xref: /sqlite-3.40.0/src/vdbe.h (revision e8f2c9dc)
1 /*
2 ** 2001 September 15
3 **
4 ** The author disclaims copyright to this source code.  In place of
5 ** a legal notice, here is a blessing:
6 **
7 **    May you do good and not evil.
8 **    May you find forgiveness for yourself and forgive others.
9 **    May you share freely, never taking more than you give.
10 **
11 *************************************************************************
12 ** Header file for the Virtual DataBase Engine (VDBE)
13 **
14 ** This header defines the interface to the virtual database engine
15 ** or VDBE.  The VDBE implements an abstract machine that runs a
16 ** simple program to access and modify the underlying database.
17 */
18 #ifndef _SQLITE_VDBE_H_
19 #define _SQLITE_VDBE_H_
20 #include <stdio.h>
21 
22 /*
23 ** A single VDBE is an opaque structure named "Vdbe".  Only routines
24 ** in the source file sqliteVdbe.c are allowed to see the insides
25 ** of this structure.
26 */
27 typedef struct Vdbe Vdbe;
28 
29 /*
30 ** The names of the following types declared in vdbeInt.h are required
31 ** for the VdbeOp definition.
32 */
33 typedef struct Mem Mem;
34 typedef struct SubProgram SubProgram;
35 
36 /*
37 ** A single instruction of the virtual machine has an opcode
38 ** and as many as three operands.  The instruction is recorded
39 ** as an instance of the following structure:
40 */
41 struct VdbeOp {
42   u8 opcode;          /* What operation to perform */
43   signed char p4type; /* One of the P4_xxx constants for p4 */
44   u8 opflags;         /* Mask of the OPFLG_* flags in opcodes.h */
45   u8 p5;              /* Fifth parameter is an unsigned character */
46   int p1;             /* First operand */
47   int p2;             /* Second parameter (often the jump destination) */
48   int p3;             /* The third parameter */
49   union {             /* fourth parameter */
50     int i;                 /* Integer value if p4type==P4_INT32 */
51     void *p;               /* Generic pointer */
52     char *z;               /* Pointer to data for string (char array) types */
53     i64 *pI64;             /* Used when p4type is P4_INT64 */
54     double *pReal;         /* Used when p4type is P4_REAL */
55     FuncDef *pFunc;        /* Used when p4type is P4_FUNCDEF */
56     CollSeq *pColl;        /* Used when p4type is P4_COLLSEQ */
57     Mem *pMem;             /* Used when p4type is P4_MEM */
58     VTable *pVtab;         /* Used when p4type is P4_VTAB */
59     KeyInfo *pKeyInfo;     /* Used when p4type is P4_KEYINFO */
60     int *ai;               /* Used when p4type is P4_INTARRAY */
61     SubProgram *pProgram;  /* Used when p4type is P4_SUBPROGRAM */
62     int (*xAdvance)(BtCursor *, int *);
63   } p4;
64 #ifdef SQLITE_ENABLE_EXPLAIN_COMMENTS
65   char *zComment;          /* Comment to improve readability */
66 #endif
67 #ifdef VDBE_PROFILE
68   u32 cnt;                 /* Number of times this instruction was executed */
69   u64 cycles;              /* Total time spent executing this instruction */
70 #endif
71 #ifdef SQLITE_VDBE_COVERAGE
72   int iSrcLine;            /* Source-code line that generated this opcode */
73 #endif
74 };
75 typedef struct VdbeOp VdbeOp;
76 
77 
78 /*
79 ** A sub-routine used to implement a trigger program.
80 */
81 struct SubProgram {
82   VdbeOp *aOp;                  /* Array of opcodes for sub-program */
83   int nOp;                      /* Elements in aOp[] */
84   int nMem;                     /* Number of memory cells required */
85   int nCsr;                     /* Number of cursors required */
86   int nOnce;                    /* Number of OP_Once instructions */
87   void *token;                  /* id that may be used to recursive triggers */
88   SubProgram *pNext;            /* Next sub-program already visited */
89 };
90 
91 /*
92 ** A smaller version of VdbeOp used for the VdbeAddOpList() function because
93 ** it takes up less space.
94 */
95 struct VdbeOpList {
96   u8 opcode;          /* What operation to perform */
97   signed char p1;     /* First operand */
98   signed char p2;     /* Second parameter (often the jump destination) */
99   signed char p3;     /* Third parameter */
100 };
101 typedef struct VdbeOpList VdbeOpList;
102 
103 /*
104 ** Allowed values of VdbeOp.p4type
105 */
106 #define P4_NOTUSED    0   /* The P4 parameter is not used */
107 #define P4_DYNAMIC  (-1)  /* Pointer to a string obtained from sqliteMalloc() */
108 #define P4_STATIC   (-2)  /* Pointer to a static string */
109 #define P4_COLLSEQ  (-4)  /* P4 is a pointer to a CollSeq structure */
110 #define P4_FUNCDEF  (-5)  /* P4 is a pointer to a FuncDef structure */
111 #define P4_KEYINFO  (-6)  /* P4 is a pointer to a KeyInfo structure */
112 #define P4_MEM      (-8)  /* P4 is a pointer to a Mem*    structure */
113 #define P4_TRANSIENT  0   /* P4 is a pointer to a transient string */
114 #define P4_VTAB     (-10) /* P4 is a pointer to an sqlite3_vtab structure */
115 #define P4_MPRINTF  (-11) /* P4 is a string obtained from sqlite3_mprintf() */
116 #define P4_REAL     (-12) /* P4 is a 64-bit floating point value */
117 #define P4_INT64    (-13) /* P4 is a 64-bit signed integer */
118 #define P4_INT32    (-14) /* P4 is a 32-bit signed integer */
119 #define P4_INTARRAY (-15) /* P4 is a vector of 32-bit integers */
120 #define P4_SUBPROGRAM  (-18) /* P4 is a pointer to a SubProgram structure */
121 #define P4_ADVANCE  (-19) /* P4 is a pointer to BtreeNext() or BtreePrev() */
122 
123 /* Error message codes for OP_Halt */
124 #define P5_ConstraintNotNull 1
125 #define P5_ConstraintUnique  2
126 #define P5_ConstraintCheck   3
127 #define P5_ConstraintFK      4
128 
129 /*
130 ** The Vdbe.aColName array contains 5n Mem structures, where n is the
131 ** number of columns of data returned by the statement.
132 */
133 #define COLNAME_NAME     0
134 #define COLNAME_DECLTYPE 1
135 #define COLNAME_DATABASE 2
136 #define COLNAME_TABLE    3
137 #define COLNAME_COLUMN   4
138 #ifdef SQLITE_ENABLE_COLUMN_METADATA
139 # define COLNAME_N        5      /* Number of COLNAME_xxx symbols */
140 #else
141 # ifdef SQLITE_OMIT_DECLTYPE
142 #   define COLNAME_N      1      /* Store only the name */
143 # else
144 #   define COLNAME_N      2      /* Store the name and decltype */
145 # endif
146 #endif
147 
148 /*
149 ** The following macro converts a relative address in the p2 field
150 ** of a VdbeOp structure into a negative number so that
151 ** sqlite3VdbeAddOpList() knows that the address is relative.  Calling
152 ** the macro again restores the address.
153 */
154 #define ADDR(X)  (-1-(X))
155 
156 /*
157 ** The makefile scans the vdbe.c source file and creates the "opcodes.h"
158 ** header file that defines a number for each opcode used by the VDBE.
159 */
160 #include "opcodes.h"
161 
162 /*
163 ** Prototypes for the VDBE interface.  See comments on the implementation
164 ** for a description of what each of these routines does.
165 */
166 Vdbe *sqlite3VdbeCreate(Parse*);
167 int sqlite3VdbeAddOp0(Vdbe*,int);
168 int sqlite3VdbeAddOp1(Vdbe*,int,int);
169 int sqlite3VdbeAddOp2(Vdbe*,int,int,int);
170 int sqlite3VdbeAddOp3(Vdbe*,int,int,int,int);
171 int sqlite3VdbeAddOp4(Vdbe*,int,int,int,int,const char *zP4,int);
172 int sqlite3VdbeAddOp4Int(Vdbe*,int,int,int,int,int);
173 int sqlite3VdbeAddOpList(Vdbe*, int nOp, VdbeOpList const *aOp, int iLineno);
174 void sqlite3VdbeAddParseSchemaOp(Vdbe*,int,char*);
175 void sqlite3VdbeChangeP1(Vdbe*, u32 addr, int P1);
176 void sqlite3VdbeChangeP2(Vdbe*, u32 addr, int P2);
177 void sqlite3VdbeChangeP3(Vdbe*, u32 addr, int P3);
178 void sqlite3VdbeChangeP5(Vdbe*, u8 P5);
179 void sqlite3VdbeJumpHere(Vdbe*, int addr);
180 void sqlite3VdbeChangeToNoop(Vdbe*, int addr);
181 int sqlite3VdbeDeletePriorOpcode(Vdbe*, u8 op);
182 void sqlite3VdbeChangeP4(Vdbe*, int addr, const char *zP4, int N);
183 void sqlite3VdbeSetP4KeyInfo(Parse*, Index*);
184 void sqlite3VdbeUsesBtree(Vdbe*, int);
185 VdbeOp *sqlite3VdbeGetOp(Vdbe*, int);
186 int sqlite3VdbeMakeLabel(Vdbe*);
187 void sqlite3VdbeRunOnlyOnce(Vdbe*);
188 void sqlite3VdbeDelete(Vdbe*);
189 void sqlite3VdbeClearObject(sqlite3*,Vdbe*);
190 void sqlite3VdbeMakeReady(Vdbe*,Parse*);
191 int sqlite3VdbeFinalize(Vdbe*);
192 void sqlite3VdbeResolveLabel(Vdbe*, int);
193 int sqlite3VdbeCurrentAddr(Vdbe*);
194 #ifdef SQLITE_DEBUG
195   int sqlite3VdbeAssertMayAbort(Vdbe *, int);
196 #endif
197 void sqlite3VdbeResetStepResult(Vdbe*);
198 void sqlite3VdbeRewind(Vdbe*);
199 int sqlite3VdbeReset(Vdbe*);
200 void sqlite3VdbeSetNumCols(Vdbe*,int);
201 int sqlite3VdbeSetColName(Vdbe*, int, int, const char *, void(*)(void*));
202 void sqlite3VdbeCountChanges(Vdbe*);
203 sqlite3 *sqlite3VdbeDb(Vdbe*);
204 void sqlite3VdbeSetSql(Vdbe*, const char *z, int n, int);
205 void sqlite3VdbeSwap(Vdbe*,Vdbe*);
206 VdbeOp *sqlite3VdbeTakeOpArray(Vdbe*, int*, int*);
207 sqlite3_value *sqlite3VdbeGetBoundValue(Vdbe*, int, u8);
208 void sqlite3VdbeSetVarmask(Vdbe*, int);
209 #ifndef SQLITE_OMIT_TRACE
210   char *sqlite3VdbeExpandSql(Vdbe*, const char*);
211 #endif
212 int sqlite3MemCompare(const Mem*, const Mem*, const CollSeq*);
213 
214 void sqlite3VdbeRecordUnpack(KeyInfo*,int,const void*,UnpackedRecord*);
215 int sqlite3VdbeRecordCompare(int,const void*,UnpackedRecord*,int);
216 UnpackedRecord *sqlite3VdbeAllocUnpackedRecord(KeyInfo *, char *, int, char **);
217 
218 typedef int (*RecordCompare)(int,const void*,UnpackedRecord*,int);
219 RecordCompare sqlite3VdbeFindCompare(UnpackedRecord*);
220 
221 #ifndef SQLITE_OMIT_TRIGGER
222 void sqlite3VdbeLinkSubProgram(Vdbe *, SubProgram *);
223 #endif
224 
225 /* Use SQLITE_ENABLE_COMMENTS to enable generation of extra comments on
226 ** each VDBE opcode.
227 **
228 ** Use the SQLITE_ENABLE_MODULE_COMMENTS macro to see some extra no-op
229 ** comments in VDBE programs that show key decision points in the code
230 ** generator.
231 */
232 #ifdef SQLITE_ENABLE_EXPLAIN_COMMENTS
233   void sqlite3VdbeComment(Vdbe*, const char*, ...);
234 # define VdbeComment(X)  sqlite3VdbeComment X
235   void sqlite3VdbeNoopComment(Vdbe*, const char*, ...);
236 # define VdbeNoopComment(X)  sqlite3VdbeNoopComment X
237 # ifdef SQLITE_ENABLE_MODULE_COMMENTS
238 #   define VdbeModuleComment(X)  sqlite3VdbeNoopComment X
239 # else
240 #   define VdbeModuleComment(X)
241 # endif
242 #else
243 # define VdbeComment(X)
244 # define VdbeNoopComment(X)
245 # define VdbeModuleComment(X)
246 #endif
247 
248 /*
249 ** The VdbeCoverage macros are used to set a coverage testing point
250 ** for VDBE branch instructions.  The coverage testing points are line
251 ** numbers in the sqlite3.c source file.  VDBE branch coverage testing
252 ** only works with an amalagmation build.  That's ok since a VDBE branch
253 ** coverage build designed for testing the test suite only.  No application
254 ** should ever ship with VDBE branch coverage measuring turned on.
255 **
256 **    VdbeCoverage(v)                  // Mark the previously coded instruction
257 **                                     // as a branch
258 **
259 **    VdbeCoverageIf(v, conditional)   // Mark previous if conditional true
260 **
261 **    VdbeCoverageAlwaysTaken(v)       // Previous branch is always taken
262 **
263 **    VdbeCoverageNeverTaken(v)        // Previous branch is never taken
264 **
265 ** Every VDBE branch operation must be tagged with one of the macros above.
266 ** If not, then when "make test" is run with -DSQLITE_VDBE_COVERAGE and
267 ** -DSQLITE_DEBUG then an ALWAYS() will fail in the vdbeTakeBranch()
268 ** routine in vdbe.c, alerting the developer to the missed tag.
269 */
270 #ifdef SQLITE_VDBE_COVERAGE
271   void sqlite3VdbeSetLineNumber(Vdbe*,int);
272 # define VdbeCoverage(v) sqlite3VdbeSetLineNumber(v,__LINE__)
273 # define VdbeCoverageIf(v,x) if(x)sqlite3VdbeSetLineNumber(v,__LINE__)
274 # define VdbeCoverageAlwaysTaken(v) sqlite3VdbeSetLineNumber(v,2);
275 # define VdbeCoverageNeverTaken(v) sqlite3VdbeSetLineNumber(v,1);
276 # define VDBE_OFFSET_LINENO(x) (__LINE__+x)
277 #else
278 # define VdbeCoverage(v)
279 # define VdbeCoverageIf(v,x)
280 # define VdbeCoverageAlwaysTaken(v)
281 # define VdbeCoverageNeverTaken(v)
282 # define VDBE_OFFSET_LINENO(x) 0
283 #endif
284 
285 #endif
286