1*develop.txt* For Vim version 8.0. Last change: 2018 Apr 17 2 3 4 VIM REFERENCE MANUAL by Bram Moolenaar 5 6 7Development of Vim. *development* 8 9This text is important for those who want to be involved in further developing 10Vim. 11 121. Design goals |design-goals| 132. Coding style |coding-style| 143. Design decisions |design-decisions| 154. Assumptions |design-assumptions| 16 17See the file README.txt in the "src" directory for an overview of the source 18code. 19 20Vim is open source software. Everybody is encouraged to contribute to help 21improving Vim. For sending patches a context diff "diff -c" is preferred. 22Also see http://vim.wikia.com/wiki/How_to_make_and_submit_a_patch. 23 24============================================================================== 251. Design goals *design-goals* 26 27Most important things come first (roughly). 28 29Note that quite a few items are contradicting. This is intentional. A 30balance must be found between them. 31 32 33VIM IS... VI COMPATIBLE *design-compatible* 34 35First of all, it should be possible to use Vim as a drop-in replacement for 36Vi. When the user wants to, he can use Vim in compatible mode and hardly 37notice any difference with the original Vi. 38 39Exceptions: 40- We don't reproduce obvious Vi bugs in Vim. 41- There are different versions of Vi. I am using Version 3.7 (6/7/85) as a 42 reference. But support for other versions is also included when possible. 43 The Vi part of POSIX is not considered a definitive source. 44- Vim adds new commands, you cannot rely on some command to fail because it 45 didn't exist in Vi. 46- Vim will have a lot of features that Vi doesn't have. Going back from Vim 47 to Vi will be a problem, this cannot be avoided. 48- Some things are hardly ever used (open mode, sending an e-mail when 49 crashing, etc.). Those will only be included when someone has a good reason 50 why it should be included and it's not too much work. 51- For some items it is debatable whether Vi compatibility should be 52 maintained. There will be an option flag for these. 53 54 55VIM IS... IMPROVED *design-improved* 56 57The IMproved bits of Vim should make it a better Vi, without becoming a 58completely different editor. Extensions are done with a "Vi spirit". 59- Use the keyboard as much as feasible. The mouse requires a third hand, 60 which we don't have. Many terminals don't have a mouse. 61- When the mouse is used anyway, avoid the need to switch back to the 62 keyboard. Avoid mixing mouse and keyboard handling. 63- Add commands and options in a consistent way. Otherwise people will have a 64 hard time finding and remembering them. Keep in mind that more commands and 65 options will be added later. 66- A feature that people do not know about is a useless feature. Don't add 67 obscure features, or at least add hints in documentation that they exist. 68- Minimize using CTRL and other modifiers, they are more difficult to type. 69- There are many first-time and inexperienced Vim users. Make it easy for 70 them to start using Vim and learn more over time. 71- There is no limit to the features that can be added. Selecting new features 72 is one based on (1) what users ask for, (2) how much effort it takes to 73 implement and (3) someone actually implementing it. 74 75 76VIM IS... MULTI PLATFORM *design-multi-platform* 77 78Vim tries to help as many users on as many platforms as possible. 79- Support many kinds of terminals. The minimal demands are cursor positioning 80 and clear-screen. Commands should only use key strokes that most keyboards 81 have. Support all the keys on the keyboard for mapping. 82- Support many platforms. A condition is that there is someone willing to do 83 Vim development on that platform, and it doesn't mean messing up the code. 84- Support many compilers and libraries. Not everybody is able or allowed to 85 install another compiler or GUI library. 86- People switch from one platform to another, and from GUI to terminal 87 version. Features should be present in all versions, or at least in as many 88 as possible with a reasonable effort. Try to avoid that users must switch 89 between platforms to accomplish their work efficiently. 90- That a feature is not possible on some platforms, or only possible on one 91 platform, does not mean it cannot be implemented. [This intentionally 92 contradicts the previous item, these two must be balanced.] 93 94 95VIM IS... WELL DOCUMENTED *design-documented* 96 97- A feature that isn't documented is a useless feature. A patch for a new 98 feature must include the documentation. 99- Documentation should be comprehensive and understandable. Using examples is 100 recommended. 101- Don't make the text unnecessarily long. Less documentation means that an 102 item is easier to find. 103 104 105VIM IS... HIGH SPEED AND SMALL IN SIZE *design-speed-size* 106 107Using Vim must not be a big attack on system resources. Keep it small and 108fast. 109- Computers are becoming faster and bigger each year. Vim can grow too, but 110 no faster than computers are growing. Keep Vim usable on older systems. 111- Many users start Vim from a shell very often. Startup time must be short. 112- Commands must work efficiently. The time they consume must be as small as 113 possible. Useful commands may take longer. 114- Don't forget that some people use Vim over a slow connection. Minimize the 115 communication overhead. 116- Items that add considerably to the size and are not used by many people 117 should be a feature that can be disabled. 118- Vim is a component among other components. Don't turn it into a massive 119 application, but have it work well together with other programs. 120 121 122VIM IS... MAINTAINABLE *design-maintain* 123 124- The source code should not become a mess. It should be reliable code. 125- Use the same layout in all files to make it easy to read |coding-style|. 126- Use comments in a useful way! Quoting the function name and argument names 127 is NOT useful. Do explain what they are for. 128- Porting to another platform should be made easy, without having to change 129 too much platform-independent code. 130- Use the object-oriented spirit: Put data and code together. Minimize the 131 knowledge spread to other parts of the code. 132 133 134VIM IS... FLEXIBLE *design-flexible* 135 136Vim should make it easy for users to work in their preferred styles rather 137than coercing its users into particular patterns of work. This can be for 138items with a large impact (e.g., the 'compatible' option) or for details. The 139defaults are carefully chosen such that most users will enjoy using Vim as it 140is. Commands and options can be used to adjust Vim to the desire of the user 141and its environment. 142 143 144VIM IS... NOT *design-not* 145 146- Vim is not a shell or an Operating System. It does provide a terminal 147 window, in which you can run a shell or debugger. E.g. to be able to do 148 this over an ssh connection. But if you don't need a text editor with that 149 it is out of scope (use something like screen or tmux instead). 150 A satirical way to say this: "Unlike Emacs, Vim does not attempt to include 151 everything but the kitchen sink, but some people say that you can clean one 152 with it. ;-)" 153 To use Vim with gdb see: http://www.agide.org and http://clewn.sf.net. 154- Vim is not a fancy GUI editor that tries to look nice at the cost of 155 being less consistent over all platforms. But functional GUI features are 156 welcomed. 157 158============================================================================== 1592. Coding style *coding-style* 160 161These are the rules to use when making changes to the Vim source code. Please 162stick to these rules, to keep the sources readable and maintainable. 163 164This list is not complete. Look in the source code for more examples. 165 166 167MAKING CHANGES *style-changes* 168 169The basic steps to make changes to the code: 1701. Get the code from github. That makes it easier to keep your changed 171 version in sync with the main code base (it may be a while before your 172 changes will be included). You do need to spend some time learning git, 173 it's not the most user friendly tool. 1742. Adjust the documentation. Doing this first gives you an impression of how 175 your changes affect the user. 1763. Make the source code changes. 1774. Check ../doc/todo.txt if the change affects any listed item. 1785. Make a patch with "git diff". You can also create a pull request on 179 github, but it's the diff that matters. 1806. Make a note about what changed, preferably mentioning the problem and the 181 solution. Send an email to the |vim-dev| maillist with an explanation and 182 include the diff. Or create a pull request on github. 183 184 185C COMPILER *style-compiler* 186 187The minimal C compiler version supported is C89, also known as ANSI C. 188Later standards, such as C99, are not widely supported, or at least not 100% 189supported. Therefore we use only some of the C99 features and disallow some 190(at least for now). 191 192Please don't make changes everywhere to use the C99 features, it causes merge 193problems for existing patches. Only use them for new and changed code. 194 195Comments ~ 196 197Traditionally Vim uses /* comments */. We intend to keep it that way, 198especially for file and function headers. For new code or lines of code that 199change, it is allowed to use // comments. Especially when it comes after 200code: 201 int some_var; // single line comment useful here 202 203Enums ~ 204 205The last item in an enum may have a trailing comma. C89 didn't allow this. 206 207Types ~ 208 209"long long" is allowed and can be expected to be 64 bits. Use %lld in printf 210formats. Also "long long unsigned" with %llu. 211 212Flexible array members ~ 213 214This is an array without size, used as the last member of a struct. Vim used 215to have an array of size one, which causes trouble with FORTIFY_SOURCE. Using 216an "unsized array" is the intended use, we will change all of them. 217 struct some_stuff { 218 size_t length; 219 char payload[]; // will have size "length" 220 }; 221 222Not to be used ~ 223 224These C99 features are not to be used, because not enough compilers support 225them: 226- Declaration after Statements (MSVC 2012 does not support it). All 227 declarations need to be at the start of the block. 228- Variable length arrays (even in C11 this is an optional feature). 229- _Bool and _Complex types. 230- "inline" (it's hardly ever needed, let the optimizer do its work) 231 232 233USE OF COMMON FUNCTIONS *style-functions* 234 235Some functions that are common to use, have a special Vim version. Always 236consider using the Vim version, because they were introduced with a reason. 237 238NORMAL NAME VIM NAME DIFFERENCE OF VIM VERSION 239free() vim_free() Checks for freeing NULL 240malloc() alloc() Checks for out of memory situation 241malloc() lalloc() Like alloc(), but has long argument 242strcpy() STRCPY() Includes cast to (char *), for char_u * args 243strchr() vim_strchr() Accepts special characters 244strrchr() vim_strrchr() Accepts special characters 245isspace() vim_isspace() Can handle characters > 128 246iswhite() vim_iswhite() Only TRUE for tab and space 247memcpy() mch_memmove() Handles overlapped copies 248bcopy() mch_memmove() Handles overlapped copies 249memset() vim_memset() Uniform for all systems 250 251 252NAMES *style-names* 253 254Function names can not be more than 31 characters long (because of VMS). 255 256Don't use "delete" or "this" as a variable name, C++ doesn't like it. 257 258Because of the requirement that Vim runs on as many systems as possible, we 259need to avoid using names that are already defined by the system. This is a 260list of names that are known to cause trouble. The name is given as a regexp 261pattern. 262 263is.*() POSIX, ctype.h 264to.*() POSIX, ctype.h 265 266d_.* POSIX, dirent.h 267l_.* POSIX, fcntl.h 268gr_.* POSIX, grp.h 269pw_.* POSIX, pwd.h 270sa_.* POSIX, signal.h 271mem.* POSIX, string.h 272str.* POSIX, string.h 273wcs.* POSIX, string.h 274st_.* POSIX, stat.h 275tms_.* POSIX, times.h 276tm_.* POSIX, time.h 277c_.* POSIX, termios.h 278MAX.* POSIX, limits.h 279__.* POSIX, system 280_[A-Z].* POSIX, system 281E[A-Z0-9]* POSIX, errno.h 282 283.*_t POSIX, for typedefs. Use .*_T instead. 284 285wait don't use as argument to a function, conflicts with types.h 286index shadows global declaration 287time shadows global declaration 288new C++ reserved keyword 289try Borland C++ doesn't like it to be used as a variable. 290 291clear Mac curses.h 292echo Mac curses.h 293instr Mac curses.h 294meta Mac curses.h 295newwin Mac curses.h 296nl Mac curses.h 297overwrite Mac curses.h 298refresh Mac curses.h 299scroll Mac curses.h 300typeahead Mac curses.h 301 302basename() GNU string function 303dirname() GNU string function 304get_env_value() Linux system function 305 306 307VARIOUS *style-various* 308 309Typedef'ed names should end in "_T": > 310 typedef int some_T; 311Define'ed names should be uppercase: > 312 #define SOME_THING 313Features always start with "FEAT_": > 314 #define FEAT_FOO 315 316Don't use '\"', some compilers can't handle it. '"' works fine. 317 318Don't use: 319 #if HAVE_SOME 320Some compilers can't handle that and complain that "HAVE_SOME" is not defined. 321Use 322 #ifdef HAVE_SOME 323or 324 #if defined(HAVE_SOME) 325 326 327STYLE *style-examples* 328 329General rule: One statement per line. 330 331Wrong: if (cond) a = 1; 332 333OK: if (cond) 334 a = 1; 335 336Wrong: while (cond); 337 338OK: while (cond) 339 ; 340 341Wrong: do a = 1; while (cond); 342 343OK: do 344 a = 1; 345 while (cond); 346 347Wrong: if (cond) { 348 cmd; 349 cmd; 350 } else { 351 cmd; 352 cmd; 353 } 354 355OK: if (cond) 356 { 357 cmd; 358 cmd; 359 } 360 else 361 { 362 cmd; 363 cmd; 364 } 365 366Use ANSI (new style) function declarations with the return type on a separate 367indented line. 368 369Wrong: int function_name(int arg1, int arg2) 370 371OK: /* 372 * Explanation of what this function is used for. 373 * 374 * Return value explanation. 375 */ 376 int 377 function_name( 378 int arg1, /* short comment about arg1 */ 379 int arg2) /* short comment about arg2 */ 380 { 381 int local; /* comment about local */ 382 383 local = arg1 * arg2; 384 385 386 387SPACES AND PUNCTUATION *style-spaces* 388 389No space between a function name and the bracket: 390 391Wrong: func (arg); 392OK: func(arg); 393 394Do use a space after if, while, switch, etc. 395 396Wrong: if(arg) for(;;) 397OK: if (arg) for (;;) 398 399Use a space after a comma and semicolon: 400 401Wrong: func(arg1,arg2); for (i = 0;i < 2;++i) 402OK: func(arg1, arg2); for (i = 0; i < 2; ++i) 403 404Use a space before and after '=', '+', '/', etc. 405 406Wrong: var=a*5; 407OK: var = a * 5; 408 409In general: Use empty lines to group lines of code together. Put a comment 410just above the group of lines. This makes it easier to quickly see what is 411being done. 412 413OK: /* Prepare for building the table. */ 414 get_first_item(); 415 table_idx = 0; 416 417 /* Build the table */ 418 while (has_item()) 419 table[table_idx++] = next_item(); 420 421 /* Finish up. */ 422 cleanup_items(); 423 generate_hash(table); 424 425============================================================================== 4263. Design decisions *design-decisions* 427 428Folding 429 430Several forms of folding should be possible for the same buffer. For example, 431have one window that shows the text with function bodies folded, another 432window that shows a function body. 433 434Folding is a way to display the text. It should not change the text itself. 435Therefore the folding has been implemented as a filter between the text stored 436in a buffer (buffer lines) and the text displayed in a window (logical lines). 437 438 439Naming the window 440 441The word "window" is commonly used for several things: A window on the screen, 442the xterm window, a window inside Vim to view a buffer. 443To avoid confusion, other items that are sometimes called window have been 444given another name. Here is an overview of the related items: 445 446screen The whole display. For the GUI it's something like 1024x768 447 pixels. The Vim shell can use the whole screen or part of it. 448shell The Vim application. This can cover the whole screen (e.g., 449 when running in a console) or part of it (xterm or GUI). 450window View on a buffer. There can be several windows in Vim, 451 together with the command line, menubar, toolbar, etc. they 452 fit in the shell. 453 454 455Spell checking *develop-spell* 456 457When spell checking was going to be added to Vim a survey was done over the 458available spell checking libraries and programs. Unfortunately, the result 459was that none of them provided sufficient capabilities to be used as the spell 460checking engine in Vim, for various reasons: 461 462- Missing support for multi-byte encodings. At least UTF-8 must be supported, 463 so that more than one language can be used in the same file. 464 Doing on-the-fly conversion is not always possible (would require iconv 465 support). 466- For the programs and libraries: Using them as-is would require installing 467 them separately from Vim. That's mostly not impossible, but a drawback. 468- Performance: A few tests showed that it's possible to check spelling on the 469 fly (while redrawing), just like syntax highlighting. But the mechanisms 470 used by other code are much slower. Myspell uses a hashtable, for example. 471 The affix compression that most spell checkers use makes it slower too. 472- For using an external program like aspell a communication mechanism would 473 have to be setup. That's complicated to do in a portable way (Unix-only 474 would be relatively simple, but that's not good enough). And performance 475 will become a problem (lots of process switching involved). 476- Missing support for words with non-word characters, such as "Etten-Leur" and 477 "et al.", would require marking the pieces of them OK, lowering the 478 reliability. 479- Missing support for regions or dialects. Makes it difficult to accept 480 all English words and highlight non-Canadian words differently. 481- Missing support for rare words. Many words are correct but hardly ever used 482 and could be a misspelled often-used word. 483- For making suggestions the speed is less important and requiring to install 484 another program or library would be acceptable. But the word lists probably 485 differ, the suggestions may be wrong words. 486 487 488Spelling suggestions *develop-spell-suggestions* 489 490For making suggestions there are two basic mechanisms: 4911. Try changing the bad word a little bit and check for a match with a good 492 word. Or go through the list of good words, change them a little bit and 493 check for a match with the bad word. The changes are deleting a character, 494 inserting a character, swapping two characters, etc. 4952. Perform soundfolding on both the bad word and the good words and then find 496 matches, possibly with a few changes like with the first mechanism. 497 498The first is good for finding typing mistakes. After experimenting with 499hashtables and looking at solutions from other spell checkers the conclusion 500was that a trie (a kind of tree structure) is ideal for this. Both for 501reducing memory use and being able to try sensible changes. For example, when 502inserting a character only characters that lead to good words need to be 503tried. Other mechanisms (with hashtables) need to try all possible letters at 504every position in the word. Also, a hashtable has the requirement that word 505boundaries are identified separately, while a trie does not require this. 506That makes the mechanism a lot simpler. 507 508Soundfolding is useful when someone knows how the words sounds but doesn't 509know how it is spelled. For example, the word "dictionary" might be written 510as "daktonerie". The number of changes that the first method would need to 511try is very big, it's hard to find the good word that way. After soundfolding 512the words become "tktnr" and "tkxnry", these differ by only two letters. 513 514To find words by their soundfolded equivalent (soundalike word) we need a list 515of all soundfolded words. A few experiments have been done to find out what 516the best method is. Alternatives: 5171. Do the sound folding on the fly when looking for suggestions. This means 518 walking through the trie of good words, soundfolding each word and 519 checking how different it is from the bad word. This is very efficient for 520 memory use, but takes a long time. On a fast PC it takes a couple of 521 seconds for English, which can be acceptable for interactive use. But for 522 some languages it takes more than ten seconds (e.g., German, Catalan), 523 which is unacceptable slow. For batch processing (automatic corrections) 524 it's too slow for all languages. 5252. Use a trie for the soundfolded words, so that searching can be done just 526 like how it works without soundfolding. This requires remembering a list 527 of good words for each soundfolded word. This makes finding matches very 528 fast but requires quite a lot of memory, in the order of 1 to 10 Mbyte. 529 For some languages more than the original word list. 5303. Like the second alternative, but reduce the amount of memory by using affix 531 compression and store only the soundfolded basic word. This is what Aspell 532 does. Disadvantage is that affixes need to be stripped from the bad word 533 before soundfolding it, which means that mistakes at the start and/or end 534 of the word will cause the mechanism to fail. Also, this becomes slow when 535 the bad word is quite different from the good word. 536 537The choice made is to use the second mechanism and use a separate file. This 538way a user with sufficient memory can get very good suggestions while a user 539who is short of memory or just wants the spell checking and no suggestions 540doesn't use so much memory. 541 542 543Word frequency 544 545For sorting suggestions it helps to know which words are common. In theory we 546could store a word frequency with the word in the dictionary. However, this 547requires storing a count per word. That degrades word tree compression a lot. 548And maintaining the word frequency for all languages will be a heavy task. 549Also, it would be nice to prefer words that are already in the text. This way 550the words that appear in the specific text are preferred for suggestions. 551 552What has been implemented is to count words that have been seen during 553displaying. A hashtable is used to quickly find the word count. The count is 554initialized from words listed in COMMON items in the affix file, so that it 555also works when starting a new file. 556 557This isn't ideal, because the longer Vim is running the higher the counts 558become. But in practice it is a noticeable improvement over not using the word 559count. 560 561============================================================================== 5624. Assumptions *design-assumptions* 563 564Size of variables: 565char 8 bit signed 566char_u 8 bit unsigned 567int 32 or 64 bit signed (16 might be possible with limited features) 568unsigned 32 or 64 bit unsigned (16 as with ints) 569long 32 or 64 bit signed, can hold a pointer 570 571Note that some compilers cannot handle long lines or strings. The C89 572standard specifies a limit of 509 characters. 573 574 vim:tw=78:ts=8:ft=help:norl: 575