1*develop.txt* For Vim version 8.2. Last change: 2020 Apr 13 2 3 4 VIM REFERENCE MANUAL by Bram Moolenaar 5 6 7Development of Vim. *development* 8 9This text is important for those who want to be involved in further developing 10Vim. 11 121. Design goals |design-goals| 132. Coding style |coding-style| 143. Design decisions |design-decisions| 154. Assumptions |design-assumptions| 16 17See the file README.txt in the "src" directory for an overview of the source 18code. 19 20Vim is open source software. Everybody is encouraged to contribute to help 21improving Vim. For sending patches a unified diff "diff -u" is preferred. 22You can create a pull request on github, but it's not required. 23Also see http://vim.wikia.com/wiki/How_to_make_and_submit_a_patch. 24 25============================================================================== 261. Design goals *design-goals* 27 28Most important things come first (roughly). 29 30Note that quite a few items are contradicting. This is intentional. A 31balance must be found between them. 32 33 34VIM IS... VI COMPATIBLE *design-compatible* 35 36First of all, it should be possible to use Vim as a drop-in replacement for 37Vi. When the user wants to, he can use Vim in compatible mode and hardly 38notice any difference with the original Vi. 39 40Exceptions: 41- We don't reproduce obvious Vi bugs in Vim. 42- There are different versions of Vi. I am using Version 3.7 (6/7/85) as a 43 reference. But support for other versions is also included when possible. 44 The Vi part of POSIX is not considered a definitive source. 45- Vim adds new commands, you cannot rely on some command to fail because it 46 didn't exist in Vi. 47- Vim will have a lot of features that Vi doesn't have. Going back from Vim 48 to Vi will be a problem, this cannot be avoided. 49- Some things are hardly ever used (open mode, sending an e-mail when 50 crashing, etc.). Those will only be included when someone has a good reason 51 why it should be included and it's not too much work. 52- For some items it is debatable whether Vi compatibility should be 53 maintained. There will be an option flag for these. 54 55 56VIM IS... IMPROVED *design-improved* 57 58The IMproved bits of Vim should make it a better Vi, without becoming a 59completely different editor. Extensions are done with a "Vi spirit". 60- Use the keyboard as much as feasible. The mouse requires a third hand, 61 which we don't have. Many terminals don't have a mouse. 62- When the mouse is used anyway, avoid the need to switch back to the 63 keyboard. Avoid mixing mouse and keyboard handling. 64- Add commands and options in a consistent way. Otherwise people will have a 65 hard time finding and remembering them. Keep in mind that more commands and 66 options will be added later. 67- A feature that people do not know about is a useless feature. Don't add 68 obscure features, or at least add hints in documentation that they exist. 69- Minimize using CTRL and other modifiers, they are more difficult to type. 70- There are many first-time and inexperienced Vim users. Make it easy for 71 them to start using Vim and learn more over time. 72- There is no limit to the features that can be added. Selecting new features 73 is one based on (1) what users ask for, (2) how much effort it takes to 74 implement and (3) someone actually implementing it. 75 76 77VIM IS... MULTI PLATFORM *design-multi-platform* 78 79Vim tries to help as many users on as many platforms as possible. 80- Support many kinds of terminals. The minimal demands are cursor positioning 81 and clear-screen. Commands should only use key strokes that most keyboards 82 have. Support all the keys on the keyboard for mapping. 83- Support many platforms. A condition is that there is someone willing to do 84 Vim development on that platform, and it doesn't mean messing up the code. 85- Support many compilers and libraries. Not everybody is able or allowed to 86 install another compiler or GUI library. 87- People switch from one platform to another, and from GUI to terminal 88 version. Features should be present in all versions, or at least in as many 89 as possible with a reasonable effort. Try to avoid that users must switch 90 between platforms to accomplish their work efficiently. 91- That a feature is not possible on some platforms, or only possible on one 92 platform, does not mean it cannot be implemented. [This intentionally 93 contradicts the previous item, these two must be balanced.] 94 95 96VIM IS... WELL DOCUMENTED *design-documented* 97 98- A feature that isn't documented is a useless feature. A patch for a new 99 feature must include the documentation. 100- Documentation should be comprehensive and understandable. Using examples is 101 recommended. 102- Don't make the text unnecessarily long. Less documentation means that an 103 item is easier to find. 104 105 106VIM IS... HIGH SPEED AND SMALL IN SIZE *design-speed-size* 107 108Using Vim must not be a big attack on system resources. Keep it small and 109fast. 110- Computers are becoming faster and bigger each year. Vim can grow too, but 111 no faster than computers are growing. Keep Vim usable on older systems. 112- Many users start Vim from a shell very often. Startup time must be short. 113- Commands must work efficiently. The time they consume must be as small as 114 possible. Useful commands may take longer. 115- Don't forget that some people use Vim over a slow connection. Minimize the 116 communication overhead. 117- Items that add considerably to the size and are not used by many people 118 should be a feature that can be disabled. 119- Vim is a component among other components. Don't turn it into a massive 120 application, but have it work well together with other programs. 121 122 123VIM IS... MAINTAINABLE *design-maintain* 124 125- The source code should not become a mess. It should be reliable code. 126- Use the same layout in all files to make it easy to read |coding-style|. 127- Use comments in a useful way! Quoting the function name and argument names 128 is NOT useful. Do explain what they are for. 129- Porting to another platform should be made easy, without having to change 130 too much platform-independent code. 131- Use the object-oriented spirit: Put data and code together. Minimize the 132 knowledge spread to other parts of the code. 133 134 135VIM IS... FLEXIBLE *design-flexible* 136 137Vim should make it easy for users to work in their preferred styles rather 138than coercing its users into particular patterns of work. This can be for 139items with a large impact (e.g., the 'compatible' option) or for details. The 140defaults are carefully chosen such that most users will enjoy using Vim as it 141is. Commands and options can be used to adjust Vim to the desire of the user 142and its environment. 143 144 145VIM IS... NOT *design-not* 146 147- Vim is not a shell or an Operating System. It does provide a terminal 148 window, in which you can run a shell or debugger. E.g. to be able to do 149 this over an ssh connection. But if you don't need a text editor with that 150 it is out of scope (use something like screen or tmux instead). 151 A satirical way to say this: "Unlike Emacs, Vim does not attempt to include 152 everything but the kitchen sink, but some people say that you can clean one 153 with it. ;-)" 154 To use Vim with gdb see |terminal-debugger|. Other (older) tools can be 155 found at http://www.agide.org and http://clewn.sf.net. 156- Vim is not a fancy GUI editor that tries to look nice at the cost of 157 being less consistent over all platforms. But functional GUI features are 158 welcomed. 159 160============================================================================== 1612. Coding style *coding-style* 162 163These are the rules to use when making changes to the Vim source code. Please 164stick to these rules, to keep the sources readable and maintainable. 165 166This list is not complete. Look in the source code for more examples. 167 168 169MAKING CHANGES *style-changes* 170 171The basic steps to make changes to the code: 1721. Get the code from github. That makes it easier to keep your changed 173 version in sync with the main code base (it may be a while before your 174 changes will be included). You do need to spend some time learning git, 175 it's not the most user friendly tool. 1762. Adjust the documentation. Doing this first gives you an impression of how 177 your changes affect the user. 1783. Make the source code changes. 1794. Check ../doc/todo.txt if the change affects any listed item. 1805. Make a patch with "git diff". You can also create a pull request on 181 github, but it's the diff that matters. 1826. Make a note about what changed, preferably mentioning the problem and the 183 solution. Send an email to the |vim-dev| maillist with an explanation and 184 include the diff. Or create a pull request on github. 185 186 187C COMPILER *style-compiler* *ANSI-C* *C89* *C99* 188 189The minimal C compiler version supported is C89, also known as ANSI C. 190Later standards, such as C99, are not widely supported, or at least not 100% 191supported. Therefore we use only some of the C99 features and disallow some 192(at least for now). 193 194Please don't make changes everywhere to use the C99 features, it causes merge 195problems for existing patches. Only use them for new and changed code. 196 197Comments ~ 198 199Traditionally Vim uses /* comments */. We intend to keep it that way 200for file and function headers and larger blocks of code, E.g.: 201 /* 202 * The "foo" argument does something useful. 203 * Return OK or FAIL. 204 */ 205For new code or lines of code that change, it is preferred to use // comments. 206Especially when it comes after code: 207 int some_var; // single line comment useful here 208 209Enums ~ 210 211The last item in an enum may have a trailing comma. C89 didn't allow this. 212 213Types ~ 214 215"long long" is allowed and can be expected to be 64 bits. Use %lld in printf 216formats. Also "long long unsigned" with %llu. 217 218Not to be used ~ 219 220These C99 features are not to be used, because not enough compilers support 221them: 222- Declaration after Statements (MSVC 2012 does not support it). All 223 declarations need to be at the start of the block. 224- Variable length arrays (even in C11 this is an optional feature). 225- _Bool and _Complex types. 226- "inline" (it's hardly ever needed, let the optimizer do its work) 227- flexible array members: Not supported by HP-UX C compiler (John Marriott) 228 229 230USE OF COMMON FUNCTIONS *style-functions* 231 232Some functions that are common to use, have a special Vim version. Always 233consider using the Vim version, because they were introduced with a reason. 234 235NORMAL NAME VIM NAME DIFFERENCE OF VIM VERSION 236free() vim_free() Checks for freeing NULL 237malloc() alloc() Checks for out of memory situation 238malloc() lalloc() Like alloc(), but has long argument 239strcpy() STRCPY() Includes cast to (char *), for char_u * args 240strchr() vim_strchr() Accepts special characters 241strrchr() vim_strrchr() Accepts special characters 242isspace() vim_isspace() Can handle characters > 128 243iswhite() vim_iswhite() Only TRUE for tab and space 244memcpy() mch_memmove() Handles overlapped copies 245bcopy() mch_memmove() Handles overlapped copies 246memset() vim_memset() Uniform for all systems 247 248 249NAMES *style-names* 250 251Function names can not be more than 31 characters long (because of VMS). 252 253Don't use "delete" or "this" as a variable name, C++ doesn't like it. 254 255Because of the requirement that Vim runs on as many systems as possible, we 256need to avoid using names that are already defined by the system. This is a 257list of names that are known to cause trouble. The name is given as a regexp 258pattern. 259 260is.*() POSIX, ctype.h 261to.*() POSIX, ctype.h 262 263d_.* POSIX, dirent.h 264l_.* POSIX, fcntl.h 265gr_.* POSIX, grp.h 266pw_.* POSIX, pwd.h 267sa_.* POSIX, signal.h 268mem.* POSIX, string.h 269str.* POSIX, string.h 270wcs.* POSIX, string.h 271st_.* POSIX, stat.h 272tms_.* POSIX, times.h 273tm_.* POSIX, time.h 274c_.* POSIX, termios.h 275MAX.* POSIX, limits.h 276__.* POSIX, system 277_[A-Z].* POSIX, system 278E[A-Z0-9]* POSIX, errno.h 279 280.*_t POSIX, for typedefs. Use .*_T instead. 281 282wait don't use as argument to a function, conflicts with types.h 283index shadows global declaration 284time shadows global declaration 285new C++ reserved keyword 286 287clear Mac curses.h 288echo Mac curses.h 289instr Mac curses.h 290meta Mac curses.h 291newwin Mac curses.h 292nl Mac curses.h 293overwrite Mac curses.h 294refresh Mac curses.h 295scroll Mac curses.h 296typeahead Mac curses.h 297 298basename() GNU string function 299dirname() GNU string function 300get_env_value() Linux system function 301 302 303VARIOUS *style-various* 304 305Typedef'ed names should end in "_T": > 306 typedef int some_T; 307Define'ed names should be uppercase: > 308 #define SOME_THING 309Features always start with "FEAT_": > 310 #define FEAT_FOO 311 312Don't use '\"', some compilers can't handle it. '"' works fine. 313 314Don't use: 315 #if HAVE_SOME 316Some compilers can't handle that and complain that "HAVE_SOME" is not defined. 317Use 318 #ifdef HAVE_SOME 319or 320 #if defined(HAVE_SOME) 321 322 323STYLE *style-examples* 324 325General rule: One statement per line. 326 327Wrong: if (cond) a = 1; 328 329OK: if (cond) 330 a = 1; 331 332Wrong: while (cond); 333 334OK: while (cond) 335 ; 336 337Wrong: do a = 1; while (cond); 338 339OK: do 340 a = 1; 341 while (cond); 342 343Wrong: if (cond) { 344 cmd; 345 cmd; 346 } else { 347 cmd; 348 cmd; 349 } 350 351OK: if (cond) 352 { 353 cmd; 354 cmd; 355 } 356 else 357 { 358 cmd; 359 cmd; 360 } 361 362When a block has one line the braces can be left out. When an if/else has 363braces on one block, it usually looks better when the other block also has 364braces: 365OK: if (cond) 366 cmd; 367 else 368 cmd; 369 370OK: if (cond) 371 { 372 cmd; 373 } 374 else 375 { 376 cmd; 377 cmd; 378 } 379 380Use ANSI (new style) function declarations with the return type on a separate 381indented line. 382 383Wrong: int function_name(int arg1, int arg2) 384 385OK: /* 386 * Explanation of what this function is used for. 387 * 388 * Return value explanation. 389 */ 390 int 391 function_name( 392 int arg1, // short comment about arg1 393 int arg2) // short comment about arg2 394 { 395 int local; // comment about local 396 397 local = arg1 * arg2; 398 399 400 401SPACES AND PUNCTUATION *style-spaces* 402 403No space between a function name and the bracket: 404 405Wrong: func (arg); 406OK: func(arg); 407 408Do use a space after if, while, switch, etc. 409 410Wrong: if(arg) for(;;) 411OK: if (arg) for (;;) 412 413Use a space after a comma and semicolon: 414 415Wrong: func(arg1,arg2); for (i = 0;i < 2;++i) 416OK: func(arg1, arg2); for (i = 0; i < 2; ++i) 417 418Use a space before and after '=', '+', '/', etc. 419 420Wrong: var=a*5; 421OK: var = a * 5; 422 423In general: Use empty lines to group lines of code together. Put a comment 424just above the group of lines. This makes it easier to quickly see what is 425being done. 426 427OK: /* Prepare for building the table. */ 428 get_first_item(); 429 table_idx = 0; 430 431 /* Build the table */ 432 while (has_item()) 433 table[table_idx++] = next_item(); 434 435 /* Finish up. */ 436 cleanup_items(); 437 generate_hash(table); 438 439============================================================================== 4403. Design decisions *design-decisions* 441 442Folding 443 444Several forms of folding should be possible for the same buffer. For example, 445have one window that shows the text with function bodies folded, another 446window that shows a function body. 447 448Folding is a way to display the text. It should not change the text itself. 449Therefore the folding has been implemented as a filter between the text stored 450in a buffer (buffer lines) and the text displayed in a window (logical lines). 451 452 453Naming the window 454 455The word "window" is commonly used for several things: A window on the screen, 456the xterm window, a window inside Vim to view a buffer. 457To avoid confusion, other items that are sometimes called window have been 458given another name. Here is an overview of the related items: 459 460screen The whole display. For the GUI it's something like 1024x768 461 pixels. The Vim shell can use the whole screen or part of it. 462shell The Vim application. This can cover the whole screen (e.g., 463 when running in a console) or part of it (xterm or GUI). 464window View on a buffer. There can be several windows in Vim, 465 together with the command line, menubar, toolbar, etc. they 466 fit in the shell. 467 468 469Spell checking *develop-spell* 470 471When spell checking was going to be added to Vim a survey was done over the 472available spell checking libraries and programs. Unfortunately, the result 473was that none of them provided sufficient capabilities to be used as the spell 474checking engine in Vim, for various reasons: 475 476- Missing support for multi-byte encodings. At least UTF-8 must be supported, 477 so that more than one language can be used in the same file. 478 Doing on-the-fly conversion is not always possible (would require iconv 479 support). 480- For the programs and libraries: Using them as-is would require installing 481 them separately from Vim. That's mostly not impossible, but a drawback. 482- Performance: A few tests showed that it's possible to check spelling on the 483 fly (while redrawing), just like syntax highlighting. But the mechanisms 484 used by other code are much slower. Myspell uses a hashtable, for example. 485 The affix compression that most spell checkers use makes it slower too. 486- For using an external program like aspell a communication mechanism would 487 have to be setup. That's complicated to do in a portable way (Unix-only 488 would be relatively simple, but that's not good enough). And performance 489 will become a problem (lots of process switching involved). 490- Missing support for words with non-word characters, such as "Etten-Leur" and 491 "et al.", would require marking the pieces of them OK, lowering the 492 reliability. 493- Missing support for regions or dialects. Makes it difficult to accept 494 all English words and highlight non-Canadian words differently. 495- Missing support for rare words. Many words are correct but hardly ever used 496 and could be a misspelled often-used word. 497- For making suggestions the speed is less important and requiring to install 498 another program or library would be acceptable. But the word lists probably 499 differ, the suggestions may be wrong words. 500 501 502Spelling suggestions *develop-spell-suggestions* 503 504For making suggestions there are two basic mechanisms: 5051. Try changing the bad word a little bit and check for a match with a good 506 word. Or go through the list of good words, change them a little bit and 507 check for a match with the bad word. The changes are deleting a character, 508 inserting a character, swapping two characters, etc. 5092. Perform soundfolding on both the bad word and the good words and then find 510 matches, possibly with a few changes like with the first mechanism. 511 512The first is good for finding typing mistakes. After experimenting with 513hashtables and looking at solutions from other spell checkers the conclusion 514was that a trie (a kind of tree structure) is ideal for this. Both for 515reducing memory use and being able to try sensible changes. For example, when 516inserting a character only characters that lead to good words need to be 517tried. Other mechanisms (with hashtables) need to try all possible letters at 518every position in the word. Also, a hashtable has the requirement that word 519boundaries are identified separately, while a trie does not require this. 520That makes the mechanism a lot simpler. 521 522Soundfolding is useful when someone knows how the words sounds but doesn't 523know how it is spelled. For example, the word "dictionary" might be written 524as "daktonerie". The number of changes that the first method would need to 525try is very big, it's hard to find the good word that way. After soundfolding 526the words become "tktnr" and "tkxnry", these differ by only two letters. 527 528To find words by their soundfolded equivalent (soundalike word) we need a list 529of all soundfolded words. A few experiments have been done to find out what 530the best method is. Alternatives: 5311. Do the sound folding on the fly when looking for suggestions. This means 532 walking through the trie of good words, soundfolding each word and 533 checking how different it is from the bad word. This is very efficient for 534 memory use, but takes a long time. On a fast PC it takes a couple of 535 seconds for English, which can be acceptable for interactive use. But for 536 some languages it takes more than ten seconds (e.g., German, Catalan), 537 which is unacceptably slow. For batch processing (automatic corrections) 538 it's too slow for all languages. 5392. Use a trie for the soundfolded words, so that searching can be done just 540 like how it works without soundfolding. This requires remembering a list 541 of good words for each soundfolded word. This makes finding matches very 542 fast but requires quite a lot of memory, in the order of 1 to 10 Mbyte. 543 For some languages more than the original word list. 5443. Like the second alternative, but reduce the amount of memory by using affix 545 compression and store only the soundfolded basic word. This is what Aspell 546 does. Disadvantage is that affixes need to be stripped from the bad word 547 before soundfolding it, which means that mistakes at the start and/or end 548 of the word will cause the mechanism to fail. Also, this becomes slow when 549 the bad word is quite different from the good word. 550 551The choice made is to use the second mechanism and use a separate file. This 552way a user with sufficient memory can get very good suggestions while a user 553who is short of memory or just wants the spell checking and no suggestions 554doesn't use so much memory. 555 556 557Word frequency 558 559For sorting suggestions it helps to know which words are common. In theory we 560could store a word frequency with the word in the dictionary. However, this 561requires storing a count per word. That degrades word tree compression a lot. 562And maintaining the word frequency for all languages will be a heavy task. 563Also, it would be nice to prefer words that are already in the text. This way 564the words that appear in the specific text are preferred for suggestions. 565 566What has been implemented is to count words that have been seen during 567displaying. A hashtable is used to quickly find the word count. The count is 568initialized from words listed in COMMON items in the affix file, so that it 569also works when starting a new file. 570 571This isn't ideal, because the longer Vim is running the higher the counts 572become. But in practice it is a noticeable improvement over not using the word 573count. 574 575============================================================================== 5764. Assumptions *design-assumptions* 577 578Size of variables: 579char 8 bit signed 580char_u 8 bit unsigned 581int 32 or 64 bit signed (16 might be possible with limited features) 582unsigned 32 or 64 bit unsigned (16 as with ints) 583long 32 or 64 bit signed, can hold a pointer 584 585Note that some compilers cannot handle long lines or strings. The C89 586standard specifies a limit of 509 characters. 587 588 vim:tw=78:ts=8:noet:ft=help:norl: 589