1*develop.txt* For Vim version 8.0. Last change: 2018 Apr 18 2 3 4 VIM REFERENCE MANUAL by Bram Moolenaar 5 6 7Development of Vim. *development* 8 9This text is important for those who want to be involved in further developing 10Vim. 11 121. Design goals |design-goals| 132. Coding style |coding-style| 143. Design decisions |design-decisions| 154. Assumptions |design-assumptions| 16 17See the file README.txt in the "src" directory for an overview of the source 18code. 19 20Vim is open source software. Everybody is encouraged to contribute to help 21improving Vim. For sending patches a context diff "diff -c" is preferred. 22Also see http://vim.wikia.com/wiki/How_to_make_and_submit_a_patch. 23 24============================================================================== 251. Design goals *design-goals* 26 27Most important things come first (roughly). 28 29Note that quite a few items are contradicting. This is intentional. A 30balance must be found between them. 31 32 33VIM IS... VI COMPATIBLE *design-compatible* 34 35First of all, it should be possible to use Vim as a drop-in replacement for 36Vi. When the user wants to, he can use Vim in compatible mode and hardly 37notice any difference with the original Vi. 38 39Exceptions: 40- We don't reproduce obvious Vi bugs in Vim. 41- There are different versions of Vi. I am using Version 3.7 (6/7/85) as a 42 reference. But support for other versions is also included when possible. 43 The Vi part of POSIX is not considered a definitive source. 44- Vim adds new commands, you cannot rely on some command to fail because it 45 didn't exist in Vi. 46- Vim will have a lot of features that Vi doesn't have. Going back from Vim 47 to Vi will be a problem, this cannot be avoided. 48- Some things are hardly ever used (open mode, sending an e-mail when 49 crashing, etc.). Those will only be included when someone has a good reason 50 why it should be included and it's not too much work. 51- For some items it is debatable whether Vi compatibility should be 52 maintained. There will be an option flag for these. 53 54 55VIM IS... IMPROVED *design-improved* 56 57The IMproved bits of Vim should make it a better Vi, without becoming a 58completely different editor. Extensions are done with a "Vi spirit". 59- Use the keyboard as much as feasible. The mouse requires a third hand, 60 which we don't have. Many terminals don't have a mouse. 61- When the mouse is used anyway, avoid the need to switch back to the 62 keyboard. Avoid mixing mouse and keyboard handling. 63- Add commands and options in a consistent way. Otherwise people will have a 64 hard time finding and remembering them. Keep in mind that more commands and 65 options will be added later. 66- A feature that people do not know about is a useless feature. Don't add 67 obscure features, or at least add hints in documentation that they exist. 68- Minimize using CTRL and other modifiers, they are more difficult to type. 69- There are many first-time and inexperienced Vim users. Make it easy for 70 them to start using Vim and learn more over time. 71- There is no limit to the features that can be added. Selecting new features 72 is one based on (1) what users ask for, (2) how much effort it takes to 73 implement and (3) someone actually implementing it. 74 75 76VIM IS... MULTI PLATFORM *design-multi-platform* 77 78Vim tries to help as many users on as many platforms as possible. 79- Support many kinds of terminals. The minimal demands are cursor positioning 80 and clear-screen. Commands should only use key strokes that most keyboards 81 have. Support all the keys on the keyboard for mapping. 82- Support many platforms. A condition is that there is someone willing to do 83 Vim development on that platform, and it doesn't mean messing up the code. 84- Support many compilers and libraries. Not everybody is able or allowed to 85 install another compiler or GUI library. 86- People switch from one platform to another, and from GUI to terminal 87 version. Features should be present in all versions, or at least in as many 88 as possible with a reasonable effort. Try to avoid that users must switch 89 between platforms to accomplish their work efficiently. 90- That a feature is not possible on some platforms, or only possible on one 91 platform, does not mean it cannot be implemented. [This intentionally 92 contradicts the previous item, these two must be balanced.] 93 94 95VIM IS... WELL DOCUMENTED *design-documented* 96 97- A feature that isn't documented is a useless feature. A patch for a new 98 feature must include the documentation. 99- Documentation should be comprehensive and understandable. Using examples is 100 recommended. 101- Don't make the text unnecessarily long. Less documentation means that an 102 item is easier to find. 103 104 105VIM IS... HIGH SPEED AND SMALL IN SIZE *design-speed-size* 106 107Using Vim must not be a big attack on system resources. Keep it small and 108fast. 109- Computers are becoming faster and bigger each year. Vim can grow too, but 110 no faster than computers are growing. Keep Vim usable on older systems. 111- Many users start Vim from a shell very often. Startup time must be short. 112- Commands must work efficiently. The time they consume must be as small as 113 possible. Useful commands may take longer. 114- Don't forget that some people use Vim over a slow connection. Minimize the 115 communication overhead. 116- Items that add considerably to the size and are not used by many people 117 should be a feature that can be disabled. 118- Vim is a component among other components. Don't turn it into a massive 119 application, but have it work well together with other programs. 120 121 122VIM IS... MAINTAINABLE *design-maintain* 123 124- The source code should not become a mess. It should be reliable code. 125- Use the same layout in all files to make it easy to read |coding-style|. 126- Use comments in a useful way! Quoting the function name and argument names 127 is NOT useful. Do explain what they are for. 128- Porting to another platform should be made easy, without having to change 129 too much platform-independent code. 130- Use the object-oriented spirit: Put data and code together. Minimize the 131 knowledge spread to other parts of the code. 132 133 134VIM IS... FLEXIBLE *design-flexible* 135 136Vim should make it easy for users to work in their preferred styles rather 137than coercing its users into particular patterns of work. This can be for 138items with a large impact (e.g., the 'compatible' option) or for details. The 139defaults are carefully chosen such that most users will enjoy using Vim as it 140is. Commands and options can be used to adjust Vim to the desire of the user 141and its environment. 142 143 144VIM IS... NOT *design-not* 145 146- Vim is not a shell or an Operating System. It does provide a terminal 147 window, in which you can run a shell or debugger. E.g. to be able to do 148 this over an ssh connection. But if you don't need a text editor with that 149 it is out of scope (use something like screen or tmux instead). 150 A satirical way to say this: "Unlike Emacs, Vim does not attempt to include 151 everything but the kitchen sink, but some people say that you can clean one 152 with it. ;-)" 153 To use Vim with gdb see: http://www.agide.org and http://clewn.sf.net. 154- Vim is not a fancy GUI editor that tries to look nice at the cost of 155 being less consistent over all platforms. But functional GUI features are 156 welcomed. 157 158============================================================================== 1592. Coding style *coding-style* 160 161These are the rules to use when making changes to the Vim source code. Please 162stick to these rules, to keep the sources readable and maintainable. 163 164This list is not complete. Look in the source code for more examples. 165 166 167MAKING CHANGES *style-changes* 168 169The basic steps to make changes to the code: 1701. Get the code from github. That makes it easier to keep your changed 171 version in sync with the main code base (it may be a while before your 172 changes will be included). You do need to spend some time learning git, 173 it's not the most user friendly tool. 1742. Adjust the documentation. Doing this first gives you an impression of how 175 your changes affect the user. 1763. Make the source code changes. 1774. Check ../doc/todo.txt if the change affects any listed item. 1785. Make a patch with "git diff". You can also create a pull request on 179 github, but it's the diff that matters. 1806. Make a note about what changed, preferably mentioning the problem and the 181 solution. Send an email to the |vim-dev| maillist with an explanation and 182 include the diff. Or create a pull request on github. 183 184 185C COMPILER *style-compiler* 186 187The minimal C compiler version supported is C89, also known as ANSI C. 188Later standards, such as C99, are not widely supported, or at least not 100% 189supported. Therefore we use only some of the C99 features and disallow some 190(at least for now). 191 192Please don't make changes everywhere to use the C99 features, it causes merge 193problems for existing patches. Only use them for new and changed code. 194 195Comments ~ 196 197Traditionally Vim uses /* comments */. We intend to keep it that way, 198especially for file and function headers. For new code or lines of code that 199change, it is allowed to use // comments. Especially when it comes after 200code: 201 int some_var; // single line comment useful here 202 203Enums ~ 204 205The last item in an enum may have a trailing comma. C89 didn't allow this. 206 207Types ~ 208 209"long long" is allowed and can be expected to be 64 bits. Use %lld in printf 210formats. Also "long long unsigned" with %llu. 211 212Not to be used ~ 213 214These C99 features are not to be used, because not enough compilers support 215them: 216- Declaration after Statements (MSVC 2012 does not support it). All 217 declarations need to be at the start of the block. 218- Variable length arrays (even in C11 this is an optional feature). 219- _Bool and _Complex types. 220- "inline" (it's hardly ever needed, let the optimizer do its work) 221- flexible array members: Not supported by HP-UX C compiler (John Marriott) 222 223 224USE OF COMMON FUNCTIONS *style-functions* 225 226Some functions that are common to use, have a special Vim version. Always 227consider using the Vim version, because they were introduced with a reason. 228 229NORMAL NAME VIM NAME DIFFERENCE OF VIM VERSION 230free() vim_free() Checks for freeing NULL 231malloc() alloc() Checks for out of memory situation 232malloc() lalloc() Like alloc(), but has long argument 233strcpy() STRCPY() Includes cast to (char *), for char_u * args 234strchr() vim_strchr() Accepts special characters 235strrchr() vim_strrchr() Accepts special characters 236isspace() vim_isspace() Can handle characters > 128 237iswhite() vim_iswhite() Only TRUE for tab and space 238memcpy() mch_memmove() Handles overlapped copies 239bcopy() mch_memmove() Handles overlapped copies 240memset() vim_memset() Uniform for all systems 241 242 243NAMES *style-names* 244 245Function names can not be more than 31 characters long (because of VMS). 246 247Don't use "delete" or "this" as a variable name, C++ doesn't like it. 248 249Because of the requirement that Vim runs on as many systems as possible, we 250need to avoid using names that are already defined by the system. This is a 251list of names that are known to cause trouble. The name is given as a regexp 252pattern. 253 254is.*() POSIX, ctype.h 255to.*() POSIX, ctype.h 256 257d_.* POSIX, dirent.h 258l_.* POSIX, fcntl.h 259gr_.* POSIX, grp.h 260pw_.* POSIX, pwd.h 261sa_.* POSIX, signal.h 262mem.* POSIX, string.h 263str.* POSIX, string.h 264wcs.* POSIX, string.h 265st_.* POSIX, stat.h 266tms_.* POSIX, times.h 267tm_.* POSIX, time.h 268c_.* POSIX, termios.h 269MAX.* POSIX, limits.h 270__.* POSIX, system 271_[A-Z].* POSIX, system 272E[A-Z0-9]* POSIX, errno.h 273 274.*_t POSIX, for typedefs. Use .*_T instead. 275 276wait don't use as argument to a function, conflicts with types.h 277index shadows global declaration 278time shadows global declaration 279new C++ reserved keyword 280try Borland C++ doesn't like it to be used as a variable. 281 282clear Mac curses.h 283echo Mac curses.h 284instr Mac curses.h 285meta Mac curses.h 286newwin Mac curses.h 287nl Mac curses.h 288overwrite Mac curses.h 289refresh Mac curses.h 290scroll Mac curses.h 291typeahead Mac curses.h 292 293basename() GNU string function 294dirname() GNU string function 295get_env_value() Linux system function 296 297 298VARIOUS *style-various* 299 300Typedef'ed names should end in "_T": > 301 typedef int some_T; 302Define'ed names should be uppercase: > 303 #define SOME_THING 304Features always start with "FEAT_": > 305 #define FEAT_FOO 306 307Don't use '\"', some compilers can't handle it. '"' works fine. 308 309Don't use: 310 #if HAVE_SOME 311Some compilers can't handle that and complain that "HAVE_SOME" is not defined. 312Use 313 #ifdef HAVE_SOME 314or 315 #if defined(HAVE_SOME) 316 317 318STYLE *style-examples* 319 320General rule: One statement per line. 321 322Wrong: if (cond) a = 1; 323 324OK: if (cond) 325 a = 1; 326 327Wrong: while (cond); 328 329OK: while (cond) 330 ; 331 332Wrong: do a = 1; while (cond); 333 334OK: do 335 a = 1; 336 while (cond); 337 338Wrong: if (cond) { 339 cmd; 340 cmd; 341 } else { 342 cmd; 343 cmd; 344 } 345 346OK: if (cond) 347 { 348 cmd; 349 cmd; 350 } 351 else 352 { 353 cmd; 354 cmd; 355 } 356 357Use ANSI (new style) function declarations with the return type on a separate 358indented line. 359 360Wrong: int function_name(int arg1, int arg2) 361 362OK: /* 363 * Explanation of what this function is used for. 364 * 365 * Return value explanation. 366 */ 367 int 368 function_name( 369 int arg1, /* short comment about arg1 */ 370 int arg2) /* short comment about arg2 */ 371 { 372 int local; /* comment about local */ 373 374 local = arg1 * arg2; 375 376 377 378SPACES AND PUNCTUATION *style-spaces* 379 380No space between a function name and the bracket: 381 382Wrong: func (arg); 383OK: func(arg); 384 385Do use a space after if, while, switch, etc. 386 387Wrong: if(arg) for(;;) 388OK: if (arg) for (;;) 389 390Use a space after a comma and semicolon: 391 392Wrong: func(arg1,arg2); for (i = 0;i < 2;++i) 393OK: func(arg1, arg2); for (i = 0; i < 2; ++i) 394 395Use a space before and after '=', '+', '/', etc. 396 397Wrong: var=a*5; 398OK: var = a * 5; 399 400In general: Use empty lines to group lines of code together. Put a comment 401just above the group of lines. This makes it easier to quickly see what is 402being done. 403 404OK: /* Prepare for building the table. */ 405 get_first_item(); 406 table_idx = 0; 407 408 /* Build the table */ 409 while (has_item()) 410 table[table_idx++] = next_item(); 411 412 /* Finish up. */ 413 cleanup_items(); 414 generate_hash(table); 415 416============================================================================== 4173. Design decisions *design-decisions* 418 419Folding 420 421Several forms of folding should be possible for the same buffer. For example, 422have one window that shows the text with function bodies folded, another 423window that shows a function body. 424 425Folding is a way to display the text. It should not change the text itself. 426Therefore the folding has been implemented as a filter between the text stored 427in a buffer (buffer lines) and the text displayed in a window (logical lines). 428 429 430Naming the window 431 432The word "window" is commonly used for several things: A window on the screen, 433the xterm window, a window inside Vim to view a buffer. 434To avoid confusion, other items that are sometimes called window have been 435given another name. Here is an overview of the related items: 436 437screen The whole display. For the GUI it's something like 1024x768 438 pixels. The Vim shell can use the whole screen or part of it. 439shell The Vim application. This can cover the whole screen (e.g., 440 when running in a console) or part of it (xterm or GUI). 441window View on a buffer. There can be several windows in Vim, 442 together with the command line, menubar, toolbar, etc. they 443 fit in the shell. 444 445 446Spell checking *develop-spell* 447 448When spell checking was going to be added to Vim a survey was done over the 449available spell checking libraries and programs. Unfortunately, the result 450was that none of them provided sufficient capabilities to be used as the spell 451checking engine in Vim, for various reasons: 452 453- Missing support for multi-byte encodings. At least UTF-8 must be supported, 454 so that more than one language can be used in the same file. 455 Doing on-the-fly conversion is not always possible (would require iconv 456 support). 457- For the programs and libraries: Using them as-is would require installing 458 them separately from Vim. That's mostly not impossible, but a drawback. 459- Performance: A few tests showed that it's possible to check spelling on the 460 fly (while redrawing), just like syntax highlighting. But the mechanisms 461 used by other code are much slower. Myspell uses a hashtable, for example. 462 The affix compression that most spell checkers use makes it slower too. 463- For using an external program like aspell a communication mechanism would 464 have to be setup. That's complicated to do in a portable way (Unix-only 465 would be relatively simple, but that's not good enough). And performance 466 will become a problem (lots of process switching involved). 467- Missing support for words with non-word characters, such as "Etten-Leur" and 468 "et al.", would require marking the pieces of them OK, lowering the 469 reliability. 470- Missing support for regions or dialects. Makes it difficult to accept 471 all English words and highlight non-Canadian words differently. 472- Missing support for rare words. Many words are correct but hardly ever used 473 and could be a misspelled often-used word. 474- For making suggestions the speed is less important and requiring to install 475 another program or library would be acceptable. But the word lists probably 476 differ, the suggestions may be wrong words. 477 478 479Spelling suggestions *develop-spell-suggestions* 480 481For making suggestions there are two basic mechanisms: 4821. Try changing the bad word a little bit and check for a match with a good 483 word. Or go through the list of good words, change them a little bit and 484 check for a match with the bad word. The changes are deleting a character, 485 inserting a character, swapping two characters, etc. 4862. Perform soundfolding on both the bad word and the good words and then find 487 matches, possibly with a few changes like with the first mechanism. 488 489The first is good for finding typing mistakes. After experimenting with 490hashtables and looking at solutions from other spell checkers the conclusion 491was that a trie (a kind of tree structure) is ideal for this. Both for 492reducing memory use and being able to try sensible changes. For example, when 493inserting a character only characters that lead to good words need to be 494tried. Other mechanisms (with hashtables) need to try all possible letters at 495every position in the word. Also, a hashtable has the requirement that word 496boundaries are identified separately, while a trie does not require this. 497That makes the mechanism a lot simpler. 498 499Soundfolding is useful when someone knows how the words sounds but doesn't 500know how it is spelled. For example, the word "dictionary" might be written 501as "daktonerie". The number of changes that the first method would need to 502try is very big, it's hard to find the good word that way. After soundfolding 503the words become "tktnr" and "tkxnry", these differ by only two letters. 504 505To find words by their soundfolded equivalent (soundalike word) we need a list 506of all soundfolded words. A few experiments have been done to find out what 507the best method is. Alternatives: 5081. Do the sound folding on the fly when looking for suggestions. This means 509 walking through the trie of good words, soundfolding each word and 510 checking how different it is from the bad word. This is very efficient for 511 memory use, but takes a long time. On a fast PC it takes a couple of 512 seconds for English, which can be acceptable for interactive use. But for 513 some languages it takes more than ten seconds (e.g., German, Catalan), 514 which is unacceptable slow. For batch processing (automatic corrections) 515 it's too slow for all languages. 5162. Use a trie for the soundfolded words, so that searching can be done just 517 like how it works without soundfolding. This requires remembering a list 518 of good words for each soundfolded word. This makes finding matches very 519 fast but requires quite a lot of memory, in the order of 1 to 10 Mbyte. 520 For some languages more than the original word list. 5213. Like the second alternative, but reduce the amount of memory by using affix 522 compression and store only the soundfolded basic word. This is what Aspell 523 does. Disadvantage is that affixes need to be stripped from the bad word 524 before soundfolding it, which means that mistakes at the start and/or end 525 of the word will cause the mechanism to fail. Also, this becomes slow when 526 the bad word is quite different from the good word. 527 528The choice made is to use the second mechanism and use a separate file. This 529way a user with sufficient memory can get very good suggestions while a user 530who is short of memory or just wants the spell checking and no suggestions 531doesn't use so much memory. 532 533 534Word frequency 535 536For sorting suggestions it helps to know which words are common. In theory we 537could store a word frequency with the word in the dictionary. However, this 538requires storing a count per word. That degrades word tree compression a lot. 539And maintaining the word frequency for all languages will be a heavy task. 540Also, it would be nice to prefer words that are already in the text. This way 541the words that appear in the specific text are preferred for suggestions. 542 543What has been implemented is to count words that have been seen during 544displaying. A hashtable is used to quickly find the word count. The count is 545initialized from words listed in COMMON items in the affix file, so that it 546also works when starting a new file. 547 548This isn't ideal, because the longer Vim is running the higher the counts 549become. But in practice it is a noticeable improvement over not using the word 550count. 551 552============================================================================== 5534. Assumptions *design-assumptions* 554 555Size of variables: 556char 8 bit signed 557char_u 8 bit unsigned 558int 32 or 64 bit signed (16 might be possible with limited features) 559unsigned 32 or 64 bit unsigned (16 as with ints) 560long 32 or 64 bit signed, can hold a pointer 561 562Note that some compilers cannot handle long lines or strings. The C89 563standard specifies a limit of 509 characters. 564 565 vim:tw=78:ts=8:ft=help:norl: 566