1 /* 2 * Copyright (c) 2009-2012, Salvatore Sanfilippo <antirez at gmail dot com> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * * Redistributions of source code must retain the above copyright notice, 9 * this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * * Neither the name of Redis nor the names of its contributors may be used 14 * to endorse or promote products derived from this software without 15 * specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 18 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 20 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 21 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 22 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 23 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 24 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 25 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 27 * POSSIBILITY OF SUCH DAMAGE. 28 */ 29 30 #include "redis.h" 31 #include "sha1.h" 32 #include "rand.h" 33 34 #include <lua.h> 35 #include <lauxlib.h> 36 #include <lualib.h> 37 #include <ctype.h> 38 #include <math.h> 39 40 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply); 41 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply); 42 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply); 43 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply); 44 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply); 45 int redis_math_random (lua_State *L); 46 int redis_math_randomseed (lua_State *L); 47 void sha1hex(char *digest, char *script, size_t len); 48 49 /* Take a Redis reply in the Redis protocol format and convert it into a 50 * Lua type. Thanks to this function, and the introduction of not connected 51 * clients, it is trivial to implement the redis() lua function. 52 * 53 * Basically we take the arguments, execute the Redis command in the context 54 * of a non connected client, then take the generated reply and convert it 55 * into a suitable Lua type. With this trick the scripting feature does not 56 * need the introduction of a full Redis internals API. Basically the script 57 * is like a normal client that bypasses all the slow I/O paths. 58 * 59 * Note: in this function we do not do any sanity check as the reply is 60 * generated by Redis directly. This allows us to go faster. 61 * The reply string can be altered during the parsing as it is discarded 62 * after the conversion is completed. 63 * 64 * Errors are returned as a table with a single 'err' field set to the 65 * error string. 66 */ 67 68 char *redisProtocolToLuaType(lua_State *lua, char* reply) { 69 char *p = reply; 70 71 switch(*p) { 72 case ':': 73 p = redisProtocolToLuaType_Int(lua,reply); 74 break; 75 case '$': 76 p = redisProtocolToLuaType_Bulk(lua,reply); 77 break; 78 case '+': 79 p = redisProtocolToLuaType_Status(lua,reply); 80 break; 81 case '-': 82 p = redisProtocolToLuaType_Error(lua,reply); 83 break; 84 case '*': 85 p = redisProtocolToLuaType_MultiBulk(lua,reply); 86 break; 87 } 88 return p; 89 } 90 91 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply) { 92 char *p = strchr(reply+1,'\r'); 93 long long value; 94 95 string2ll(reply+1,p-reply-1,&value); 96 lua_pushnumber(lua,(lua_Number)value); 97 return p+2; 98 } 99 100 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply) { 101 char *p = strchr(reply+1,'\r'); 102 long long bulklen; 103 104 string2ll(reply+1,p-reply-1,&bulklen); 105 if (bulklen == -1) { 106 lua_pushboolean(lua,0); 107 return p+2; 108 } else { 109 lua_pushlstring(lua,p+2,bulklen); 110 return p+2+bulklen+2; 111 } 112 } 113 114 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply) { 115 char *p = strchr(reply+1,'\r'); 116 117 lua_newtable(lua); 118 lua_pushstring(lua,"ok"); 119 lua_pushlstring(lua,reply+1,p-reply-1); 120 lua_settable(lua,-3); 121 return p+2; 122 } 123 124 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply) { 125 char *p = strchr(reply+1,'\r'); 126 127 lua_newtable(lua); 128 lua_pushstring(lua,"err"); 129 lua_pushlstring(lua,reply+1,p-reply-1); 130 lua_settable(lua,-3); 131 return p+2; 132 } 133 134 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply) { 135 char *p = strchr(reply+1,'\r'); 136 long long mbulklen; 137 int j = 0; 138 139 string2ll(reply+1,p-reply-1,&mbulklen); 140 p += 2; 141 if (mbulklen == -1) { 142 lua_pushboolean(lua,0); 143 return p; 144 } 145 lua_newtable(lua); 146 for (j = 0; j < mbulklen; j++) { 147 lua_pushnumber(lua,j+1); 148 p = redisProtocolToLuaType(lua,p); 149 lua_settable(lua,-3); 150 } 151 return p; 152 } 153 154 void luaPushError(lua_State *lua, char *error) { 155 lua_Debug dbg; 156 157 lua_newtable(lua); 158 lua_pushstring(lua,"err"); 159 160 /* Attempt to figure out where this function was called, if possible */ 161 if(lua_getstack(lua, 1, &dbg) && lua_getinfo(lua, "nSl", &dbg)) { 162 sds msg = sdscatprintf(sdsempty(), "%s: %d: %s", 163 dbg.source, dbg.currentline, error); 164 lua_pushstring(lua, msg); 165 sdsfree(msg); 166 } else { 167 lua_pushstring(lua, error); 168 } 169 lua_settable(lua,-3); 170 } 171 172 /* Sort the array currently in the stack. We do this to make the output 173 * of commands like KEYS or SMEMBERS something deterministic when called 174 * from Lua (to play well with AOf/replication). 175 * 176 * The array is sorted using table.sort itself, and assuming all the 177 * list elements are strings. */ 178 void luaSortArray(lua_State *lua) { 179 /* Initial Stack: array */ 180 lua_getglobal(lua,"table"); 181 lua_pushstring(lua,"sort"); 182 lua_gettable(lua,-2); /* Stack: array, table, table.sort */ 183 lua_pushvalue(lua,-3); /* Stack: array, table, table.sort, array */ 184 if (lua_pcall(lua,1,0,0)) { 185 /* Stack: array, table, error */ 186 187 /* We are not interested in the error, we assume that the problem is 188 * that there are 'false' elements inside the array, so we try 189 * again with a slower function but able to handle this case, that 190 * is: table.sort(table, __redis__compare_helper) */ 191 lua_pop(lua,1); /* Stack: array, table */ 192 lua_pushstring(lua,"sort"); /* Stack: array, table, sort */ 193 lua_gettable(lua,-2); /* Stack: array, table, table.sort */ 194 lua_pushvalue(lua,-3); /* Stack: array, table, table.sort, array */ 195 lua_getglobal(lua,"__redis__compare_helper"); 196 /* Stack: array, table, table.sort, array, __redis__compare_helper */ 197 lua_call(lua,2,0); 198 } 199 /* Stack: array (sorted), table */ 200 lua_pop(lua,1); /* Stack: array (sorted) */ 201 } 202 203 #define LUA_CMD_OBJCACHE_SIZE 32 204 #define LUA_CMD_OBJCACHE_MAX_LEN 64 205 int luaRedisGenericCommand(lua_State *lua, int raise_error) { 206 int j, argc = lua_gettop(lua); 207 struct redisCommand *cmd; 208 redisClient *c = server.lua_client; 209 sds reply; 210 211 /* Cached across calls. */ 212 static robj **argv = NULL; 213 static int argv_size = 0; 214 static robj *cached_objects[LUA_CMD_OBJCACHE_SIZE]; 215 static int cached_objects_len[LUA_CMD_OBJCACHE_SIZE]; 216 217 /* Require at least one argument */ 218 if (argc == 0) { 219 luaPushError(lua, 220 "Please specify at least one argument for redis.call()"); 221 return 1; 222 } 223 224 /* Build the arguments vector */ 225 if (!argv) { 226 argv = zmalloc(sizeof(robj*)*argc); 227 } else if (argv_size < argc) { 228 argv = zrealloc(argv,sizeof(robj*)*argc); 229 argv_size = argc; 230 } 231 232 for (j = 0; j < argc; j++) { 233 char *obj_s; 234 size_t obj_len; 235 char dbuf[64]; 236 237 if (lua_type(lua,j+1) == LUA_TNUMBER) { 238 /* We can't use lua_tolstring() for number -> string conversion 239 * since Lua uses a format specifier that loses precision. */ 240 lua_Number num = lua_tonumber(lua,j+1); 241 242 obj_len = snprintf(dbuf,sizeof(dbuf),"%.17g",(double)num); 243 obj_s = dbuf; 244 } else { 245 obj_s = (char*)lua_tolstring(lua,j+1,&obj_len); 246 if (obj_s == NULL) break; /* Not a string. */ 247 } 248 249 /* Try to use a cached object. */ 250 if (j < LUA_CMD_OBJCACHE_SIZE && cached_objects[j] && 251 cached_objects_len[j] >= obj_len) 252 { 253 char *s = cached_objects[j]->ptr; 254 struct sdshdr *sh = (void*)(s-(sizeof(struct sdshdr))); 255 256 argv[j] = cached_objects[j]; 257 cached_objects[j] = NULL; 258 memcpy(s,obj_s,obj_len+1); 259 sh->free += sh->len - obj_len; 260 sh->len = obj_len; 261 } else { 262 argv[j] = createStringObject(obj_s, obj_len); 263 } 264 } 265 266 /* Check if one of the arguments passed by the Lua script 267 * is not a string or an integer (lua_isstring() return true for 268 * integers as well). */ 269 if (j != argc) { 270 j--; 271 while (j >= 0) { 272 decrRefCount(argv[j]); 273 j--; 274 } 275 luaPushError(lua, 276 "Lua redis() command arguments must be strings or integers"); 277 return 1; 278 } 279 280 /* Setup our fake client for command execution */ 281 c->argv = argv; 282 c->argc = argc; 283 284 /* Command lookup */ 285 cmd = lookupCommand(argv[0]->ptr); 286 if (!cmd || ((cmd->arity > 0 && cmd->arity != argc) || 287 (argc < -cmd->arity))) 288 { 289 if (cmd) 290 luaPushError(lua, 291 "Wrong number of args calling Redis command From Lua script"); 292 else 293 luaPushError(lua,"Unknown Redis command called from Lua script"); 294 goto cleanup; 295 } 296 297 /* There are commands that are not allowed inside scripts. */ 298 if (cmd->flags & REDIS_CMD_NOSCRIPT) { 299 luaPushError(lua, "This Redis command is not allowed from scripts"); 300 goto cleanup; 301 } 302 303 /* Write commands are forbidden against read-only slaves, or if a 304 * command marked as non-deterministic was already called in the context 305 * of this script. */ 306 if (cmd->flags & REDIS_CMD_WRITE) { 307 if (server.lua_random_dirty) { 308 luaPushError(lua, 309 "Write commands not allowed after non deterministic commands"); 310 goto cleanup; 311 } else if (server.masterhost && server.repl_slave_ro && 312 !server.loading && 313 !(server.lua_caller->flags & REDIS_MASTER)) 314 { 315 luaPushError(lua, shared.roslaveerr->ptr); 316 goto cleanup; 317 } else if (server.stop_writes_on_bgsave_err && 318 server.saveparamslen > 0 && 319 server.lastbgsave_status == REDIS_ERR) 320 { 321 luaPushError(lua, shared.bgsaveerr->ptr); 322 goto cleanup; 323 } 324 } 325 326 /* If we reached the memory limit configured via maxmemory, commands that 327 * could enlarge the memory usage are not allowed, but only if this is the 328 * first write in the context of this script, otherwise we can't stop 329 * in the middle. */ 330 if (server.maxmemory && server.lua_write_dirty == 0 && 331 (cmd->flags & REDIS_CMD_DENYOOM)) 332 { 333 if (freeMemoryIfNeeded() == REDIS_ERR) { 334 luaPushError(lua, shared.oomerr->ptr); 335 goto cleanup; 336 } 337 } 338 339 if (cmd->flags & REDIS_CMD_RANDOM) server.lua_random_dirty = 1; 340 if (cmd->flags & REDIS_CMD_WRITE) server.lua_write_dirty = 1; 341 342 /* Run the command */ 343 c->cmd = cmd; 344 call(c,REDIS_CALL_SLOWLOG | REDIS_CALL_STATS); 345 346 /* Convert the result of the Redis command into a suitable Lua type. 347 * The first thing we need is to create a single string from the client 348 * output buffers. */ 349 if (listLength(c->reply) == 0 && c->bufpos < REDIS_REPLY_CHUNK_BYTES) { 350 /* This is a fast path for the common case of a reply inside the 351 * client static buffer. Don't create an SDS string but just use 352 * the client buffer directly. */ 353 c->buf[c->bufpos] = '\0'; 354 reply = c->buf; 355 c->bufpos = 0; 356 } else { 357 reply = sdsnewlen(c->buf,c->bufpos); 358 c->bufpos = 0; 359 while(listLength(c->reply)) { 360 robj *o = listNodeValue(listFirst(c->reply)); 361 362 reply = sdscatlen(reply,o->ptr,sdslen(o->ptr)); 363 listDelNode(c->reply,listFirst(c->reply)); 364 } 365 } 366 if (raise_error && reply[0] != '-') raise_error = 0; 367 redisProtocolToLuaType(lua,reply); 368 /* Sort the output array if needed, assuming it is a non-null multi bulk 369 * reply as expected. */ 370 if ((cmd->flags & REDIS_CMD_SORT_FOR_SCRIPT) && 371 (reply[0] == '*' && reply[1] != '-')) { 372 luaSortArray(lua); 373 } 374 if (reply != c->buf) sdsfree(reply); 375 c->reply_bytes = 0; 376 377 cleanup: 378 /* Clean up. Command code may have changed argv/argc so we use the 379 * argv/argc of the client instead of the local variables. */ 380 for (j = 0; j < c->argc; j++) { 381 robj *o = c->argv[j]; 382 383 /* Try to cache the object in the cached_objects array. 384 * The object must be small, SDS-encoded, and with refcount = 1 385 * (we must be the only owner) for us to cache it. */ 386 if (j < LUA_CMD_OBJCACHE_SIZE && 387 o->refcount == 1 && 388 (o->encoding == REDIS_ENCODING_RAW || 389 o->encoding == REDIS_ENCODING_EMBSTR) && 390 sdslen(o->ptr) <= LUA_CMD_OBJCACHE_MAX_LEN) 391 { 392 struct sdshdr *sh = (void*)(((char*)(o->ptr))-(sizeof(struct sdshdr))); 393 394 if (cached_objects[j]) decrRefCount(cached_objects[j]); 395 cached_objects[j] = o; 396 cached_objects_len[j] = sh->free + sh->len; 397 } else { 398 decrRefCount(o); 399 } 400 } 401 402 if (c->argv != argv) { 403 zfree(c->argv); 404 argv = NULL; 405 } 406 407 if (raise_error) { 408 /* If we are here we should have an error in the stack, in the 409 * form of a table with an "err" field. Extract the string to 410 * return the plain error. */ 411 lua_pushstring(lua,"err"); 412 lua_gettable(lua,-2); 413 return lua_error(lua); 414 } 415 return 1; 416 } 417 418 int luaRedisCallCommand(lua_State *lua) { 419 return luaRedisGenericCommand(lua,1); 420 } 421 422 int luaRedisPCallCommand(lua_State *lua) { 423 return luaRedisGenericCommand(lua,0); 424 } 425 426 /* This adds redis.sha1hex(string) to Lua scripts using the same hashing 427 * function used for sha1ing lua scripts. */ 428 int luaRedisSha1hexCommand(lua_State *lua) { 429 int argc = lua_gettop(lua); 430 char digest[41]; 431 size_t len; 432 char *s; 433 434 if (argc != 1) { 435 luaPushError(lua, "wrong number of arguments"); 436 return 1; 437 } 438 439 s = (char*)lua_tolstring(lua,1,&len); 440 sha1hex(digest,s,len); 441 lua_pushstring(lua,digest); 442 return 1; 443 } 444 445 /* Returns a table with a single field 'field' set to the string value 446 * passed as argument. This helper function is handy when returning 447 * a Redis Protocol error or status reply from Lua: 448 * 449 * return redis.error_reply("ERR Some Error") 450 * return redis.status_reply("ERR Some Error") 451 */ 452 int luaRedisReturnSingleFieldTable(lua_State *lua, char *field) { 453 if (lua_gettop(lua) != 1 || lua_type(lua,-1) != LUA_TSTRING) { 454 luaPushError(lua, "wrong number or type of arguments"); 455 return 1; 456 } 457 458 lua_newtable(lua); 459 lua_pushstring(lua, field); 460 lua_pushvalue(lua, -3); 461 lua_settable(lua, -3); 462 return 1; 463 } 464 465 int luaRedisErrorReplyCommand(lua_State *lua) { 466 return luaRedisReturnSingleFieldTable(lua,"err"); 467 } 468 469 int luaRedisStatusReplyCommand(lua_State *lua) { 470 return luaRedisReturnSingleFieldTable(lua,"ok"); 471 } 472 473 int luaLogCommand(lua_State *lua) { 474 int j, argc = lua_gettop(lua); 475 int level; 476 sds log; 477 478 if (argc < 2) { 479 luaPushError(lua, "redis.log() requires two arguments or more."); 480 return 1; 481 } else if (!lua_isnumber(lua,-argc)) { 482 luaPushError(lua, "First argument must be a number (log level)."); 483 return 1; 484 } 485 level = lua_tonumber(lua,-argc); 486 if (level < REDIS_DEBUG || level > REDIS_WARNING) { 487 luaPushError(lua, "Invalid debug level."); 488 return 1; 489 } 490 491 /* Glue together all the arguments */ 492 log = sdsempty(); 493 for (j = 1; j < argc; j++) { 494 size_t len; 495 char *s; 496 497 s = (char*)lua_tolstring(lua,(-argc)+j,&len); 498 if (s) { 499 if (j != 1) log = sdscatlen(log," ",1); 500 log = sdscatlen(log,s,len); 501 } 502 } 503 redisLogRaw(level,log); 504 sdsfree(log); 505 return 0; 506 } 507 508 void luaMaskCountHook(lua_State *lua, lua_Debug *ar) { 509 long long elapsed; 510 REDIS_NOTUSED(ar); 511 REDIS_NOTUSED(lua); 512 513 elapsed = mstime() - server.lua_time_start; 514 if (elapsed >= server.lua_time_limit && server.lua_timedout == 0) { 515 redisLog(REDIS_WARNING,"Lua slow script detected: still in execution after %lld milliseconds. You can try killing the script using the SCRIPT KILL command.",elapsed); 516 server.lua_timedout = 1; 517 /* Once the script timeouts we reenter the event loop to permit others 518 * to call SCRIPT KILL or SHUTDOWN NOSAVE if needed. For this reason 519 * we need to mask the client executing the script from the event loop. 520 * If we don't do that the client may disconnect and could no longer be 521 * here when the EVAL command will return. */ 522 aeDeleteFileEvent(server.el, server.lua_caller->fd, AE_READABLE); 523 } 524 if (server.lua_timedout) processEventsWhileBlocked(); 525 if (server.lua_kill) { 526 redisLog(REDIS_WARNING,"Lua script killed by user with SCRIPT KILL."); 527 lua_pushstring(lua,"Script killed by user with SCRIPT KILL..."); 528 lua_error(lua); 529 } 530 } 531 532 void luaLoadLib(lua_State *lua, const char *libname, lua_CFunction luafunc) { 533 lua_pushcfunction(lua, luafunc); 534 lua_pushstring(lua, libname); 535 lua_call(lua, 1, 0); 536 } 537 538 LUALIB_API int (luaopen_cjson) (lua_State *L); 539 LUALIB_API int (luaopen_struct) (lua_State *L); 540 LUALIB_API int (luaopen_cmsgpack) (lua_State *L); 541 542 void luaLoadLibraries(lua_State *lua) { 543 luaLoadLib(lua, "", luaopen_base); 544 luaLoadLib(lua, LUA_TABLIBNAME, luaopen_table); 545 luaLoadLib(lua, LUA_STRLIBNAME, luaopen_string); 546 luaLoadLib(lua, LUA_MATHLIBNAME, luaopen_math); 547 luaLoadLib(lua, LUA_DBLIBNAME, luaopen_debug); 548 luaLoadLib(lua, "cjson", luaopen_cjson); 549 luaLoadLib(lua, "struct", luaopen_struct); 550 luaLoadLib(lua, "cmsgpack", luaopen_cmsgpack); 551 552 #if 0 /* Stuff that we don't load currently, for sandboxing concerns. */ 553 luaLoadLib(lua, LUA_LOADLIBNAME, luaopen_package); 554 luaLoadLib(lua, LUA_OSLIBNAME, luaopen_os); 555 #endif 556 } 557 558 /* Remove a functions that we don't want to expose to the Redis scripting 559 * environment. */ 560 void luaRemoveUnsupportedFunctions(lua_State *lua) { 561 lua_pushnil(lua); 562 lua_setglobal(lua,"loadfile"); 563 } 564 565 /* This function installs metamethods in the global table _G that prevent 566 * the creation of globals accidentally. 567 * 568 * It should be the last to be called in the scripting engine initialization 569 * sequence, because it may interact with creation of globals. */ 570 void scriptingEnableGlobalsProtection(lua_State *lua) { 571 char *s[32]; 572 sds code = sdsempty(); 573 int j = 0; 574 575 /* strict.lua from: http://metalua.luaforge.net/src/lib/strict.lua.html. 576 * Modified to be adapted to Redis. */ 577 s[j++]="local mt = {}\n"; 578 s[j++]="setmetatable(_G, mt)\n"; 579 s[j++]="mt.__newindex = function (t, n, v)\n"; 580 s[j++]=" if debug.getinfo(2) then\n"; 581 s[j++]=" local w = debug.getinfo(2, \"S\").what\n"; 582 s[j++]=" if w ~= \"main\" and w ~= \"C\" then\n"; 583 s[j++]=" error(\"Script attempted to create global variable '\"..tostring(n)..\"'\", 2)\n"; 584 s[j++]=" end\n"; 585 s[j++]=" end\n"; 586 s[j++]=" rawset(t, n, v)\n"; 587 s[j++]="end\n"; 588 s[j++]="mt.__index = function (t, n)\n"; 589 s[j++]=" if debug.getinfo(2) and debug.getinfo(2, \"S\").what ~= \"C\" then\n"; 590 s[j++]=" error(\"Script attempted to access unexisting global variable '\"..tostring(n)..\"'\", 2)\n"; 591 s[j++]=" end\n"; 592 s[j++]=" return rawget(t, n)\n"; 593 s[j++]="end\n"; 594 s[j++]=NULL; 595 596 for (j = 0; s[j] != NULL; j++) code = sdscatlen(code,s[j],strlen(s[j])); 597 luaL_loadbuffer(lua,code,sdslen(code),"@enable_strict_lua"); 598 lua_pcall(lua,0,0,0); 599 sdsfree(code); 600 } 601 602 /* Initialize the scripting environment. 603 * It is possible to call this function to reset the scripting environment 604 * assuming that we call scriptingRelease() before. 605 * See scriptingReset() for more information. */ 606 void scriptingInit(void) { 607 lua_State *lua = lua_open(); 608 609 luaLoadLibraries(lua); 610 luaRemoveUnsupportedFunctions(lua); 611 612 /* Initialize a dictionary we use to map SHAs to scripts. 613 * This is useful for replication, as we need to replicate EVALSHA 614 * as EVAL, so we need to remember the associated script. */ 615 server.lua_scripts = dictCreate(&shaScriptObjectDictType,NULL); 616 617 /* Register the redis commands table and fields */ 618 lua_newtable(lua); 619 620 /* redis.call */ 621 lua_pushstring(lua,"call"); 622 lua_pushcfunction(lua,luaRedisCallCommand); 623 lua_settable(lua,-3); 624 625 /* redis.pcall */ 626 lua_pushstring(lua,"pcall"); 627 lua_pushcfunction(lua,luaRedisPCallCommand); 628 lua_settable(lua,-3); 629 630 /* redis.log and log levels. */ 631 lua_pushstring(lua,"log"); 632 lua_pushcfunction(lua,luaLogCommand); 633 lua_settable(lua,-3); 634 635 lua_pushstring(lua,"LOG_DEBUG"); 636 lua_pushnumber(lua,REDIS_DEBUG); 637 lua_settable(lua,-3); 638 639 lua_pushstring(lua,"LOG_VERBOSE"); 640 lua_pushnumber(lua,REDIS_VERBOSE); 641 lua_settable(lua,-3); 642 643 lua_pushstring(lua,"LOG_NOTICE"); 644 lua_pushnumber(lua,REDIS_NOTICE); 645 lua_settable(lua,-3); 646 647 lua_pushstring(lua,"LOG_WARNING"); 648 lua_pushnumber(lua,REDIS_WARNING); 649 lua_settable(lua,-3); 650 651 /* redis.sha1hex */ 652 lua_pushstring(lua, "sha1hex"); 653 lua_pushcfunction(lua, luaRedisSha1hexCommand); 654 lua_settable(lua, -3); 655 656 /* redis.error_reply and redis.status_reply */ 657 lua_pushstring(lua, "error_reply"); 658 lua_pushcfunction(lua, luaRedisErrorReplyCommand); 659 lua_settable(lua, -3); 660 lua_pushstring(lua, "status_reply"); 661 lua_pushcfunction(lua, luaRedisStatusReplyCommand); 662 lua_settable(lua, -3); 663 664 /* Finally set the table as 'redis' global var. */ 665 lua_setglobal(lua,"redis"); 666 667 /* Replace math.random and math.randomseed with our implementations. */ 668 lua_getglobal(lua,"math"); 669 670 lua_pushstring(lua,"random"); 671 lua_pushcfunction(lua,redis_math_random); 672 lua_settable(lua,-3); 673 674 lua_pushstring(lua,"randomseed"); 675 lua_pushcfunction(lua,redis_math_randomseed); 676 lua_settable(lua,-3); 677 678 lua_setglobal(lua,"math"); 679 680 /* Add a helper function that we use to sort the multi bulk output of non 681 * deterministic commands, when containing 'false' elements. */ 682 { 683 char *compare_func = "function __redis__compare_helper(a,b)\n" 684 " if a == false then a = '' end\n" 685 " if b == false then b = '' end\n" 686 " return a<b\n" 687 "end\n"; 688 luaL_loadbuffer(lua,compare_func,strlen(compare_func),"@cmp_func_def"); 689 lua_pcall(lua,0,0,0); 690 } 691 692 /* Add a helper function we use for pcall error reporting. 693 * Note that when the error is in the C function we want to report the 694 * information about the caller, that's what makes sense from the point 695 * of view of the user debugging a script. */ 696 { 697 char *errh_func = "function __redis__err__handler(err)\n" 698 " local i = debug.getinfo(2,'nSl')\n" 699 " if i and i.what == 'C' then\n" 700 " i = debug.getinfo(3,'nSl')\n" 701 " end\n" 702 " if i then\n" 703 " return i.source .. ':' .. i.currentline .. ': ' .. err\n" 704 " else\n" 705 " return err\n" 706 " end\n" 707 "end\n"; 708 luaL_loadbuffer(lua,errh_func,strlen(errh_func),"@err_handler_def"); 709 lua_pcall(lua,0,0,0); 710 } 711 712 /* Create the (non connected) client that we use to execute Redis commands 713 * inside the Lua interpreter. 714 * Note: there is no need to create it again when this function is called 715 * by scriptingReset(). */ 716 if (server.lua_client == NULL) { 717 server.lua_client = createClient(-1); 718 server.lua_client->flags |= REDIS_LUA_CLIENT; 719 } 720 721 /* Lua beginners ofter don't use "local", this is likely to introduce 722 * subtle bugs in their code. To prevent problems we protect accesses 723 * to global variables. */ 724 scriptingEnableGlobalsProtection(lua); 725 726 server.lua = lua; 727 } 728 729 /* Release resources related to Lua scripting. 730 * This function is used in order to reset the scripting environment. */ 731 void scriptingRelease(void) { 732 dictRelease(server.lua_scripts); 733 lua_close(server.lua); 734 } 735 736 void scriptingReset(void) { 737 scriptingRelease(); 738 scriptingInit(); 739 } 740 741 /* Perform the SHA1 of the input string. We use this both for hashing script 742 * bodies in order to obtain the Lua function name, and in the implementation 743 * of redis.sha1(). 744 * 745 * 'digest' should point to a 41 bytes buffer: 40 for SHA1 converted into an 746 * hexadecimal number, plus 1 byte for null term. */ 747 void sha1hex(char *digest, char *script, size_t len) { 748 SHA1_CTX ctx; 749 unsigned char hash[20]; 750 char *cset = "0123456789abcdef"; 751 int j; 752 753 SHA1Init(&ctx); 754 SHA1Update(&ctx,(unsigned char*)script,len); 755 SHA1Final(hash,&ctx); 756 757 for (j = 0; j < 20; j++) { 758 digest[j*2] = cset[((hash[j]&0xF0)>>4)]; 759 digest[j*2+1] = cset[(hash[j]&0xF)]; 760 } 761 digest[40] = '\0'; 762 } 763 764 void luaReplyToRedisReply(redisClient *c, lua_State *lua) { 765 int t = lua_type(lua,-1); 766 767 switch(t) { 768 case LUA_TSTRING: 769 addReplyBulkCBuffer(c,(char*)lua_tostring(lua,-1),lua_strlen(lua,-1)); 770 break; 771 case LUA_TBOOLEAN: 772 addReply(c,lua_toboolean(lua,-1) ? shared.cone : shared.nullbulk); 773 break; 774 case LUA_TNUMBER: 775 addReplyLongLong(c,(long long)lua_tonumber(lua,-1)); 776 break; 777 case LUA_TTABLE: 778 /* We need to check if it is an array, an error, or a status reply. 779 * Error are returned as a single element table with 'err' field. 780 * Status replies are returned as single element table with 'ok' field */ 781 lua_pushstring(lua,"err"); 782 lua_gettable(lua,-2); 783 t = lua_type(lua,-1); 784 if (t == LUA_TSTRING) { 785 sds err = sdsnew(lua_tostring(lua,-1)); 786 sdsmapchars(err,"\r\n"," ",2); 787 addReplySds(c,sdscatprintf(sdsempty(),"-%s\r\n",err)); 788 sdsfree(err); 789 lua_pop(lua,2); 790 return; 791 } 792 793 lua_pop(lua,1); 794 lua_pushstring(lua,"ok"); 795 lua_gettable(lua,-2); 796 t = lua_type(lua,-1); 797 if (t == LUA_TSTRING) { 798 sds ok = sdsnew(lua_tostring(lua,-1)); 799 sdsmapchars(ok,"\r\n"," ",2); 800 addReplySds(c,sdscatprintf(sdsempty(),"+%s\r\n",ok)); 801 sdsfree(ok); 802 lua_pop(lua,1); 803 } else { 804 void *replylen = addDeferredMultiBulkLength(c); 805 int j = 1, mbulklen = 0; 806 807 lua_pop(lua,1); /* Discard the 'ok' field value we popped */ 808 while(1) { 809 lua_pushnumber(lua,j++); 810 lua_gettable(lua,-2); 811 t = lua_type(lua,-1); 812 if (t == LUA_TNIL) { 813 lua_pop(lua,1); 814 break; 815 } 816 luaReplyToRedisReply(c, lua); 817 mbulklen++; 818 } 819 setDeferredMultiBulkLength(c,replylen,mbulklen); 820 } 821 break; 822 default: 823 addReply(c,shared.nullbulk); 824 } 825 lua_pop(lua,1); 826 } 827 828 /* Set an array of Redis String Objects as a Lua array (table) stored into a 829 * global variable. */ 830 void luaSetGlobalArray(lua_State *lua, char *var, robj **elev, int elec) { 831 int j; 832 833 lua_newtable(lua); 834 for (j = 0; j < elec; j++) { 835 lua_pushlstring(lua,(char*)elev[j]->ptr,sdslen(elev[j]->ptr)); 836 lua_rawseti(lua,-2,j+1); 837 } 838 lua_setglobal(lua,var); 839 } 840 841 /* Define a lua function with the specified function name and body. 842 * The function name musts be a 2 characters long string, since all the 843 * functions we defined in the Lua context are in the form: 844 * 845 * f_<hex sha1 sum> 846 * 847 * On success REDIS_OK is returned, and nothing is left on the Lua stack. 848 * On error REDIS_ERR is returned and an appropriate error is set in the 849 * client context. */ 850 int luaCreateFunction(redisClient *c, lua_State *lua, char *funcname, robj *body) { 851 sds funcdef = sdsempty(); 852 853 funcdef = sdscat(funcdef,"function "); 854 funcdef = sdscatlen(funcdef,funcname,42); 855 funcdef = sdscatlen(funcdef,"() ",3); 856 funcdef = sdscatlen(funcdef,body->ptr,sdslen(body->ptr)); 857 funcdef = sdscatlen(funcdef," end",4); 858 859 if (luaL_loadbuffer(lua,funcdef,sdslen(funcdef),"@user_script")) { 860 addReplyErrorFormat(c,"Error compiling script (new function): %s\n", 861 lua_tostring(lua,-1)); 862 lua_pop(lua,1); 863 sdsfree(funcdef); 864 return REDIS_ERR; 865 } 866 sdsfree(funcdef); 867 if (lua_pcall(lua,0,0,0)) { 868 addReplyErrorFormat(c,"Error running script (new function): %s\n", 869 lua_tostring(lua,-1)); 870 lua_pop(lua,1); 871 return REDIS_ERR; 872 } 873 874 /* We also save a SHA1 -> Original script map in a dictionary 875 * so that we can replicate / write in the AOF all the 876 * EVALSHA commands as EVAL using the original script. */ 877 { 878 int retval = dictAdd(server.lua_scripts, 879 sdsnewlen(funcname+2,40),body); 880 redisAssertWithInfo(c,NULL,retval == DICT_OK); 881 incrRefCount(body); 882 } 883 return REDIS_OK; 884 } 885 886 void evalGenericCommand(redisClient *c, int evalsha) { 887 lua_State *lua = server.lua; 888 char funcname[43]; 889 long long numkeys; 890 int delhook = 0, err; 891 892 /* We want the same PRNG sequence at every call so that our PRNG is 893 * not affected by external state. */ 894 redisSrand48(0); 895 896 /* We set this flag to zero to remember that so far no random command 897 * was called. This way we can allow the user to call commands like 898 * SRANDMEMBER or RANDOMKEY from Lua scripts as far as no write command 899 * is called (otherwise the replication and AOF would end with non 900 * deterministic sequences). 901 * 902 * Thanks to this flag we'll raise an error every time a write command 903 * is called after a random command was used. */ 904 server.lua_random_dirty = 0; 905 server.lua_write_dirty = 0; 906 907 /* Get the number of arguments that are keys */ 908 if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != REDIS_OK) 909 return; 910 if (numkeys > (c->argc - 3)) { 911 addReplyError(c,"Number of keys can't be greater than number of args"); 912 return; 913 } 914 915 /* We obtain the script SHA1, then check if this function is already 916 * defined into the Lua state */ 917 funcname[0] = 'f'; 918 funcname[1] = '_'; 919 if (!evalsha) { 920 /* Hash the code if this is an EVAL call */ 921 sha1hex(funcname+2,c->argv[1]->ptr,sdslen(c->argv[1]->ptr)); 922 } else { 923 /* We already have the SHA if it is a EVALSHA */ 924 int j; 925 char *sha = c->argv[1]->ptr; 926 927 /* Convert to lowercase. We don't use tolower since the function 928 * managed to always show up in the profiler output consuming 929 * a non trivial amount of time. */ 930 for (j = 0; j < 40; j++) 931 funcname[j+2] = (sha[j] >= 'A' && sha[j] <= 'Z') ? 932 sha[j]+('a'-'A') : sha[j]; 933 funcname[42] = '\0'; 934 } 935 936 /* Push the pcall error handler function on the stack. */ 937 lua_getglobal(lua, "__redis__err__handler"); 938 939 /* Try to lookup the Lua function */ 940 lua_getglobal(lua, funcname); 941 if (lua_isnil(lua,-1)) { 942 lua_pop(lua,1); /* remove the nil from the stack */ 943 /* Function not defined... let's define it if we have the 944 * body of the function. If this is an EVALSHA call we can just 945 * return an error. */ 946 if (evalsha) { 947 lua_pop(lua,1); /* remove the error handler from the stack. */ 948 addReply(c, shared.noscripterr); 949 return; 950 } 951 if (luaCreateFunction(c,lua,funcname,c->argv[1]) == REDIS_ERR) { 952 lua_pop(lua,1); /* remove the error handler from the stack. */ 953 /* The error is sent to the client by luaCreateFunction() 954 * itself when it returns REDIS_ERR. */ 955 return; 956 } 957 /* Now the following is guaranteed to return non nil */ 958 lua_getglobal(lua, funcname); 959 redisAssert(!lua_isnil(lua,-1)); 960 } 961 962 /* Populate the argv and keys table accordingly to the arguments that 963 * EVAL received. */ 964 luaSetGlobalArray(lua,"KEYS",c->argv+3,numkeys); 965 luaSetGlobalArray(lua,"ARGV",c->argv+3+numkeys,c->argc-3-numkeys); 966 967 /* Select the right DB in the context of the Lua client */ 968 selectDb(server.lua_client,c->db->id); 969 970 /* Set a hook in order to be able to stop the script execution if it 971 * is running for too much time. 972 * We set the hook only if the time limit is enabled as the hook will 973 * make the Lua script execution slower. */ 974 server.lua_caller = c; 975 server.lua_time_start = mstime(); 976 server.lua_kill = 0; 977 if (server.lua_time_limit > 0 && server.masterhost == NULL) { 978 lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,100000); 979 delhook = 1; 980 } 981 982 /* At this point whether this script was never seen before or if it was 983 * already defined, we can call it. We have zero arguments and expect 984 * a single return value. */ 985 err = lua_pcall(lua,0,1,-2); 986 987 /* Perform some cleanup that we need to do both on error and success. */ 988 if (delhook) lua_sethook(lua,luaMaskCountHook,0,0); /* Disable hook */ 989 if (server.lua_timedout) { 990 server.lua_timedout = 0; 991 /* Restore the readable handler that was unregistered when the 992 * script timeout was detected. */ 993 aeCreateFileEvent(server.el,c->fd,AE_READABLE, 994 readQueryFromClient,c); 995 } 996 server.lua_caller = NULL; 997 998 /* Call the Lua garbage collector from time to time to avoid a 999 * full cycle performed by Lua, which adds too latency. 1000 * 1001 * The call is performed every LUA_GC_CYCLE_PERIOD executed commands 1002 * (and for LUA_GC_CYCLE_PERIOD collection steps) because calling it 1003 * for every command uses too much CPU. */ 1004 #define LUA_GC_CYCLE_PERIOD 50 1005 { 1006 static long gc_count = 0; 1007 1008 gc_count++; 1009 if (gc_count == LUA_GC_CYCLE_PERIOD) { 1010 lua_gc(lua,LUA_GCSTEP,LUA_GC_CYCLE_PERIOD); 1011 gc_count = 0; 1012 } 1013 } 1014 1015 if (err) { 1016 addReplyErrorFormat(c,"Error running script (call to %s): %s\n", 1017 funcname, lua_tostring(lua,-1)); 1018 lua_pop(lua,2); /* Consume the Lua reply and remove error handler. */ 1019 } else { 1020 /* On success convert the Lua return value into Redis protocol, and 1021 * send it to * the client. */ 1022 luaReplyToRedisReply(c,lua); /* Convert and consume the reply. */ 1023 lua_pop(lua,1); /* Remove the error handler. */ 1024 } 1025 1026 /* EVALSHA should be propagated to Slave and AOF file as full EVAL, unless 1027 * we are sure that the script was already in the context of all the 1028 * attached slaves *and* the current AOF file if enabled. 1029 * 1030 * To do so we use a cache of SHA1s of scripts that we already propagated 1031 * as full EVAL, that's called the Replication Script Cache. 1032 * 1033 * For repliation, everytime a new slave attaches to the master, we need to 1034 * flush our cache of scripts that can be replicated as EVALSHA, while 1035 * for AOF we need to do so every time we rewrite the AOF file. */ 1036 if (evalsha) { 1037 if (!replicationScriptCacheExists(c->argv[1]->ptr)) { 1038 /* This script is not in our script cache, replicate it as 1039 * EVAL, then add it into the script cache, as from now on 1040 * slaves and AOF know about it. */ 1041 robj *script = dictFetchValue(server.lua_scripts,c->argv[1]->ptr); 1042 1043 replicationScriptCacheAdd(c->argv[1]->ptr); 1044 redisAssertWithInfo(c,NULL,script != NULL); 1045 rewriteClientCommandArgument(c,0, 1046 resetRefCount(createStringObject("EVAL",4))); 1047 rewriteClientCommandArgument(c,1,script); 1048 forceCommandPropagation(c,REDIS_PROPAGATE_REPL|REDIS_PROPAGATE_AOF); 1049 } 1050 } 1051 } 1052 1053 void evalCommand(redisClient *c) { 1054 evalGenericCommand(c,0); 1055 } 1056 1057 void evalShaCommand(redisClient *c) { 1058 if (sdslen(c->argv[1]->ptr) != 40) { 1059 /* We know that a match is not possible if the provided SHA is 1060 * not the right length. So we return an error ASAP, this way 1061 * evalGenericCommand() can be implemented without string length 1062 * sanity check */ 1063 addReply(c, shared.noscripterr); 1064 return; 1065 } 1066 evalGenericCommand(c,1); 1067 } 1068 1069 /* We replace math.random() with our implementation that is not affected 1070 * by specific libc random() implementations and will output the same sequence 1071 * (for the same seed) in every arch. */ 1072 1073 /* The following implementation is the one shipped with Lua itself but with 1074 * rand() replaced by redisLrand48(). */ 1075 int redis_math_random (lua_State *L) { 1076 /* the `%' avoids the (rare) case of r==1, and is needed also because on 1077 some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */ 1078 lua_Number r = (lua_Number)(redisLrand48()%REDIS_LRAND48_MAX) / 1079 (lua_Number)REDIS_LRAND48_MAX; 1080 switch (lua_gettop(L)) { /* check number of arguments */ 1081 case 0: { /* no arguments */ 1082 lua_pushnumber(L, r); /* Number between 0 and 1 */ 1083 break; 1084 } 1085 case 1: { /* only upper limit */ 1086 int u = luaL_checkint(L, 1); 1087 luaL_argcheck(L, 1<=u, 1, "interval is empty"); 1088 lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */ 1089 break; 1090 } 1091 case 2: { /* lower and upper limits */ 1092 int l = luaL_checkint(L, 1); 1093 int u = luaL_checkint(L, 2); 1094 luaL_argcheck(L, l<=u, 2, "interval is empty"); 1095 lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */ 1096 break; 1097 } 1098 default: return luaL_error(L, "wrong number of arguments"); 1099 } 1100 return 1; 1101 } 1102 1103 int redis_math_randomseed (lua_State *L) { 1104 redisSrand48(luaL_checkint(L, 1)); 1105 return 0; 1106 } 1107 1108 /* --------------------------------------------------------------------------- 1109 * SCRIPT command for script environment introspection and control 1110 * ------------------------------------------------------------------------- */ 1111 1112 void scriptCommand(redisClient *c) { 1113 if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"flush")) { 1114 scriptingReset(); 1115 addReply(c,shared.ok); 1116 replicationScriptCacheFlush(); 1117 server.dirty++; /* Propagating this command is a good idea. */ 1118 } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"exists")) { 1119 int j; 1120 1121 addReplyMultiBulkLen(c, c->argc-2); 1122 for (j = 2; j < c->argc; j++) { 1123 if (dictFind(server.lua_scripts,c->argv[j]->ptr)) 1124 addReply(c,shared.cone); 1125 else 1126 addReply(c,shared.czero); 1127 } 1128 } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"load")) { 1129 char funcname[43]; 1130 sds sha; 1131 1132 funcname[0] = 'f'; 1133 funcname[1] = '_'; 1134 sha1hex(funcname+2,c->argv[2]->ptr,sdslen(c->argv[2]->ptr)); 1135 sha = sdsnewlen(funcname+2,40); 1136 if (dictFind(server.lua_scripts,sha) == NULL) { 1137 if (luaCreateFunction(c,server.lua,funcname,c->argv[2]) 1138 == REDIS_ERR) { 1139 sdsfree(sha); 1140 return; 1141 } 1142 } 1143 addReplyBulkCBuffer(c,funcname+2,40); 1144 sdsfree(sha); 1145 forceCommandPropagation(c,REDIS_PROPAGATE_REPL|REDIS_PROPAGATE_AOF); 1146 } else if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"kill")) { 1147 if (server.lua_caller == NULL) { 1148 addReplySds(c,sdsnew("-NOTBUSY No scripts in execution right now.\r\n")); 1149 } else if (server.lua_write_dirty) { 1150 addReplySds(c,sdsnew("-UNKILLABLE Sorry the script already executed write commands against the dataset. You can either wait the script termination or kill the server in a hard way using the SHUTDOWN NOSAVE command.\r\n")); 1151 } else { 1152 server.lua_kill = 1; 1153 addReply(c,shared.ok); 1154 } 1155 } else { 1156 addReplyError(c, "Unknown SCRIPT subcommand or wrong # of args."); 1157 } 1158 } 1159