There are many first-time and inexperienced Vim users.  Make it easy for
70  them to start using Vim and learn more over time.
71- There is no limit to the features that can be added.  Selecting new features
72  is one based on (1) what users ask for, (2) how much effort it takes to
73  implement and (3) someone actually implementing it.
74
75
76VIM IS... MULTI PLATFORM				*design-multi-platform*
77
78Vim tries to help as many users on as many platforms as possible.
79- Support many kinds of terminals.  The minimal demands are cursor positioning
80  and clear-screen.  Commands should only use key strokes that most keyboards
81  have.  Support all the keys on the keyboard for mapping.
82- Support many platforms.  A condition is that there is someone willing to do
83  Vim development on that platform, and it doesn't mean messing up the code.
84- Support many compilers and libraries.  Not everybody is able or allowed to
85  install another compiler or GUI library.
86- People switch from one platform to another, and from GUI to terminal
87  version.  Features should be present in all versions, or at least in as many
88  as possible with a reasonable effort.  Try to avoid that users must switch
89  between platforms to accomplish their work efficiently.
90- That a feature is not possible on some platforms, or only possible on one
91  platform, does not mean it cannot be implemented.  [This intentionally
92  contradicts the previous item, these two must be balanced.]
93
94
95VIM IS... WELL DOCUMENTED				*design-documented*
96
97- A feature that isn't documented is a useless feature.  A patch for a new
98  feature must include the documentation.
99- Documentation should be comprehensive and understandable.  Using examples is
100  recommended.
101- Don't make the text unnecessarily long.  Less documentation means that an
102  item is easier to find.
103
104
105VIM IS... HIGH SPEED AND SMALL IN SIZE			*design-speed-size*
106
107Using Vim must not be a big attack on system resources.  Keep it small and
108fast.
109- Computers are becoming faster and bigger each year.  Vim can grow too, but
110  no faster than computers are growing.  Keep Vim usable on older systems.
111- Many users start Vim from a shell very often.  Startup time must be short.
112- Commands must work efficiently.  The time they consume must be as small as
113  possible.  Useful commands may take longer.
114- Don't forget that some people use Vim over a slow connection.  Minimize the
115  communication overhead.
116- Items that add considerably to the size and are not used by many people
117  should be a feature that can be disabled.
118- Vim is a component among other components.  Don't turn it into a massive
119  application, but have it work well together with other programs.
120
121
122VIM IS... MAINTAINABLE					*design-maintain*
123
124- The source code should not become a mess.  It should be reliable code.
125- Use the same layout in all files to make it easy to read |coding-style|.
126- Use comments in a useful way!  Quoting the function name and argument names
127  is NOT useful.  Do explain what they are for.
128- Porting to another platform should be made easy, without having to change
129  too much platform-independent code.
130- Use the object-oriented spirit: Put data and code together.  Minimize the
131  knowledge spread to other parts of the code.
132
133
134VIM IS... FLEXIBLE					*design-flexible*
135
136Vim should make it easy for users to work in their preferred styles rather
137than coercing its users into particular patterns of work.  This can be for
138items with a large impact (e.g., the 'compatible' option) or for details.  The
139defaults are carefully chosen such that most users will enjoy using Vim as it
140is.  Commands and options can be used to adjust Vim to the desire of the user
141and its environment.
142
143
144VIM IS... NOT						*design-not*
145
146- Vim is not a shell or an Operating System.  You will not be able to run a
147  shell inside Vim or use it to control a debugger.  This should work the
148  other way around: Use Vim as a component from a shell or in an IDE.
149  A satirical way to say this: "Unlike Emacs, Vim does not attempt to include
150  everything but the kitchen sink, but some people say that you can clean one
151  with it.  ;-)"
152  To use Vim with gdb see: http://www.agide.org and http://clewn.sf.net.
153- Vim is not a fancy GUI editor that tries to look nice at the cost of
154  being less consistent over all platforms.  But functional GUI features are
155  welcomed.
156
157==============================================================================
1582. Coding style						*coding-style*
159
160These are the rules to use when making changes to the Vim source code.  Please
161stick to these rules, to keep the sources readable and maintainable.
162
163This list is not complete.  Look in the source code for more examples.
164
165
166MAKING CHANGES						*style-changes*
167
168The basic steps to make changes to the code:
1691. Get the code from github.  That makes it easier to keep your changed
170   version in sync with the main code base (it may be a while before your
171   changes will be included).  You do need to spend some time learning git,
172   it's not the most user friendly tool.
1732. Adjust the documentation.  Doing this first gives you an impression of how
174   your changes affect the user.
1753. Make the source code changes.
1764. Check ../doc/todo.txt if the change affects any listed item.
1775. Make a patch with "git diff".  You can also create a pull request on
178   github, but it's the diff that matters.
1796. Make a note about what changed, preferably mentioning the problem and the
180   solution.  Send an email to the vim-dev maillist with an explanation and
181   include the diff. Or create a pull request on github.
182
183
184C COMPILER						*style-compiler*
185
186The minimal C compiler version supported is C89, also known as ANSI C.
187Later standards don't add much and C89 is the widest supported.
188
189One restriction that this implies: no // comments, only /* comments */.
190
191
192USE OF COMMON FUNCTIONS					*style-functions*
193
194Some functions that are common to use, have a special Vim version.  Always
195consider using the Vim version, because they were introduced with a reason.
196
197NORMAL NAME	VIM NAME	DIFFERENCE OF VIM VERSION
198free()		vim_free()	Checks for freeing NULL
199malloc()	alloc()		Checks for out of memory situation
200malloc()	lalloc()	Like alloc(), but has long argument
201strcpy()	STRCPY()	Includes cast to (char *), for char_u * args
202strchr()	vim_strchr()	Accepts special characters
203strrchr()	vim_strrchr()	Accepts special characters
204isspace()	vim_isspace()	Can handle characters > 128
205iswhite()	vim_iswhite()	Only TRUE for tab and space
206memcpy()	mch_memmove()	Handles overlapped copies
207bcopy()		mch_memmove()	Handles overlapped copies
208memset()	vim_memset()	Uniform for all systems
209
210
211NAMES							*style-names*
212
213Function names can not be more than 31 characters long (because of VMS).
214
215Don't use "delete" or "this" as a variable name, C++ doesn't like it.
216
217Because of the requirement that Vim runs on as many systems as possible, we
218need to avoid using names that are already defined by the system.  This is a
219list of names that are known to cause trouble.  The name is given as a regexp
220pattern.
221
222is.*()		POSIX, ctype.h
223to.*()		POSIX, ctype.h
224
225d_.*		POSIX, dirent.h
226l_.*		POSIX, fcntl.h
227gr_.*		POSIX, grp.h
228pw_.*		POSIX, pwd.h
229sa_.*		POSIX, signal.h
230mem.*		POSIX, string.h
231str.*		POSIX, string.h
232wcs.*		POSIX, string.h
233st_.*		POSIX, stat.h
234tms_.*		POSIX, times.h
235tm_.*		POSIX, time.h
236c_.*		POSIX, termios.h
237MAX.*		POSIX, limits.h
238__.*		POSIX, system
239_[A-Z].*	POSIX, system
240E[A-Z0-9]*	POSIX, errno.h
241
242.*_t		POSIX, for typedefs.  Use .*_T instead.
243
244wait		don't use as argument to a function, conflicts with types.h
245index		shadows global declaration
246time		shadows global declaration
247new		C++ reserved keyword
248try		Borland C++ doesn't like it to be used as a variable.
249
250clear		Mac curses.h
251echo		Mac curses.h
252instr		Mac curses.h
253meta		Mac curses.h
254newwin		Mac curses.h
255nl		Mac curses.h
256overwrite	Mac curses.h
257refresh		Mac curses.h
258scroll		Mac curses.h
259typeahead	Mac curses.h
260
261basename()	GNU string function
262dirname()	GNU string function
263get_env_value()	Linux system function
264
265
266VARIOUS							*style-various*
267
268Typedef'ed names should end in "_T": >
269    typedef int some_T;
270Define'ed names should be uppercase: >
271    #define SOME_THING
272Features always start with "FEAT_": >
273    #define FEAT_FOO
274
275Don't use '\"', some compilers can't handle it.  '"' works fine.
276
277Don't use:
278    #if HAVE_SOME
279Some compilers can't handle that and complain that "HAVE_SOME" is not defined.
280Use
281    #ifdef HAVE_SOME
282or
283    #if defined(HAVE_SOME)
284
285
286STYLE							*style-examples*
287
288General rule: One statement per line.
289
290Wrong:	    if (cond) a = 1;
291
292OK:	    if (cond)
293		a = 1;
294
295Wrong:	    while (cond);
296
297OK:	    while (cond)
298		;
299
300Wrong:	    do a = 1; while (cond);
301
302OK:	    do
303		a = 1;
304	    while (cond);
305
306Wrong:	    if (cond) {
307               cmd;
308               cmd;
309	    } else {
310               cmd;
311               cmd;
312	    }
313
314OK:	    if (cond)
315            {
316               cmd;
317               cmd;
318	    }
319	    else
320	    {
321               cmd;
322               cmd;
323	    }
324
325Use ANSI (new style) function declarations with the return type on a separate
326indented line.
327
328Wrong:	int function_name(int arg1, int arg2)
329
330OK:	/*
331	 * Explanation of what this function is used for.
332	 *
333	 * Return value explanation.
334	 */
335	    int
336	function_name(
337	    int		arg1,		/* short comment about arg1 */
338	    int		arg2)		/* short comment about arg2 */
339	{
340	    int		local;		/* comment about local */
341
342	    local = arg1 * arg2;
343
344
345
346SPACES AND PUNCTUATION					*style-spaces*
347
348No space between a function name and the bracket:
349
350Wrong:  func (arg);
351OK:	func(arg);
352
353Do use a space after if, while, switch, etc.
354
355Wrong:	if(arg)		for(;;)
356OK:	if (arg)	for (;;)
357
358Use a space after a comma and semicolon:
359
360Wrong:  func(arg1,arg2);	for (i = 0;i < 2;++i)
361OK:	func(arg1, arg2);	for (i = 0; i < 2; ++i)
362
363Use a space before and after '=', '+', '/', etc.
364
365Wrong:	var=a*5;
366OK:	var = a * 5;
367
368In general: Use empty lines to group lines of code together.  Put a comment
369just above the group of lines.  This makes it easier to quickly see what is
370being done.
371
372OK:	/* Prepare for building the table. */
373	get_first_item();
374	table_idx = 0;
375
376	/* Build the table */
377	while (has_item())
378	    table[table_idx++] = next_item();
379
380	/* Finish up. */
381	cleanup_items();
382	generate_hash(table);
383
384==============================================================================
3853. Design decisions					*design-decisions*
386
387Folding
388
389Several forms of folding should be possible for the same buffer.  For example,
390have one window that shows the text with function bodies folded, another
391window that shows a function body.
392
393Folding is a way to display the text.  It should not change the text itself.
394Therefore the folding has been implemented as a filter between the text stored
395in a buffer (buffer lines) and the text displayed in a window (logical lines).
396
397
398Naming the window
399
400The word "window" is commonly used for several things: A window on the screen,
401the xterm window, a window inside Vim to view a buffer.
402To avoid confusion, other items that are sometimes called window have been
403given another name.  Here is an overview of the related items:
404
405screen		The whole display.  For the GUI it's something like 1024x768
406		pixels.  The Vim shell can use the whole screen or part of it.
407shell		The Vim application.  This can cover the whole screen (e.g.,
408		when running in a console) or part of it (xterm or GUI).
409window		View on a buffer.  There can be several windows in Vim,
410		together with the command line, menubar, toolbar, etc. they
411		fit in the shell.
412
413
414Spell checking						*develop-spell*
415
416When spell checking was going to be added to Vim a survey was done over the
417available spell checking libraries and programs.  Unfortunately, the result
418was that none of them provided sufficient capabilities to be used as the spell
419checking engine in Vim, for various reasons:
420
421- Missing support for multi-byte encodings.  At least UTF-8 must be supported,
422  so that more than one language can be used in the same file.
423  Doing on-the-fly conversion is not always possible (would require iconv
424  support).
425- For the programs and libraries: Using them as-is would require installing
426  them separately from Vim.  That's mostly not impossible, but a drawback.
427- Performance: A few tests showed that it's possible to check spelling on the
428  fly (while redrawing), just like syntax highlighting.  But the mechanisms
429  used by other code are much slower.  Myspell uses a hashtable, for example.
430  The affix compression that most spell checkers use makes it slower too.
431- For using an external program like aspell a communication mechanism would
432  have to be setup.  That's complicated to do in a portable way (Unix-only
433  would be relatively simple, but that's not good enough).  And performance
434  will become a problem (lots of process switching involved).
435- Missing support for words with non-word characters, such as "Etten-Leur" and
436  "et al.", would require marking the pieces of them OK, lowering the
437  reliability.
438- Missing support for regions or dialects.  Makes it difficult to accept
439  all English words and highlight non-Canadian words differently.
440- Missing support for rare words.  Many words are correct but hardly ever used
441  and could be a misspelled often-used word.
442- For making suggestions the speed is less important and requiring to install
443  another program or library would be acceptable.  But the word lists probably
444  differ, the suggestions may be wrong words.
445
446
447Spelling suggestions				*develop-spell-suggestions*
448
449For making suggestions there are two basic mechanisms:
4501. Try changing the bad word a little bit and check for a match with a good
451   word.  Or go through the list of good words, change them a little bit and
452   check for a match with the bad word.  The changes are deleting a character,
453   inserting a character, swapping two characters, etc.
4542. Perform soundfolding on both the bad word and the good words and then find
455   matches, possibly with a few changes like with the first mechanism.
456
457The first is good for finding typing mistakes.  After experimenting with
458hashtables and looking at solutions from other spell checkers the conclusion
459was that a trie (a kind of tree structure) is ideal for this.  Both for
460reducing memory use and being able to try sensible changes.  For example, when
461inserting a character only characters that lead to good words need to be
462tried.  Other mechanisms (with hashtables) need to try all possible letters at
463every position in the word.  Also, a hashtable has the requirement that word
464boundaries are identified separately, while a trie does not require this.
465That makes the mechanism a lot simpler.
466
467Soundfolding is useful when someone knows how the words sounds but doesn't
468know how it is spelled.  For example, the word "dictionary" might be written
469as "daktonerie".  The number of changes that the first method would need to
470try is very big, it's hard to find the good word that way.  After soundfolding
471the words become "tktnr" and "tkxnry", these differ by only two letters.
472
473To find words by their soundfolded equivalent (soundalike word) we need a list
474of all soundfolded words.  A few experiments have been done to find out what
475the best method is.  Alternatives:
4761. Do the sound folding on the fly when looking for suggestions.  This means
477   walking through the trie of good words, soundfolding each word and
478   checking how different it is from the bad word.  This is very efficient for
479   memory use, but takes a long time.  On a fast PC it takes a couple of
480   seconds for English, which can be acceptable for interactive use.  But for
481   some languages it takes more than ten seconds (e.g., German, Catalan),
482   which is unacceptable slow.  For batch processing (automatic corrections)
483   it's too slow for all languages.
4842. Use a trie for the soundfolded words, so that searching can be done just
485   like how it works without soundfolding.  This requires remembering a list
486   of good words for each soundfolded word.  This makes finding matches very
487   fast but requires quite a lot of memory, in the order of 1 to 10 Mbyte.
488   For some languages more than the original word list.
4893. Like the second alternative, but reduce the amount of memory by using affix
490   compression and store only the soundfolded basic word.  This is what Aspell
491   does.  Disadvantage is that affixes need to be stripped from the bad word
492   before soundfolding it, which means that mistakes at the start and/or end
493   of the word will cause the mechanism to fail.  Also, this becomes slow when
494   the bad word is quite different from the good word.
495
496The choice made is to use the second mechanism and use a separate file.  This
497way a user with sufficient memory can get very good suggestions while a user
498who is short of memory or just wants the spell checking and no suggestions
499doesn't use so much memory.
500
501
502Word frequency
503
504For sorting suggestions it helps to know which words are common.  In theory we
505could store a word frequency with the word in the dictionary.  However, this
506requires storing a count per word.  That degrades word tree compression a lot.
507And maintaining the word frequency for all languages will be a heavy task.
508Also, it would be nice to prefer words that are already in the text.  This way
509the words that appear in the specific text are preferred for suggestions.
510
511What has been implemented is to count words that have been seen during
512displaying.  A hashtable is used to quickly find the word count.  The count is
513initialized from words listed in COMMON items in the affix file, so that it
514also works when starting a new file.
515
516This isn't ideal, because the longer Vim is running the higher the counts
517become.  But in practice it is a noticeable improvement over not using the word
518count.
519
520==============================================================================
5214. Assumptions						*design-assumptions*
522
523Size of variables:
524char	    8 bit signed
525char_u	    8 bit unsigned
526int	    32 or 64 bit signed (16 might be possible with limited features)
527unsigned    32 or 64 bit unsigned (16 as with ints)
528long	    32 or 64 bit signed, can hold a pointer
529
530Note that some compilers cannot handle long lines or strings.  The C89
531standard specifies a limit of 509 characters.
532
533 vim:tw=78:ts=8:ft=help:norl:
534