xref: /vim-8.2.3635/runtime/doc/develop.txt (revision 561f8a5a)
1*develop.txt*   For Vim version 8.0.  Last change: 2018 Apr 17
2
3
4		  VIM REFERENCE MANUAL    by Bram Moolenaar
5
6
7Development of Vim.					*development*
8
9This text is important for those who want to be involved in further developing
10Vim.
11
121. Design goals		|design-goals|
132. Coding style		|coding-style|
143. Design decisions	|design-decisions|
154. Assumptions		|design-assumptions|
16
17See the file README.txt in the "src" directory for an overview of the source
18code.
19
20Vim is open source software.  Everybody is encouraged to contribute to help
21improving Vim.  For sending patches a context diff "diff -c" is preferred.
22Also see http://vim.wikia.com/wiki/How_to_make_and_submit_a_patch.
23
24==============================================================================
251. Design goals						*design-goals*
26
27Most important things come first (roughly).
28
29Note that quite a few items are contradicting.  This is intentional.  A
30balance must be found between them.
31
32
33VIM IS... VI COMPATIBLE					*design-compatible*
34
35First of all, it should be possible to use Vim as a drop-in replacement for
36Vi.  When the user wants to, he can use Vim in compatible mode and hardly
37notice any difference with the original Vi.
38
39Exceptions:
40- We don't reproduce obvious Vi bugs in Vim.
41- There are different versions of Vi.  I am using Version 3.7 (6/7/85) as a
42  reference.  But support for other versions is also included when possible.
43  The Vi part of POSIX is not considered a definitive source.
44- Vim adds new commands, you cannot rely on some command to fail because it
45  didn't exist in Vi.
46- Vim will have a lot of features that Vi doesn't have.  Going back from Vim
47  to Vi will be a problem, this cannot be avoided.
48- Some things are hardly ever used (open mode, sending an e-mail when
49  crashing, etc.).  Those will only be included when someone has a good reason
50  why it should be included and it's not too much work.
51- For some items it is debatable whether Vi compatibility should be
52  maintained.  There will be an option flag for these.
53
54
55VIM IS... IMPROVED					*design-improved*
56
57The IMproved bits of Vim should make it a better Vi, without becoming a
58completely different editor.  Extensions are done with a "Vi spirit".
59- Use the keyboard as much as feasible.  The mouse requires a third hand,
60  which we don't have.  Many terminals don't have a mouse.
61- When the mouse is used anyway, avoid the need to switch back to the
62  keyboard.  Avoid mixing mouse and keyboard handling.
63- Add commands and options in a consistent way.  Otherwise people will have a
64  hard time finding and remembering them.  Keep in mind that more commands and
65  options will be added later.
66- A feature that people do not know about is a useless feature.  Don't add
67  obscure features, or at least add hints in documentation that they exist.
68- Minimize using CTRL and other modifiers, they are more difficult to type.
69- There are many first-time and inexperienced Vim users.  Make it easy for
70  them to start using Vim and learn more over time.
71- There is no limit to the features that can be added.  Selecting new features
72  is one based on (1) what users ask for, (2) how much effort it takes to
73  implement and (3) someone actually implementing it.
74
75
76VIM IS... MULTI PLATFORM				*design-multi-platform*
77
78Vim tries to help as many users on as many platforms as possible.
79- Support many kinds of terminals.  The minimal demands are cursor positioning
80  and clear-screen.  Commands should only use key strokes that most keyboards
81  have.  Support all the keys on the keyboard for mapping.
82- Support many platforms.  A condition is that there is someone willing to do
83  Vim development on that platform, and it doesn't mean messing up the code.
84- Support many compilers and libraries.  Not everybody is able or allowed to
85  install another compiler or GUI library.
86- People switch from one platform to another, and from GUI to terminal
87  version.  Features should be present in all versions, or at least in as many
88  as possible with a reasonable effort.  Try to avoid that users must switch
89  between platforms to accomplish their work efficiently.
90- That a feature is not possible on some platforms, or only possible on one
91  platform, does not mean it cannot be implemented.  [This intentionally
92  contradicts the previous item, these two must be balanced.]
93
94
95VIM IS... WELL DOCUMENTED				*design-documented*
96
97- A feature that isn't documented is a useless feature.  A patch for a new
98  feature must include the documentation.
99- Documentation should be comprehensive and understandable.  Using examples is
100  recommended.
101- Don't make the text unnecessarily long.  Less documentation means that an
102  item is easier to find.
103
104
105VIM IS... HIGH SPEED AND SMALL IN SIZE			*design-speed-size*
106
107Using Vim must not be a big attack on system resources.  Keep it small and
108fast.
109- Computers are becoming faster and bigger each year.  Vim can grow too, but
110  no faster than computers are growing.  Keep Vim usable on older systems.
111- Many users start Vim from a shell very often.  Startup time must be short.
112- Commands must work efficiently.  The time they consume must be as small as
113  possible.  Useful commands may take longer.
114- Don't forget that some people use Vim over a slow connection.  Minimize the
115  communication overhead.
116- Items that add considerably to the size and are not used by many people
117  should be a feature that can be disabled.
118- Vim is a component among other components.  Don't turn it into a massive
119  application, but have it work well together with other programs.
120
121
122VIM IS... MAINTAINABLE					*design-maintain*
123
124- The source code should not become a mess.  It should be reliable code.
125- Use the same layout in all files to make it easy to read |coding-style|.
126- Use comments in a useful way!  Quoting the function name and argument names
127  is NOT useful.  Do explain what they are for.
128- Porting to another platform should be made easy, without having to change
129  too much platform-independent code.
130- Use the object-oriented spirit: Put data and code together.  Minimize the
131  knowledge spread to other parts of the code.
132
133
134VIM IS... FLEXIBLE					*design-flexible*
135
136Vim should make it easy for users to work in their preferred styles rather
137than coercing its users into particular patterns of work.  This can be for
138items with a large impact (e.g., the 'compatible' option) or for details.  The
139defaults are carefully chosen such that most users will enjoy using Vim as it
140is.  Commands and options can be used to adjust Vim to the desire of the user
141and its environment.
142
143
144VIM IS... NOT						*design-not*
145
146- Vim is not a shell or an Operating System.  It does provide a terminal
147  window, in which you can run a shell or debugger.  E.g. to be able to do
148  this over an ssh connection.  But if you don't need a text editor with that
149  it is out of scope (use something like screen or tmux instead).
150  A satirical way to say this: "Unlike Emacs, Vim does not attempt to include
151  everything but the kitchen sink, but some people say that you can clean one
152  with it.  ;-)"
153  To use Vim with gdb see: http://www.agide.org and http://clewn.sf.net.
154- Vim is not a fancy GUI editor that tries to look nice at the cost of
155  being less consistent over all platforms.  But functional GUI features are
156  welcomed.
157
158==============================================================================
1592. Coding style						*coding-style*
160
161These are the rules to use when making changes to the Vim source code.  Please
162stick to these rules, to keep the sources readable and maintainable.
163
164This list is not complete.  Look in the source code for more examples.
165
166
167MAKING CHANGES						*style-changes*
168
169The basic steps to make changes to the code:
1701. Get the code from github.  That makes it easier to keep your changed
171   version in sync with the main code base (it may be a while before your
172   changes will be included).  You do need to spend some time learning git,
173   it's not the most user friendly tool.
1742. Adjust the documentation.  Doing this first gives you an impression of how
175   your changes affect the user.
1763. Make the source code changes.
1774. Check ../doc/todo.txt if the change affects any listed item.
1785. Make a patch with "git diff".  You can also create a pull request on
179   github, but it's the diff that matters.
1806. Make a note about what changed, preferably mentioning the problem and the
181   solution.  Send an email to the |vim-dev| maillist with an explanation and
182   include the diff. Or create a pull request on github.
183
184
185C COMPILER						*style-compiler*
186
187The minimal C compiler version supported is C89, also known as ANSI C.
188Later standards, such as C99, are not widely supported, or at least not 100%
189supported.  Therefore we use only some of the C99 features and disallow some
190(at least for now).
191
192Please don't make changes everywhere to use the C99 features, it causes merge
193problems for existing patches.  Only use them for new and changed code.
194
195Comments ~
196
197Traditionally Vim uses /* comments */.  We intend to keep it that way,
198especially for file and function headers.  For new code or lines of code that
199change, it is allowed to use // comments.  Especially when it comes after
200code:
201	int some_var;  // single line comment useful here
202
203Enums ~
204
205The last item in an enum may have a trailing comma.  C89 didn't allow this.
206
207Types ~
208
209"long long" is allowed and can be expected to be 64 bits.  Use %lld in printf
210formats.  Also "long long unsigned" with %llu.
211
212Flexible array members ~
213
214This is an array without size, used as the last member of a struct.  Vim used
215to have an array of size one, which causes trouble with FORTIFY_SOURCE. Using
216an "unsized array" is the intended use, we will change all of them.
217	struct some_stuff {
218	   size_t  length;
219	   char    payload[];  // will have size "length"
220	};
221
222Not to be used ~
223
224These C99 features are not to be used, because not enough compilers support
225them:
226- Declaration after Statements (MSVC 2012 does not support it).  All
227  declarations need to be at the start of the block.
228- Variable length arrays (even in C11 this is an optional feature).
229- _Bool and _Complex types.
230- "inline" (it's hardly ever needed, let the optimizer do its work)
231
232
233USE OF COMMON FUNCTIONS					*style-functions*
234
235Some functions that are common to use, have a special Vim version.  Always
236consider using the Vim version, because they were introduced with a reason.
237
238NORMAL NAME	VIM NAME	DIFFERENCE OF VIM VERSION
239free()		vim_free()	Checks for freeing NULL
240malloc()	alloc()		Checks for out of memory situation
241malloc()	lalloc()	Like alloc(), but has long argument
242strcpy()	STRCPY()	Includes cast to (char *), for char_u * args
243strchr()	vim_strchr()	Accepts special characters
244strrchr()	vim_strrchr()	Accepts special characters
245isspace()	vim_isspace()	Can handle characters > 128
246iswhite()	vim_iswhite()	Only TRUE for tab and space
247memcpy()	mch_memmove()	Handles overlapped copies
248bcopy()		mch_memmove()	Handles overlapped copies
249memset()	vim_memset()	Uniform for all systems
250
251
252NAMES							*style-names*
253
254Function names can not be more than 31 characters long (because of VMS).
255
256Don't use "delete" or "this" as a variable name, C++ doesn't like it.
257
258Because of the requirement that Vim runs on as many systems as possible, we
259need to avoid using names that are already defined by the system.  This is a
260list of names that are known to cause trouble.  The name is given as a regexp
261pattern.
262
263is.*()		POSIX, ctype.h
264to.*()		POSIX, ctype.h
265
266d_.*		POSIX, dirent.h
267l_.*		POSIX, fcntl.h
268gr_.*		POSIX, grp.h
269pw_.*		POSIX, pwd.h
270sa_.*		POSIX, signal.h
271mem.*		POSIX, string.h
272str.*		POSIX, string.h
273wcs.*		POSIX, string.h
274st_.*		POSIX, stat.h
275tms_.*		POSIX, times.h
276tm_.*		POSIX, time.h
277c_.*		POSIX, termios.h
278MAX.*		POSIX, limits.h
279__.*		POSIX, system
280_[A-Z].*	POSIX, system
281E[A-Z0-9]*	POSIX, errno.h
282
283.*_t		POSIX, for typedefs.  Use .*_T instead.
284
285wait		don't use as argument to a function, conflicts with types.h
286index		shadows global declaration
287time		shadows global declaration
288new		C++ reserved keyword
289try		Borland C++ doesn't like it to be used as a variable.
290
291clear		Mac curses.h
292echo		Mac curses.h
293instr		Mac curses.h
294meta		Mac curses.h
295newwin		Mac curses.h
296nl		Mac curses.h
297overwrite	Mac curses.h
298refresh		Mac curses.h
299scroll		Mac curses.h
300typeahead	Mac curses.h
301
302basename()	GNU string function
303dirname()	GNU string function
304get_env_value()	Linux system function
305
306
307VARIOUS							*style-various*
308
309Typedef'ed names should end in "_T": >
310    typedef int some_T;
311Define'ed names should be uppercase: >
312    #define SOME_THING
313Features always start with "FEAT_": >
314    #define FEAT_FOO
315
316Don't use '\"', some compilers can't handle it.  '"' works fine.
317
318Don't use:
319    #if HAVE_SOME
320Some compilers can't handle that and complain that "HAVE_SOME" is not defined.
321Use
322    #ifdef HAVE_SOME
323or
324    #if defined(HAVE_SOME)
325
326
327STYLE							*style-examples*
328
329General rule: One statement per line.
330
331Wrong:	    if (cond) a = 1;
332
333OK:	    if (cond)
334		a = 1;
335
336Wrong:	    while (cond);
337
338OK:	    while (cond)
339		;
340
341Wrong:	    do a = 1; while (cond);
342
343OK:	    do
344		a = 1;
345	    while (cond);
346
347Wrong:	    if (cond) {
348               cmd;
349               cmd;
350	    } else {
351               cmd;
352               cmd;
353	    }
354
355OK:	    if (cond)
356            {
357               cmd;
358               cmd;
359	    }
360	    else
361	    {
362               cmd;
363               cmd;
364	    }
365
366Use ANSI (new style) function declarations with the return type on a separate
367indented line.
368
369Wrong:	int function_name(int arg1, int arg2)
370
371OK:	/*
372	 * Explanation of what this function is used for.
373	 *
374	 * Return value explanation.
375	 */
376	    int
377	function_name(
378	    int		arg1,		/* short comment about arg1 */
379	    int		arg2)		/* short comment about arg2 */
380	{
381	    int		local;		/* comment about local */
382
383	    local = arg1 * arg2;
384
385
386
387SPACES AND PUNCTUATION					*style-spaces*
388
389No space between a function name and the bracket:
390
391Wrong:  func (arg);
392OK:	func(arg);
393
394Do use a space after if, while, switch, etc.
395
396Wrong:	if(arg)		for(;;)
397OK:	if (arg)	for (;;)
398
399Use a space after a comma and semicolon:
400
401Wrong:  func(arg1,arg2);	for (i = 0;i < 2;++i)
402OK:	func(arg1, arg2);	for (i = 0; i < 2; ++i)
403
404Use a space before and after '=', '+', '/', etc.
405
406Wrong:	var=a*5;
407OK:	var = a * 5;
408
409In general: Use empty lines to group lines of code together.  Put a comment
410just above the group of lines.  This makes it easier to quickly see what is
411being done.
412
413OK:	/* Prepare for building the table. */
414	get_first_item();
415	table_idx = 0;
416
417	/* Build the table */
418	while (has_item())
419	    table[table_idx++] = next_item();
420
421	/* Finish up. */
422	cleanup_items();
423	generate_hash(table);
424
425==============================================================================
4263. Design decisions					*design-decisions*
427
428Folding
429
430Several forms of folding should be possible for the same buffer.  For example,
431have one window that shows the text with function bodies folded, another
432window that shows a function body.
433
434Folding is a way to display the text.  It should not change the text itself.
435Therefore the folding has been implemented as a filter between the text stored
436in a buffer (buffer lines) and the text displayed in a window (logical lines).
437
438
439Naming the window
440
441The word "window" is commonly used for several things: A window on the screen,
442the xterm window, a window inside Vim to view a buffer.
443To avoid confusion, other items that are sometimes called window have been
444given another name.  Here is an overview of the related items:
445
446screen		The whole display.  For the GUI it's something like 1024x768
447		pixels.  The Vim shell can use the whole screen or part of it.
448shell		The Vim application.  This can cover the whole screen (e.g.,
449		when running in a console) or part of it (xterm or GUI).
450window		View on a buffer.  There can be several windows in Vim,
451		together with the command line, menubar, toolbar, etc. they
452		fit in the shell.
453
454
455Spell checking						*develop-spell*
456
457When spell checking was going to be added to Vim a survey was done over the
458available spell checking libraries and programs.  Unfortunately, the result
459was that none of them provided sufficient capabilities to be used as the spell
460checking engine in Vim, for various reasons:
461
462- Missing support for multi-byte encodings.  At least UTF-8 must be supported,
463  so that more than one language can be used in the same file.
464  Doing on-the-fly conversion is not always possible (would require iconv
465  support).
466- For the programs and libraries: Using them as-is would require installing
467  them separately from Vim.  That's mostly not impossible, but a drawback.
468- Performance: A few tests showed that it's possible to check spelling on the
469  fly (while redrawing), just like syntax highlighting.  But the mechanisms
470  used by other code are much slower.  Myspell uses a hashtable, for example.
471  The affix compression that most spell checkers use makes it slower too.
472- For using an external program like aspell a communication mechanism would
473  have to be setup.  That's complicated to do in a portable way (Unix-only
474  would be relatively simple, but that's not good enough).  And performance
475  will become a problem (lots of process switching involved).
476- Missing support for words with non-word characters, such as "Etten-Leur" and
477  "et al.", would require marking the pieces of them OK, lowering the
478  reliability.
479- Missing support for regions or dialects.  Makes it difficult to accept
480  all English words and highlight non-Canadian words differently.
481- Missing support for rare words.  Many words are correct but hardly ever used
482  and could be a misspelled often-used word.
483- For making suggestions the speed is less important and requiring to install
484  another program or library would be acceptable.  But the word lists probably
485  differ, the suggestions may be wrong words.
486
487
488Spelling suggestions				*develop-spell-suggestions*
489
490For making suggestions there are two basic mechanisms:
4911. Try changing the bad word a little bit and check for a match with a good
492   word.  Or go through the list of good words, change them a little bit and
493   check for a match with the bad word.  The changes are deleting a character,
494   inserting a character, swapping two characters, etc.
4952. Perform soundfolding on both the bad word and the good words and then find
496   matches, possibly with a few changes like with the first mechanism.
497
498The first is good for finding typing mistakes.  After experimenting with
499hashtables and looking at solutions from other spell checkers the conclusion
500was that a trie (a kind of tree structure) is ideal for this.  Both for
501reducing memory use and being able to try sensible changes.  For example, when
502inserting a character only characters that lead to good words need to be
503tried.  Other mechanisms (with hashtables) need to try all possible letters at
504every position in the word.  Also, a hashtable has the requirement that word
505boundaries are identified separately, while a trie does not require this.
506That makes the mechanism a lot simpler.
507
508Soundfolding is useful when someone knows how the words sounds but doesn't
509know how it is spelled.  For example, the word "dictionary" might be written
510as "daktonerie".  The number of changes that the first method would need to
511try is very big, it's hard to find the good word that way.  After soundfolding
512the words become "tktnr" and "tkxnry", these differ by only two letters.
513
514To find words by their soundfolded equivalent (soundalike word) we need a list
515of all soundfolded words.  A few experiments have been done to find out what
516the best method is.  Alternatives:
5171. Do the sound folding on the fly when looking for suggestions.  This means
518   walking through the trie of good words, soundfolding each word and
519   checking how different it is from the bad word.  This is very efficient for
520   memory use, but takes a long time.  On a fast PC it takes a couple of
521   seconds for English, which can be acceptable for interactive use.  But for
522   some languages it takes more than ten seconds (e.g., German, Catalan),
523   which is unacceptable slow.  For batch processing (automatic corrections)
524   it's too slow for all languages.
5252. Use a trie for the soundfolded words, so that searching can be done just
526   like how it works without soundfolding.  This requires remembering a list
527   of good words for each soundfolded word.  This makes finding matches very
528   fast but requires quite a lot of memory, in the order of 1 to 10 Mbyte.
529   For some languages more than the original word list.
5303. Like the second alternative, but reduce the amount of memory by using affix
531   compression and store only the soundfolded basic word.  This is what Aspell
532   does.  Disadvantage is that affixes need to be stripped from the bad word
533   before soundfolding it, which means that mistakes at the start and/or end
534   of the word will cause the mechanism to fail.  Also, this becomes slow when
535   the bad word is quite different from the good word.
536
537The choice made is to use the second mechanism and use a separate file.  This
538way a user with sufficient memory can get very good suggestions while a user
539who is short of memory or just wants the spell checking and no suggestions
540doesn't use so much memory.
541
542
543Word frequency
544
545For sorting suggestions it helps to know which words are common.  In theory we
546could store a word frequency with the word in the dictionary.  However, this
547requires storing a count per word.  That degrades word tree compression a lot.
548And maintaining the word frequency for all languages will be a heavy task.
549Also, it would be nice to prefer words that are already in the text.  This way
550the words that appear in the specific text are preferred for suggestions.
551
552What has been implemented is to count words that have been seen during
553displaying.  A hashtable is used to quickly find the word count.  The count is
554initialized from words listed in COMMON items in the affix file, so that it
555also works when starting a new file.
556
557This isn't ideal, because the longer Vim is running the higher the counts
558become.  But in practice it is a noticeable improvement over not using the word
559count.
560
561==============================================================================
5624. Assumptions						*design-assumptions*
563
564Size of variables:
565char	    8 bit signed
566char_u	    8 bit unsigned
567int	    32 or 64 bit signed (16 might be possible with limited features)
568unsigned    32 or 64 bit unsigned (16 as with ints)
569long	    32 or 64 bit signed, can hold a pointer
570
571Note that some compilers cannot handle long lines or strings.  The C89
572standard specifies a limit of 509 characters.
573
574 vim:tw=78:ts=8:ft=help:norl:
575