1 /* 2 * Copyright (c) 2009-2012, Salvatore Sanfilippo <antirez at gmail dot com> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * * Redistributions of source code must retain the above copyright notice, 9 * this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * * Neither the name of Redis nor the names of its contributors may be used 14 * to endorse or promote products derived from this software without 15 * specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 18 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 20 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 21 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 22 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 23 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 24 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 25 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 27 * POSSIBILITY OF SUCH DAMAGE. 28 */ 29 30 #include "redis.h" 31 #include "sha1.h" 32 #include "rand.h" 33 34 #include <lua.h> 35 #include <lauxlib.h> 36 #include <lualib.h> 37 #include <ctype.h> 38 #include <math.h> 39 40 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply); 41 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply); 42 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply); 43 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply); 44 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply); 45 int redis_math_random (lua_State *L); 46 int redis_math_randomseed (lua_State *L); 47 void sha1hex(char *digest, char *script, size_t len); 48 49 /* Take a Redis reply in the Redis protocol format and convert it into a 50 * Lua type. Thanks to this function, and the introduction of not connected 51 * clients, it is trivial to implement the redis() lua function. 52 * 53 * Basically we take the arguments, execute the Redis command in the context 54 * of a non connected client, then take the generated reply and convert it 55 * into a suitable Lua type. With this trick the scripting feature does not 56 * need the introduction of a full Redis internals API. Basically the script 57 * is like a normal client that bypasses all the slow I/O paths. 58 * 59 * Note: in this function we do not do any sanity check as the reply is 60 * generated by Redis directly. This allows us to go faster. 61 * The reply string can be altered during the parsing as it is discarded 62 * after the conversion is completed. 63 * 64 * Errors are returned as a table with a single 'err' field set to the 65 * error string. 66 */ 67 68 char *redisProtocolToLuaType(lua_State *lua, char* reply) { 69 char *p = reply; 70 71 switch(*p) { 72 case ':': 73 p = redisProtocolToLuaType_Int(lua,reply); 74 break; 75 case '$': 76 p = redisProtocolToLuaType_Bulk(lua,reply); 77 break; 78 case '+': 79 p = redisProtocolToLuaType_Status(lua,reply); 80 break; 81 case '-': 82 p = redisProtocolToLuaType_Error(lua,reply); 83 break; 84 case '*': 85 p = redisProtocolToLuaType_MultiBulk(lua,reply); 86 break; 87 } 88 return p; 89 } 90 91 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply) { 92 char *p = strchr(reply+1,'\r'); 93 long long value; 94 95 string2ll(reply+1,p-reply-1,&value); 96 lua_pushnumber(lua,(lua_Number)value); 97 return p+2; 98 } 99 100 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply) { 101 char *p = strchr(reply+1,'\r'); 102 long long bulklen; 103 104 string2ll(reply+1,p-reply-1,&bulklen); 105 if (bulklen == -1) { 106 lua_pushboolean(lua,0); 107 return p+2; 108 } else { 109 lua_pushlstring(lua,p+2,bulklen); 110 return p+2+bulklen+2; 111 } 112 } 113 114 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply) { 115 char *p = strchr(reply+1,'\r'); 116 117 lua_newtable(lua); 118 lua_pushstring(lua,"ok"); 119 lua_pushlstring(lua,reply+1,p-reply-1); 120 lua_settable(lua,-3); 121 return p+2; 122 } 123 124 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply) { 125 char *p = strchr(reply+1,'\r'); 126 127 lua_newtable(lua); 128 lua_pushstring(lua,"err"); 129 lua_pushlstring(lua,reply+1,p-reply-1); 130 lua_settable(lua,-3); 131 return p+2; 132 } 133 134 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply) { 135 char *p = strchr(reply+1,'\r'); 136 long long mbulklen; 137 int j = 0; 138 139 string2ll(reply+1,p-reply-1,&mbulklen); 140 p += 2; 141 if (mbulklen == -1) { 142 lua_pushboolean(lua,0); 143 return p; 144 } 145 lua_newtable(lua); 146 for (j = 0; j < mbulklen; j++) { 147 lua_pushnumber(lua,j+1); 148 p = redisProtocolToLuaType(lua,p); 149 lua_settable(lua,-3); 150 } 151 return p; 152 } 153 154 void luaPushError(lua_State *lua, char *error) { 155 lua_Debug dbg; 156 157 lua_newtable(lua); 158 lua_pushstring(lua,"err"); 159 160 /* Attempt to figure out where this function was called, if possible */ 161 if(lua_getstack(lua, 1, &dbg) && lua_getinfo(lua, "nSl", &dbg)) { 162 sds msg = sdscatprintf(sdsempty(), "%s: %d: %s", 163 dbg.source, dbg.currentline, error); 164 lua_pushstring(lua, msg); 165 sdsfree(msg); 166 } else { 167 lua_pushstring(lua, error); 168 } 169 lua_settable(lua,-3); 170 } 171 172 /* Sort the array currently in the stack. We do this to make the output 173 * of commands like KEYS or SMEMBERS something deterministic when called 174 * from Lua (to play well with AOf/replication). 175 * 176 * The array is sorted using table.sort itself, and assuming all the 177 * list elements are strings. */ 178 void luaSortArray(lua_State *lua) { 179 /* Initial Stack: array */ 180 lua_getglobal(lua,"table"); 181 lua_pushstring(lua,"sort"); 182 lua_gettable(lua,-2); /* Stack: array, table, table.sort */ 183 lua_pushvalue(lua,-3); /* Stack: array, table, table.sort, array */ 184 if (lua_pcall(lua,1,0,0)) { 185 /* Stack: array, table, error */ 186 187 /* We are not interested in the error, we assume that the problem is 188 * that there are 'false' elements inside the array, so we try 189 * again with a slower function but able to handle this case, that 190 * is: table.sort(table, __redis__compare_helper) */ 191 lua_pop(lua,1); /* Stack: array, table */ 192 lua_pushstring(lua,"sort"); /* Stack: array, table, sort */ 193 lua_gettable(lua,-2); /* Stack: array, table, table.sort */ 194 lua_pushvalue(lua,-3); /* Stack: array, table, table.sort, array */ 195 lua_getglobal(lua,"__redis__compare_helper"); 196 /* Stack: array, table, table.sort, array, __redis__compare_helper */ 197 lua_call(lua,2,0); 198 } 199 /* Stack: array (sorted), table */ 200 lua_pop(lua,1); /* Stack: array (sorted) */ 201 } 202 203 int luaRedisGenericCommand(lua_State *lua, int raise_error) { 204 int j, argc = lua_gettop(lua); 205 struct redisCommand *cmd; 206 robj **argv; 207 redisClient *c = server.lua_client; 208 sds reply; 209 210 /* Require at least one argument */ 211 if (argc == 0) { 212 luaPushError(lua, 213 "Please specify at least one argument for redis.call()"); 214 return 1; 215 } 216 217 /* Build the arguments vector */ 218 argv = zmalloc(sizeof(robj*)*argc); 219 for (j = 0; j < argc; j++) { 220 if (!lua_isstring(lua,j+1)) break; 221 argv[j] = createStringObject((char*)lua_tostring(lua,j+1), 222 lua_strlen(lua,j+1)); 223 } 224 225 /* Check if one of the arguments passed by the Lua script 226 * is not a string or an integer (lua_isstring() return true for 227 * integers as well). */ 228 if (j != argc) { 229 j--; 230 while (j >= 0) { 231 decrRefCount(argv[j]); 232 j--; 233 } 234 zfree(argv); 235 luaPushError(lua, 236 "Lua redis() command arguments must be strings or integers"); 237 return 1; 238 } 239 240 /* Setup our fake client for command execution */ 241 c->argv = argv; 242 c->argc = argc; 243 244 /* Command lookup */ 245 cmd = lookupCommand(argv[0]->ptr); 246 if (!cmd || ((cmd->arity > 0 && cmd->arity != argc) || 247 (argc < -cmd->arity))) 248 { 249 if (cmd) 250 luaPushError(lua, 251 "Wrong number of args calling Redis command From Lua script"); 252 else 253 luaPushError(lua,"Unknown Redis command called from Lua script"); 254 goto cleanup; 255 } 256 257 /* There are commands that are not allowed inside scripts. */ 258 if (cmd->flags & REDIS_CMD_NOSCRIPT) { 259 luaPushError(lua, "This Redis command is not allowed from scripts"); 260 goto cleanup; 261 } 262 263 /* Write commands are forbidden against read-only slaves, or if a 264 * command marked as non-deterministic was already called in the context 265 * of this script. */ 266 if (cmd->flags & REDIS_CMD_WRITE) { 267 if (server.lua_random_dirty) { 268 luaPushError(lua, 269 "Write commands not allowed after non deterministic commands"); 270 goto cleanup; 271 } else if (server.masterhost && server.repl_slave_ro && 272 !server.loading && 273 !(server.lua_caller->flags & REDIS_MASTER)) 274 { 275 luaPushError(lua, shared.roslaveerr->ptr); 276 goto cleanup; 277 } else if (server.stop_writes_on_bgsave_err && 278 server.saveparamslen > 0 && 279 server.lastbgsave_status == REDIS_ERR) 280 { 281 luaPushError(lua, shared.bgsaveerr->ptr); 282 goto cleanup; 283 } 284 } 285 286 /* If we reached the memory limit configured via maxmemory, commands that 287 * could enlarge the memory usage are not allowed, but only if this is the 288 * first write in the context of this script, otherwise we can't stop 289 * in the middle. */ 290 if (server.maxmemory && server.lua_write_dirty == 0 && 291 (cmd->flags & REDIS_CMD_DENYOOM)) 292 { 293 if (freeMemoryIfNeeded() == REDIS_ERR) { 294 luaPushError(lua, shared.oomerr->ptr); 295 goto cleanup; 296 } 297 } 298 299 if (cmd->flags & REDIS_CMD_RANDOM) server.lua_random_dirty = 1; 300 if (cmd->flags & REDIS_CMD_WRITE) server.lua_write_dirty = 1; 301 302 /* Run the command */ 303 c->cmd = cmd; 304 call(c,REDIS_CALL_SLOWLOG | REDIS_CALL_STATS); 305 306 /* Convert the result of the Redis command into a suitable Lua type. 307 * The first thing we need is to create a single string from the client 308 * output buffers. */ 309 reply = sdsempty(); 310 if (c->bufpos) { 311 reply = sdscatlen(reply,c->buf,c->bufpos); 312 c->bufpos = 0; 313 } 314 while(listLength(c->reply)) { 315 robj *o = listNodeValue(listFirst(c->reply)); 316 317 reply = sdscatlen(reply,o->ptr,sdslen(o->ptr)); 318 listDelNode(c->reply,listFirst(c->reply)); 319 } 320 if (raise_error && reply[0] != '-') raise_error = 0; 321 redisProtocolToLuaType(lua,reply); 322 /* Sort the output array if needed, assuming it is a non-null multi bulk 323 * reply as expected. */ 324 if ((cmd->flags & REDIS_CMD_SORT_FOR_SCRIPT) && 325 (reply[0] == '*' && reply[1] != '-')) { 326 luaSortArray(lua); 327 } 328 sdsfree(reply); 329 c->reply_bytes = 0; 330 331 cleanup: 332 /* Clean up. Command code may have changed argv/argc so we use the 333 * argv/argc of the client instead of the local variables. */ 334 for (j = 0; j < c->argc; j++) 335 decrRefCount(c->argv[j]); 336 zfree(c->argv); 337 338 if (raise_error) { 339 /* If we are here we should have an error in the stack, in the 340 * form of a table with an "err" field. Extract the string to 341 * return the plain error. */ 342 lua_pushstring(lua,"err"); 343 lua_gettable(lua,-2); 344 return lua_error(lua); 345 } 346 return 1; 347 } 348 349 int luaRedisCallCommand(lua_State *lua) { 350 return luaRedisGenericCommand(lua,1); 351 } 352 353 int luaRedisPCallCommand(lua_State *lua) { 354 return luaRedisGenericCommand(lua,0); 355 } 356 357 /* This adds redis.sha1hex(string) to Lua scripts using the same hashing 358 * function used for sha1ing lua scripts. */ 359 int luaRedisSha1hexCommand(lua_State *lua) { 360 int argc = lua_gettop(lua); 361 char digest[41]; 362 size_t len; 363 char *s; 364 365 if (argc != 1) { 366 luaPushError(lua, "wrong number of arguments"); 367 return 1; 368 } 369 370 s = (char*)lua_tolstring(lua,1,&len); 371 sha1hex(digest,s,len); 372 lua_pushstring(lua,digest); 373 return 1; 374 } 375 376 /* Returns a table with a single field 'field' set to the string value 377 * passed as argument. This helper function is handy when returning 378 * a Redis Protocol error or status reply from Lua: 379 * 380 * return redis.error_reply("ERR Some Error") 381 * return redis.status_reply("ERR Some Error") 382 */ 383 int luaRedisReturnSingleFieldTable(lua_State *lua, char *field) { 384 if (lua_gettop(lua) != 1 || lua_type(lua,-1) != LUA_TSTRING) { 385 luaPushError(lua, "wrong number or type of arguments"); 386 return 1; 387 } 388 389 lua_newtable(lua); 390 lua_pushstring(lua, field); 391 lua_pushvalue(lua, -3); 392 lua_settable(lua, -3); 393 return 1; 394 } 395 396 int luaRedisErrorReplyCommand(lua_State *lua) { 397 return luaRedisReturnSingleFieldTable(lua,"err"); 398 } 399 400 int luaRedisStatusReplyCommand(lua_State *lua) { 401 return luaRedisReturnSingleFieldTable(lua,"ok"); 402 } 403 404 int luaLogCommand(lua_State *lua) { 405 int j, argc = lua_gettop(lua); 406 int level; 407 sds log; 408 409 if (argc < 2) { 410 luaPushError(lua, "redis.log() requires two arguments or more."); 411 return 1; 412 } else if (!lua_isnumber(lua,-argc)) { 413 luaPushError(lua, "First argument must be a number (log level)."); 414 return 1; 415 } 416 level = lua_tonumber(lua,-argc); 417 if (level < REDIS_DEBUG || level > REDIS_WARNING) { 418 luaPushError(lua, "Invalid debug level."); 419 return 1; 420 } 421 422 /* Glue together all the arguments */ 423 log = sdsempty(); 424 for (j = 1; j < argc; j++) { 425 size_t len; 426 char *s; 427 428 s = (char*)lua_tolstring(lua,(-argc)+j,&len); 429 if (s) { 430 if (j != 1) log = sdscatlen(log," ",1); 431 log = sdscatlen(log,s,len); 432 } 433 } 434 redisLogRaw(level,log); 435 sdsfree(log); 436 return 0; 437 } 438 439 void luaMaskCountHook(lua_State *lua, lua_Debug *ar) { 440 long long elapsed; 441 REDIS_NOTUSED(ar); 442 REDIS_NOTUSED(lua); 443 444 elapsed = (ustime()/1000) - server.lua_time_start; 445 if (elapsed >= server.lua_time_limit && server.lua_timedout == 0) { 446 redisLog(REDIS_WARNING,"Lua slow script detected: still in execution after %lld milliseconds. You can try killing the script using the SCRIPT KILL command.",elapsed); 447 server.lua_timedout = 1; 448 /* Once the script timeouts we reenter the event loop to permit others 449 * to call SCRIPT KILL or SHUTDOWN NOSAVE if needed. For this reason 450 * we need to mask the client executing the script from the event loop. 451 * If we don't do that the client may disconnect and could no longer be 452 * here when the EVAL command will return. */ 453 aeDeleteFileEvent(server.el, server.lua_caller->fd, AE_READABLE); 454 } 455 if (server.lua_timedout) 456 aeProcessEvents(server.el, AE_FILE_EVENTS|AE_DONT_WAIT); 457 if (server.lua_kill) { 458 redisLog(REDIS_WARNING,"Lua script killed by user with SCRIPT KILL."); 459 lua_pushstring(lua,"Script killed by user with SCRIPT KILL..."); 460 lua_error(lua); 461 } 462 } 463 464 void luaLoadLib(lua_State *lua, const char *libname, lua_CFunction luafunc) { 465 lua_pushcfunction(lua, luafunc); 466 lua_pushstring(lua, libname); 467 lua_call(lua, 1, 0); 468 } 469 470 LUALIB_API int (luaopen_cjson) (lua_State *L); 471 LUALIB_API int (luaopen_struct) (lua_State *L); 472 LUALIB_API int (luaopen_cmsgpack) (lua_State *L); 473 474 void luaLoadLibraries(lua_State *lua) { 475 luaLoadLib(lua, "", luaopen_base); 476 luaLoadLib(lua, LUA_TABLIBNAME, luaopen_table); 477 luaLoadLib(lua, LUA_STRLIBNAME, luaopen_string); 478 luaLoadLib(lua, LUA_MATHLIBNAME, luaopen_math); 479 luaLoadLib(lua, LUA_DBLIBNAME, luaopen_debug); 480 luaLoadLib(lua, "cjson", luaopen_cjson); 481 luaLoadLib(lua, "struct", luaopen_struct); 482 luaLoadLib(lua, "cmsgpack", luaopen_cmsgpack); 483 484 #if 0 /* Stuff that we don't load currently, for sandboxing concerns. */ 485 luaLoadLib(lua, LUA_LOADLIBNAME, luaopen_package); 486 luaLoadLib(lua, LUA_OSLIBNAME, luaopen_os); 487 #endif 488 } 489 490 /* Remove a functions that we don't want to expose to the Redis scripting 491 * environment. */ 492 void luaRemoveUnsupportedFunctions(lua_State *lua) { 493 lua_pushnil(lua); 494 lua_setglobal(lua,"loadfile"); 495 } 496 497 /* This function installs metamethods in the global table _G that prevent 498 * the creation of globals accidentally. 499 * 500 * It should be the last to be called in the scripting engine initialization 501 * sequence, because it may interact with creation of globals. */ 502 void scriptingEnableGlobalsProtection(lua_State *lua) { 503 char *s[32]; 504 sds code = sdsempty(); 505 int j = 0; 506 507 /* strict.lua from: http://metalua.luaforge.net/src/lib/strict.lua.html. 508 * Modified to be adapted to Redis. */ 509 s[j++]="local mt = {}\n"; 510 s[j++]="setmetatable(_G, mt)\n"; 511 s[j++]="mt.__newindex = function (t, n, v)\n"; 512 s[j++]=" if debug.getinfo(2) then\n"; 513 s[j++]=" local w = debug.getinfo(2, \"S\").what\n"; 514 s[j++]=" if w ~= \"main\" and w ~= \"C\" then\n"; 515 s[j++]=" error(\"Script attempted to create global variable '\"..tostring(n)..\"'\", 2)\n"; 516 s[j++]=" end\n"; 517 s[j++]=" end\n"; 518 s[j++]=" rawset(t, n, v)\n"; 519 s[j++]="end\n"; 520 s[j++]="mt.__index = function (t, n)\n"; 521 s[j++]=" if debug.getinfo(2) and debug.getinfo(2, \"S\").what ~= \"C\" then\n"; 522 s[j++]=" error(\"Script attempted to access unexisting global variable '\"..tostring(n)..\"'\", 2)\n"; 523 s[j++]=" end\n"; 524 s[j++]=" return rawget(t, n)\n"; 525 s[j++]="end\n"; 526 s[j++]=NULL; 527 528 for (j = 0; s[j] != NULL; j++) code = sdscatlen(code,s[j],strlen(s[j])); 529 luaL_loadbuffer(lua,code,sdslen(code),"@enable_strict_lua"); 530 lua_pcall(lua,0,0,0); 531 sdsfree(code); 532 } 533 534 /* Initialize the scripting environment. 535 * It is possible to call this function to reset the scripting environment 536 * assuming that we call scriptingRelease() before. 537 * See scriptingReset() for more information. */ 538 void scriptingInit(void) { 539 lua_State *lua = lua_open(); 540 541 luaLoadLibraries(lua); 542 luaRemoveUnsupportedFunctions(lua); 543 544 /* Initialize a dictionary we use to map SHAs to scripts. 545 * This is useful for replication, as we need to replicate EVALSHA 546 * as EVAL, so we need to remember the associated script. */ 547 server.lua_scripts = dictCreate(&shaScriptObjectDictType,NULL); 548 549 /* Register the redis commands table and fields */ 550 lua_newtable(lua); 551 552 /* redis.call */ 553 lua_pushstring(lua,"call"); 554 lua_pushcfunction(lua,luaRedisCallCommand); 555 lua_settable(lua,-3); 556 557 /* redis.pcall */ 558 lua_pushstring(lua,"pcall"); 559 lua_pushcfunction(lua,luaRedisPCallCommand); 560 lua_settable(lua,-3); 561 562 /* redis.log and log levels. */ 563 lua_pushstring(lua,"log"); 564 lua_pushcfunction(lua,luaLogCommand); 565 lua_settable(lua,-3); 566 567 lua_pushstring(lua,"LOG_DEBUG"); 568 lua_pushnumber(lua,REDIS_DEBUG); 569 lua_settable(lua,-3); 570 571 lua_pushstring(lua,"LOG_VERBOSE"); 572 lua_pushnumber(lua,REDIS_VERBOSE); 573 lua_settable(lua,-3); 574 575 lua_pushstring(lua,"LOG_NOTICE"); 576 lua_pushnumber(lua,REDIS_NOTICE); 577 lua_settable(lua,-3); 578 579 lua_pushstring(lua,"LOG_WARNING"); 580 lua_pushnumber(lua,REDIS_WARNING); 581 lua_settable(lua,-3); 582 583 /* redis.sha1hex */ 584 lua_pushstring(lua, "sha1hex"); 585 lua_pushcfunction(lua, luaRedisSha1hexCommand); 586 lua_settable(lua, -3); 587 588 /* redis.error_reply and redis.status_reply */ 589 lua_pushstring(lua, "error_reply"); 590 lua_pushcfunction(lua, luaRedisErrorReplyCommand); 591 lua_settable(lua, -3); 592 lua_pushstring(lua, "status_reply"); 593 lua_pushcfunction(lua, luaRedisStatusReplyCommand); 594 lua_settable(lua, -3); 595 596 /* Finally set the table as 'redis' global var. */ 597 lua_setglobal(lua,"redis"); 598 599 /* Replace math.random and math.randomseed with our implementations. */ 600 lua_getglobal(lua,"math"); 601 602 lua_pushstring(lua,"random"); 603 lua_pushcfunction(lua,redis_math_random); 604 lua_settable(lua,-3); 605 606 lua_pushstring(lua,"randomseed"); 607 lua_pushcfunction(lua,redis_math_randomseed); 608 lua_settable(lua,-3); 609 610 lua_setglobal(lua,"math"); 611 612 /* Add a helper function that we use to sort the multi bulk output of non 613 * deterministic commands, when containing 'false' elements. */ 614 { 615 char *compare_func = "function __redis__compare_helper(a,b)\n" 616 " if a == false then a = '' end\n" 617 " if b == false then b = '' end\n" 618 " return a<b\n" 619 "end\n"; 620 luaL_loadbuffer(lua,compare_func,strlen(compare_func),"@cmp_func_def"); 621 lua_pcall(lua,0,0,0); 622 } 623 624 /* Add a helper function we use for pcall error reporting. 625 * Note that when the error is in the C function we want to report the 626 * information about the caller, that's what makes sense from the point 627 * of view of the user debugging a script. */ 628 { 629 char *errh_func = "function __redis__err__handler(err)\n" 630 " local i = debug.getinfo(2,'nSl')\n" 631 " if i and i.what == 'C' then\n" 632 " i = debug.getinfo(3,'nSl')\n" 633 " end\n" 634 " if i then\n" 635 " return i.source .. ':' .. i.currentline .. ': ' .. err\n" 636 " else\n" 637 " return err\n" 638 " end\n" 639 "end\n"; 640 luaL_loadbuffer(lua,errh_func,strlen(errh_func),"@err_handler_def"); 641 lua_pcall(lua,0,0,0); 642 } 643 644 /* Create the (non connected) client that we use to execute Redis commands 645 * inside the Lua interpreter. 646 * Note: there is no need to create it again when this function is called 647 * by scriptingReset(). */ 648 if (server.lua_client == NULL) { 649 server.lua_client = createClient(-1); 650 server.lua_client->flags |= REDIS_LUA_CLIENT; 651 } 652 653 /* Lua beginners ofter don't use "local", this is likely to introduce 654 * subtle bugs in their code. To prevent problems we protect accesses 655 * to global variables. */ 656 scriptingEnableGlobalsProtection(lua); 657 658 server.lua = lua; 659 } 660 661 /* Release resources related to Lua scripting. 662 * This function is used in order to reset the scripting environment. */ 663 void scriptingRelease(void) { 664 dictRelease(server.lua_scripts); 665 lua_close(server.lua); 666 } 667 668 void scriptingReset(void) { 669 scriptingRelease(); 670 scriptingInit(); 671 } 672 673 /* Perform the SHA1 of the input string. We use this both for hashing script 674 * bodies in order to obtain the Lua function name, and in the implementation 675 * of redis.sha1(). 676 * 677 * 'digest' should point to a 41 bytes buffer: 40 for SHA1 converted into an 678 * hexadecimal number, plus 1 byte for null term. */ 679 void sha1hex(char *digest, char *script, size_t len) { 680 SHA1_CTX ctx; 681 unsigned char hash[20]; 682 char *cset = "0123456789abcdef"; 683 int j; 684 685 SHA1Init(&ctx); 686 SHA1Update(&ctx,(unsigned char*)script,len); 687 SHA1Final(hash,&ctx); 688 689 for (j = 0; j < 20; j++) { 690 digest[j*2] = cset[((hash[j]&0xF0)>>4)]; 691 digest[j*2+1] = cset[(hash[j]&0xF)]; 692 } 693 digest[40] = '\0'; 694 } 695 696 void luaReplyToRedisReply(redisClient *c, lua_State *lua) { 697 int t = lua_type(lua,-1); 698 699 switch(t) { 700 case LUA_TSTRING: 701 addReplyBulkCBuffer(c,(char*)lua_tostring(lua,-1),lua_strlen(lua,-1)); 702 break; 703 case LUA_TBOOLEAN: 704 addReply(c,lua_toboolean(lua,-1) ? shared.cone : shared.nullbulk); 705 break; 706 case LUA_TNUMBER: 707 addReplyLongLong(c,(long long)lua_tonumber(lua,-1)); 708 break; 709 case LUA_TTABLE: 710 /* We need to check if it is an array, an error, or a status reply. 711 * Error are returned as a single element table with 'err' field. 712 * Status replies are returned as single element table with 'ok' field */ 713 lua_pushstring(lua,"err"); 714 lua_gettable(lua,-2); 715 t = lua_type(lua,-1); 716 if (t == LUA_TSTRING) { 717 sds err = sdsnew(lua_tostring(lua,-1)); 718 sdsmapchars(err,"\r\n"," ",2); 719 addReplySds(c,sdscatprintf(sdsempty(),"-%s\r\n",err)); 720 sdsfree(err); 721 lua_pop(lua,2); 722 return; 723 } 724 725 lua_pop(lua,1); 726 lua_pushstring(lua,"ok"); 727 lua_gettable(lua,-2); 728 t = lua_type(lua,-1); 729 if (t == LUA_TSTRING) { 730 sds ok = sdsnew(lua_tostring(lua,-1)); 731 sdsmapchars(ok,"\r\n"," ",2); 732 addReplySds(c,sdscatprintf(sdsempty(),"+%s\r\n",ok)); 733 sdsfree(ok); 734 lua_pop(lua,1); 735 } else { 736 void *replylen = addDeferredMultiBulkLength(c); 737 int j = 1, mbulklen = 0; 738 739 lua_pop(lua,1); /* Discard the 'ok' field value we popped */ 740 while(1) { 741 lua_pushnumber(lua,j++); 742 lua_gettable(lua,-2); 743 t = lua_type(lua,-1); 744 if (t == LUA_TNIL) { 745 lua_pop(lua,1); 746 break; 747 } 748 luaReplyToRedisReply(c, lua); 749 mbulklen++; 750 } 751 setDeferredMultiBulkLength(c,replylen,mbulklen); 752 } 753 break; 754 default: 755 addReply(c,shared.nullbulk); 756 } 757 lua_pop(lua,1); 758 } 759 760 /* Set an array of Redis String Objects as a Lua array (table) stored into a 761 * global variable. */ 762 void luaSetGlobalArray(lua_State *lua, char *var, robj **elev, int elec) { 763 int j; 764 765 lua_newtable(lua); 766 for (j = 0; j < elec; j++) { 767 lua_pushlstring(lua,(char*)elev[j]->ptr,sdslen(elev[j]->ptr)); 768 lua_rawseti(lua,-2,j+1); 769 } 770 lua_setglobal(lua,var); 771 } 772 773 /* Define a lua function with the specified function name and body. 774 * The function name musts be a 2 characters long string, since all the 775 * functions we defined in the Lua context are in the form: 776 * 777 * f_<hex sha1 sum> 778 * 779 * On success REDIS_OK is returned, and nothing is left on the Lua stack. 780 * On error REDIS_ERR is returned and an appropriate error is set in the 781 * client context. */ 782 int luaCreateFunction(redisClient *c, lua_State *lua, char *funcname, robj *body) { 783 sds funcdef = sdsempty(); 784 785 funcdef = sdscat(funcdef,"function "); 786 funcdef = sdscatlen(funcdef,funcname,42); 787 funcdef = sdscatlen(funcdef,"() ",3); 788 funcdef = sdscatlen(funcdef,body->ptr,sdslen(body->ptr)); 789 funcdef = sdscatlen(funcdef," end",4); 790 791 if (luaL_loadbuffer(lua,funcdef,sdslen(funcdef),"@user_script")) { 792 addReplyErrorFormat(c,"Error compiling script (new function): %s\n", 793 lua_tostring(lua,-1)); 794 lua_pop(lua,1); 795 sdsfree(funcdef); 796 return REDIS_ERR; 797 } 798 sdsfree(funcdef); 799 if (lua_pcall(lua,0,0,0)) { 800 addReplyErrorFormat(c,"Error running script (new function): %s\n", 801 lua_tostring(lua,-1)); 802 lua_pop(lua,1); 803 return REDIS_ERR; 804 } 805 806 /* We also save a SHA1 -> Original script map in a dictionary 807 * so that we can replicate / write in the AOF all the 808 * EVALSHA commands as EVAL using the original script. */ 809 { 810 int retval = dictAdd(server.lua_scripts, 811 sdsnewlen(funcname+2,40),body); 812 redisAssertWithInfo(c,NULL,retval == DICT_OK); 813 incrRefCount(body); 814 } 815 return REDIS_OK; 816 } 817 818 void evalGenericCommand(redisClient *c, int evalsha) { 819 lua_State *lua = server.lua; 820 char funcname[43]; 821 long long numkeys; 822 int delhook = 0, err; 823 824 /* We want the same PRNG sequence at every call so that our PRNG is 825 * not affected by external state. */ 826 redisSrand48(0); 827 828 /* We set this flag to zero to remember that so far no random command 829 * was called. This way we can allow the user to call commands like 830 * SRANDMEMBER or RANDOMKEY from Lua scripts as far as no write command 831 * is called (otherwise the replication and AOF would end with non 832 * deterministic sequences). 833 * 834 * Thanks to this flag we'll raise an error every time a write command 835 * is called after a random command was used. */ 836 server.lua_random_dirty = 0; 837 server.lua_write_dirty = 0; 838 839 /* Get the number of arguments that are keys */ 840 if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != REDIS_OK) 841 return; 842 if (numkeys > (c->argc - 3)) { 843 addReplyError(c,"Number of keys can't be greater than number of args"); 844 return; 845 } 846 847 /* We obtain the script SHA1, then check if this function is already 848 * defined into the Lua state */ 849 funcname[0] = 'f'; 850 funcname[1] = '_'; 851 if (!evalsha) { 852 /* Hash the code if this is an EVAL call */ 853 sha1hex(funcname+2,c->argv[1]->ptr,sdslen(c->argv[1]->ptr)); 854 } else { 855 /* We already have the SHA if it is a EVALSHA */ 856 int j; 857 char *sha = c->argv[1]->ptr; 858 859 for (j = 0; j < 40; j++) 860 funcname[j+2] = tolower(sha[j]); 861 funcname[42] = '\0'; 862 } 863 864 /* Push the pcall error handler function on the stack. */ 865 lua_getglobal(lua, "__redis__err__handler"); 866 867 /* Try to lookup the Lua function */ 868 lua_getglobal(lua, funcname); 869 if (lua_isnil(lua,-1)) { 870 lua_pop(lua,1); /* remove the nil from the stack */ 871 /* Function not defined... let's define it if we have the 872 * body of the function. If this is an EVALSHA call we can just 873 * return an error. */ 874 if (evalsha) { 875 lua_pop(lua,1); /* remove the error handler from the stack. */ 876 addReply(c, shared.noscripterr); 877 return; 878 } 879 if (luaCreateFunction(c,lua,funcname,c->argv[1]) == REDIS_ERR) { 880 lua_pop(lua,1); /* remove the error handler from the stack. */ 881 /* The error is sent to the client by luaCreateFunction() 882 * itself when it returns REDIS_ERR. */ 883 return; 884 } 885 /* Now the following is guaranteed to return non nil */ 886 lua_getglobal(lua, funcname); 887 redisAssert(!lua_isnil(lua,-1)); 888 } 889 890 /* Populate the argv and keys table accordingly to the arguments that 891 * EVAL received. */ 892 luaSetGlobalArray(lua,"KEYS",c->argv+3,numkeys); 893 luaSetGlobalArray(lua,"ARGV",c->argv+3+numkeys,c->argc-3-numkeys); 894 895 /* Select the right DB in the context of the Lua client */ 896 selectDb(server.lua_client,c->db->id); 897 898 /* Set a hook in order to be able to stop the script execution if it 899 * is running for too much time. 900 * We set the hook only if the time limit is enabled as the hook will 901 * make the Lua script execution slower. */ 902 server.lua_caller = c; 903 server.lua_time_start = ustime()/1000; 904 server.lua_kill = 0; 905 if (server.lua_time_limit > 0 && server.masterhost == NULL) { 906 lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,100000); 907 delhook = 1; 908 } 909 910 /* At this point whether this script was never seen before or if it was 911 * already defined, we can call it. We have zero arguments and expect 912 * a single return value. */ 913 err = lua_pcall(lua,0,1,-2); 914 915 /* Perform some cleanup that we need to do both on error and success. */ 916 if (delhook) lua_sethook(lua,luaMaskCountHook,0,0); /* Disable hook */ 917 if (server.lua_timedout) { 918 server.lua_timedout = 0; 919 /* Restore the readable handler that was unregistered when the 920 * script timeout was detected. */ 921 aeCreateFileEvent(server.el,c->fd,AE_READABLE, 922 readQueryFromClient,c); 923 } 924 server.lua_caller = NULL; 925 selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */ 926 lua_gc(lua,LUA_GCSTEP,1); 927 928 if (err) { 929 addReplyErrorFormat(c,"Error running script (call to %s): %s\n", 930 funcname, lua_tostring(lua,-1)); 931 lua_pop(lua,2); /* Consume the Lua reply and remove error handler. */ 932 } else { 933 /* On success convert the Lua return value into Redis protocol, and 934 * send it to * the client. */ 935 luaReplyToRedisReply(c,lua); /* Convert and consume the reply. */ 936 lua_pop(lua,1); /* Remove the error handler. */ 937 } 938 939 /* EVALSHA should be propagated to Slave and AOF file as full EVAL, unless 940 * we are sure that the script was already in the context of all the 941 * attached slaves *and* the current AOF file if enabled. 942 * 943 * To do so we use a cache of SHA1s of scripts that we already propagated 944 * as full EVAL, that's called the Replication Script Cache. 945 * 946 * For repliation, everytime a new slave attaches to the master, we need to 947 * flush our cache of scripts that can be replicated as EVALSHA, while 948 * for AOF we need to do so every time we rewrite the AOF file. */ 949 if (evalsha) { 950 if (!replicationScriptCacheExists(c->argv[1]->ptr)) { 951 /* This script is not in our script cache, replicate it as 952 * EVAL, then add it into the script cache, as from now on 953 * slaves and AOF know about it. */ 954 robj *script = dictFetchValue(server.lua_scripts,c->argv[1]->ptr); 955 956 replicationScriptCacheAdd(c->argv[1]->ptr); 957 redisAssertWithInfo(c,NULL,script != NULL); 958 rewriteClientCommandArgument(c,0, 959 resetRefCount(createStringObject("EVAL",4))); 960 rewriteClientCommandArgument(c,1,script); 961 } 962 } 963 } 964 965 void evalCommand(redisClient *c) { 966 evalGenericCommand(c,0); 967 } 968 969 void evalShaCommand(redisClient *c) { 970 if (sdslen(c->argv[1]->ptr) != 40) { 971 /* We know that a match is not possible if the provided SHA is 972 * not the right length. So we return an error ASAP, this way 973 * evalGenericCommand() can be implemented without string length 974 * sanity check */ 975 addReply(c, shared.noscripterr); 976 return; 977 } 978 evalGenericCommand(c,1); 979 } 980 981 /* We replace math.random() with our implementation that is not affected 982 * by specific libc random() implementations and will output the same sequence 983 * (for the same seed) in every arch. */ 984 985 /* The following implementation is the one shipped with Lua itself but with 986 * rand() replaced by redisLrand48(). */ 987 int redis_math_random (lua_State *L) { 988 /* the `%' avoids the (rare) case of r==1, and is needed also because on 989 some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */ 990 lua_Number r = (lua_Number)(redisLrand48()%REDIS_LRAND48_MAX) / 991 (lua_Number)REDIS_LRAND48_MAX; 992 switch (lua_gettop(L)) { /* check number of arguments */ 993 case 0: { /* no arguments */ 994 lua_pushnumber(L, r); /* Number between 0 and 1 */ 995 break; 996 } 997 case 1: { /* only upper limit */ 998 int u = luaL_checkint(L, 1); 999 luaL_argcheck(L, 1<=u, 1, "interval is empty"); 1000 lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */ 1001 break; 1002 } 1003 case 2: { /* lower and upper limits */ 1004 int l = luaL_checkint(L, 1); 1005 int u = luaL_checkint(L, 2); 1006 luaL_argcheck(L, l<=u, 2, "interval is empty"); 1007 lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */ 1008 break; 1009 } 1010 default: return luaL_error(L, "wrong number of arguments"); 1011 } 1012 return 1; 1013 } 1014 1015 int redis_math_randomseed (lua_State *L) { 1016 redisSrand48(luaL_checkint(L, 1)); 1017 return 0; 1018 } 1019 1020 /* --------------------------------------------------------------------------- 1021 * SCRIPT command for script environment introspection and control 1022 * ------------------------------------------------------------------------- */ 1023 1024 void scriptCommand(redisClient *c) { 1025 if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"flush")) { 1026 scriptingReset(); 1027 addReply(c,shared.ok); 1028 replicationScriptCacheFlush(); 1029 server.dirty++; /* Propagating this command is a good idea. */ 1030 } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"exists")) { 1031 int j; 1032 1033 addReplyMultiBulkLen(c, c->argc-2); 1034 for (j = 2; j < c->argc; j++) { 1035 if (dictFind(server.lua_scripts,c->argv[j]->ptr)) 1036 addReply(c,shared.cone); 1037 else 1038 addReply(c,shared.czero); 1039 } 1040 } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"load")) { 1041 char funcname[43]; 1042 sds sha; 1043 1044 funcname[0] = 'f'; 1045 funcname[1] = '_'; 1046 sha1hex(funcname+2,c->argv[2]->ptr,sdslen(c->argv[2]->ptr)); 1047 sha = sdsnewlen(funcname+2,40); 1048 if (dictFind(server.lua_scripts,sha) == NULL) { 1049 if (luaCreateFunction(c,server.lua,funcname,c->argv[2]) 1050 == REDIS_ERR) { 1051 sdsfree(sha); 1052 return; 1053 } 1054 } 1055 addReplyBulkCBuffer(c,funcname+2,40); 1056 sdsfree(sha); 1057 forceCommandPropagation(c,REDIS_PROPAGATE_REPL|REDIS_PROPAGATE_AOF); 1058 } else if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"kill")) { 1059 if (server.lua_caller == NULL) { 1060 addReplySds(c,sdsnew("-NOTBUSY No scripts in execution right now.\r\n")); 1061 } else if (server.lua_write_dirty) { 1062 addReplySds(c,sdsnew("-UNKILLABLE Sorry the script already executed write commands against the dataset. You can either wait the script termination or kill the server in a hard way using the SHUTDOWN NOSAVE command.\r\n")); 1063 } else { 1064 server.lua_kill = 1; 1065 addReply(c,shared.ok); 1066 } 1067 } else { 1068 addReplyError(c, "Unknown SCRIPT subcommand or wrong # of args."); 1069 } 1070 } 1071