xref: /sqlite-3.40.0/src/vdbeInt.h (revision ef5ecb41)
1 /*
2 ** 2003 September 6
3 **
4 ** The author disclaims copyright to this source code.  In place of
5 ** a legal notice, here is a blessing:
6 **
7 **    May you do good and not evil.
8 **    May you find forgiveness for yourself and forgive others.
9 **    May you share freely, never taking more than you give.
10 **
11 *************************************************************************
12 ** This is the header file for information that is private to the
13 ** VDBE.  This information used to all be at the top of the single
14 ** source code file "vdbe.c".  When that file became too big (over
15 ** 6000 lines long) it was split up into several smaller files and
16 ** this header information was factored out.
17 */
18 
19 /*
20 ** intToKey() and keyToInt() used to transform the rowid.  But with
21 ** the latest versions of the design they are no-ops.
22 */
23 #define keyToInt(X)   (X)
24 #define intToKey(X)   (X)
25 
26 /*
27 ** The makefile scans the vdbe.c source file and creates the following
28 ** array of string constants which are the names of all VDBE opcodes.  This
29 ** array is defined in a separate source code file named opcode.c which is
30 ** automatically generated by the makefile.
31 */
32 extern char *sqlite3OpcodeNames[];
33 
34 /*
35 ** SQL is translated into a sequence of instructions to be
36 ** executed by a virtual machine.  Each instruction is an instance
37 ** of the following structure.
38 */
39 typedef struct VdbeOp Op;
40 
41 /*
42 ** Boolean values
43 */
44 typedef unsigned char Bool;
45 
46 /*
47 ** A cursor is a pointer into a single BTree within a database file.
48 ** The cursor can seek to a BTree entry with a particular key, or
49 ** loop over all entries of the Btree.  You can also insert new BTree
50 ** entries or retrieve the key or data from the entry that the cursor
51 ** is currently pointing to.
52 **
53 ** Every cursor that the virtual machine has open is represented by an
54 ** instance of the following structure.
55 **
56 ** If the Cursor.isTriggerRow flag is set it means that this cursor is
57 ** really a single row that represents the NEW or OLD pseudo-table of
58 ** a row trigger.  The data for the row is stored in Cursor.pData and
59 ** the rowid is in Cursor.iKey.
60 */
61 struct Cursor {
62   BtCursor *pCursor;    /* The cursor structure of the backend */
63   i64 lastRecno;        /* Last recno from a Next or NextIdx operation */
64   i64 nextRowid;        /* Next rowid returned by OP_NewRowid */
65   Bool recnoIsValid;    /* True if lastRecno is valid */
66   Bool keyAsData;       /* The OP_Column command works on key instead of data */
67   Bool atFirst;         /* True if pointing to first entry */
68   Bool useRandomRowid;  /* Generate new record numbers semi-randomly */
69   Bool nullRow;         /* True if pointing to a row with no data */
70   Bool nextRowidValid;  /* True if the nextRowid field is valid */
71   Bool pseudoTable;     /* This is a NEW or OLD pseudo-tables of a trigger */
72   Bool deferredMoveto;  /* A call to sqlite3BtreeMoveto() is needed */
73   Bool intKey;          /* True if the table requires integer keys */
74   Bool zeroData;        /* True if table contains keys only - no data */
75   u8 bogusIncrKey;      /* Something for pIncrKey to point to if pKeyInfo==0 */
76   i64 movetoTarget;     /* Argument to the deferred sqlite3BtreeMoveto() */
77   Btree *pBt;           /* Separate file holding temporary table */
78   int nData;            /* Number of bytes in pData */
79   char *pData;          /* Data for a NEW or OLD pseudo-table */
80   i64 iKey;             /* Key for the NEW or OLD pseudo-table row */
81   u8 *pIncrKey;         /* Pointer to pKeyInfo->incrKey */
82   KeyInfo *pKeyInfo;    /* Info about index keys needed by index cursors */
83   int nField;           /* Number of fields in the header */
84 
85   /* Cached information about the header for the data record that the
86   ** cursor is currently pointing to */
87   Bool cacheValid;      /* True if the cache is valid */
88   int payloadSize;      /* Total number of bytes in the record */
89   u32 *aType;           /* Type values for all entries in the record */
90   u32 *aOffset;         /* Cached offsets to the start of each columns data */
91 };
92 typedef struct Cursor Cursor;
93 
94 /*
95 ** A sorter builds a list of elements to be sorted.  Each element of
96 ** the list is an instance of the following structure.
97 */
98 typedef struct Sorter Sorter;
99 struct Sorter {
100   int nKey;           /* Number of bytes in the key */
101   char *zKey;         /* The key by which we will sort */
102   int nData;          /* Number of bytes in the data */
103   char *pData;        /* The data associated with this key */
104   Sorter *pNext;      /* Next in the list */
105 };
106 
107 /*
108 ** Number of buckets used for merge-sort.
109 */
110 #define NSORT 30
111 
112 /*
113 ** Number of bytes of string storage space available to each stack
114 ** layer without having to malloc.  NBFS is short for Number of Bytes
115 ** For Strings.
116 */
117 #define NBFS 32
118 
119 /*
120 ** Internally, the vdbe manipulates nearly all SQL values as Mem
121 ** structures. Each Mem struct may cache multiple representations (string,
122 ** integer etc.) of the same value.  A value (and therefore Mem structure)
123 ** has the following properties:
124 **
125 ** Each value has a manifest type. The manifest type of the value stored
126 ** in a Mem struct is returned by the MemType(Mem*) macro. The type is
127 ** one of SQLITE_NULL, SQLITE_INTEGER, SQLITE_REAL, SQLITE_TEXT or
128 ** SQLITE_BLOB.
129 */
130 struct Mem {
131   i64 i;              /* Integer value */
132   int n;              /* Number of characters in string value, including '\0' */
133   u16 flags;          /* Some combination of MEM_Null, MEM_Str, MEM_Dyn, etc. */
134   u8  type;           /* One of MEM_Null, MEM_Str, etc. */
135   u8  enc;            /* TEXT_Utf8, TEXT_Utf16le, or TEXT_Utf16be */
136   double r;           /* Real value */
137   char *z;            /* String or BLOB value */
138   char zShort[NBFS];  /* Space for short strings */
139 };
140 typedef struct Mem Mem;
141 
142 /* One or more of the following flags are set to indicate the validOK
143 ** representations of the value stored in the Mem struct.
144 **
145 ** If the MEM_Null flag is set, then the value is an SQL NULL value.
146 ** No other flags may be set in this case.
147 **
148 ** If the MEM_Str flag is set then Mem.z points at a string representation.
149 ** Usually this is encoded in the same unicode encoding as the main
150 ** database (see below for exceptions). If the MEM_Term flag is also
151 ** set, then the string is nul terminated. The MEM_Int and MEM_Real
152 ** flags may coexist with the MEM_Str flag.
153 **
154 ** Multiple of these values can appear in Mem.flags.  But only one
155 ** at a time can appear in Mem.type.
156 */
157 #define MEM_Null      0x0001   /* Value is NULL */
158 #define MEM_Str       0x0002   /* Value is a string */
159 #define MEM_Int       0x0004   /* Value is an integer */
160 #define MEM_Real      0x0008   /* Value is a real number */
161 #define MEM_Blob      0x0010   /* Value is a BLOB */
162 
163 /* Whenever Mem contains a valid string or blob representation, one of
164 ** the following flags must be set to determine the memory management
165 ** policy for Mem.z.  The MEM_Term flag tells us whether or not the
166 ** string is \000 or \u0000 terminated
167 */
168 #define MEM_Term      0x0020   /* String rep is nul terminated */
169 #define MEM_Dyn       0x0040   /* Need to call sqliteFree() on Mem.z */
170 #define MEM_Static    0x0080   /* Mem.z points to a static string */
171 #define MEM_Ephem     0x0100   /* Mem.z points to an ephemeral string */
172 #define MEM_Short     0x0200   /* Mem.z points to Mem.zShort */
173 
174 /* The following MEM_ value appears only in AggElem.aMem.s.flag fields.
175 ** It indicates that the corresponding AggElem.aMem.z points to a
176 ** aggregate function context that needs to be finalized.
177 */
178 #define MEM_AggCtx    0x0400  /* Mem.z points to an agg function context */
179 
180 struct VdbeFunc {
181   FuncDef *pFunc;
182   int nAux;
183   struct AuxData {
184     void *pAux;
185     void (*xDelete)(void *);
186   } apAux[0];
187 };
188 typedef struct VdbeFunc VdbeFunc;
189 
190 /*
191 ** The "context" argument for a installable function.  A pointer to an
192 ** instance of this structure is the first argument to the routines used
193 ** implement the SQL functions.
194 **
195 ** There is a typedef for this structure in sqlite.h.  So all routines,
196 ** even the public interface to SQLite, can use a pointer to this structure.
197 ** But this file is the only place where the internal details of this
198 ** structure are known.
199 **
200 ** This structure is defined inside of vdbe.c because it uses substructures
201 ** (Mem) which are only defined there.
202 */
203 struct sqlite3_context {
204   FuncDef *pFunc;   /* Pointer to function information.  MUST BE FIRST */
205   VdbeFunc *pVdbeFunc;  /* Auxilary data, if created. */
206   Mem s;            /* The return value is stored here */
207   void *pAgg;       /* Aggregate context */
208   u8 isError;       /* Set to true for an error */
209   u8 isStep;        /* Current in the step function */
210   int cnt;          /* Number of times that the step function has been called */
211 };
212 
213 /*
214 ** An Agg structure describes an Aggregator.  Each Agg consists of
215 ** zero or more Aggregator elements (AggElem).  Each AggElem contains
216 ** a key and one or more values.  The values are used in processing
217 ** aggregate functions in a SELECT.  The key is used to implement
218 ** the GROUP BY clause of a select.
219 */
220 typedef struct Agg Agg;
221 typedef struct AggElem AggElem;
222 struct Agg {
223   int nMem;            /* Number of values stored in each AggElem */
224   AggElem *pCurrent;   /* The AggElem currently in focus */
225   HashElem *pSearch;   /* The hash element for pCurrent */
226   Hash hash;           /* Hash table of all aggregate elements */
227   FuncDef **apFunc;    /* Information about aggregate functions */
228 };
229 struct AggElem {
230   char *zKey;          /* The key to this AggElem */
231   int nKey;            /* Number of bytes in the key, including '\0' at end */
232   Mem aMem[1];         /* The values for this AggElem */
233 };
234 
235 /*
236 ** A Set structure is used for quick testing to see if a value
237 ** is part of a small set.  Sets are used to implement code like
238 ** this:
239 **            x.y IN ('hi','hoo','hum')
240 */
241 typedef struct Set Set;
242 struct Set {
243   Hash hash;             /* A set is just a hash table */
244   HashElem *prev;        /* Previously accessed hash elemen */
245 };
246 
247 /*
248 ** A Keylist is a bunch of keys into a table.  The keylist can
249 ** grow without bound.  The keylist stores the ROWIDs of database
250 ** records that need to be deleted or updated.
251 */
252 typedef struct Keylist Keylist;
253 struct Keylist {
254   int nKey;         /* Number of slots in aKey[] */
255   int nUsed;        /* Next unwritten slot in aKey[] */
256   int nRead;        /* Next unread slot in aKey[] */
257   Keylist *pNext;   /* Next block of keys */
258   i64 aKey[1];      /* One or more keys.  Extra space allocated as needed */
259 };
260 
261 /*
262 ** A Context stores the last insert rowid, the last statement change count,
263 ** and the current statement change count (i.e. changes since last statement).
264 ** Elements of Context structure type make up the ContextStack, which is
265 ** updated by the ContextPush and ContextPop opcodes (used by triggers)
266 */
267 typedef struct Context Context;
268 struct Context {
269   int lastRowid;    /* Last insert rowid (from db->lastRowid) */
270   int lsChange;     /* Last statement change count (from db->lsChange) */
271   int csChange;     /* Current statement change count (from db->csChange) */
272 };
273 
274 /*
275 ** An instance of the virtual machine.  This structure contains the complete
276 ** state of the virtual machine.
277 **
278 ** The "sqlite3_stmt" structure pointer that is returned by sqlite3_compile()
279 ** is really a pointer to an instance of this structure.
280 */
281 struct Vdbe {
282   sqlite *db;         /* The whole database */
283   Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */
284   FILE *trace;        /* Write an execution trace here, if not NULL */
285   int nOp;            /* Number of instructions in the program */
286   int nOpAlloc;       /* Number of slots allocated for aOp[] */
287   Op *aOp;            /* Space to hold the virtual machine's program */
288   int nLabel;         /* Number of labels used */
289   int nLabelAlloc;    /* Number of slots allocated in aLabel[] */
290   int *aLabel;        /* Space to hold the labels */
291   Mem *aStack;        /* The operand stack, except string values */
292   Mem *pTos;          /* Top entry in the operand stack */
293   Mem **apArg;        /* Arguments to currently executing user function */
294   Mem *aColName;      /* Column names to return */
295   char **azColName;   /* Becomes the 4th parameter to callbacks */
296   void **azColName16; /* UTF-16 encoded equivalent of azColName */
297   int nCursor;        /* Number of slots in apCsr[] */
298   Cursor **apCsr;     /* One element of this array for each open cursor */
299   Sorter *pSort;      /* A linked list of objects to be sorted */
300   FILE *pFile;        /* At most one open file handler */
301   int nField;         /* Number of file fields */
302   char **azField;     /* Data for each file field */
303   int nVar;           /* Number of entries in apVar[] */
304   Mem *apVar;         /* Values for the OP_Variable opcode. */
305   char *zLine;            /* A single line from the input file */
306   int nLineAlloc;         /* Number of spaces allocated for zLine */
307   int magic;              /* Magic number for sanity checking */
308   int nMem;               /* Number of memory locations currently allocated */
309   Mem *aMem;              /* The memory locations */
310   Agg agg;                /* Aggregate information */
311   int nCallback;          /* Number of callbacks invoked so far */
312   Keylist *pList;         /* A list of ROWIDs */
313   int keylistStackDepth;  /* The size of the "keylist" stack */
314   Keylist **keylistStack; /* The stack used by opcodes ListPush & ListPop */
315   int contextStackDepth;  /* The size of the "context" stack */
316   Context *contextStack;  /* Stack used by opcodes ContextPush & ContextPop*/
317   int pc;                 /* The program counter */
318   int rc;                 /* Value to return */
319   unsigned uniqueCnt;     /* Used by OP_MakeRecord when P2!=0 */
320   int errorAction;        /* Recovery action to do in case of an error */
321   int inTempTrans;        /* True if temp database is transactioned */
322   int returnStack[100];   /* Return address stack for OP_Gosub & OP_Return */
323   int returnDepth;        /* Next unused element in returnStack[] */
324   int nResColumn;         /* Number of columns in one row of the result set */
325   char **azResColumn;     /* Values for one row of result */
326   int popStack;           /* Pop the stack this much on entry to VdbeExec() */
327   char *zErrMsg;          /* Error message written here */
328   u8 resOnStack;          /* True if there are result values on the stack */
329   u8 explain;             /* True if EXPLAIN present on SQL command */
330   u8 autoCommitOn;        /* True if autocommit got turned on by this program */
331 };
332 
333 /*
334 ** The following are allowed values for Vdbe.magic
335 */
336 #define VDBE_MAGIC_INIT     0x26bceaa5    /* Building a VDBE program */
337 #define VDBE_MAGIC_RUN      0xbdf20da3    /* VDBE is ready to execute */
338 #define VDBE_MAGIC_HALT     0x519c2973    /* VDBE has completed execution */
339 #define VDBE_MAGIC_DEAD     0xb606c3c8    /* The VDBE has been deallocated */
340 
341 /*
342 ** Function prototypes
343 */
344 void sqlite3VdbeCleanupCursor(Cursor*);
345 void sqlite3VdbeSorterReset(Vdbe*);
346 void sqlite3VdbeAggReset(Agg*);
347 void sqlite3VdbeKeylistFree(Keylist*);
348 void sqliteVdbePopStack(Vdbe*,int);
349 int sqlite3VdbeCursorMoveto(Cursor*);
350 #if !defined(NDEBUG) || defined(VDBE_PROFILE)
351 void sqlite3VdbePrintOp(FILE*, int, Op*);
352 #endif
353 int sqlite3VdbeSerialTypeLen(u32);
354 u32 sqlite3VdbeSerialType(Mem*);
355 int sqlite3VdbeSerialPut(unsigned char*, Mem*);
356 int sqlite3VdbeSerialGet(const unsigned char*, u32, Mem*);
357 
358 int sqlite2BtreeKeyCompare(BtCursor *, const void *, int, int, int *);
359 int sqlite3VdbeIdxKeyCompare(Cursor*, int , const unsigned char*, int*);
360 int sqlite3VdbeIdxRowid(BtCursor *, i64 *);
361 int sqlite3MemCompare(const Mem*, const Mem*, const CollSeq*);
362 int sqlite3VdbeRecordCompare(void*,int,const void*,int, const void*);
363 int sqlite3VdbeIdxRowidLen(int,const u8*);
364 int sqlite3VdbeExec(Vdbe*);
365 int sqlite3VdbeList(Vdbe*);
366 int sqlite3VdbeChangeEncoding(Mem *, int);
367 int sqlite3VdbeMemCopy(Mem*, const Mem*);
368 int sqlite3VdbeMemNulTerminate(Mem*);
369 int sqlite3VdbeMemSetStr(Mem*, const char*, int, u8, int);
370 void sqlite3VdbeMemSetInt64(Mem*, long long int);
371 void sqlite3VdbeMemSetDouble(Mem*, double);
372 void sqlite3VdbeMemSetNull(Mem*);
373 int sqlite3VdbeMemMakeWriteable(Mem*);
374 int sqlite3VdbeMemDynamicify(Mem*);
375 int sqlite3VdbeMemStringify(Mem*, int);
376 int sqlite3VdbeMemIntegerify(Mem*);
377 int sqlite3VdbeMemRealify(Mem*);
378 int sqlite3VdbeMemFromBtree(BtCursor*,int,int,int,Mem*);
379 #ifndef NDEBUG
380 void sqlite3VdbeMemSanity(Mem*, u8);
381 #endif
382