xref: /vim-8.2.3635/runtime/doc/develop.txt (revision beae4084)
1*develop.txt*   For Vim version 8.2.  Last change: 2020 Apr 13
2
3
4		  VIM REFERENCE MANUAL    by Bram Moolenaar
5
6
7Development of Vim.					*development*
8
9This text is important for those who want to be involved in further developing
10Vim.
11
121. Design goals		|design-goals|
132. Coding style		|coding-style|
143. Design decisions	|design-decisions|
154. Assumptions		|design-assumptions|
16
17See the file README.txt in the "src" directory for an overview of the source
18code.
19
20Vim is open source software.  Everybody is encouraged to contribute to help
21improving Vim.  For sending patches a unified diff "diff -u" is preferred.
22You can create a pull request on github, but it's not required.
23Also see http://vim.wikia.com/wiki/How_to_make_and_submit_a_patch.
24
25==============================================================================
261. Design goals						*design-goals*
27
28Most important things come first (roughly).
29
30Note that quite a few items are contradicting.  This is intentional.  A
31balance must be found between them.
32
33
34VIM IS... VI COMPATIBLE					*design-compatible*
35
36First of all, it should be possible to use Vim as a drop-in replacement for
37Vi.  When the user wants to, he can use Vim in compatible mode and hardly
38notice any difference with the original Vi.
39
40Exceptions:
41- We don't reproduce obvious Vi bugs in Vim.
42- There are different versions of Vi.  I am using Version 3.7 (6/7/85) as a
43  reference.  But support for other versions is also included when possible.
44  The Vi part of POSIX is not considered a definitive source.
45- Vim adds new commands, you cannot rely on some command to fail because it
46  didn't exist in Vi.
47- Vim will have a lot of features that Vi doesn't have.  Going back from Vim
48  to Vi will be a problem, this cannot be avoided.
49- Some things are hardly ever used (open mode, sending an e-mail when
50  crashing, etc.).  Those will only be included when someone has a good reason
51  why it should be included and it's not too much work.
52- For some items it is debatable whether Vi compatibility should be
53  maintained.  There will be an option flag for these.
54
55
56VIM IS... IMPROVED					*design-improved*
57
58The IMproved bits of Vim should make it a better Vi, without becoming a
59completely different editor.  Extensions are done with a "Vi spirit".
60- Use the keyboard as much as feasible.  The mouse requires a third hand,
61  which we don't have.  Many terminals don't have a mouse.
62- When the mouse is used anyway, avoid the need to switch back to the
63  keyboard.  Avoid mixing mouse and keyboard handling.
64- Add commands and options in a consistent way.  Otherwise people will have a
65  hard time finding and remembering them.  Keep in mind that more commands and
66  options will be added later.
67- A feature that people do not know about is a useless feature.  Don't add
68  obscure features, or at least add hints in documentation that they exist.
69- Minimize using CTRL and other modifiers, they are more difficult to type.
70- There are many first-time and inexperienced Vim users.  Make it easy for
71  them to start using Vim and learn more over time.
72- There is no limit to the features that can be added.  Selecting new features
73  is one based on (1) what users ask for, (2) how much effort it takes to
74  implement and (3) someone actually implementing it.
75
76
77VIM IS... MULTI PLATFORM				*design-multi-platform*
78
79Vim tries to help as many users on as many platforms as possible.
80- Support many kinds of terminals.  The minimal demands are cursor positioning
81  and clear-screen.  Commands should only use key strokes that most keyboards
82  have.  Support all the keys on the keyboard for mapping.
83- Support many platforms.  A condition is that there is someone willing to do
84  Vim development on that platform, and it doesn't mean messing up the code.
85- Support many compilers and libraries.  Not everybody is able or allowed to
86  install another compiler or GUI library.
87- People switch from one platform to another, and from GUI to terminal
88  version.  Features should be present in all versions, or at least in as many
89  as possible with a reasonable effort.  Try to avoid that users must switch
90  between platforms to accomplish their work efficiently.
91- That a feature is not possible on some platforms, or only possible on one
92  platform, does not mean it cannot be implemented.  [This intentionally
93  contradicts the previous item, these two must be balanced.]
94
95
96VIM IS... WELL DOCUMENTED				*design-documented*
97
98- A feature that isn't documented is a useless feature.  A patch for a new
99  feature must include the documentation.
100- Documentation should be comprehensive and understandable.  Using examples is
101  recommended.
102- Don't make the text unnecessarily long.  Less documentation means that an
103  item is easier to find.
104
105
106VIM IS... HIGH SPEED AND SMALL IN SIZE			*design-speed-size*
107
108Using Vim must not be a big attack on system resources.  Keep it small and
109fast.
110- Computers are becoming faster and bigger each year.  Vim can grow too, but
111  no faster than computers are growing.  Keep Vim usable on older systems.
112- Many users start Vim from a shell very often.  Startup time must be short.
113- Commands must work efficiently.  The time they consume must be as small as
114  possible.  Useful commands may take longer.
115- Don't forget that some people use Vim over a slow connection.  Minimize the
116  communication overhead.
117- Items that add considerably to the size and are not used by many people
118  should be a feature that can be disabled.
119- Vim is a component among other components.  Don't turn it into a massive
120  application, but have it work well together with other programs.
121
122
123VIM IS... MAINTAINABLE					*design-maintain*
124
125- The source code should not become a mess.  It should be reliable code.
126- Use the same layout in all files to make it easy to read |coding-style|.
127- Use comments in a useful way!  Quoting the function name and argument names
128  is NOT useful.  Do explain what they are for.
129- Porting to another platform should be made easy, without having to change
130  too much platform-independent code.
131- Use the object-oriented spirit: Put data and code together.  Minimize the
132  knowledge spread to other parts of the code.
133
134
135VIM IS... FLEXIBLE					*design-flexible*
136
137Vim should make it easy for users to work in their preferred styles rather
138than coercing its users into particular patterns of work.  This can be for
139items with a large impact (e.g., the 'compatible' option) or for details.  The
140defaults are carefully chosen such that most users will enjoy using Vim as it
141is.  Commands and options can be used to adjust Vim to the desire of the user
142and its environment.
143
144
145VIM IS... NOT						*design-not*
146
147- Vim is not a shell or an Operating System.  It does provide a terminal
148  window, in which you can run a shell or debugger.  E.g. to be able to do
149  this over an ssh connection.  But if you don't need a text editor with that
150  it is out of scope (use something like screen or tmux instead).
151  A satirical way to say this: "Unlike Emacs, Vim does not attempt to include
152  everything but the kitchen sink, but some people say that you can clean one
153  with it.  ;-)"
154  To use Vim with gdb see |terminal-debugger|.  Other (older) tools can be
155  found at http://www.agide.org and http://clewn.sf.net.
156- Vim is not a fancy GUI editor that tries to look nice at the cost of
157  being less consistent over all platforms.  But functional GUI features are
158  welcomed.
159
160==============================================================================
1612. Coding style						*coding-style*
162
163These are the rules to use when making changes to the Vim source code.  Please
164stick to these rules, to keep the sources readable and maintainable.
165
166This list is not complete.  Look in the source code for more examples.
167
168
169MAKING CHANGES						*style-changes*
170
171The basic steps to make changes to the code:
1721. Get the code from github.  That makes it easier to keep your changed
173   version in sync with the main code base (it may be a while before your
174   changes will be included).  You do need to spend some time learning git,
175   it's not the most user friendly tool.
1762. Adjust the documentation.  Doing this first gives you an impression of how
177   your changes affect the user.
1783. Make the source code changes.
1794. Check ../doc/todo.txt if the change affects any listed item.
1805. Make a patch with "git diff".  You can also create a pull request on
181   github, but it's the diff that matters.
1826. Make a note about what changed, preferably mentioning the problem and the
183   solution.  Send an email to the |vim-dev| maillist with an explanation and
184   include the diff. Or create a pull request on github.
185
186
187C COMPILER				*style-compiler* *ANSI-C* *C89* *C99*
188
189The minimal C compiler version supported is C89, also known as ANSI C.
190Later standards, such as C99, are not widely supported, or at least not 100%
191supported.  Therefore we use only some of the C99 features and disallow some
192(at least for now).
193
194Please don't make changes everywhere to use the C99 features, it causes merge
195problems for existing patches.  Only use them for new and changed code.
196
197Comments ~
198
199Traditionally Vim uses /* comments */.  We intend to keep it that way
200for file and function headers and larger blocks of code, E.g.:
201	/*
202	 * The "foo" argument does something useful.
203	 * Return OK or FAIL.
204	 */
205For new code or lines of code that change, it is preferred to use // comments.
206Especially when it comes after code:
207	int some_var;  // single line comment useful here
208
209Enums ~
210
211The last item in an enum may have a trailing comma.  C89 didn't allow this.
212
213Types ~
214
215"long long" is allowed and can be expected to be 64 bits.  Use %lld in printf
216formats.  Also "long long unsigned" with %llu.
217
218Not to be used ~
219
220These C99 features are not to be used, because not enough compilers support
221them:
222- Declaration after Statements (MSVC 2012 does not support it).  All
223  declarations need to be at the start of the block.
224- Variable length arrays (even in C11 this is an optional feature).
225- _Bool and _Complex types.
226- "inline" (it's hardly ever needed, let the optimizer do its work)
227- flexible array members: Not supported by HP-UX C compiler (John Marriott)
228
229
230USE OF COMMON FUNCTIONS					*style-functions*
231
232Some functions that are common to use, have a special Vim version.  Always
233consider using the Vim version, because they were introduced with a reason.
234
235NORMAL NAME	VIM NAME	DIFFERENCE OF VIM VERSION
236free()		vim_free()	Checks for freeing NULL
237malloc()	alloc()		Checks for out of memory situation
238malloc()	lalloc()	Like alloc(), but has long argument
239strcpy()	STRCPY()	Includes cast to (char *), for char_u * args
240strchr()	vim_strchr()	Accepts special characters
241strrchr()	vim_strrchr()	Accepts special characters
242isspace()	vim_isspace()	Can handle characters > 128
243iswhite()	vim_iswhite()	Only TRUE for tab and space
244memcpy()	mch_memmove()	Handles overlapped copies
245bcopy()		mch_memmove()	Handles overlapped copies
246memset()	vim_memset()	Uniform for all systems
247
248
249NAMES							*style-names*
250
251Function names can not be more than 31 characters long (because of VMS).
252
253Don't use "delete" or "this" as a variable name, C++ doesn't like it.
254
255Because of the requirement that Vim runs on as many systems as possible, we
256need to avoid using names that are already defined by the system.  This is a
257list of names that are known to cause trouble.  The name is given as a regexp
258pattern.
259
260is.*()		POSIX, ctype.h
261to.*()		POSIX, ctype.h
262
263d_.*		POSIX, dirent.h
264l_.*		POSIX, fcntl.h
265gr_.*		POSIX, grp.h
266pw_.*		POSIX, pwd.h
267sa_.*		POSIX, signal.h
268mem.*		POSIX, string.h
269str.*		POSIX, string.h
270wcs.*		POSIX, string.h
271st_.*		POSIX, stat.h
272tms_.*		POSIX, times.h
273tm_.*		POSIX, time.h
274c_.*		POSIX, termios.h
275MAX.*		POSIX, limits.h
276__.*		POSIX, system
277_[A-Z].*	POSIX, system
278E[A-Z0-9]*	POSIX, errno.h
279
280.*_t		POSIX, for typedefs.  Use .*_T instead.
281
282wait		don't use as argument to a function, conflicts with types.h
283index		shadows global declaration
284time		shadows global declaration
285new		C++ reserved keyword
286
287clear		Mac curses.h
288echo		Mac curses.h
289instr		Mac curses.h
290meta		Mac curses.h
291newwin		Mac curses.h
292nl		Mac curses.h
293overwrite	Mac curses.h
294refresh		Mac curses.h
295scroll		Mac curses.h
296typeahead	Mac curses.h
297
298basename()	GNU string function
299dirname()	GNU string function
300get_env_value()	Linux system function
301
302
303VARIOUS							*style-various*
304
305Typedef'ed names should end in "_T": >
306    typedef int some_T;
307Define'ed names should be uppercase: >
308    #define SOME_THING
309Features always start with "FEAT_": >
310    #define FEAT_FOO
311
312Don't use '\"', some compilers can't handle it.  '"' works fine.
313
314Don't use:
315    #if HAVE_SOME
316Some compilers can't handle that and complain that "HAVE_SOME" is not defined.
317Use
318    #ifdef HAVE_SOME
319or
320    #if defined(HAVE_SOME)
321
322
323STYLE							*style-examples*
324
325General rule: One statement per line.
326
327Wrong:	    if (cond) a = 1;
328
329OK:	    if (cond)
330		a = 1;
331
332Wrong:	    while (cond);
333
334OK:	    while (cond)
335		;
336
337Wrong:	    do a = 1; while (cond);
338
339OK:	    do
340		a = 1;
341	    while (cond);
342
343Wrong:	    if (cond) {
344               cmd;
345               cmd;
346	    } else {
347               cmd;
348               cmd;
349	    }
350
351OK:	    if (cond)
352            {
353               cmd;
354               cmd;
355	    }
356	    else
357	    {
358               cmd;
359               cmd;
360	    }
361
362When a block has one line the braces can be left out.  When an if/else has
363braces on one block, it usually looks better when the other block also has
364braces:
365OK:	    if (cond)
366	       cmd;
367	    else
368               cmd;
369
370OK:	    if (cond)
371	    {
372	       cmd;
373	    }
374	    else
375	    {
376               cmd;
377               cmd;
378	    }
379
380Use ANSI (new style) function declarations with the return type on a separate
381indented line.
382
383Wrong:	int function_name(int arg1, int arg2)
384
385OK:	/*
386	 * Explanation of what this function is used for.
387	 *
388	 * Return value explanation.
389	 */
390	    int
391	function_name(
392	    int		arg1,		// short comment about arg1
393	    int		arg2)		// short comment about arg2
394	{
395	    int		local;		// comment about local
396
397	    local = arg1 * arg2;
398
399
400
401SPACES AND PUNCTUATION					*style-spaces*
402
403No space between a function name and the bracket:
404
405Wrong:  func (arg);
406OK:	func(arg);
407
408Do use a space after if, while, switch, etc.
409
410Wrong:	if(arg)		for(;;)
411OK:	if (arg)	for (;;)
412
413Use a space after a comma and semicolon:
414
415Wrong:  func(arg1,arg2);	for (i = 0;i < 2;++i)
416OK:	func(arg1, arg2);	for (i = 0; i < 2; ++i)
417
418Use a space before and after '=', '+', '/', etc.
419
420Wrong:	var=a*5;
421OK:	var = a * 5;
422
423In general: Use empty lines to group lines of code together.  Put a comment
424just above the group of lines.  This makes it easier to quickly see what is
425being done.
426
427OK:	/* Prepare for building the table. */
428	get_first_item();
429	table_idx = 0;
430
431	/* Build the table */
432	while (has_item())
433	    table[table_idx++] = next_item();
434
435	/* Finish up. */
436	cleanup_items();
437	generate_hash(table);
438
439==============================================================================
4403. Design decisions					*design-decisions*
441
442Folding
443
444Several forms of folding should be possible for the same buffer.  For example,
445have one window that shows the text with function bodies folded, another
446window that shows a function body.
447
448Folding is a way to display the text.  It should not change the text itself.
449Therefore the folding has been implemented as a filter between the text stored
450in a buffer (buffer lines) and the text displayed in a window (logical lines).
451
452
453Naming the window
454
455The word "window" is commonly used for several things: A window on the screen,
456the xterm window, a window inside Vim to view a buffer.
457To avoid confusion, other items that are sometimes called window have been
458given another name.  Here is an overview of the related items:
459
460screen		The whole display.  For the GUI it's something like 1024x768
461		pixels.  The Vim shell can use the whole screen or part of it.
462shell		The Vim application.  This can cover the whole screen (e.g.,
463		when running in a console) or part of it (xterm or GUI).
464window		View on a buffer.  There can be several windows in Vim,
465		together with the command line, menubar, toolbar, etc. they
466		fit in the shell.
467
468
469Spell checking						*develop-spell*
470
471When spell checking was going to be added to Vim a survey was done over the
472available spell checking libraries and programs.  Unfortunately, the result
473was that none of them provided sufficient capabilities to be used as the spell
474checking engine in Vim, for various reasons:
475
476- Missing support for multi-byte encodings.  At least UTF-8 must be supported,
477  so that more than one language can be used in the same file.
478  Doing on-the-fly conversion is not always possible (would require iconv
479  support).
480- For the programs and libraries: Using them as-is would require installing
481  them separately from Vim.  That's mostly not impossible, but a drawback.
482- Performance: A few tests showed that it's possible to check spelling on the
483  fly (while redrawing), just like syntax highlighting.  But the mechanisms
484  used by other code are much slower.  Myspell uses a hashtable, for example.
485  The affix compression that most spell checkers use makes it slower too.
486- For using an external program like aspell a communication mechanism would
487  have to be setup.  That's complicated to do in a portable way (Unix-only
488  would be relatively simple, but that's not good enough).  And performance
489  will become a problem (lots of process switching involved).
490- Missing support for words with non-word characters, such as "Etten-Leur" and
491  "et al.", would require marking the pieces of them OK, lowering the
492  reliability.
493- Missing support for regions or dialects.  Makes it difficult to accept
494  all English words and highlight non-Canadian words differently.
495- Missing support for rare words.  Many words are correct but hardly ever used
496  and could be a misspelled often-used word.
497- For making suggestions the speed is less important and requiring to install
498  another program or library would be acceptable.  But the word lists probably
499  differ, the suggestions may be wrong words.
500
501
502Spelling suggestions				*develop-spell-suggestions*
503
504For making suggestions there are two basic mechanisms:
5051. Try changing the bad word a little bit and check for a match with a good
506   word.  Or go through the list of good words, change them a little bit and
507   check for a match with the bad word.  The changes are deleting a character,
508   inserting a character, swapping two characters, etc.
5092. Perform soundfolding on both the bad word and the good words and then find
510   matches, possibly with a few changes like with the first mechanism.
511
512The first is good for finding typing mistakes.  After experimenting with
513hashtables and looking at solutions from other spell checkers the conclusion
514was that a trie (a kind of tree structure) is ideal for this.  Both for
515reducing memory use and being able to try sensible changes.  For example, when
516inserting a character only characters that lead to good words need to be
517tried.  Other mechanisms (with hashtables) need to try all possible letters at
518every position in the word.  Also, a hashtable has the requirement that word
519boundaries are identified separately, while a trie does not require this.
520That makes the mechanism a lot simpler.
521
522Soundfolding is useful when someone knows how the words sounds but doesn't
523know how it is spelled.  For example, the word "dictionary" might be written
524as "daktonerie".  The number of changes that the first method would need to
525try is very big, it's hard to find the good word that way.  After soundfolding
526the words become "tktnr" and "tkxnry", these differ by only two letters.
527
528To find words by their soundfolded equivalent (soundalike word) we need a list
529of all soundfolded words.  A few experiments have been done to find out what
530the best method is.  Alternatives:
5311. Do the sound folding on the fly when looking for suggestions.  This means
532   walking through the trie of good words, soundfolding each word and
533   checking how different it is from the bad word.  This is very efficient for
534   memory use, but takes a long time.  On a fast PC it takes a couple of
535   seconds for English, which can be acceptable for interactive use.  But for
536   some languages it takes more than ten seconds (e.g., German, Catalan),
537   which is unacceptably slow.  For batch processing (automatic corrections)
538   it's too slow for all languages.
5392. Use a trie for the soundfolded words, so that searching can be done just
540   like how it works without soundfolding.  This requires remembering a list
541   of good words for each soundfolded word.  This makes finding matches very
542   fast but requires quite a lot of memory, in the order of 1 to 10 Mbyte.
543   For some languages more than the original word list.
5443. Like the second alternative, but reduce the amount of memory by using affix
545   compression and store only the soundfolded basic word.  This is what Aspell
546   does.  Disadvantage is that affixes need to be stripped from the bad word
547   before soundfolding it, which means that mistakes at the start and/or end
548   of the word will cause the mechanism to fail.  Also, this becomes slow when
549   the bad word is quite different from the good word.
550
551The choice made is to use the second mechanism and use a separate file.  This
552way a user with sufficient memory can get very good suggestions while a user
553who is short of memory or just wants the spell checking and no suggestions
554doesn't use so much memory.
555
556
557Word frequency
558
559For sorting suggestions it helps to know which words are common.  In theory we
560could store a word frequency with the word in the dictionary.  However, this
561requires storing a count per word.  That degrades word tree compression a lot.
562And maintaining the word frequency for all languages will be a heavy task.
563Also, it would be nice to prefer words that are already in the text.  This way
564the words that appear in the specific text are preferred for suggestions.
565
566What has been implemented is to count words that have been seen during
567displaying.  A hashtable is used to quickly find the word count.  The count is
568initialized from words listed in COMMON items in the affix file, so that it
569also works when starting a new file.
570
571This isn't ideal, because the longer Vim is running the higher the counts
572become.  But in practice it is a noticeable improvement over not using the word
573count.
574
575==============================================================================
5764. Assumptions						*design-assumptions*
577
578Size of variables:
579char	    8 bit signed
580char_u	    8 bit unsigned
581int	    32 or 64 bit signed (16 might be possible with limited features)
582unsigned    32 or 64 bit unsigned (16 as with ints)
583long	    32 or 64 bit signed, can hold a pointer
584
585Note that some compilers cannot handle long lines or strings.  The C89
586standard specifies a limit of 509 characters.
587
588 vim:tw=78:ts=8:noet:ft=help:norl:
589