1 /* 2 * Copyright (c) 2009-2012, Salvatore Sanfilippo <antirez at gmail dot com> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * * Redistributions of source code must retain the above copyright notice, 9 * this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * * Neither the name of Redis nor the names of its contributors may be used 14 * to endorse or promote products derived from this software without 15 * specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 18 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 20 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 21 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 22 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 23 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 24 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 25 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 27 * POSSIBILITY OF SUCH DAMAGE. 28 */ 29 30 #include "redis.h" 31 #include "sha1.h" 32 #include "rand.h" 33 34 #include <lua.h> 35 #include <lauxlib.h> 36 #include <lualib.h> 37 #include <ctype.h> 38 #include <math.h> 39 40 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply); 41 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply); 42 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply); 43 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply); 44 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply); 45 int redis_math_random (lua_State *L); 46 int redis_math_randomseed (lua_State *L); 47 void sha1hex(char *digest, char *script, size_t len); 48 49 /* Take a Redis reply in the Redis protocol format and convert it into a 50 * Lua type. Thanks to this function, and the introduction of not connected 51 * clients, it is trivial to implement the redis() lua function. 52 * 53 * Basically we take the arguments, execute the Redis command in the context 54 * of a non connected client, then take the generated reply and convert it 55 * into a suitable Lua type. With this trick the scripting feature does not 56 * need the introduction of a full Redis internals API. Basically the script 57 * is like a normal client that bypasses all the slow I/O paths. 58 * 59 * Note: in this function we do not do any sanity check as the reply is 60 * generated by Redis directly. This allows us to go faster. 61 * The reply string can be altered during the parsing as it is discarded 62 * after the conversion is completed. 63 * 64 * Errors are returned as a table with a single 'err' field set to the 65 * error string. 66 */ 67 68 char *redisProtocolToLuaType(lua_State *lua, char* reply) { 69 char *p = reply; 70 71 switch(*p) { 72 case ':': 73 p = redisProtocolToLuaType_Int(lua,reply); 74 break; 75 case '$': 76 p = redisProtocolToLuaType_Bulk(lua,reply); 77 break; 78 case '+': 79 p = redisProtocolToLuaType_Status(lua,reply); 80 break; 81 case '-': 82 p = redisProtocolToLuaType_Error(lua,reply); 83 break; 84 case '*': 85 p = redisProtocolToLuaType_MultiBulk(lua,reply); 86 break; 87 } 88 return p; 89 } 90 91 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply) { 92 char *p = strchr(reply+1,'\r'); 93 long long value; 94 95 string2ll(reply+1,p-reply-1,&value); 96 lua_pushnumber(lua,(lua_Number)value); 97 return p+2; 98 } 99 100 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply) { 101 char *p = strchr(reply+1,'\r'); 102 long long bulklen; 103 104 string2ll(reply+1,p-reply-1,&bulklen); 105 if (bulklen == -1) { 106 lua_pushboolean(lua,0); 107 return p+2; 108 } else { 109 lua_pushlstring(lua,p+2,bulklen); 110 return p+2+bulklen+2; 111 } 112 } 113 114 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply) { 115 char *p = strchr(reply+1,'\r'); 116 117 lua_newtable(lua); 118 lua_pushstring(lua,"ok"); 119 lua_pushlstring(lua,reply+1,p-reply-1); 120 lua_settable(lua,-3); 121 return p+2; 122 } 123 124 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply) { 125 char *p = strchr(reply+1,'\r'); 126 127 lua_newtable(lua); 128 lua_pushstring(lua,"err"); 129 lua_pushlstring(lua,reply+1,p-reply-1); 130 lua_settable(lua,-3); 131 return p+2; 132 } 133 134 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply) { 135 char *p = strchr(reply+1,'\r'); 136 long long mbulklen; 137 int j = 0; 138 139 string2ll(reply+1,p-reply-1,&mbulklen); 140 p += 2; 141 if (mbulklen == -1) { 142 lua_pushboolean(lua,0); 143 return p; 144 } 145 lua_newtable(lua); 146 for (j = 0; j < mbulklen; j++) { 147 lua_pushnumber(lua,j+1); 148 p = redisProtocolToLuaType(lua,p); 149 lua_settable(lua,-3); 150 } 151 return p; 152 } 153 154 void luaPushError(lua_State *lua, char *error) { 155 lua_Debug dbg; 156 157 lua_newtable(lua); 158 lua_pushstring(lua,"err"); 159 160 /* Attempt to figure out where this function was called, if possible */ 161 if(lua_getstack(lua, 1, &dbg) && lua_getinfo(lua, "nSl", &dbg)) { 162 sds msg = sdscatprintf(sdsempty(), "%s: %d: %s", 163 dbg.source, dbg.currentline, error); 164 lua_pushstring(lua, msg); 165 sdsfree(msg); 166 } else { 167 lua_pushstring(lua, error); 168 } 169 lua_settable(lua,-3); 170 } 171 172 /* Sort the array currently in the stack. We do this to make the output 173 * of commands like KEYS or SMEMBERS something deterministic when called 174 * from Lua (to play well with AOf/replication). 175 * 176 * The array is sorted using table.sort itself, and assuming all the 177 * list elements are strings. */ 178 void luaSortArray(lua_State *lua) { 179 /* Initial Stack: array */ 180 lua_getglobal(lua,"table"); 181 lua_pushstring(lua,"sort"); 182 lua_gettable(lua,-2); /* Stack: array, table, table.sort */ 183 lua_pushvalue(lua,-3); /* Stack: array, table, table.sort, array */ 184 if (lua_pcall(lua,1,0,0)) { 185 /* Stack: array, table, error */ 186 187 /* We are not interested in the error, we assume that the problem is 188 * that there are 'false' elements inside the array, so we try 189 * again with a slower function but able to handle this case, that 190 * is: table.sort(table, __redis__compare_helper) */ 191 lua_pop(lua,1); /* Stack: array, table */ 192 lua_pushstring(lua,"sort"); /* Stack: array, table, sort */ 193 lua_gettable(lua,-2); /* Stack: array, table, table.sort */ 194 lua_pushvalue(lua,-3); /* Stack: array, table, table.sort, array */ 195 lua_getglobal(lua,"__redis__compare_helper"); 196 /* Stack: array, table, table.sort, array, __redis__compare_helper */ 197 lua_call(lua,2,0); 198 } 199 /* Stack: array (sorted), table */ 200 lua_pop(lua,1); /* Stack: array (sorted) */ 201 } 202 203 #define LUA_CMD_OBJCACHE_SIZE 32 204 #define LUA_CMD_OBJCACHE_MAX_LEN 64 205 int luaRedisGenericCommand(lua_State *lua, int raise_error) { 206 int j, argc = lua_gettop(lua); 207 struct redisCommand *cmd; 208 redisClient *c = server.lua_client; 209 sds reply; 210 211 /* Cached across calls. */ 212 static robj **argv = NULL; 213 static int argv_size = 0; 214 static robj *cached_objects[LUA_CMD_OBJCACHE_SIZE]; 215 static int cached_objects_len[LUA_CMD_OBJCACHE_SIZE]; 216 217 /* Require at least one argument */ 218 if (argc == 0) { 219 luaPushError(lua, 220 "Please specify at least one argument for redis.call()"); 221 return 1; 222 } 223 224 /* Build the arguments vector */ 225 if (!argv) { 226 argv = zmalloc(sizeof(robj*)*argc); 227 } else if (argv_size < argc) { 228 argv = zrealloc(argv,sizeof(robj*)*argc); 229 argv_size = argc; 230 } 231 232 for (j = 0; j < argc; j++) { 233 char *obj_s; 234 size_t obj_len; 235 236 obj_s = (char*)lua_tolstring(lua,j+1,&obj_len); 237 if (obj_s == NULL) break; /* Not a string. */ 238 239 /* Try to use a cached object. */ 240 if (j < LUA_CMD_OBJCACHE_SIZE && cached_objects[j] && 241 cached_objects_len[j] >= obj_len) 242 { 243 char *s = cached_objects[j]->ptr; 244 struct sdshdr *sh = (void*)(s-(sizeof(struct sdshdr))); 245 246 argv[j] = cached_objects[j]; 247 cached_objects[j] = NULL; 248 memcpy(s,obj_s,obj_len+1); 249 sh->free += sh->len - obj_len; 250 sh->len = obj_len; 251 } else { 252 argv[j] = createStringObject(obj_s, obj_len); 253 } 254 } 255 256 /* Check if one of the arguments passed by the Lua script 257 * is not a string or an integer (lua_isstring() return true for 258 * integers as well). */ 259 if (j != argc) { 260 j--; 261 while (j >= 0) { 262 decrRefCount(argv[j]); 263 j--; 264 } 265 luaPushError(lua, 266 "Lua redis() command arguments must be strings or integers"); 267 return 1; 268 } 269 270 /* Setup our fake client for command execution */ 271 c->argv = argv; 272 c->argc = argc; 273 274 /* Command lookup */ 275 cmd = lookupCommand(argv[0]->ptr); 276 if (!cmd || ((cmd->arity > 0 && cmd->arity != argc) || 277 (argc < -cmd->arity))) 278 { 279 if (cmd) 280 luaPushError(lua, 281 "Wrong number of args calling Redis command From Lua script"); 282 else 283 luaPushError(lua,"Unknown Redis command called from Lua script"); 284 goto cleanup; 285 } 286 287 /* There are commands that are not allowed inside scripts. */ 288 if (cmd->flags & REDIS_CMD_NOSCRIPT) { 289 luaPushError(lua, "This Redis command is not allowed from scripts"); 290 goto cleanup; 291 } 292 293 /* Write commands are forbidden against read-only slaves, or if a 294 * command marked as non-deterministic was already called in the context 295 * of this script. */ 296 if (cmd->flags & REDIS_CMD_WRITE) { 297 if (server.lua_random_dirty) { 298 luaPushError(lua, 299 "Write commands not allowed after non deterministic commands"); 300 goto cleanup; 301 } else if (server.masterhost && server.repl_slave_ro && 302 !server.loading && 303 !(server.lua_caller->flags & REDIS_MASTER)) 304 { 305 luaPushError(lua, shared.roslaveerr->ptr); 306 goto cleanup; 307 } else if (server.stop_writes_on_bgsave_err && 308 server.saveparamslen > 0 && 309 server.lastbgsave_status == REDIS_ERR) 310 { 311 luaPushError(lua, shared.bgsaveerr->ptr); 312 goto cleanup; 313 } 314 } 315 316 /* If we reached the memory limit configured via maxmemory, commands that 317 * could enlarge the memory usage are not allowed, but only if this is the 318 * first write in the context of this script, otherwise we can't stop 319 * in the middle. */ 320 if (server.maxmemory && server.lua_write_dirty == 0 && 321 (cmd->flags & REDIS_CMD_DENYOOM)) 322 { 323 if (freeMemoryIfNeeded() == REDIS_ERR) { 324 luaPushError(lua, shared.oomerr->ptr); 325 goto cleanup; 326 } 327 } 328 329 if (cmd->flags & REDIS_CMD_RANDOM) server.lua_random_dirty = 1; 330 if (cmd->flags & REDIS_CMD_WRITE) server.lua_write_dirty = 1; 331 332 /* Run the command */ 333 c->cmd = cmd; 334 call(c,REDIS_CALL_SLOWLOG | REDIS_CALL_STATS); 335 336 /* Convert the result of the Redis command into a suitable Lua type. 337 * The first thing we need is to create a single string from the client 338 * output buffers. */ 339 if (listLength(c->reply) == 0 && c->bufpos < REDIS_REPLY_CHUNK_BYTES) { 340 /* This is a fast path for the common case of a reply inside the 341 * client static buffer. Don't create an SDS string but just use 342 * the client buffer directly. */ 343 c->buf[c->bufpos] = '\0'; 344 reply = c->buf; 345 c->bufpos = 0; 346 } else { 347 reply = sdsnewlen(c->buf,c->bufpos); 348 c->bufpos = 0; 349 while(listLength(c->reply)) { 350 robj *o = listNodeValue(listFirst(c->reply)); 351 352 reply = sdscatlen(reply,o->ptr,sdslen(o->ptr)); 353 listDelNode(c->reply,listFirst(c->reply)); 354 } 355 } 356 if (raise_error && reply[0] != '-') raise_error = 0; 357 redisProtocolToLuaType(lua,reply); 358 /* Sort the output array if needed, assuming it is a non-null multi bulk 359 * reply as expected. */ 360 if ((cmd->flags & REDIS_CMD_SORT_FOR_SCRIPT) && 361 (reply[0] == '*' && reply[1] != '-')) { 362 luaSortArray(lua); 363 } 364 if (reply != c->buf) sdsfree(reply); 365 c->reply_bytes = 0; 366 367 cleanup: 368 /* Clean up. Command code may have changed argv/argc so we use the 369 * argv/argc of the client instead of the local variables. */ 370 for (j = 0; j < c->argc; j++) { 371 robj *o = c->argv[j]; 372 373 /* Try to cache the object in the cached_objects array. 374 * The object must be small, SDS-encoded, and with refcount = 1 375 * (we must be the only owner) for us to cache it. */ 376 if (j < LUA_CMD_OBJCACHE_SIZE && 377 o->refcount == 1 && 378 (o->encoding == REDIS_ENCODING_RAW || 379 o->encoding == REDIS_ENCODING_EMBSTR) && 380 sdslen(o->ptr) <= LUA_CMD_OBJCACHE_MAX_LEN) 381 { 382 struct sdshdr *sh = (void*)(((char*)(o->ptr))-(sizeof(struct sdshdr))); 383 384 if (cached_objects[j]) decrRefCount(cached_objects[j]); 385 cached_objects[j] = o; 386 cached_objects_len[j] = sh->free + sh->len; 387 } else { 388 decrRefCount(o); 389 } 390 } 391 392 if (c->argv != argv) { 393 zfree(c->argv); 394 argv = NULL; 395 } 396 397 if (raise_error) { 398 /* If we are here we should have an error in the stack, in the 399 * form of a table with an "err" field. Extract the string to 400 * return the plain error. */ 401 lua_pushstring(lua,"err"); 402 lua_gettable(lua,-2); 403 return lua_error(lua); 404 } 405 return 1; 406 } 407 408 int luaRedisCallCommand(lua_State *lua) { 409 return luaRedisGenericCommand(lua,1); 410 } 411 412 int luaRedisPCallCommand(lua_State *lua) { 413 return luaRedisGenericCommand(lua,0); 414 } 415 416 /* This adds redis.sha1hex(string) to Lua scripts using the same hashing 417 * function used for sha1ing lua scripts. */ 418 int luaRedisSha1hexCommand(lua_State *lua) { 419 int argc = lua_gettop(lua); 420 char digest[41]; 421 size_t len; 422 char *s; 423 424 if (argc != 1) { 425 luaPushError(lua, "wrong number of arguments"); 426 return 1; 427 } 428 429 s = (char*)lua_tolstring(lua,1,&len); 430 sha1hex(digest,s,len); 431 lua_pushstring(lua,digest); 432 return 1; 433 } 434 435 /* Returns a table with a single field 'field' set to the string value 436 * passed as argument. This helper function is handy when returning 437 * a Redis Protocol error or status reply from Lua: 438 * 439 * return redis.error_reply("ERR Some Error") 440 * return redis.status_reply("ERR Some Error") 441 */ 442 int luaRedisReturnSingleFieldTable(lua_State *lua, char *field) { 443 if (lua_gettop(lua) != 1 || lua_type(lua,-1) != LUA_TSTRING) { 444 luaPushError(lua, "wrong number or type of arguments"); 445 return 1; 446 } 447 448 lua_newtable(lua); 449 lua_pushstring(lua, field); 450 lua_pushvalue(lua, -3); 451 lua_settable(lua, -3); 452 return 1; 453 } 454 455 int luaRedisErrorReplyCommand(lua_State *lua) { 456 return luaRedisReturnSingleFieldTable(lua,"err"); 457 } 458 459 int luaRedisStatusReplyCommand(lua_State *lua) { 460 return luaRedisReturnSingleFieldTable(lua,"ok"); 461 } 462 463 int luaLogCommand(lua_State *lua) { 464 int j, argc = lua_gettop(lua); 465 int level; 466 sds log; 467 468 if (argc < 2) { 469 luaPushError(lua, "redis.log() requires two arguments or more."); 470 return 1; 471 } else if (!lua_isnumber(lua,-argc)) { 472 luaPushError(lua, "First argument must be a number (log level)."); 473 return 1; 474 } 475 level = lua_tonumber(lua,-argc); 476 if (level < REDIS_DEBUG || level > REDIS_WARNING) { 477 luaPushError(lua, "Invalid debug level."); 478 return 1; 479 } 480 481 /* Glue together all the arguments */ 482 log = sdsempty(); 483 for (j = 1; j < argc; j++) { 484 size_t len; 485 char *s; 486 487 s = (char*)lua_tolstring(lua,(-argc)+j,&len); 488 if (s) { 489 if (j != 1) log = sdscatlen(log," ",1); 490 log = sdscatlen(log,s,len); 491 } 492 } 493 redisLogRaw(level,log); 494 sdsfree(log); 495 return 0; 496 } 497 498 void luaMaskCountHook(lua_State *lua, lua_Debug *ar) { 499 long long elapsed; 500 REDIS_NOTUSED(ar); 501 REDIS_NOTUSED(lua); 502 503 elapsed = mstime() - server.lua_time_start; 504 if (elapsed >= server.lua_time_limit && server.lua_timedout == 0) { 505 redisLog(REDIS_WARNING,"Lua slow script detected: still in execution after %lld milliseconds. You can try killing the script using the SCRIPT KILL command.",elapsed); 506 server.lua_timedout = 1; 507 /* Once the script timeouts we reenter the event loop to permit others 508 * to call SCRIPT KILL or SHUTDOWN NOSAVE if needed. For this reason 509 * we need to mask the client executing the script from the event loop. 510 * If we don't do that the client may disconnect and could no longer be 511 * here when the EVAL command will return. */ 512 aeDeleteFileEvent(server.el, server.lua_caller->fd, AE_READABLE); 513 } 514 if (server.lua_timedout) processEventsWhileBlocked(); 515 if (server.lua_kill) { 516 redisLog(REDIS_WARNING,"Lua script killed by user with SCRIPT KILL."); 517 lua_pushstring(lua,"Script killed by user with SCRIPT KILL..."); 518 lua_error(lua); 519 } 520 } 521 522 void luaLoadLib(lua_State *lua, const char *libname, lua_CFunction luafunc) { 523 lua_pushcfunction(lua, luafunc); 524 lua_pushstring(lua, libname); 525 lua_call(lua, 1, 0); 526 } 527 528 LUALIB_API int (luaopen_cjson) (lua_State *L); 529 LUALIB_API int (luaopen_struct) (lua_State *L); 530 LUALIB_API int (luaopen_cmsgpack) (lua_State *L); 531 532 void luaLoadLibraries(lua_State *lua) { 533 luaLoadLib(lua, "", luaopen_base); 534 luaLoadLib(lua, LUA_TABLIBNAME, luaopen_table); 535 luaLoadLib(lua, LUA_STRLIBNAME, luaopen_string); 536 luaLoadLib(lua, LUA_MATHLIBNAME, luaopen_math); 537 luaLoadLib(lua, LUA_DBLIBNAME, luaopen_debug); 538 luaLoadLib(lua, "cjson", luaopen_cjson); 539 luaLoadLib(lua, "struct", luaopen_struct); 540 luaLoadLib(lua, "cmsgpack", luaopen_cmsgpack); 541 542 #if 0 /* Stuff that we don't load currently, for sandboxing concerns. */ 543 luaLoadLib(lua, LUA_LOADLIBNAME, luaopen_package); 544 luaLoadLib(lua, LUA_OSLIBNAME, luaopen_os); 545 #endif 546 } 547 548 /* Remove a functions that we don't want to expose to the Redis scripting 549 * environment. */ 550 void luaRemoveUnsupportedFunctions(lua_State *lua) { 551 lua_pushnil(lua); 552 lua_setglobal(lua,"loadfile"); 553 } 554 555 /* This function installs metamethods in the global table _G that prevent 556 * the creation of globals accidentally. 557 * 558 * It should be the last to be called in the scripting engine initialization 559 * sequence, because it may interact with creation of globals. */ 560 void scriptingEnableGlobalsProtection(lua_State *lua) { 561 char *s[32]; 562 sds code = sdsempty(); 563 int j = 0; 564 565 /* strict.lua from: http://metalua.luaforge.net/src/lib/strict.lua.html. 566 * Modified to be adapted to Redis. */ 567 s[j++]="local mt = {}\n"; 568 s[j++]="setmetatable(_G, mt)\n"; 569 s[j++]="mt.__newindex = function (t, n, v)\n"; 570 s[j++]=" if debug.getinfo(2) then\n"; 571 s[j++]=" local w = debug.getinfo(2, \"S\").what\n"; 572 s[j++]=" if w ~= \"main\" and w ~= \"C\" then\n"; 573 s[j++]=" error(\"Script attempted to create global variable '\"..tostring(n)..\"'\", 2)\n"; 574 s[j++]=" end\n"; 575 s[j++]=" end\n"; 576 s[j++]=" rawset(t, n, v)\n"; 577 s[j++]="end\n"; 578 s[j++]="mt.__index = function (t, n)\n"; 579 s[j++]=" if debug.getinfo(2) and debug.getinfo(2, \"S\").what ~= \"C\" then\n"; 580 s[j++]=" error(\"Script attempted to access unexisting global variable '\"..tostring(n)..\"'\", 2)\n"; 581 s[j++]=" end\n"; 582 s[j++]=" return rawget(t, n)\n"; 583 s[j++]="end\n"; 584 s[j++]=NULL; 585 586 for (j = 0; s[j] != NULL; j++) code = sdscatlen(code,s[j],strlen(s[j])); 587 luaL_loadbuffer(lua,code,sdslen(code),"@enable_strict_lua"); 588 lua_pcall(lua,0,0,0); 589 sdsfree(code); 590 } 591 592 /* Initialize the scripting environment. 593 * It is possible to call this function to reset the scripting environment 594 * assuming that we call scriptingRelease() before. 595 * See scriptingReset() for more information. */ 596 void scriptingInit(void) { 597 lua_State *lua = lua_open(); 598 599 luaLoadLibraries(lua); 600 luaRemoveUnsupportedFunctions(lua); 601 602 /* Initialize a dictionary we use to map SHAs to scripts. 603 * This is useful for replication, as we need to replicate EVALSHA 604 * as EVAL, so we need to remember the associated script. */ 605 server.lua_scripts = dictCreate(&shaScriptObjectDictType,NULL); 606 607 /* Register the redis commands table and fields */ 608 lua_newtable(lua); 609 610 /* redis.call */ 611 lua_pushstring(lua,"call"); 612 lua_pushcfunction(lua,luaRedisCallCommand); 613 lua_settable(lua,-3); 614 615 /* redis.pcall */ 616 lua_pushstring(lua,"pcall"); 617 lua_pushcfunction(lua,luaRedisPCallCommand); 618 lua_settable(lua,-3); 619 620 /* redis.log and log levels. */ 621 lua_pushstring(lua,"log"); 622 lua_pushcfunction(lua,luaLogCommand); 623 lua_settable(lua,-3); 624 625 lua_pushstring(lua,"LOG_DEBUG"); 626 lua_pushnumber(lua,REDIS_DEBUG); 627 lua_settable(lua,-3); 628 629 lua_pushstring(lua,"LOG_VERBOSE"); 630 lua_pushnumber(lua,REDIS_VERBOSE); 631 lua_settable(lua,-3); 632 633 lua_pushstring(lua,"LOG_NOTICE"); 634 lua_pushnumber(lua,REDIS_NOTICE); 635 lua_settable(lua,-3); 636 637 lua_pushstring(lua,"LOG_WARNING"); 638 lua_pushnumber(lua,REDIS_WARNING); 639 lua_settable(lua,-3); 640 641 /* redis.sha1hex */ 642 lua_pushstring(lua, "sha1hex"); 643 lua_pushcfunction(lua, luaRedisSha1hexCommand); 644 lua_settable(lua, -3); 645 646 /* redis.error_reply and redis.status_reply */ 647 lua_pushstring(lua, "error_reply"); 648 lua_pushcfunction(lua, luaRedisErrorReplyCommand); 649 lua_settable(lua, -3); 650 lua_pushstring(lua, "status_reply"); 651 lua_pushcfunction(lua, luaRedisStatusReplyCommand); 652 lua_settable(lua, -3); 653 654 /* Finally set the table as 'redis' global var. */ 655 lua_setglobal(lua,"redis"); 656 657 /* Replace math.random and math.randomseed with our implementations. */ 658 lua_getglobal(lua,"math"); 659 660 lua_pushstring(lua,"random"); 661 lua_pushcfunction(lua,redis_math_random); 662 lua_settable(lua,-3); 663 664 lua_pushstring(lua,"randomseed"); 665 lua_pushcfunction(lua,redis_math_randomseed); 666 lua_settable(lua,-3); 667 668 lua_setglobal(lua,"math"); 669 670 /* Add a helper function that we use to sort the multi bulk output of non 671 * deterministic commands, when containing 'false' elements. */ 672 { 673 char *compare_func = "function __redis__compare_helper(a,b)\n" 674 " if a == false then a = '' end\n" 675 " if b == false then b = '' end\n" 676 " return a<b\n" 677 "end\n"; 678 luaL_loadbuffer(lua,compare_func,strlen(compare_func),"@cmp_func_def"); 679 lua_pcall(lua,0,0,0); 680 } 681 682 /* Add a helper function we use for pcall error reporting. 683 * Note that when the error is in the C function we want to report the 684 * information about the caller, that's what makes sense from the point 685 * of view of the user debugging a script. */ 686 { 687 char *errh_func = "function __redis__err__handler(err)\n" 688 " local i = debug.getinfo(2,'nSl')\n" 689 " if i and i.what == 'C' then\n" 690 " i = debug.getinfo(3,'nSl')\n" 691 " end\n" 692 " if i then\n" 693 " return i.source .. ':' .. i.currentline .. ': ' .. err\n" 694 " else\n" 695 " return err\n" 696 " end\n" 697 "end\n"; 698 luaL_loadbuffer(lua,errh_func,strlen(errh_func),"@err_handler_def"); 699 lua_pcall(lua,0,0,0); 700 } 701 702 /* Create the (non connected) client that we use to execute Redis commands 703 * inside the Lua interpreter. 704 * Note: there is no need to create it again when this function is called 705 * by scriptingReset(). */ 706 if (server.lua_client == NULL) { 707 server.lua_client = createClient(-1); 708 server.lua_client->flags |= REDIS_LUA_CLIENT; 709 } 710 711 /* Lua beginners ofter don't use "local", this is likely to introduce 712 * subtle bugs in their code. To prevent problems we protect accesses 713 * to global variables. */ 714 scriptingEnableGlobalsProtection(lua); 715 716 server.lua = lua; 717 } 718 719 /* Release resources related to Lua scripting. 720 * This function is used in order to reset the scripting environment. */ 721 void scriptingRelease(void) { 722 dictRelease(server.lua_scripts); 723 lua_close(server.lua); 724 } 725 726 void scriptingReset(void) { 727 scriptingRelease(); 728 scriptingInit(); 729 } 730 731 /* Perform the SHA1 of the input string. We use this both for hashing script 732 * bodies in order to obtain the Lua function name, and in the implementation 733 * of redis.sha1(). 734 * 735 * 'digest' should point to a 41 bytes buffer: 40 for SHA1 converted into an 736 * hexadecimal number, plus 1 byte for null term. */ 737 void sha1hex(char *digest, char *script, size_t len) { 738 SHA1_CTX ctx; 739 unsigned char hash[20]; 740 char *cset = "0123456789abcdef"; 741 int j; 742 743 SHA1Init(&ctx); 744 SHA1Update(&ctx,(unsigned char*)script,len); 745 SHA1Final(hash,&ctx); 746 747 for (j = 0; j < 20; j++) { 748 digest[j*2] = cset[((hash[j]&0xF0)>>4)]; 749 digest[j*2+1] = cset[(hash[j]&0xF)]; 750 } 751 digest[40] = '\0'; 752 } 753 754 void luaReplyToRedisReply(redisClient *c, lua_State *lua) { 755 int t = lua_type(lua,-1); 756 757 switch(t) { 758 case LUA_TSTRING: 759 addReplyBulkCBuffer(c,(char*)lua_tostring(lua,-1),lua_strlen(lua,-1)); 760 break; 761 case LUA_TBOOLEAN: 762 addReply(c,lua_toboolean(lua,-1) ? shared.cone : shared.nullbulk); 763 break; 764 case LUA_TNUMBER: 765 addReplyLongLong(c,(long long)lua_tonumber(lua,-1)); 766 break; 767 case LUA_TTABLE: 768 /* We need to check if it is an array, an error, or a status reply. 769 * Error are returned as a single element table with 'err' field. 770 * Status replies are returned as single element table with 'ok' field */ 771 lua_pushstring(lua,"err"); 772 lua_gettable(lua,-2); 773 t = lua_type(lua,-1); 774 if (t == LUA_TSTRING) { 775 sds err = sdsnew(lua_tostring(lua,-1)); 776 sdsmapchars(err,"\r\n"," ",2); 777 addReplySds(c,sdscatprintf(sdsempty(),"-%s\r\n",err)); 778 sdsfree(err); 779 lua_pop(lua,2); 780 return; 781 } 782 783 lua_pop(lua,1); 784 lua_pushstring(lua,"ok"); 785 lua_gettable(lua,-2); 786 t = lua_type(lua,-1); 787 if (t == LUA_TSTRING) { 788 sds ok = sdsnew(lua_tostring(lua,-1)); 789 sdsmapchars(ok,"\r\n"," ",2); 790 addReplySds(c,sdscatprintf(sdsempty(),"+%s\r\n",ok)); 791 sdsfree(ok); 792 lua_pop(lua,1); 793 } else { 794 void *replylen = addDeferredMultiBulkLength(c); 795 int j = 1, mbulklen = 0; 796 797 lua_pop(lua,1); /* Discard the 'ok' field value we popped */ 798 while(1) { 799 lua_pushnumber(lua,j++); 800 lua_gettable(lua,-2); 801 t = lua_type(lua,-1); 802 if (t == LUA_TNIL) { 803 lua_pop(lua,1); 804 break; 805 } 806 luaReplyToRedisReply(c, lua); 807 mbulklen++; 808 } 809 setDeferredMultiBulkLength(c,replylen,mbulklen); 810 } 811 break; 812 default: 813 addReply(c,shared.nullbulk); 814 } 815 lua_pop(lua,1); 816 } 817 818 /* Set an array of Redis String Objects as a Lua array (table) stored into a 819 * global variable. */ 820 void luaSetGlobalArray(lua_State *lua, char *var, robj **elev, int elec) { 821 int j; 822 823 lua_newtable(lua); 824 for (j = 0; j < elec; j++) { 825 lua_pushlstring(lua,(char*)elev[j]->ptr,sdslen(elev[j]->ptr)); 826 lua_rawseti(lua,-2,j+1); 827 } 828 lua_setglobal(lua,var); 829 } 830 831 /* Define a lua function with the specified function name and body. 832 * The function name musts be a 2 characters long string, since all the 833 * functions we defined in the Lua context are in the form: 834 * 835 * f_<hex sha1 sum> 836 * 837 * On success REDIS_OK is returned, and nothing is left on the Lua stack. 838 * On error REDIS_ERR is returned and an appropriate error is set in the 839 * client context. */ 840 int luaCreateFunction(redisClient *c, lua_State *lua, char *funcname, robj *body) { 841 sds funcdef = sdsempty(); 842 843 funcdef = sdscat(funcdef,"function "); 844 funcdef = sdscatlen(funcdef,funcname,42); 845 funcdef = sdscatlen(funcdef,"() ",3); 846 funcdef = sdscatlen(funcdef,body->ptr,sdslen(body->ptr)); 847 funcdef = sdscatlen(funcdef," end",4); 848 849 if (luaL_loadbuffer(lua,funcdef,sdslen(funcdef),"@user_script")) { 850 addReplyErrorFormat(c,"Error compiling script (new function): %s\n", 851 lua_tostring(lua,-1)); 852 lua_pop(lua,1); 853 sdsfree(funcdef); 854 return REDIS_ERR; 855 } 856 sdsfree(funcdef); 857 if (lua_pcall(lua,0,0,0)) { 858 addReplyErrorFormat(c,"Error running script (new function): %s\n", 859 lua_tostring(lua,-1)); 860 lua_pop(lua,1); 861 return REDIS_ERR; 862 } 863 864 /* We also save a SHA1 -> Original script map in a dictionary 865 * so that we can replicate / write in the AOF all the 866 * EVALSHA commands as EVAL using the original script. */ 867 { 868 int retval = dictAdd(server.lua_scripts, 869 sdsnewlen(funcname+2,40),body); 870 redisAssertWithInfo(c,NULL,retval == DICT_OK); 871 incrRefCount(body); 872 } 873 return REDIS_OK; 874 } 875 876 void evalGenericCommand(redisClient *c, int evalsha) { 877 lua_State *lua = server.lua; 878 char funcname[43]; 879 long long numkeys; 880 int delhook = 0, err; 881 882 /* We want the same PRNG sequence at every call so that our PRNG is 883 * not affected by external state. */ 884 redisSrand48(0); 885 886 /* We set this flag to zero to remember that so far no random command 887 * was called. This way we can allow the user to call commands like 888 * SRANDMEMBER or RANDOMKEY from Lua scripts as far as no write command 889 * is called (otherwise the replication and AOF would end with non 890 * deterministic sequences). 891 * 892 * Thanks to this flag we'll raise an error every time a write command 893 * is called after a random command was used. */ 894 server.lua_random_dirty = 0; 895 server.lua_write_dirty = 0; 896 897 /* Get the number of arguments that are keys */ 898 if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != REDIS_OK) 899 return; 900 if (numkeys > (c->argc - 3)) { 901 addReplyError(c,"Number of keys can't be greater than number of args"); 902 return; 903 } 904 905 /* We obtain the script SHA1, then check if this function is already 906 * defined into the Lua state */ 907 funcname[0] = 'f'; 908 funcname[1] = '_'; 909 if (!evalsha) { 910 /* Hash the code if this is an EVAL call */ 911 sha1hex(funcname+2,c->argv[1]->ptr,sdslen(c->argv[1]->ptr)); 912 } else { 913 /* We already have the SHA if it is a EVALSHA */ 914 int j; 915 char *sha = c->argv[1]->ptr; 916 917 /* Convert to lowercase. We don't use tolower since the function 918 * managed to always show up in the profiler output consuming 919 * a non trivial amount of time. */ 920 for (j = 0; j < 40; j++) 921 funcname[j+2] = (sha[j] >= 'A' && sha[j] <= 'Z') ? 922 sha[j]+('a'-'A') : sha[j]; 923 funcname[42] = '\0'; 924 } 925 926 /* Push the pcall error handler function on the stack. */ 927 lua_getglobal(lua, "__redis__err__handler"); 928 929 /* Try to lookup the Lua function */ 930 lua_getglobal(lua, funcname); 931 if (lua_isnil(lua,-1)) { 932 lua_pop(lua,1); /* remove the nil from the stack */ 933 /* Function not defined... let's define it if we have the 934 * body of the function. If this is an EVALSHA call we can just 935 * return an error. */ 936 if (evalsha) { 937 lua_pop(lua,1); /* remove the error handler from the stack. */ 938 addReply(c, shared.noscripterr); 939 return; 940 } 941 if (luaCreateFunction(c,lua,funcname,c->argv[1]) == REDIS_ERR) { 942 lua_pop(lua,1); /* remove the error handler from the stack. */ 943 /* The error is sent to the client by luaCreateFunction() 944 * itself when it returns REDIS_ERR. */ 945 return; 946 } 947 /* Now the following is guaranteed to return non nil */ 948 lua_getglobal(lua, funcname); 949 redisAssert(!lua_isnil(lua,-1)); 950 } 951 952 /* Populate the argv and keys table accordingly to the arguments that 953 * EVAL received. */ 954 luaSetGlobalArray(lua,"KEYS",c->argv+3,numkeys); 955 luaSetGlobalArray(lua,"ARGV",c->argv+3+numkeys,c->argc-3-numkeys); 956 957 /* Select the right DB in the context of the Lua client */ 958 selectDb(server.lua_client,c->db->id); 959 960 /* Set a hook in order to be able to stop the script execution if it 961 * is running for too much time. 962 * We set the hook only if the time limit is enabled as the hook will 963 * make the Lua script execution slower. */ 964 server.lua_caller = c; 965 server.lua_time_start = mstime(); 966 server.lua_kill = 0; 967 if (server.lua_time_limit > 0 && server.masterhost == NULL) { 968 lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,100000); 969 delhook = 1; 970 } 971 972 /* At this point whether this script was never seen before or if it was 973 * already defined, we can call it. We have zero arguments and expect 974 * a single return value. */ 975 err = lua_pcall(lua,0,1,-2); 976 977 /* Perform some cleanup that we need to do both on error and success. */ 978 if (delhook) lua_sethook(lua,luaMaskCountHook,0,0); /* Disable hook */ 979 if (server.lua_timedout) { 980 server.lua_timedout = 0; 981 /* Restore the readable handler that was unregistered when the 982 * script timeout was detected. */ 983 aeCreateFileEvent(server.el,c->fd,AE_READABLE, 984 readQueryFromClient,c); 985 } 986 server.lua_caller = NULL; 987 selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */ 988 989 /* Call the Lua garbage collector from time to time to avoid a 990 * full cycle performed by Lua, which adds too latency. 991 * 992 * The call is performed every LUA_GC_CYCLE_PERIOD executed commands 993 * (and for LUA_GC_CYCLE_PERIOD collection steps) because calling it 994 * for every command uses too much CPU. */ 995 #define LUA_GC_CYCLE_PERIOD 50 996 { 997 static long gc_count = 0; 998 999 gc_count++; 1000 if (gc_count == LUA_GC_CYCLE_PERIOD) { 1001 lua_gc(lua,LUA_GCSTEP,LUA_GC_CYCLE_PERIOD); 1002 gc_count = 0; 1003 } 1004 } 1005 1006 if (err) { 1007 addReplyErrorFormat(c,"Error running script (call to %s): %s\n", 1008 funcname, lua_tostring(lua,-1)); 1009 lua_pop(lua,2); /* Consume the Lua reply and remove error handler. */ 1010 } else { 1011 /* On success convert the Lua return value into Redis protocol, and 1012 * send it to * the client. */ 1013 luaReplyToRedisReply(c,lua); /* Convert and consume the reply. */ 1014 lua_pop(lua,1); /* Remove the error handler. */ 1015 } 1016 1017 /* EVALSHA should be propagated to Slave and AOF file as full EVAL, unless 1018 * we are sure that the script was already in the context of all the 1019 * attached slaves *and* the current AOF file if enabled. 1020 * 1021 * To do so we use a cache of SHA1s of scripts that we already propagated 1022 * as full EVAL, that's called the Replication Script Cache. 1023 * 1024 * For repliation, everytime a new slave attaches to the master, we need to 1025 * flush our cache of scripts that can be replicated as EVALSHA, while 1026 * for AOF we need to do so every time we rewrite the AOF file. */ 1027 if (evalsha) { 1028 if (!replicationScriptCacheExists(c->argv[1]->ptr)) { 1029 /* This script is not in our script cache, replicate it as 1030 * EVAL, then add it into the script cache, as from now on 1031 * slaves and AOF know about it. */ 1032 robj *script = dictFetchValue(server.lua_scripts,c->argv[1]->ptr); 1033 1034 replicationScriptCacheAdd(c->argv[1]->ptr); 1035 redisAssertWithInfo(c,NULL,script != NULL); 1036 rewriteClientCommandArgument(c,0, 1037 resetRefCount(createStringObject("EVAL",4))); 1038 rewriteClientCommandArgument(c,1,script); 1039 forceCommandPropagation(c,REDIS_PROPAGATE_REPL|REDIS_PROPAGATE_AOF); 1040 } 1041 } 1042 } 1043 1044 void evalCommand(redisClient *c) { 1045 evalGenericCommand(c,0); 1046 } 1047 1048 void evalShaCommand(redisClient *c) { 1049 if (sdslen(c->argv[1]->ptr) != 40) { 1050 /* We know that a match is not possible if the provided SHA is 1051 * not the right length. So we return an error ASAP, this way 1052 * evalGenericCommand() can be implemented without string length 1053 * sanity check */ 1054 addReply(c, shared.noscripterr); 1055 return; 1056 } 1057 evalGenericCommand(c,1); 1058 } 1059 1060 /* We replace math.random() with our implementation that is not affected 1061 * by specific libc random() implementations and will output the same sequence 1062 * (for the same seed) in every arch. */ 1063 1064 /* The following implementation is the one shipped with Lua itself but with 1065 * rand() replaced by redisLrand48(). */ 1066 int redis_math_random (lua_State *L) { 1067 /* the `%' avoids the (rare) case of r==1, and is needed also because on 1068 some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */ 1069 lua_Number r = (lua_Number)(redisLrand48()%REDIS_LRAND48_MAX) / 1070 (lua_Number)REDIS_LRAND48_MAX; 1071 switch (lua_gettop(L)) { /* check number of arguments */ 1072 case 0: { /* no arguments */ 1073 lua_pushnumber(L, r); /* Number between 0 and 1 */ 1074 break; 1075 } 1076 case 1: { /* only upper limit */ 1077 int u = luaL_checkint(L, 1); 1078 luaL_argcheck(L, 1<=u, 1, "interval is empty"); 1079 lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */ 1080 break; 1081 } 1082 case 2: { /* lower and upper limits */ 1083 int l = luaL_checkint(L, 1); 1084 int u = luaL_checkint(L, 2); 1085 luaL_argcheck(L, l<=u, 2, "interval is empty"); 1086 lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */ 1087 break; 1088 } 1089 default: return luaL_error(L, "wrong number of arguments"); 1090 } 1091 return 1; 1092 } 1093 1094 int redis_math_randomseed (lua_State *L) { 1095 redisSrand48(luaL_checkint(L, 1)); 1096 return 0; 1097 } 1098 1099 /* --------------------------------------------------------------------------- 1100 * SCRIPT command for script environment introspection and control 1101 * ------------------------------------------------------------------------- */ 1102 1103 void scriptCommand(redisClient *c) { 1104 if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"flush")) { 1105 scriptingReset(); 1106 addReply(c,shared.ok); 1107 replicationScriptCacheFlush(); 1108 server.dirty++; /* Propagating this command is a good idea. */ 1109 } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"exists")) { 1110 int j; 1111 1112 addReplyMultiBulkLen(c, c->argc-2); 1113 for (j = 2; j < c->argc; j++) { 1114 if (dictFind(server.lua_scripts,c->argv[j]->ptr)) 1115 addReply(c,shared.cone); 1116 else 1117 addReply(c,shared.czero); 1118 } 1119 } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"load")) { 1120 char funcname[43]; 1121 sds sha; 1122 1123 funcname[0] = 'f'; 1124 funcname[1] = '_'; 1125 sha1hex(funcname+2,c->argv[2]->ptr,sdslen(c->argv[2]->ptr)); 1126 sha = sdsnewlen(funcname+2,40); 1127 if (dictFind(server.lua_scripts,sha) == NULL) { 1128 if (luaCreateFunction(c,server.lua,funcname,c->argv[2]) 1129 == REDIS_ERR) { 1130 sdsfree(sha); 1131 return; 1132 } 1133 } 1134 addReplyBulkCBuffer(c,funcname+2,40); 1135 sdsfree(sha); 1136 forceCommandPropagation(c,REDIS_PROPAGATE_REPL|REDIS_PROPAGATE_AOF); 1137 } else if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"kill")) { 1138 if (server.lua_caller == NULL) { 1139 addReplySds(c,sdsnew("-NOTBUSY No scripts in execution right now.\r\n")); 1140 } else if (server.lua_write_dirty) { 1141 addReplySds(c,sdsnew("-UNKILLABLE Sorry the script already executed write commands against the dataset. You can either wait the script termination or kill the server in a hard way using the SHUTDOWN NOSAVE command.\r\n")); 1142 } else { 1143 server.lua_kill = 1; 1144 addReply(c,shared.ok); 1145 } 1146 } else { 1147 addReplyError(c, "Unknown SCRIPT subcommand or wrong # of args."); 1148 } 1149 } 1150