1 /* 2 * Copyright (c) 2009-2012, Salvatore Sanfilippo <antirez at gmail dot com> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * * Redistributions of source code must retain the above copyright notice, 9 * this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * * Neither the name of Redis nor the names of its contributors may be used 14 * to endorse or promote products derived from this software without 15 * specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 18 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 20 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 21 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 22 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 23 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 24 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 25 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 27 * POSSIBILITY OF SUCH DAMAGE. 28 */ 29 30 #include "server.h" 31 #include "sha1.h" 32 #include "rand.h" 33 #include "cluster.h" 34 35 #include <lua.h> 36 #include <lauxlib.h> 37 #include <lualib.h> 38 #include <ctype.h> 39 #include <math.h> 40 41 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply); 42 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply); 43 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply); 44 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply); 45 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply); 46 int redis_math_random (lua_State *L); 47 int redis_math_randomseed (lua_State *L); 48 void ldbInit(void); 49 void ldbDisable(client *c); 50 void ldbEnable(client *c); 51 void evalGenericCommandWithDebugging(client *c, int evalsha); 52 void luaLdbLineHook(lua_State *lua, lua_Debug *ar); 53 void ldbLog(sds entry); 54 void ldbLogRedisReply(char *reply); 55 sds ldbCatStackValue(sds s, lua_State *lua, int idx); 56 57 /* Debugger shared state is stored inside this global structure. */ 58 #define LDB_BREAKPOINTS_MAX 64 /* Max number of breakpoints. */ 59 #define LDB_MAX_LEN_DEFAULT 256 /* Default len limit for replies / var dumps. */ 60 struct ldbState { 61 int fd; /* Socket of the debugging client. */ 62 int active; /* Are we debugging EVAL right now? */ 63 int forked; /* Is this a fork()ed debugging session? */ 64 list *logs; /* List of messages to send to the client. */ 65 list *traces; /* Messages about Redis commands executed since last stop.*/ 66 list *children; /* All forked debugging sessions pids. */ 67 int bp[LDB_BREAKPOINTS_MAX]; /* An array of breakpoints line numbers. */ 68 int bpcount; /* Number of valid entries inside bp. */ 69 int step; /* Stop at next line ragardless of breakpoints. */ 70 int luabp; /* Stop at next line because redis.breakpoint() was called. */ 71 sds *src; /* Lua script source code split by line. */ 72 int lines; /* Number of lines in 'src'. */ 73 int currentline; /* Current line number. */ 74 sds cbuf; /* Debugger client command buffer. */ 75 size_t maxlen; /* Max var dump / reply length. */ 76 int maxlen_hint_sent; /* Did we already hint about "set maxlen"? */ 77 } ldb; 78 79 /* --------------------------------------------------------------------------- 80 * Utility functions. 81 * ------------------------------------------------------------------------- */ 82 83 /* Perform the SHA1 of the input string. We use this both for hashing script 84 * bodies in order to obtain the Lua function name, and in the implementation 85 * of redis.sha1(). 86 * 87 * 'digest' should point to a 41 bytes buffer: 40 for SHA1 converted into an 88 * hexadecimal number, plus 1 byte for null term. */ 89 void sha1hex(char *digest, char *script, size_t len) { 90 SHA1_CTX ctx; 91 unsigned char hash[20]; 92 char *cset = "0123456789abcdef"; 93 int j; 94 95 SHA1Init(&ctx); 96 SHA1Update(&ctx,(unsigned char*)script,len); 97 SHA1Final(hash,&ctx); 98 99 for (j = 0; j < 20; j++) { 100 digest[j*2] = cset[((hash[j]&0xF0)>>4)]; 101 digest[j*2+1] = cset[(hash[j]&0xF)]; 102 } 103 digest[40] = '\0'; 104 } 105 106 /* --------------------------------------------------------------------------- 107 * Redis reply to Lua type conversion functions. 108 * ------------------------------------------------------------------------- */ 109 110 /* Take a Redis reply in the Redis protocol format and convert it into a 111 * Lua type. Thanks to this function, and the introduction of not connected 112 * clients, it is trivial to implement the redis() lua function. 113 * 114 * Basically we take the arguments, execute the Redis command in the context 115 * of a non connected client, then take the generated reply and convert it 116 * into a suitable Lua type. With this trick the scripting feature does not 117 * need the introduction of a full Redis internals API. The script 118 * is like a normal client that bypasses all the slow I/O paths. 119 * 120 * Note: in this function we do not do any sanity check as the reply is 121 * generated by Redis directly. This allows us to go faster. 122 * 123 * Errors are returned as a table with a single 'err' field set to the 124 * error string. 125 */ 126 127 char *redisProtocolToLuaType(lua_State *lua, char* reply) { 128 char *p = reply; 129 130 switch(*p) { 131 case ':': p = redisProtocolToLuaType_Int(lua,reply); break; 132 case '$': p = redisProtocolToLuaType_Bulk(lua,reply); break; 133 case '+': p = redisProtocolToLuaType_Status(lua,reply); break; 134 case '-': p = redisProtocolToLuaType_Error(lua,reply); break; 135 case '*': p = redisProtocolToLuaType_MultiBulk(lua,reply); break; 136 } 137 return p; 138 } 139 140 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply) { 141 char *p = strchr(reply+1,'\r'); 142 long long value; 143 144 string2ll(reply+1,p-reply-1,&value); 145 lua_pushnumber(lua,(lua_Number)value); 146 return p+2; 147 } 148 149 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply) { 150 char *p = strchr(reply+1,'\r'); 151 long long bulklen; 152 153 string2ll(reply+1,p-reply-1,&bulklen); 154 if (bulklen == -1) { 155 lua_pushboolean(lua,0); 156 return p+2; 157 } else { 158 lua_pushlstring(lua,p+2,bulklen); 159 return p+2+bulklen+2; 160 } 161 } 162 163 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply) { 164 char *p = strchr(reply+1,'\r'); 165 166 lua_newtable(lua); 167 lua_pushstring(lua,"ok"); 168 lua_pushlstring(lua,reply+1,p-reply-1); 169 lua_settable(lua,-3); 170 return p+2; 171 } 172 173 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply) { 174 char *p = strchr(reply+1,'\r'); 175 176 lua_newtable(lua); 177 lua_pushstring(lua,"err"); 178 lua_pushlstring(lua,reply+1,p-reply-1); 179 lua_settable(lua,-3); 180 return p+2; 181 } 182 183 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply) { 184 char *p = strchr(reply+1,'\r'); 185 long long mbulklen; 186 int j = 0; 187 188 string2ll(reply+1,p-reply-1,&mbulklen); 189 p += 2; 190 if (mbulklen == -1) { 191 lua_pushboolean(lua,0); 192 return p; 193 } 194 lua_newtable(lua); 195 for (j = 0; j < mbulklen; j++) { 196 lua_pushnumber(lua,j+1); 197 p = redisProtocolToLuaType(lua,p); 198 lua_settable(lua,-3); 199 } 200 return p; 201 } 202 203 /* This function is used in order to push an error on the Lua stack in the 204 * format used by redis.pcall to return errors, which is a lua table 205 * with a single "err" field set to the error string. Note that this 206 * table is never a valid reply by proper commands, since the returned 207 * tables are otherwise always indexed by integers, never by strings. */ 208 void luaPushError(lua_State *lua, char *error) { 209 lua_Debug dbg; 210 211 /* If debugging is active and in step mode, log errors resulting from 212 * Redis commands. */ 213 if (ldb.active && ldb.step) { 214 ldbLog(sdscatprintf(sdsempty(),"<error> %s",error)); 215 } 216 217 lua_newtable(lua); 218 lua_pushstring(lua,"err"); 219 220 /* Attempt to figure out where this function was called, if possible */ 221 if(lua_getstack(lua, 1, &dbg) && lua_getinfo(lua, "nSl", &dbg)) { 222 sds msg = sdscatprintf(sdsempty(), "%s: %d: %s", 223 dbg.source, dbg.currentline, error); 224 lua_pushstring(lua, msg); 225 sdsfree(msg); 226 } else { 227 lua_pushstring(lua, error); 228 } 229 lua_settable(lua,-3); 230 } 231 232 /* In case the error set into the Lua stack by luaPushError() was generated 233 * by the non-error-trapping version of redis.pcall(), which is redis.call(), 234 * this function will raise the Lua error so that the execution of the 235 * script will be halted. */ 236 int luaRaiseError(lua_State *lua) { 237 lua_pushstring(lua,"err"); 238 lua_gettable(lua,-2); 239 return lua_error(lua); 240 } 241 242 /* Sort the array currently in the stack. We do this to make the output 243 * of commands like KEYS or SMEMBERS something deterministic when called 244 * from Lua (to play well with AOf/replication). 245 * 246 * The array is sorted using table.sort itself, and assuming all the 247 * list elements are strings. */ 248 void luaSortArray(lua_State *lua) { 249 /* Initial Stack: array */ 250 lua_getglobal(lua,"table"); 251 lua_pushstring(lua,"sort"); 252 lua_gettable(lua,-2); /* Stack: array, table, table.sort */ 253 lua_pushvalue(lua,-3); /* Stack: array, table, table.sort, array */ 254 if (lua_pcall(lua,1,0,0)) { 255 /* Stack: array, table, error */ 256 257 /* We are not interested in the error, we assume that the problem is 258 * that there are 'false' elements inside the array, so we try 259 * again with a slower function but able to handle this case, that 260 * is: table.sort(table, __redis__compare_helper) */ 261 lua_pop(lua,1); /* Stack: array, table */ 262 lua_pushstring(lua,"sort"); /* Stack: array, table, sort */ 263 lua_gettable(lua,-2); /* Stack: array, table, table.sort */ 264 lua_pushvalue(lua,-3); /* Stack: array, table, table.sort, array */ 265 lua_getglobal(lua,"__redis__compare_helper"); 266 /* Stack: array, table, table.sort, array, __redis__compare_helper */ 267 lua_call(lua,2,0); 268 } 269 /* Stack: array (sorted), table */ 270 lua_pop(lua,1); /* Stack: array (sorted) */ 271 } 272 273 /* --------------------------------------------------------------------------- 274 * Lua reply to Redis reply conversion functions. 275 * ------------------------------------------------------------------------- */ 276 277 void luaReplyToRedisReply(client *c, lua_State *lua) { 278 int t = lua_type(lua,-1); 279 280 switch(t) { 281 case LUA_TSTRING: 282 addReplyBulkCBuffer(c,(char*)lua_tostring(lua,-1),lua_strlen(lua,-1)); 283 break; 284 case LUA_TBOOLEAN: 285 addReply(c,lua_toboolean(lua,-1) ? shared.cone : shared.nullbulk); 286 break; 287 case LUA_TNUMBER: 288 addReplyLongLong(c,(long long)lua_tonumber(lua,-1)); 289 break; 290 case LUA_TTABLE: 291 /* We need to check if it is an array, an error, or a status reply. 292 * Error are returned as a single element table with 'err' field. 293 * Status replies are returned as single element table with 'ok' 294 * field. */ 295 lua_pushstring(lua,"err"); 296 lua_gettable(lua,-2); 297 t = lua_type(lua,-1); 298 if (t == LUA_TSTRING) { 299 sds err = sdsnew(lua_tostring(lua,-1)); 300 sdsmapchars(err,"\r\n"," ",2); 301 addReplySds(c,sdscatprintf(sdsempty(),"-%s\r\n",err)); 302 sdsfree(err); 303 lua_pop(lua,2); 304 return; 305 } 306 307 lua_pop(lua,1); 308 lua_pushstring(lua,"ok"); 309 lua_gettable(lua,-2); 310 t = lua_type(lua,-1); 311 if (t == LUA_TSTRING) { 312 sds ok = sdsnew(lua_tostring(lua,-1)); 313 sdsmapchars(ok,"\r\n"," ",2); 314 addReplySds(c,sdscatprintf(sdsempty(),"+%s\r\n",ok)); 315 sdsfree(ok); 316 lua_pop(lua,1); 317 } else { 318 void *replylen = addDeferredMultiBulkLength(c); 319 int j = 1, mbulklen = 0; 320 321 lua_pop(lua,1); /* Discard the 'ok' field value we popped */ 322 while(1) { 323 lua_pushnumber(lua,j++); 324 lua_gettable(lua,-2); 325 t = lua_type(lua,-1); 326 if (t == LUA_TNIL) { 327 lua_pop(lua,1); 328 break; 329 } 330 luaReplyToRedisReply(c, lua); 331 mbulklen++; 332 } 333 setDeferredMultiBulkLength(c,replylen,mbulklen); 334 } 335 break; 336 default: 337 addReply(c,shared.nullbulk); 338 } 339 lua_pop(lua,1); 340 } 341 342 /* --------------------------------------------------------------------------- 343 * Lua redis.* functions implementations. 344 * ------------------------------------------------------------------------- */ 345 346 #define LUA_CMD_OBJCACHE_SIZE 32 347 #define LUA_CMD_OBJCACHE_MAX_LEN 64 348 int luaRedisGenericCommand(lua_State *lua, int raise_error) { 349 int j, argc = lua_gettop(lua); 350 struct redisCommand *cmd; 351 client *c = server.lua_client; 352 sds reply; 353 354 /* Cached across calls. */ 355 static robj **argv = NULL; 356 static int argv_size = 0; 357 static robj *cached_objects[LUA_CMD_OBJCACHE_SIZE]; 358 static size_t cached_objects_len[LUA_CMD_OBJCACHE_SIZE]; 359 static int inuse = 0; /* Recursive calls detection. */ 360 361 /* By using Lua debug hooks it is possible to trigger a recursive call 362 * to luaRedisGenericCommand(), which normally should never happen. 363 * To make this function reentrant is futile and makes it slower, but 364 * we should at least detect such a misuse, and abort. */ 365 if (inuse) { 366 char *recursion_warning = 367 "luaRedisGenericCommand() recursive call detected. " 368 "Are you doing funny stuff with Lua debug hooks?"; 369 serverLog(LL_WARNING,"%s",recursion_warning); 370 luaPushError(lua,recursion_warning); 371 return 1; 372 } 373 inuse++; 374 375 /* Require at least one argument */ 376 if (argc == 0) { 377 luaPushError(lua, 378 "Please specify at least one argument for redis.call()"); 379 inuse--; 380 return raise_error ? luaRaiseError(lua) : 1; 381 } 382 383 /* Build the arguments vector */ 384 if (argv_size < argc) { 385 argv = zrealloc(argv,sizeof(robj*)*argc); 386 argv_size = argc; 387 } 388 389 for (j = 0; j < argc; j++) { 390 char *obj_s; 391 size_t obj_len; 392 char dbuf[64]; 393 394 if (lua_type(lua,j+1) == LUA_TNUMBER) { 395 /* We can't use lua_tolstring() for number -> string conversion 396 * since Lua uses a format specifier that loses precision. */ 397 lua_Number num = lua_tonumber(lua,j+1); 398 399 obj_len = snprintf(dbuf,sizeof(dbuf),"%.17g",(double)num); 400 obj_s = dbuf; 401 } else { 402 obj_s = (char*)lua_tolstring(lua,j+1,&obj_len); 403 if (obj_s == NULL) break; /* Not a string. */ 404 } 405 406 /* Try to use a cached object. */ 407 if (j < LUA_CMD_OBJCACHE_SIZE && cached_objects[j] && 408 cached_objects_len[j] >= obj_len) 409 { 410 sds s = cached_objects[j]->ptr; 411 argv[j] = cached_objects[j]; 412 cached_objects[j] = NULL; 413 memcpy(s,obj_s,obj_len+1); 414 sdssetlen(s, obj_len); 415 } else { 416 argv[j] = createStringObject(obj_s, obj_len); 417 } 418 } 419 420 /* Check if one of the arguments passed by the Lua script 421 * is not a string or an integer (lua_isstring() return true for 422 * integers as well). */ 423 if (j != argc) { 424 j--; 425 while (j >= 0) { 426 decrRefCount(argv[j]); 427 j--; 428 } 429 luaPushError(lua, 430 "Lua redis() command arguments must be strings or integers"); 431 inuse--; 432 return raise_error ? luaRaiseError(lua) : 1; 433 } 434 435 /* Setup our fake client for command execution */ 436 c->argv = argv; 437 c->argc = argc; 438 439 /* Log the command if debugging is active. */ 440 if (ldb.active && ldb.step) { 441 sds cmdlog = sdsnew("<redis>"); 442 for (j = 0; j < c->argc; j++) { 443 if (j == 10) { 444 cmdlog = sdscatprintf(cmdlog," ... (%d more)", 445 c->argc-j-1); 446 } else { 447 cmdlog = sdscatlen(cmdlog," ",1); 448 cmdlog = sdscatsds(cmdlog,c->argv[j]->ptr); 449 } 450 } 451 ldbLog(cmdlog); 452 } 453 454 /* Command lookup */ 455 cmd = lookupCommand(argv[0]->ptr); 456 if (!cmd || ((cmd->arity > 0 && cmd->arity != argc) || 457 (argc < -cmd->arity))) 458 { 459 if (cmd) 460 luaPushError(lua, 461 "Wrong number of args calling Redis command From Lua script"); 462 else 463 luaPushError(lua,"Unknown Redis command called from Lua script"); 464 goto cleanup; 465 } 466 c->cmd = c->lastcmd = cmd; 467 468 /* There are commands that are not allowed inside scripts. */ 469 if (cmd->flags & CMD_NOSCRIPT) { 470 luaPushError(lua, "This Redis command is not allowed from scripts"); 471 goto cleanup; 472 } 473 474 /* Write commands are forbidden against read-only slaves, or if a 475 * command marked as non-deterministic was already called in the context 476 * of this script. */ 477 if (cmd->flags & CMD_WRITE) { 478 if (server.lua_random_dirty && !server.lua_replicate_commands) { 479 luaPushError(lua, 480 "Write commands not allowed after non deterministic commands. Call redis.replicate_commands() at the start of your script in order to switch to single commands replication mode."); 481 goto cleanup; 482 } else if (server.masterhost && server.repl_slave_ro && 483 !server.loading && 484 !(server.lua_caller->flags & CLIENT_MASTER)) 485 { 486 luaPushError(lua, shared.roslaveerr->ptr); 487 goto cleanup; 488 } else if (server.stop_writes_on_bgsave_err && 489 server.saveparamslen > 0 && 490 server.lastbgsave_status == C_ERR) 491 { 492 luaPushError(lua, shared.bgsaveerr->ptr); 493 goto cleanup; 494 } 495 } 496 497 /* If we reached the memory limit configured via maxmemory, commands that 498 * could enlarge the memory usage are not allowed, but only if this is the 499 * first write in the context of this script, otherwise we can't stop 500 * in the middle. */ 501 if (server.maxmemory && server.lua_write_dirty == 0 && 502 (cmd->flags & CMD_DENYOOM)) 503 { 504 if (freeMemoryIfNeeded() == C_ERR) { 505 luaPushError(lua, shared.oomerr->ptr); 506 goto cleanup; 507 } 508 } 509 510 if (cmd->flags & CMD_RANDOM) server.lua_random_dirty = 1; 511 if (cmd->flags & CMD_WRITE) server.lua_write_dirty = 1; 512 513 /* If this is a Redis Cluster node, we need to make sure Lua is not 514 * trying to access non-local keys, with the exception of commands 515 * received from our master or when loading the AOF back in memory. */ 516 if (server.cluster_enabled && !server.loading && 517 !(server.lua_caller->flags & CLIENT_MASTER)) 518 { 519 /* Duplicate relevant flags in the lua client. */ 520 c->flags &= ~(CLIENT_READONLY|CLIENT_ASKING); 521 c->flags |= server.lua_caller->flags & (CLIENT_READONLY|CLIENT_ASKING); 522 if (getNodeByQuery(c,c->cmd,c->argv,c->argc,NULL,NULL) != 523 server.cluster->myself) 524 { 525 luaPushError(lua, 526 "Lua script attempted to access a non local key in a " 527 "cluster node"); 528 goto cleanup; 529 } 530 } 531 532 /* If we are using single commands replication, we need to wrap what 533 * we propagate into a MULTI/EXEC block, so that it will be atomic like 534 * a Lua script in the context of AOF and slaves. */ 535 if (server.lua_replicate_commands && 536 !server.lua_multi_emitted && 537 server.lua_write_dirty && 538 server.lua_repl != PROPAGATE_NONE) 539 { 540 execCommandPropagateMulti(server.lua_caller); 541 server.lua_multi_emitted = 1; 542 } 543 544 /* Run the command */ 545 int call_flags = CMD_CALL_SLOWLOG | CMD_CALL_STATS; 546 if (server.lua_replicate_commands) { 547 /* Set flags according to redis.set_repl() settings. */ 548 if (server.lua_repl & PROPAGATE_AOF) 549 call_flags |= CMD_CALL_PROPAGATE_AOF; 550 if (server.lua_repl & PROPAGATE_REPL) 551 call_flags |= CMD_CALL_PROPAGATE_REPL; 552 } 553 call(c,call_flags); 554 555 /* Convert the result of the Redis command into a suitable Lua type. 556 * The first thing we need is to create a single string from the client 557 * output buffers. */ 558 if (listLength(c->reply) == 0 && c->bufpos < PROTO_REPLY_CHUNK_BYTES) { 559 /* This is a fast path for the common case of a reply inside the 560 * client static buffer. Don't create an SDS string but just use 561 * the client buffer directly. */ 562 c->buf[c->bufpos] = '\0'; 563 reply = c->buf; 564 c->bufpos = 0; 565 } else { 566 reply = sdsnewlen(c->buf,c->bufpos); 567 c->bufpos = 0; 568 while(listLength(c->reply)) { 569 robj *o = listNodeValue(listFirst(c->reply)); 570 571 reply = sdscatlen(reply,o->ptr,sdslen(o->ptr)); 572 listDelNode(c->reply,listFirst(c->reply)); 573 } 574 } 575 if (raise_error && reply[0] != '-') raise_error = 0; 576 redisProtocolToLuaType(lua,reply); 577 578 /* If the debugger is active, log the reply from Redis. */ 579 if (ldb.active && ldb.step) 580 ldbLogRedisReply(reply); 581 582 /* Sort the output array if needed, assuming it is a non-null multi bulk 583 * reply as expected. */ 584 if ((cmd->flags & CMD_SORT_FOR_SCRIPT) && 585 (server.lua_replicate_commands == 0) && 586 (reply[0] == '*' && reply[1] != '-')) { 587 luaSortArray(lua); 588 } 589 if (reply != c->buf) sdsfree(reply); 590 c->reply_bytes = 0; 591 592 cleanup: 593 /* Clean up. Command code may have changed argv/argc so we use the 594 * argv/argc of the client instead of the local variables. */ 595 for (j = 0; j < c->argc; j++) { 596 robj *o = c->argv[j]; 597 598 /* Try to cache the object in the cached_objects array. 599 * The object must be small, SDS-encoded, and with refcount = 1 600 * (we must be the only owner) for us to cache it. */ 601 if (j < LUA_CMD_OBJCACHE_SIZE && 602 o->refcount == 1 && 603 (o->encoding == OBJ_ENCODING_RAW || 604 o->encoding == OBJ_ENCODING_EMBSTR) && 605 sdslen(o->ptr) <= LUA_CMD_OBJCACHE_MAX_LEN) 606 { 607 sds s = o->ptr; 608 if (cached_objects[j]) decrRefCount(cached_objects[j]); 609 cached_objects[j] = o; 610 cached_objects_len[j] = sdsalloc(s); 611 } else { 612 decrRefCount(o); 613 } 614 } 615 616 if (c->argv != argv) { 617 zfree(c->argv); 618 argv = NULL; 619 argv_size = 0; 620 } 621 622 if (raise_error) { 623 /* If we are here we should have an error in the stack, in the 624 * form of a table with an "err" field. Extract the string to 625 * return the plain error. */ 626 inuse--; 627 return luaRaiseError(lua); 628 } 629 inuse--; 630 return 1; 631 } 632 633 /* redis.call() */ 634 int luaRedisCallCommand(lua_State *lua) { 635 return luaRedisGenericCommand(lua,1); 636 } 637 638 /* redis.pcall() */ 639 int luaRedisPCallCommand(lua_State *lua) { 640 return luaRedisGenericCommand(lua,0); 641 } 642 643 /* This adds redis.sha1hex(string) to Lua scripts using the same hashing 644 * function used for sha1ing lua scripts. */ 645 int luaRedisSha1hexCommand(lua_State *lua) { 646 int argc = lua_gettop(lua); 647 char digest[41]; 648 size_t len; 649 char *s; 650 651 if (argc != 1) { 652 lua_pushstring(lua, "wrong number of arguments"); 653 return lua_error(lua); 654 } 655 656 s = (char*)lua_tolstring(lua,1,&len); 657 sha1hex(digest,s,len); 658 lua_pushstring(lua,digest); 659 return 1; 660 } 661 662 /* Returns a table with a single field 'field' set to the string value 663 * passed as argument. This helper function is handy when returning 664 * a Redis Protocol error or status reply from Lua: 665 * 666 * return redis.error_reply("ERR Some Error") 667 * return redis.status_reply("ERR Some Error") 668 */ 669 int luaRedisReturnSingleFieldTable(lua_State *lua, char *field) { 670 if (lua_gettop(lua) != 1 || lua_type(lua,-1) != LUA_TSTRING) { 671 luaPushError(lua, "wrong number or type of arguments"); 672 return 1; 673 } 674 675 lua_newtable(lua); 676 lua_pushstring(lua, field); 677 lua_pushvalue(lua, -3); 678 lua_settable(lua, -3); 679 return 1; 680 } 681 682 /* redis.error_reply() */ 683 int luaRedisErrorReplyCommand(lua_State *lua) { 684 return luaRedisReturnSingleFieldTable(lua,"err"); 685 } 686 687 /* redis.status_reply() */ 688 int luaRedisStatusReplyCommand(lua_State *lua) { 689 return luaRedisReturnSingleFieldTable(lua,"ok"); 690 } 691 692 /* redis.replicate_commands() 693 * 694 * Turn on single commands replication if the script never called 695 * a write command so far, and returns true. Otherwise if the script 696 * already started to write, returns false and stick to whole scripts 697 * replication, which is our default. */ 698 int luaRedisReplicateCommandsCommand(lua_State *lua) { 699 if (server.lua_write_dirty) { 700 lua_pushboolean(lua,0); 701 } else { 702 server.lua_replicate_commands = 1; 703 /* When we switch to single commands replication, we can provide 704 * different math.random() sequences at every call, which is what 705 * the user normally expects. */ 706 redisSrand48(rand()); 707 lua_pushboolean(lua,1); 708 } 709 return 1; 710 } 711 712 /* redis.breakpoint() 713 * 714 * Allows to stop execution during a debuggign session from within 715 * the Lua code implementation, like if a breakpoint was set in the code 716 * immediately after the function. */ 717 int luaRedisBreakpointCommand(lua_State *lua) { 718 if (ldb.active) { 719 ldb.luabp = 1; 720 lua_pushboolean(lua,1); 721 } else { 722 lua_pushboolean(lua,0); 723 } 724 return 1; 725 } 726 727 /* redis.debug() 728 * 729 * Log a string message into the output console. 730 * Can take multiple arguments that will be separated by commas. 731 * Nothing is returned to the caller. */ 732 int luaRedisDebugCommand(lua_State *lua) { 733 if (!ldb.active) return 0; 734 int argc = lua_gettop(lua); 735 sds log = sdscatprintf(sdsempty(),"<debug> line %d: ", ldb.currentline); 736 while(argc--) { 737 log = ldbCatStackValue(log,lua,-1 - argc); 738 if (argc != 0) log = sdscatlen(log,", ",2); 739 } 740 ldbLog(log); 741 return 0; 742 } 743 744 /* redis.set_repl() 745 * 746 * Set the propagation of write commands executed in the context of the 747 * script to on/off for AOF and slaves. */ 748 int luaRedisSetReplCommand(lua_State *lua) { 749 int argc = lua_gettop(lua); 750 int flags; 751 752 if (server.lua_replicate_commands == 0) { 753 lua_pushstring(lua, "You can set the replication behavior only after turning on single commands replication with redis.replicate_commands()."); 754 return lua_error(lua); 755 } else if (argc != 1) { 756 lua_pushstring(lua, "redis.set_repl() requires two arguments."); 757 return lua_error(lua); 758 } 759 760 flags = lua_tonumber(lua,-1); 761 if ((flags & ~(PROPAGATE_AOF|PROPAGATE_REPL)) != 0) { 762 lua_pushstring(lua, "Invalid replication flags. Use REPL_AOF, REPL_SLAVE, REPL_ALL or REPL_NONE."); 763 return lua_error(lua); 764 } 765 server.lua_repl = flags; 766 return 0; 767 } 768 769 /* redis.log() */ 770 int luaLogCommand(lua_State *lua) { 771 int j, argc = lua_gettop(lua); 772 int level; 773 sds log; 774 775 if (argc < 2) { 776 lua_pushstring(lua, "redis.log() requires two arguments or more."); 777 return lua_error(lua); 778 } else if (!lua_isnumber(lua,-argc)) { 779 lua_pushstring(lua, "First argument must be a number (log level)."); 780 return lua_error(lua); 781 } 782 level = lua_tonumber(lua,-argc); 783 if (level < LL_DEBUG || level > LL_WARNING) { 784 lua_pushstring(lua, "Invalid debug level."); 785 return lua_error(lua); 786 } 787 788 /* Glue together all the arguments */ 789 log = sdsempty(); 790 for (j = 1; j < argc; j++) { 791 size_t len; 792 char *s; 793 794 s = (char*)lua_tolstring(lua,(-argc)+j,&len); 795 if (s) { 796 if (j != 1) log = sdscatlen(log," ",1); 797 log = sdscatlen(log,s,len); 798 } 799 } 800 serverLogRaw(level,log); 801 sdsfree(log); 802 return 0; 803 } 804 805 /* --------------------------------------------------------------------------- 806 * Lua engine initialization and reset. 807 * ------------------------------------------------------------------------- */ 808 809 void luaLoadLib(lua_State *lua, const char *libname, lua_CFunction luafunc) { 810 lua_pushcfunction(lua, luafunc); 811 lua_pushstring(lua, libname); 812 lua_call(lua, 1, 0); 813 } 814 815 LUALIB_API int (luaopen_cjson) (lua_State *L); 816 LUALIB_API int (luaopen_struct) (lua_State *L); 817 LUALIB_API int (luaopen_cmsgpack) (lua_State *L); 818 LUALIB_API int (luaopen_bit) (lua_State *L); 819 820 void luaLoadLibraries(lua_State *lua) { 821 luaLoadLib(lua, "", luaopen_base); 822 luaLoadLib(lua, LUA_TABLIBNAME, luaopen_table); 823 luaLoadLib(lua, LUA_STRLIBNAME, luaopen_string); 824 luaLoadLib(lua, LUA_MATHLIBNAME, luaopen_math); 825 luaLoadLib(lua, LUA_DBLIBNAME, luaopen_debug); 826 luaLoadLib(lua, "cjson", luaopen_cjson); 827 luaLoadLib(lua, "struct", luaopen_struct); 828 luaLoadLib(lua, "cmsgpack", luaopen_cmsgpack); 829 luaLoadLib(lua, "bit", luaopen_bit); 830 831 #if 0 /* Stuff that we don't load currently, for sandboxing concerns. */ 832 luaLoadLib(lua, LUA_LOADLIBNAME, luaopen_package); 833 luaLoadLib(lua, LUA_OSLIBNAME, luaopen_os); 834 #endif 835 } 836 837 /* Remove a functions that we don't want to expose to the Redis scripting 838 * environment. */ 839 void luaRemoveUnsupportedFunctions(lua_State *lua) { 840 lua_pushnil(lua); 841 lua_setglobal(lua,"loadfile"); 842 } 843 844 /* This function installs metamethods in the global table _G that prevent 845 * the creation of globals accidentally. 846 * 847 * It should be the last to be called in the scripting engine initialization 848 * sequence, because it may interact with creation of globals. */ 849 void scriptingEnableGlobalsProtection(lua_State *lua) { 850 char *s[32]; 851 sds code = sdsempty(); 852 int j = 0; 853 854 /* strict.lua from: http://metalua.luaforge.net/src/lib/strict.lua.html. 855 * Modified to be adapted to Redis. */ 856 s[j++]="local dbg=debug\n"; 857 s[j++]="local mt = {}\n"; 858 s[j++]="setmetatable(_G, mt)\n"; 859 s[j++]="mt.__newindex = function (t, n, v)\n"; 860 s[j++]=" if dbg.getinfo(2) then\n"; 861 s[j++]=" local w = dbg.getinfo(2, \"S\").what\n"; 862 s[j++]=" if w ~= \"main\" and w ~= \"C\" then\n"; 863 s[j++]=" error(\"Script attempted to create global variable '\"..tostring(n)..\"'\", 2)\n"; 864 s[j++]=" end\n"; 865 s[j++]=" end\n"; 866 s[j++]=" rawset(t, n, v)\n"; 867 s[j++]="end\n"; 868 s[j++]="mt.__index = function (t, n)\n"; 869 s[j++]=" if dbg.getinfo(2) and dbg.getinfo(2, \"S\").what ~= \"C\" then\n"; 870 s[j++]=" error(\"Script attempted to access unexisting global variable '\"..tostring(n)..\"'\", 2)\n"; 871 s[j++]=" end\n"; 872 s[j++]=" return rawget(t, n)\n"; 873 s[j++]="end\n"; 874 s[j++]="debug = nil\n"; 875 s[j++]=NULL; 876 877 for (j = 0; s[j] != NULL; j++) code = sdscatlen(code,s[j],strlen(s[j])); 878 luaL_loadbuffer(lua,code,sdslen(code),"@enable_strict_lua"); 879 lua_pcall(lua,0,0,0); 880 sdsfree(code); 881 } 882 883 /* Initialize the scripting environment. 884 * 885 * This function is called the first time at server startup with 886 * the 'setup' argument set to 1. 887 * 888 * It can be called again multiple times during the lifetime of the Redis 889 * process, with 'setup' set to 0, and following a scriptingRelease() call, 890 * in order to reset the Lua scripting environment. 891 * 892 * However it is simpler to just call scriptingReset() that does just that. */ 893 void scriptingInit(int setup) { 894 lua_State *lua = lua_open(); 895 896 if (setup) { 897 server.lua_client = NULL; 898 server.lua_caller = NULL; 899 server.lua_timedout = 0; 900 server.lua_always_replicate_commands = 0; /* Only DEBUG can change it.*/ 901 server.lua_time_limit = LUA_SCRIPT_TIME_LIMIT; 902 ldbInit(); 903 } 904 905 luaLoadLibraries(lua); 906 luaRemoveUnsupportedFunctions(lua); 907 908 /* Initialize a dictionary we use to map SHAs to scripts. 909 * This is useful for replication, as we need to replicate EVALSHA 910 * as EVAL, so we need to remember the associated script. */ 911 server.lua_scripts = dictCreate(&shaScriptObjectDictType,NULL); 912 913 /* Register the redis commands table and fields */ 914 lua_newtable(lua); 915 916 /* redis.call */ 917 lua_pushstring(lua,"call"); 918 lua_pushcfunction(lua,luaRedisCallCommand); 919 lua_settable(lua,-3); 920 921 /* redis.pcall */ 922 lua_pushstring(lua,"pcall"); 923 lua_pushcfunction(lua,luaRedisPCallCommand); 924 lua_settable(lua,-3); 925 926 /* redis.log and log levels. */ 927 lua_pushstring(lua,"log"); 928 lua_pushcfunction(lua,luaLogCommand); 929 lua_settable(lua,-3); 930 931 lua_pushstring(lua,"LOG_DEBUG"); 932 lua_pushnumber(lua,LL_DEBUG); 933 lua_settable(lua,-3); 934 935 lua_pushstring(lua,"LOG_VERBOSE"); 936 lua_pushnumber(lua,LL_VERBOSE); 937 lua_settable(lua,-3); 938 939 lua_pushstring(lua,"LOG_NOTICE"); 940 lua_pushnumber(lua,LL_NOTICE); 941 lua_settable(lua,-3); 942 943 lua_pushstring(lua,"LOG_WARNING"); 944 lua_pushnumber(lua,LL_WARNING); 945 lua_settable(lua,-3); 946 947 /* redis.sha1hex */ 948 lua_pushstring(lua, "sha1hex"); 949 lua_pushcfunction(lua, luaRedisSha1hexCommand); 950 lua_settable(lua, -3); 951 952 /* redis.error_reply and redis.status_reply */ 953 lua_pushstring(lua, "error_reply"); 954 lua_pushcfunction(lua, luaRedisErrorReplyCommand); 955 lua_settable(lua, -3); 956 lua_pushstring(lua, "status_reply"); 957 lua_pushcfunction(lua, luaRedisStatusReplyCommand); 958 lua_settable(lua, -3); 959 960 /* redis.replicate_commands */ 961 lua_pushstring(lua, "replicate_commands"); 962 lua_pushcfunction(lua, luaRedisReplicateCommandsCommand); 963 lua_settable(lua, -3); 964 965 /* redis.set_repl and associated flags. */ 966 lua_pushstring(lua,"set_repl"); 967 lua_pushcfunction(lua,luaRedisSetReplCommand); 968 lua_settable(lua,-3); 969 970 lua_pushstring(lua,"REPL_NONE"); 971 lua_pushnumber(lua,PROPAGATE_NONE); 972 lua_settable(lua,-3); 973 974 lua_pushstring(lua,"REPL_AOF"); 975 lua_pushnumber(lua,PROPAGATE_AOF); 976 lua_settable(lua,-3); 977 978 lua_pushstring(lua,"REPL_SLAVE"); 979 lua_pushnumber(lua,PROPAGATE_REPL); 980 lua_settable(lua,-3); 981 982 lua_pushstring(lua,"REPL_ALL"); 983 lua_pushnumber(lua,PROPAGATE_AOF|PROPAGATE_REPL); 984 lua_settable(lua,-3); 985 986 /* redis.breakpoint */ 987 lua_pushstring(lua,"breakpoint"); 988 lua_pushcfunction(lua,luaRedisBreakpointCommand); 989 lua_settable(lua,-3); 990 991 /* redis.debug */ 992 lua_pushstring(lua,"debug"); 993 lua_pushcfunction(lua,luaRedisDebugCommand); 994 lua_settable(lua,-3); 995 996 /* Finally set the table as 'redis' global var. */ 997 lua_setglobal(lua,"redis"); 998 999 /* Replace math.random and math.randomseed with our implementations. */ 1000 lua_getglobal(lua,"math"); 1001 1002 lua_pushstring(lua,"random"); 1003 lua_pushcfunction(lua,redis_math_random); 1004 lua_settable(lua,-3); 1005 1006 lua_pushstring(lua,"randomseed"); 1007 lua_pushcfunction(lua,redis_math_randomseed); 1008 lua_settable(lua,-3); 1009 1010 lua_setglobal(lua,"math"); 1011 1012 /* Add a helper function that we use to sort the multi bulk output of non 1013 * deterministic commands, when containing 'false' elements. */ 1014 { 1015 char *compare_func = "function __redis__compare_helper(a,b)\n" 1016 " if a == false then a = '' end\n" 1017 " if b == false then b = '' end\n" 1018 " return a<b\n" 1019 "end\n"; 1020 luaL_loadbuffer(lua,compare_func,strlen(compare_func),"@cmp_func_def"); 1021 lua_pcall(lua,0,0,0); 1022 } 1023 1024 /* Add a helper function we use for pcall error reporting. 1025 * Note that when the error is in the C function we want to report the 1026 * information about the caller, that's what makes sense from the point 1027 * of view of the user debugging a script. */ 1028 { 1029 char *errh_func = "local dbg = debug\n" 1030 "function __redis__err__handler(err)\n" 1031 " local i = dbg.getinfo(2,'nSl')\n" 1032 " if i and i.what == 'C' then\n" 1033 " i = dbg.getinfo(3,'nSl')\n" 1034 " end\n" 1035 " if i then\n" 1036 " return i.source .. ':' .. i.currentline .. ': ' .. err\n" 1037 " else\n" 1038 " return err\n" 1039 " end\n" 1040 "end\n"; 1041 luaL_loadbuffer(lua,errh_func,strlen(errh_func),"@err_handler_def"); 1042 lua_pcall(lua,0,0,0); 1043 } 1044 1045 /* Create the (non connected) client that we use to execute Redis commands 1046 * inside the Lua interpreter. 1047 * Note: there is no need to create it again when this function is called 1048 * by scriptingReset(). */ 1049 if (server.lua_client == NULL) { 1050 server.lua_client = createClient(-1); 1051 server.lua_client->flags |= CLIENT_LUA; 1052 } 1053 1054 /* Lua beginners often don't use "local", this is likely to introduce 1055 * subtle bugs in their code. To prevent problems we protect accesses 1056 * to global variables. */ 1057 scriptingEnableGlobalsProtection(lua); 1058 1059 server.lua = lua; 1060 } 1061 1062 /* Release resources related to Lua scripting. 1063 * This function is used in order to reset the scripting environment. */ 1064 void scriptingRelease(void) { 1065 dictRelease(server.lua_scripts); 1066 lua_close(server.lua); 1067 } 1068 1069 void scriptingReset(void) { 1070 scriptingRelease(); 1071 scriptingInit(0); 1072 } 1073 1074 /* Set an array of Redis String Objects as a Lua array (table) stored into a 1075 * global variable. */ 1076 void luaSetGlobalArray(lua_State *lua, char *var, robj **elev, int elec) { 1077 int j; 1078 1079 lua_newtable(lua); 1080 for (j = 0; j < elec; j++) { 1081 lua_pushlstring(lua,(char*)elev[j]->ptr,sdslen(elev[j]->ptr)); 1082 lua_rawseti(lua,-2,j+1); 1083 } 1084 lua_setglobal(lua,var); 1085 } 1086 1087 /* --------------------------------------------------------------------------- 1088 * Redis provided math.random 1089 * ------------------------------------------------------------------------- */ 1090 1091 /* We replace math.random() with our implementation that is not affected 1092 * by specific libc random() implementations and will output the same sequence 1093 * (for the same seed) in every arch. */ 1094 1095 /* The following implementation is the one shipped with Lua itself but with 1096 * rand() replaced by redisLrand48(). */ 1097 int redis_math_random (lua_State *L) { 1098 /* the `%' avoids the (rare) case of r==1, and is needed also because on 1099 some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */ 1100 lua_Number r = (lua_Number)(redisLrand48()%REDIS_LRAND48_MAX) / 1101 (lua_Number)REDIS_LRAND48_MAX; 1102 switch (lua_gettop(L)) { /* check number of arguments */ 1103 case 0: { /* no arguments */ 1104 lua_pushnumber(L, r); /* Number between 0 and 1 */ 1105 break; 1106 } 1107 case 1: { /* only upper limit */ 1108 int u = luaL_checkint(L, 1); 1109 luaL_argcheck(L, 1<=u, 1, "interval is empty"); 1110 lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */ 1111 break; 1112 } 1113 case 2: { /* lower and upper limits */ 1114 int l = luaL_checkint(L, 1); 1115 int u = luaL_checkint(L, 2); 1116 luaL_argcheck(L, l<=u, 2, "interval is empty"); 1117 lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */ 1118 break; 1119 } 1120 default: return luaL_error(L, "wrong number of arguments"); 1121 } 1122 return 1; 1123 } 1124 1125 int redis_math_randomseed (lua_State *L) { 1126 redisSrand48(luaL_checkint(L, 1)); 1127 return 0; 1128 } 1129 1130 /* --------------------------------------------------------------------------- 1131 * EVAL and SCRIPT commands implementation 1132 * ------------------------------------------------------------------------- */ 1133 1134 /* Define a lua function with the specified function name and body. 1135 * The function name musts be a 42 characters long string, since all the 1136 * functions we defined in the Lua context are in the form: 1137 * 1138 * f_<hex sha1 sum> 1139 * 1140 * On success C_OK is returned, and nothing is left on the Lua stack. 1141 * On error C_ERR is returned and an appropriate error is set in the 1142 * client context. */ 1143 int luaCreateFunction(client *c, lua_State *lua, char *funcname, robj *body) { 1144 sds funcdef = sdsempty(); 1145 1146 funcdef = sdscat(funcdef,"function "); 1147 funcdef = sdscatlen(funcdef,funcname,42); 1148 funcdef = sdscatlen(funcdef,"() ",3); 1149 funcdef = sdscatlen(funcdef,body->ptr,sdslen(body->ptr)); 1150 funcdef = sdscatlen(funcdef,"\nend",4); 1151 1152 if (luaL_loadbuffer(lua,funcdef,sdslen(funcdef),"@user_script")) { 1153 addReplyErrorFormat(c,"Error compiling script (new function): %s\n", 1154 lua_tostring(lua,-1)); 1155 lua_pop(lua,1); 1156 sdsfree(funcdef); 1157 return C_ERR; 1158 } 1159 sdsfree(funcdef); 1160 if (lua_pcall(lua,0,0,0)) { 1161 addReplyErrorFormat(c,"Error running script (new function): %s\n", 1162 lua_tostring(lua,-1)); 1163 lua_pop(lua,1); 1164 return C_ERR; 1165 } 1166 1167 /* We also save a SHA1 -> Original script map in a dictionary 1168 * so that we can replicate / write in the AOF all the 1169 * EVALSHA commands as EVAL using the original script. */ 1170 { 1171 int retval = dictAdd(server.lua_scripts, 1172 sdsnewlen(funcname+2,40),body); 1173 serverAssertWithInfo(c,NULL,retval == DICT_OK); 1174 incrRefCount(body); 1175 } 1176 return C_OK; 1177 } 1178 1179 /* This is the Lua script "count" hook that we use to detect scripts timeout. */ 1180 void luaMaskCountHook(lua_State *lua, lua_Debug *ar) { 1181 long long elapsed; 1182 UNUSED(ar); 1183 UNUSED(lua); 1184 1185 elapsed = mstime() - server.lua_time_start; 1186 if (elapsed >= server.lua_time_limit && server.lua_timedout == 0) { 1187 serverLog(LL_WARNING,"Lua slow script detected: still in execution after %lld milliseconds. You can try killing the script using the SCRIPT KILL command.",elapsed); 1188 server.lua_timedout = 1; 1189 /* Once the script timeouts we reenter the event loop to permit others 1190 * to call SCRIPT KILL or SHUTDOWN NOSAVE if needed. For this reason 1191 * we need to mask the client executing the script from the event loop. 1192 * If we don't do that the client may disconnect and could no longer be 1193 * here when the EVAL command will return. */ 1194 aeDeleteFileEvent(server.el, server.lua_caller->fd, AE_READABLE); 1195 } 1196 if (server.lua_timedout) processEventsWhileBlocked(); 1197 if (server.lua_kill) { 1198 serverLog(LL_WARNING,"Lua script killed by user with SCRIPT KILL."); 1199 lua_pushstring(lua,"Script killed by user with SCRIPT KILL..."); 1200 lua_error(lua); 1201 } 1202 } 1203 1204 void evalGenericCommand(client *c, int evalsha) { 1205 lua_State *lua = server.lua; 1206 char funcname[43]; 1207 long long numkeys; 1208 int delhook = 0, err; 1209 1210 /* When we replicate whole scripts, we want the same PRNG sequence at 1211 * every call so that our PRNG is not affected by external state. */ 1212 redisSrand48(0); 1213 1214 /* We set this flag to zero to remember that so far no random command 1215 * was called. This way we can allow the user to call commands like 1216 * SRANDMEMBER or RANDOMKEY from Lua scripts as far as no write command 1217 * is called (otherwise the replication and AOF would end with non 1218 * deterministic sequences). 1219 * 1220 * Thanks to this flag we'll raise an error every time a write command 1221 * is called after a random command was used. */ 1222 server.lua_random_dirty = 0; 1223 server.lua_write_dirty = 0; 1224 server.lua_replicate_commands = server.lua_always_replicate_commands; 1225 server.lua_multi_emitted = 0; 1226 server.lua_repl = PROPAGATE_AOF|PROPAGATE_REPL; 1227 1228 /* Get the number of arguments that are keys */ 1229 if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != C_OK) 1230 return; 1231 if (numkeys > (c->argc - 3)) { 1232 addReplyError(c,"Number of keys can't be greater than number of args"); 1233 return; 1234 } else if (numkeys < 0) { 1235 addReplyError(c,"Number of keys can't be negative"); 1236 return; 1237 } 1238 1239 /* We obtain the script SHA1, then check if this function is already 1240 * defined into the Lua state */ 1241 funcname[0] = 'f'; 1242 funcname[1] = '_'; 1243 if (!evalsha) { 1244 /* Hash the code if this is an EVAL call */ 1245 sha1hex(funcname+2,c->argv[1]->ptr,sdslen(c->argv[1]->ptr)); 1246 } else { 1247 /* We already have the SHA if it is a EVALSHA */ 1248 int j; 1249 char *sha = c->argv[1]->ptr; 1250 1251 /* Convert to lowercase. We don't use tolower since the function 1252 * managed to always show up in the profiler output consuming 1253 * a non trivial amount of time. */ 1254 for (j = 0; j < 40; j++) 1255 funcname[j+2] = (sha[j] >= 'A' && sha[j] <= 'Z') ? 1256 sha[j]+('a'-'A') : sha[j]; 1257 funcname[42] = '\0'; 1258 } 1259 1260 /* Push the pcall error handler function on the stack. */ 1261 lua_getglobal(lua, "__redis__err__handler"); 1262 1263 /* Try to lookup the Lua function */ 1264 lua_getglobal(lua, funcname); 1265 if (lua_isnil(lua,-1)) { 1266 lua_pop(lua,1); /* remove the nil from the stack */ 1267 /* Function not defined... let's define it if we have the 1268 * body of the function. If this is an EVALSHA call we can just 1269 * return an error. */ 1270 if (evalsha) { 1271 lua_pop(lua,1); /* remove the error handler from the stack. */ 1272 addReply(c, shared.noscripterr); 1273 return; 1274 } 1275 if (luaCreateFunction(c,lua,funcname,c->argv[1]) == C_ERR) { 1276 lua_pop(lua,1); /* remove the error handler from the stack. */ 1277 /* The error is sent to the client by luaCreateFunction() 1278 * itself when it returns C_ERR. */ 1279 return; 1280 } 1281 /* Now the following is guaranteed to return non nil */ 1282 lua_getglobal(lua, funcname); 1283 serverAssert(!lua_isnil(lua,-1)); 1284 } 1285 1286 /* Populate the argv and keys table accordingly to the arguments that 1287 * EVAL received. */ 1288 luaSetGlobalArray(lua,"KEYS",c->argv+3,numkeys); 1289 luaSetGlobalArray(lua,"ARGV",c->argv+3+numkeys,c->argc-3-numkeys); 1290 1291 /* Select the right DB in the context of the Lua client */ 1292 selectDb(server.lua_client,c->db->id); 1293 1294 /* Set a hook in order to be able to stop the script execution if it 1295 * is running for too much time. 1296 * We set the hook only if the time limit is enabled as the hook will 1297 * make the Lua script execution slower. 1298 * 1299 * If we are debugging, we set instead a "line" hook so that the 1300 * debugger is call-back at every line executed by the script. */ 1301 server.lua_caller = c; 1302 server.lua_time_start = mstime(); 1303 server.lua_kill = 0; 1304 if (server.lua_time_limit > 0 && server.masterhost == NULL && 1305 ldb.active == 0) 1306 { 1307 lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,100000); 1308 delhook = 1; 1309 } else if (ldb.active) { 1310 lua_sethook(server.lua,luaLdbLineHook,LUA_MASKLINE|LUA_MASKCOUNT,100000); 1311 delhook = 1; 1312 } 1313 1314 /* At this point whether this script was never seen before or if it was 1315 * already defined, we can call it. We have zero arguments and expect 1316 * a single return value. */ 1317 err = lua_pcall(lua,0,1,-2); 1318 1319 /* Perform some cleanup that we need to do both on error and success. */ 1320 if (delhook) lua_sethook(lua,NULL,0,0); /* Disable hook */ 1321 if (server.lua_timedout) { 1322 server.lua_timedout = 0; 1323 /* Restore the readable handler that was unregistered when the 1324 * script timeout was detected. */ 1325 aeCreateFileEvent(server.el,c->fd,AE_READABLE, 1326 readQueryFromClient,c); 1327 } 1328 server.lua_caller = NULL; 1329 1330 /* Call the Lua garbage collector from time to time to avoid a 1331 * full cycle performed by Lua, which adds too latency. 1332 * 1333 * The call is performed every LUA_GC_CYCLE_PERIOD executed commands 1334 * (and for LUA_GC_CYCLE_PERIOD collection steps) because calling it 1335 * for every command uses too much CPU. */ 1336 #define LUA_GC_CYCLE_PERIOD 50 1337 { 1338 static long gc_count = 0; 1339 1340 gc_count++; 1341 if (gc_count == LUA_GC_CYCLE_PERIOD) { 1342 lua_gc(lua,LUA_GCSTEP,LUA_GC_CYCLE_PERIOD); 1343 gc_count = 0; 1344 } 1345 } 1346 1347 if (err) { 1348 addReplyErrorFormat(c,"Error running script (call to %s): %s\n", 1349 funcname, lua_tostring(lua,-1)); 1350 lua_pop(lua,2); /* Consume the Lua reply and remove error handler. */ 1351 } else { 1352 /* On success convert the Lua return value into Redis protocol, and 1353 * send it to * the client. */ 1354 luaReplyToRedisReply(c,lua); /* Convert and consume the reply. */ 1355 lua_pop(lua,1); /* Remove the error handler. */ 1356 } 1357 1358 /* If we are using single commands replication, emit EXEC if there 1359 * was at least a write. */ 1360 if (server.lua_replicate_commands) { 1361 preventCommandPropagation(c); 1362 if (server.lua_multi_emitted) { 1363 robj *propargv[1]; 1364 propargv[0] = createStringObject("EXEC",4); 1365 alsoPropagate(server.execCommand,c->db->id,propargv,1, 1366 PROPAGATE_AOF|PROPAGATE_REPL); 1367 decrRefCount(propargv[0]); 1368 } 1369 } 1370 1371 /* EVALSHA should be propagated to Slave and AOF file as full EVAL, unless 1372 * we are sure that the script was already in the context of all the 1373 * attached slaves *and* the current AOF file if enabled. 1374 * 1375 * To do so we use a cache of SHA1s of scripts that we already propagated 1376 * as full EVAL, that's called the Replication Script Cache. 1377 * 1378 * For repliation, everytime a new slave attaches to the master, we need to 1379 * flush our cache of scripts that can be replicated as EVALSHA, while 1380 * for AOF we need to do so every time we rewrite the AOF file. */ 1381 if (evalsha && !server.lua_replicate_commands) { 1382 if (!replicationScriptCacheExists(c->argv[1]->ptr)) { 1383 /* This script is not in our script cache, replicate it as 1384 * EVAL, then add it into the script cache, as from now on 1385 * slaves and AOF know about it. */ 1386 robj *script = dictFetchValue(server.lua_scripts,c->argv[1]->ptr); 1387 1388 replicationScriptCacheAdd(c->argv[1]->ptr); 1389 serverAssertWithInfo(c,NULL,script != NULL); 1390 rewriteClientCommandArgument(c,0, 1391 resetRefCount(createStringObject("EVAL",4))); 1392 rewriteClientCommandArgument(c,1,script); 1393 forceCommandPropagation(c,PROPAGATE_REPL|PROPAGATE_AOF); 1394 } 1395 } 1396 } 1397 1398 void evalCommand(client *c) { 1399 if (!(c->flags & CLIENT_LUA_DEBUG)) 1400 evalGenericCommand(c,0); 1401 else 1402 evalGenericCommandWithDebugging(c,0); 1403 } 1404 1405 void evalShaCommand(client *c) { 1406 if (sdslen(c->argv[1]->ptr) != 40) { 1407 /* We know that a match is not possible if the provided SHA is 1408 * not the right length. So we return an error ASAP, this way 1409 * evalGenericCommand() can be implemented without string length 1410 * sanity check */ 1411 addReply(c, shared.noscripterr); 1412 return; 1413 } 1414 if (!(c->flags & CLIENT_LUA_DEBUG)) 1415 evalGenericCommand(c,1); 1416 else { 1417 addReplyError(c,"Please use EVAL instead of EVALSHA for debugging"); 1418 return; 1419 } 1420 } 1421 1422 void scriptCommand(client *c) { 1423 if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"flush")) { 1424 scriptingReset(); 1425 addReply(c,shared.ok); 1426 replicationScriptCacheFlush(); 1427 server.dirty++; /* Propagating this command is a good idea. */ 1428 } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"exists")) { 1429 int j; 1430 1431 addReplyMultiBulkLen(c, c->argc-2); 1432 for (j = 2; j < c->argc; j++) { 1433 if (dictFind(server.lua_scripts,c->argv[j]->ptr)) 1434 addReply(c,shared.cone); 1435 else 1436 addReply(c,shared.czero); 1437 } 1438 } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"load")) { 1439 char funcname[43]; 1440 sds sha; 1441 1442 funcname[0] = 'f'; 1443 funcname[1] = '_'; 1444 sha1hex(funcname+2,c->argv[2]->ptr,sdslen(c->argv[2]->ptr)); 1445 sha = sdsnewlen(funcname+2,40); 1446 if (dictFind(server.lua_scripts,sha) == NULL) { 1447 if (luaCreateFunction(c,server.lua,funcname,c->argv[2]) 1448 == C_ERR) { 1449 sdsfree(sha); 1450 return; 1451 } 1452 } 1453 addReplyBulkCBuffer(c,funcname+2,40); 1454 sdsfree(sha); 1455 forceCommandPropagation(c,PROPAGATE_REPL|PROPAGATE_AOF); 1456 } else if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"kill")) { 1457 if (server.lua_caller == NULL) { 1458 addReplySds(c,sdsnew("-NOTBUSY No scripts in execution right now.\r\n")); 1459 } else if (server.lua_write_dirty) { 1460 addReplySds(c,sdsnew("-UNKILLABLE Sorry the script already executed write commands against the dataset. You can either wait the script termination or kill the server in a hard way using the SHUTDOWN NOSAVE command.\r\n")); 1461 } else { 1462 server.lua_kill = 1; 1463 addReply(c,shared.ok); 1464 } 1465 } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"debug")) { 1466 if (clientHasPendingReplies(c)) { 1467 addReplyError(c,"SCRIPT DEBUG must be called outside a pipeline"); 1468 return; 1469 } 1470 if (!strcasecmp(c->argv[2]->ptr,"no")) { 1471 ldbDisable(c); 1472 addReply(c,shared.ok); 1473 } else if (!strcasecmp(c->argv[2]->ptr,"yes")) { 1474 ldbEnable(c); 1475 addReply(c,shared.ok); 1476 } else if (!strcasecmp(c->argv[2]->ptr,"sync")) { 1477 ldbEnable(c); 1478 addReply(c,shared.ok); 1479 c->flags |= CLIENT_LUA_DEBUG_SYNC; 1480 } else { 1481 addReplyError(c,"Use SCRIPT DEBUG yes/sync/no"); 1482 } 1483 } else { 1484 addReplyError(c, "Unknown SCRIPT subcommand or wrong # of args."); 1485 } 1486 } 1487 1488 /* --------------------------------------------------------------------------- 1489 * LDB: Redis Lua debugging facilities 1490 * ------------------------------------------------------------------------- */ 1491 1492 /* Initialize Lua debugger data structures. */ 1493 void ldbInit(void) { 1494 ldb.fd = -1; 1495 ldb.active = 0; 1496 ldb.logs = listCreate(); 1497 listSetFreeMethod(ldb.logs,(void (*)(void*))sdsfree); 1498 ldb.children = listCreate(); 1499 ldb.src = NULL; 1500 ldb.lines = 0; 1501 ldb.cbuf = sdsempty(); 1502 } 1503 1504 /* Remove all the pending messages in the specified list. */ 1505 void ldbFlushLog(list *log) { 1506 listNode *ln; 1507 1508 while((ln = listFirst(log)) != NULL) 1509 listDelNode(log,ln); 1510 } 1511 1512 /* Enable debug mode of Lua scripts for this client. */ 1513 void ldbEnable(client *c) { 1514 c->flags |= CLIENT_LUA_DEBUG; 1515 ldbFlushLog(ldb.logs); 1516 ldb.fd = c->fd; 1517 ldb.step = 1; 1518 ldb.bpcount = 0; 1519 ldb.luabp = 0; 1520 sdsfree(ldb.cbuf); 1521 ldb.cbuf = sdsempty(); 1522 ldb.maxlen = LDB_MAX_LEN_DEFAULT; 1523 ldb.maxlen_hint_sent = 0; 1524 } 1525 1526 /* Exit debugging mode from the POV of client. This function is not enough 1527 * to properly shut down a client debugging session, see ldbEndSession() 1528 * for more information. */ 1529 void ldbDisable(client *c) { 1530 c->flags &= ~(CLIENT_LUA_DEBUG|CLIENT_LUA_DEBUG_SYNC); 1531 } 1532 1533 /* Append a log entry to the specified LDB log. */ 1534 void ldbLog(sds entry) { 1535 listAddNodeTail(ldb.logs,entry); 1536 } 1537 1538 /* A version of ldbLog() which prevents producing logs greater than 1539 * ldb.maxlen. The first time the limit is reached an hint is generated 1540 * to inform the user that reply trimming can be disabled using the 1541 * debugger "maxlen" command. */ 1542 void ldbLogWithMaxLen(sds entry) { 1543 int trimmed = 0; 1544 if (ldb.maxlen && sdslen(entry) > ldb.maxlen) { 1545 sdsrange(entry,0,ldb.maxlen-1); 1546 entry = sdscatlen(entry," ...",4); 1547 trimmed = 1; 1548 } 1549 ldbLog(entry); 1550 if (trimmed && ldb.maxlen_hint_sent == 0) { 1551 ldb.maxlen_hint_sent = 1; 1552 ldbLog(sdsnew( 1553 "<hint> The above reply was trimmed. Use 'maxlen 0' to disable trimming.")); 1554 } 1555 } 1556 1557 /* Send ldb.logs to the debugging client as a multi-bulk reply 1558 * consisting of simple strings. Log entries which include newlines have them 1559 * replaced with spaces. The entries sent are also consumed. */ 1560 void ldbSendLogs(void) { 1561 sds proto = sdsempty(); 1562 proto = sdscatfmt(proto,"*%i\r\n", (int)listLength(ldb.logs)); 1563 while(listLength(ldb.logs)) { 1564 listNode *ln = listFirst(ldb.logs); 1565 proto = sdscatlen(proto,"+",1); 1566 sdsmapchars(ln->value,"\r\n"," ",2); 1567 proto = sdscatsds(proto,ln->value); 1568 proto = sdscatlen(proto,"\r\n",2); 1569 listDelNode(ldb.logs,ln); 1570 } 1571 if (write(ldb.fd,proto,sdslen(proto)) == -1) { 1572 /* Avoid warning. We don't check the return value of write() 1573 * since the next read() will catch the I/O error and will 1574 * close the debugging session. */ 1575 } 1576 sdsfree(proto); 1577 } 1578 1579 /* Start a debugging session before calling EVAL implementation. 1580 * The techique we use is to capture the client socket file descriptor, 1581 * in order to perform direct I/O with it from within Lua hooks. This 1582 * way we don't have to re-enter Redis in order to handle I/O. 1583 * 1584 * The function returns 1 if the caller should proceed to call EVAL, 1585 * and 0 if instead the caller should abort the operation (this happens 1586 * for the parent in a forked session, since it's up to the children 1587 * to continue, or when fork returned an error). 1588 * 1589 * The caller should call ldbEndSession() only if ldbStartSession() 1590 * returned 1. */ 1591 int ldbStartSession(client *c) { 1592 ldb.forked = (c->flags & CLIENT_LUA_DEBUG_SYNC) == 0; 1593 if (ldb.forked) { 1594 pid_t cp = fork(); 1595 if (cp == -1) { 1596 addReplyError(c,"Fork() failed: can't run EVAL in debugging mode."); 1597 return 0; 1598 } else if (cp == 0) { 1599 /* Child. Let's ignore important signals handled by the parent. */ 1600 struct sigaction act; 1601 sigemptyset(&act.sa_mask); 1602 act.sa_flags = 0; 1603 act.sa_handler = SIG_IGN; 1604 sigaction(SIGTERM, &act, NULL); 1605 sigaction(SIGINT, &act, NULL); 1606 1607 /* Log the creation of the child and close the listening 1608 * socket to make sure if the parent crashes a reset is sent 1609 * to the clients. */ 1610 serverLog(LL_WARNING,"Redis forked for debugging eval"); 1611 closeListeningSockets(0); 1612 } else { 1613 /* Parent */ 1614 listAddNodeTail(ldb.children,(void*)(unsigned long)cp); 1615 freeClientAsync(c); /* Close the client in the parent side. */ 1616 return 0; 1617 } 1618 } else { 1619 serverLog(LL_WARNING, 1620 "Redis synchronous debugging eval session started"); 1621 } 1622 1623 /* Setup our debugging session. */ 1624 anetBlock(NULL,ldb.fd); 1625 anetSendTimeout(NULL,ldb.fd,5000); 1626 ldb.active = 1; 1627 1628 /* First argument of EVAL is the script itself. We split it into different 1629 * lines since this is the way the debugger accesses the source code. */ 1630 sds srcstring = sdsdup(c->argv[1]->ptr); 1631 size_t srclen = sdslen(srcstring); 1632 while(srclen && (srcstring[srclen-1] == '\n' || 1633 srcstring[srclen-1] == '\r')) 1634 { 1635 srcstring[--srclen] = '\0'; 1636 } 1637 sdssetlen(srcstring,srclen); 1638 ldb.src = sdssplitlen(srcstring,sdslen(srcstring),"\n",1,&ldb.lines); 1639 sdsfree(srcstring); 1640 return 1; 1641 } 1642 1643 /* End a debugging session after the EVAL call with debugging enabled 1644 * returned. */ 1645 void ldbEndSession(client *c) { 1646 /* Emit the remaining logs and an <endsession> mark. */ 1647 ldbLog(sdsnew("<endsession>")); 1648 ldbSendLogs(); 1649 1650 /* If it's a fork()ed session, we just exit. */ 1651 if (ldb.forked) { 1652 writeToClient(c->fd, c, 0); 1653 serverLog(LL_WARNING,"Lua debugging session child exiting"); 1654 exitFromChild(0); 1655 } else { 1656 serverLog(LL_WARNING, 1657 "Redis synchronous debugging eval session ended"); 1658 } 1659 1660 /* Otherwise let's restore client's state. */ 1661 anetNonBlock(NULL,ldb.fd); 1662 anetSendTimeout(NULL,ldb.fd,0); 1663 1664 /* Close the client connectin after sending the final EVAL reply 1665 * in order to signal the end of the debugging session. */ 1666 c->flags |= CLIENT_CLOSE_AFTER_REPLY; 1667 1668 /* Cleanup. */ 1669 sdsfreesplitres(ldb.src,ldb.lines); 1670 ldb.lines = 0; 1671 ldb.active = 0; 1672 } 1673 1674 /* If the specified pid is among the list of children spawned for 1675 * forked debugging sessions, it is removed from the children list. 1676 * If the pid was found non-zero is returned. */ 1677 int ldbRemoveChild(pid_t pid) { 1678 listNode *ln = listSearchKey(ldb.children,(void*)(unsigned long)pid); 1679 if (ln) { 1680 listDelNode(ldb.children,ln); 1681 return 1; 1682 } 1683 return 0; 1684 } 1685 1686 /* Return the number of children we still did not received termination 1687 * acknowledge via wait() in the parent process. */ 1688 int ldbPendingChildren(void) { 1689 return listLength(ldb.children); 1690 } 1691 1692 /* Kill all the forked sessions. */ 1693 void ldbKillForkedSessions(void) { 1694 listIter li; 1695 listNode *ln; 1696 1697 listRewind(ldb.children,&li); 1698 while((ln = listNext(&li))) { 1699 pid_t pid = (unsigned long) ln->value; 1700 serverLog(LL_WARNING,"Killing debugging session %ld",(long)pid); 1701 kill(pid,SIGKILL); 1702 } 1703 listRelease(ldb.children); 1704 ldb.children = listCreate(); 1705 } 1706 1707 /* Wrapper for EVAL / EVALSHA that enables debugging, and makes sure 1708 * that when EVAL returns, whatever happened, the session is ended. */ 1709 void evalGenericCommandWithDebugging(client *c, int evalsha) { 1710 if (ldbStartSession(c)) { 1711 evalGenericCommand(c,evalsha); 1712 ldbEndSession(c); 1713 } else { 1714 ldbDisable(c); 1715 } 1716 } 1717 1718 /* Return a pointer to ldb.src source code line, considering line to be 1719 * one-based, and returning a special string for out of range lines. */ 1720 char *ldbGetSourceLine(int line) { 1721 int idx = line-1; 1722 if (idx < 0 || idx >= ldb.lines) return "<out of range source code line>"; 1723 return ldb.src[idx]; 1724 } 1725 1726 /* Return true if there is a breakpoint in the specified line. */ 1727 int ldbIsBreakpoint(int line) { 1728 int j; 1729 1730 for (j = 0; j < ldb.bpcount; j++) 1731 if (ldb.bp[j] == line) return 1; 1732 return 0; 1733 } 1734 1735 /* Add the specified breakpoint. Ignore it if we already reached the max. 1736 * Returns 1 if the breakpoint was added (or was already set). 0 if there is 1737 * no space for the breakpoint or if the line is invalid. */ 1738 int ldbAddBreakpoint(int line) { 1739 if (line <= 0 || line > ldb.lines) return 0; 1740 if (!ldbIsBreakpoint(line) && ldb.bpcount != LDB_BREAKPOINTS_MAX) { 1741 ldb.bp[ldb.bpcount++] = line; 1742 return 1; 1743 } 1744 return 0; 1745 } 1746 1747 /* Remove the specified breakpoint, returning 1 if the operation was 1748 * performed or 0 if there was no such breakpoint. */ 1749 int ldbDelBreakpoint(int line) { 1750 int j; 1751 1752 for (j = 0; j < ldb.bpcount; j++) { 1753 if (ldb.bp[j] == line) { 1754 ldb.bpcount--; 1755 memmove(ldb.bp+j,ldb.bp+j+1,ldb.bpcount-j); 1756 return 1; 1757 } 1758 } 1759 return 0; 1760 } 1761 1762 /* Expect a valid multi-bulk command in the debugging client query buffer. 1763 * On success the command is parsed and returned as an array of SDS strings, 1764 * otherwise NULL is returned and there is to read more buffer. */ 1765 sds *ldbReplParseCommand(int *argcp) { 1766 sds *argv = NULL; 1767 int argc = 0; 1768 if (sdslen(ldb.cbuf) == 0) return NULL; 1769 1770 /* Working on a copy is simpler in this case. We can modify it freely 1771 * for the sake of simpler parsing. */ 1772 sds copy = sdsdup(ldb.cbuf); 1773 char *p = copy; 1774 1775 /* This Redis protocol parser is a joke... just the simplest thing that 1776 * works in this context. It is also very forgiving regarding broken 1777 * protocol. */ 1778 1779 /* Seek and parse *<count>\r\n. */ 1780 p = strchr(p,'*'); if (!p) goto protoerr; 1781 char *plen = p+1; /* Multi bulk len pointer. */ 1782 p = strstr(p,"\r\n"); if (!p) goto protoerr; 1783 *p = '\0'; p += 2; 1784 *argcp = atoi(plen); 1785 if (*argcp <= 0 || *argcp > 1024) goto protoerr; 1786 1787 /* Parse each argument. */ 1788 argv = zmalloc(sizeof(sds)*(*argcp)); 1789 argc = 0; 1790 while(argc < *argcp) { 1791 if (*p != '$') goto protoerr; 1792 plen = p+1; /* Bulk string len pointer. */ 1793 p = strstr(p,"\r\n"); if (!p) goto protoerr; 1794 *p = '\0'; p += 2; 1795 int slen = atoi(plen); /* Length of this arg. */ 1796 if (slen <= 0 || slen > 1024) goto protoerr; 1797 argv[argc++] = sdsnewlen(p,slen); 1798 p += slen; /* Skip the already parsed argument. */ 1799 if (p[0] != '\r' || p[1] != '\n') goto protoerr; 1800 p += 2; /* Skip \r\n. */ 1801 } 1802 sdsfree(copy); 1803 return argv; 1804 1805 protoerr: 1806 sdsfreesplitres(argv,argc); 1807 sdsfree(copy); 1808 return NULL; 1809 } 1810 1811 /* Log the specified line in the Lua debugger output. */ 1812 void ldbLogSourceLine(int lnum) { 1813 char *line = ldbGetSourceLine(lnum); 1814 char *prefix; 1815 int bp = ldbIsBreakpoint(lnum); 1816 int current = ldb.currentline == lnum; 1817 1818 if (current && bp) 1819 prefix = "->#"; 1820 else if (current) 1821 prefix = "-> "; 1822 else if (bp) 1823 prefix = " #"; 1824 else 1825 prefix = " "; 1826 sds thisline = sdscatprintf(sdsempty(),"%s%-3d %s", prefix, lnum, line); 1827 ldbLog(thisline); 1828 } 1829 1830 /* Implement the "list" command of the Lua debugger. If around is 0 1831 * the whole file is listed, otherwise only a small portion of the file 1832 * around the specified line is shown. When a line number is specified 1833 * the amonut of context (lines before/after) is specified via the 1834 * 'context' argument. */ 1835 void ldbList(int around, int context) { 1836 int j; 1837 1838 for (j = 1; j <= ldb.lines; j++) { 1839 if (around != 0 && abs(around-j) > context) continue; 1840 ldbLogSourceLine(j); 1841 } 1842 } 1843 1844 /* Append an human readable representation of the Lua value at position 'idx' 1845 * on the stack of the 'lua' state, to the SDS string passed as argument. 1846 * The new SDS string with the represented value attached is returned. 1847 * Used in order to implement ldbLogStackValue(). 1848 * 1849 * The element is not automatically removed from the stack, nor it is 1850 * converted to a different type. */ 1851 #define LDB_MAX_VALUES_DEPTH (LUA_MINSTACK/2) 1852 sds ldbCatStackValueRec(sds s, lua_State *lua, int idx, int level) { 1853 int t = lua_type(lua,idx); 1854 1855 if (level++ == LDB_MAX_VALUES_DEPTH) 1856 return sdscat(s,"<max recursion level reached! Nested table?>"); 1857 1858 switch(t) { 1859 case LUA_TSTRING: 1860 { 1861 size_t strl; 1862 char *strp = (char*)lua_tolstring(lua,idx,&strl); 1863 s = sdscatrepr(s,strp,strl); 1864 } 1865 break; 1866 case LUA_TBOOLEAN: 1867 s = sdscat(s,lua_toboolean(lua,idx) ? "true" : "false"); 1868 break; 1869 case LUA_TNUMBER: 1870 s = sdscatprintf(s,"%g",(double)lua_tonumber(lua,idx)); 1871 break; 1872 case LUA_TNIL: 1873 s = sdscatlen(s,"nil",3); 1874 break; 1875 case LUA_TTABLE: 1876 { 1877 int expected_index = 1; /* First index we expect in an array. */ 1878 int is_array = 1; /* Will be set to null if check fails. */ 1879 /* Note: we create two representations at the same time, one 1880 * assuming the table is an array, one assuming it is not. At the 1881 * end we know what is true and select the right one. */ 1882 sds repr1 = sdsempty(); 1883 sds repr2 = sdsempty(); 1884 lua_pushnil(lua); /* The first key to start the iteration is nil. */ 1885 while (lua_next(lua,idx-1)) { 1886 /* Test if so far the table looks like an array. */ 1887 if (is_array && 1888 (lua_type(lua,-2) != LUA_TNUMBER || 1889 lua_tonumber(lua,-2) != expected_index)) is_array = 0; 1890 /* Stack now: table, key, value */ 1891 /* Array repr. */ 1892 repr1 = ldbCatStackValueRec(repr1,lua,-1,level); 1893 repr1 = sdscatlen(repr1,"; ",2); 1894 /* Full repr. */ 1895 repr2 = sdscatlen(repr2,"[",1); 1896 repr2 = ldbCatStackValueRec(repr2,lua,-2,level); 1897 repr2 = sdscatlen(repr2,"]=",2); 1898 repr2 = ldbCatStackValueRec(repr2,lua,-1,level); 1899 repr2 = sdscatlen(repr2,"; ",2); 1900 lua_pop(lua,1); /* Stack: table, key. Ready for next iteration. */ 1901 expected_index++; 1902 } 1903 /* Strip the last " ;" from both the representations. */ 1904 if (sdslen(repr1)) sdsrange(repr1,0,-3); 1905 if (sdslen(repr2)) sdsrange(repr2,0,-3); 1906 /* Select the right one and discard the other. */ 1907 s = sdscatlen(s,"{",1); 1908 s = sdscatsds(s,is_array ? repr1 : repr2); 1909 s = sdscatlen(s,"}",1); 1910 sdsfree(repr1); 1911 sdsfree(repr2); 1912 } 1913 break; 1914 case LUA_TFUNCTION: 1915 case LUA_TUSERDATA: 1916 case LUA_TTHREAD: 1917 case LUA_TLIGHTUSERDATA: 1918 { 1919 const void *p = lua_topointer(lua,idx); 1920 char *typename = "unknown"; 1921 if (t == LUA_TFUNCTION) typename = "function"; 1922 else if (t == LUA_TUSERDATA) typename = "userdata"; 1923 else if (t == LUA_TTHREAD) typename = "thread"; 1924 else if (t == LUA_TLIGHTUSERDATA) typename = "light-userdata"; 1925 s = sdscatprintf(s,"\"%s@%p\"",typename,p); 1926 } 1927 break; 1928 default: 1929 s = sdscat(s,"\"<unknown-lua-type>\""); 1930 break; 1931 } 1932 return s; 1933 } 1934 1935 /* Higher level wrapper for ldbCatStackValueRec() that just uses an initial 1936 * recursion level of '0'. */ 1937 sds ldbCatStackValue(sds s, lua_State *lua, int idx) { 1938 return ldbCatStackValueRec(s,lua,idx,0); 1939 } 1940 1941 /* Produce a debugger log entry representing the value of the Lua object 1942 * currently on the top of the stack. The element is ot popped nor modified. 1943 * Check ldbCatStackValue() for the actual implementation. */ 1944 void ldbLogStackValue(lua_State *lua, char *prefix) { 1945 sds s = sdsnew(prefix); 1946 s = ldbCatStackValue(s,lua,-1); 1947 ldbLogWithMaxLen(s); 1948 } 1949 1950 char *ldbRedisProtocolToHuman_Int(sds *o, char *reply); 1951 char *ldbRedisProtocolToHuman_Bulk(sds *o, char *reply); 1952 char *ldbRedisProtocolToHuman_Status(sds *o, char *reply); 1953 char *ldbRedisProtocolToHuman_MultiBulk(sds *o, char *reply); 1954 1955 /* Get Redis protocol from 'reply' and appends it in human readable form to 1956 * the passed SDS string 'o'. 1957 * 1958 * Note that the SDS string is passed by reference (pointer of pointer to 1959 * char*) so that we can return a modified pointer, as for SDS semantics. */ 1960 char *ldbRedisProtocolToHuman(sds *o, char *reply) { 1961 char *p = reply; 1962 switch(*p) { 1963 case ':': p = ldbRedisProtocolToHuman_Int(o,reply); break; 1964 case '$': p = ldbRedisProtocolToHuman_Bulk(o,reply); break; 1965 case '+': p = ldbRedisProtocolToHuman_Status(o,reply); break; 1966 case '-': p = ldbRedisProtocolToHuman_Status(o,reply); break; 1967 case '*': p = ldbRedisProtocolToHuman_MultiBulk(o,reply); break; 1968 } 1969 return p; 1970 } 1971 1972 /* The following functions are helpers for ldbRedisProtocolToHuman(), each 1973 * take care of a given Redis return type. */ 1974 1975 char *ldbRedisProtocolToHuman_Int(sds *o, char *reply) { 1976 char *p = strchr(reply+1,'\r'); 1977 *o = sdscatlen(*o,reply+1,p-reply-1); 1978 return p+2; 1979 } 1980 1981 char *ldbRedisProtocolToHuman_Bulk(sds *o, char *reply) { 1982 char *p = strchr(reply+1,'\r'); 1983 long long bulklen; 1984 1985 string2ll(reply+1,p-reply-1,&bulklen); 1986 if (bulklen == -1) { 1987 *o = sdscatlen(*o,"NULL",4); 1988 return p+2; 1989 } else { 1990 *o = sdscatrepr(*o,p+2,bulklen); 1991 return p+2+bulklen+2; 1992 } 1993 } 1994 1995 char *ldbRedisProtocolToHuman_Status(sds *o, char *reply) { 1996 char *p = strchr(reply+1,'\r'); 1997 1998 *o = sdscatrepr(*o,reply,p-reply); 1999 return p+2; 2000 } 2001 2002 char *ldbRedisProtocolToHuman_MultiBulk(sds *o, char *reply) { 2003 char *p = strchr(reply+1,'\r'); 2004 long long mbulklen; 2005 int j = 0; 2006 2007 string2ll(reply+1,p-reply-1,&mbulklen); 2008 p += 2; 2009 if (mbulklen == -1) { 2010 *o = sdscatlen(*o,"NULL",4); 2011 return p; 2012 } 2013 *o = sdscatlen(*o,"[",1); 2014 for (j = 0; j < mbulklen; j++) { 2015 p = ldbRedisProtocolToHuman(o,p); 2016 if (j != mbulklen-1) *o = sdscatlen(*o,",",1); 2017 } 2018 *o = sdscatlen(*o,"]",1); 2019 return p; 2020 } 2021 2022 /* Log a Redis reply as debugger output, in an human readable format. 2023 * If the resulting string is longer than 'len' plus a few more chars 2024 * used as prefix, it gets truncated. */ 2025 void ldbLogRedisReply(char *reply) { 2026 sds log = sdsnew("<reply> "); 2027 ldbRedisProtocolToHuman(&log,reply); 2028 ldbLogWithMaxLen(log); 2029 } 2030 2031 /* Implements the "print <var>" command of the Lua debugger. It scans for Lua 2032 * var "varname" starting from the current stack frame up to the top stack 2033 * frame. The first matching variable is printed. */ 2034 void ldbPrint(lua_State *lua, char *varname) { 2035 lua_Debug ar; 2036 2037 int l = 0; /* Stack level. */ 2038 while (lua_getstack(lua,l,&ar) != 0) { 2039 l++; 2040 const char *name; 2041 int i = 1; /* Variable index. */ 2042 while((name = lua_getlocal(lua,&ar,i)) != NULL) { 2043 i++; 2044 if (strcmp(varname,name) == 0) { 2045 ldbLogStackValue(lua,"<value> "); 2046 lua_pop(lua,1); 2047 return; 2048 } else { 2049 lua_pop(lua,1); /* Discard the var name on the stack. */ 2050 } 2051 } 2052 } 2053 2054 /* Let's try with global vars in two selected cases */ 2055 if (!strcmp(varname,"ARGV") || !strcmp(varname,"KEYS")) { 2056 lua_getglobal(lua, varname); 2057 ldbLogStackValue(lua,"<value> "); 2058 lua_pop(lua,1); 2059 } else { 2060 ldbLog(sdsnew("No such variable.")); 2061 } 2062 } 2063 2064 /* Implements the "print" command (without arguments) of the Lua debugger. 2065 * Prints all the variables in the current stack frame. */ 2066 void ldbPrintAll(lua_State *lua) { 2067 lua_Debug ar; 2068 int vars = 0; 2069 2070 if (lua_getstack(lua,0,&ar) != 0) { 2071 const char *name; 2072 int i = 1; /* Variable index. */ 2073 while((name = lua_getlocal(lua,&ar,i)) != NULL) { 2074 i++; 2075 if (!strstr(name,"(*temporary)")) { 2076 sds prefix = sdscatprintf(sdsempty(),"<value> %s = ",name); 2077 ldbLogStackValue(lua,prefix); 2078 sdsfree(prefix); 2079 vars++; 2080 } 2081 lua_pop(lua,1); 2082 } 2083 } 2084 2085 if (vars == 0) { 2086 ldbLog(sdsnew("No local variables in the current context.")); 2087 } 2088 } 2089 2090 /* Implements the break command to list, add and remove breakpoints. */ 2091 void ldbBreak(sds *argv, int argc) { 2092 if (argc == 1) { 2093 if (ldb.bpcount == 0) { 2094 ldbLog(sdsnew("No breakpoints set. Use 'b <line>' to add one.")); 2095 return; 2096 } else { 2097 ldbLog(sdscatfmt(sdsempty(),"%i breakpoints set:",ldb.bpcount)); 2098 int j; 2099 for (j = 0; j < ldb.bpcount; j++) 2100 ldbLogSourceLine(ldb.bp[j]); 2101 } 2102 } else { 2103 int j; 2104 for (j = 1; j < argc; j++) { 2105 char *arg = argv[j]; 2106 long line; 2107 if (!string2l(arg,sdslen(arg),&line)) { 2108 ldbLog(sdscatfmt(sdsempty(),"Invalid argument:'%s'",arg)); 2109 } else { 2110 if (line == 0) { 2111 ldb.bpcount = 0; 2112 ldbLog(sdsnew("All breakpoints removed.")); 2113 } else if (line > 0) { 2114 if (ldb.bpcount == LDB_BREAKPOINTS_MAX) { 2115 ldbLog(sdsnew("Too many breakpoints set.")); 2116 } else if (ldbAddBreakpoint(line)) { 2117 ldbList(line,1); 2118 } else { 2119 ldbLog(sdsnew("Wrong line number.")); 2120 } 2121 } else if (line < 0) { 2122 if (ldbDelBreakpoint(-line)) 2123 ldbLog(sdsnew("Breakpoint removed.")); 2124 else 2125 ldbLog(sdsnew("No breakpoint in the specified line.")); 2126 } 2127 } 2128 } 2129 } 2130 } 2131 2132 /* Implements the Lua debugger "eval" command. It just compiles the user 2133 * passed fragment of code and executes it, showing the result left on 2134 * the stack. */ 2135 void ldbEval(lua_State *lua, sds *argv, int argc) { 2136 /* Glue the script together if it is composed of multiple arguments. */ 2137 sds code = sdsjoinsds(argv+1,argc-1," ",1); 2138 sds expr = sdscatsds(sdsnew("return "),code); 2139 2140 /* Try to compile it as an expression, prepending "return ". */ 2141 if (luaL_loadbuffer(lua,expr,sdslen(expr),"@ldb_eval")) { 2142 lua_pop(lua,1); 2143 /* Failed? Try as a statement. */ 2144 if (luaL_loadbuffer(lua,code,sdslen(code),"@ldb_eval")) { 2145 ldbLog(sdscatfmt(sdsempty(),"<error> %s",lua_tostring(lua,-1))); 2146 lua_pop(lua,1); 2147 sdsfree(code); 2148 return; 2149 } 2150 } 2151 2152 /* Call it. */ 2153 sdsfree(code); 2154 sdsfree(expr); 2155 if (lua_pcall(lua,0,1,0)) { 2156 ldbLog(sdscatfmt(sdsempty(),"<error> %s",lua_tostring(lua,-1))); 2157 lua_pop(lua,1); 2158 return; 2159 } 2160 ldbLogStackValue(lua,"<retval> "); 2161 lua_pop(lua,1); 2162 } 2163 2164 /* Implement the debugger "redis" command. We use a trick in order to make 2165 * the implementation very simple: we just call the Lua redis.call() command 2166 * implementation, with ldb.step enabled, so as a side effect the Redis command 2167 * and its reply are logged. */ 2168 void ldbRedis(lua_State *lua, sds *argv, int argc) { 2169 int j, saved_rc = server.lua_replicate_commands; 2170 2171 lua_getglobal(lua,"redis"); 2172 lua_pushstring(lua,"call"); 2173 lua_gettable(lua,-2); /* Stack: redis, redis.call */ 2174 for (j = 1; j < argc; j++) 2175 lua_pushlstring(lua,argv[j],sdslen(argv[j])); 2176 ldb.step = 1; /* Force redis.call() to log. */ 2177 server.lua_replicate_commands = 1; 2178 lua_pcall(lua,argc-1,1,0); /* Stack: redis, result */ 2179 ldb.step = 0; /* Disable logging. */ 2180 server.lua_replicate_commands = saved_rc; 2181 lua_pop(lua,2); /* Discard the result and clean the stack. */ 2182 } 2183 2184 /* Implements "trace" command of the Lua debugger. It just prints a backtrace 2185 * querying Lua starting from the current callframe back to the outer one. */ 2186 void ldbTrace(lua_State *lua) { 2187 lua_Debug ar; 2188 int level = 0; 2189 2190 while(lua_getstack(lua,level,&ar)) { 2191 lua_getinfo(lua,"Snl",&ar); 2192 if(strstr(ar.short_src,"user_script") != NULL) { 2193 ldbLog(sdscatprintf(sdsempty(),"%s %s:", 2194 (level == 0) ? "In" : "From", 2195 ar.name ? ar.name : "top level")); 2196 ldbLogSourceLine(ar.currentline); 2197 } 2198 level++; 2199 } 2200 if (level == 0) { 2201 ldbLog(sdsnew("<error> Can't retrieve Lua stack.")); 2202 } 2203 } 2204 2205 /* Impleemnts the debugger "maxlen" command. It just queries or sets the 2206 * ldb.maxlen variable. */ 2207 void ldbMaxlen(sds *argv, int argc) { 2208 if (argc == 2) { 2209 int newval = atoi(argv[1]); 2210 ldb.maxlen_hint_sent = 1; /* User knows about this command. */ 2211 if (newval != 0 && newval <= 60) newval = 60; 2212 ldb.maxlen = newval; 2213 } 2214 if (ldb.maxlen) { 2215 ldbLog(sdscatprintf(sdsempty(),"<value> replies are truncated at %d bytes.",(int)ldb.maxlen)); 2216 } else { 2217 ldbLog(sdscatprintf(sdsempty(),"<value> replies are unlimited.")); 2218 } 2219 } 2220 2221 /* Read debugging commands from client. 2222 * Return C_OK if the debugging session is continuing, otherwise 2223 * C_ERR if the client closed the connection or is timing out. */ 2224 int ldbRepl(lua_State *lua) { 2225 sds *argv; 2226 int argc; 2227 2228 /* We continue processing commands until a command that should return 2229 * to the Lua interpreter is found. */ 2230 while(1) { 2231 while((argv = ldbReplParseCommand(&argc)) == NULL) { 2232 char buf[1024]; 2233 int nread = read(ldb.fd,buf,sizeof(buf)); 2234 if (nread <= 0) { 2235 /* Make sure the script runs without user input since the 2236 * client is no longer connected. */ 2237 ldb.step = 0; 2238 ldb.bpcount = 0; 2239 return C_ERR; 2240 } 2241 ldb.cbuf = sdscatlen(ldb.cbuf,buf,nread); 2242 } 2243 2244 /* Flush the old buffer. */ 2245 sdsfree(ldb.cbuf); 2246 ldb.cbuf = sdsempty(); 2247 2248 /* Execute the command. */ 2249 if (!strcasecmp(argv[0],"h") || !strcasecmp(argv[0],"help")) { 2250 ldbLog(sdsnew("Redis Lua debugger help:")); 2251 ldbLog(sdsnew("[h]elp Show this help.")); 2252 ldbLog(sdsnew("[s]tep Run current line and stop again.")); 2253 ldbLog(sdsnew("[n]ext Alias for step.")); 2254 ldbLog(sdsnew("[c]continue Run till next breakpoint.")); 2255 ldbLog(sdsnew("[l]list List source code around current line.")); 2256 ldbLog(sdsnew("[l]list [line] List source code around [line].")); 2257 ldbLog(sdsnew(" line = 0 means: current position.")); 2258 ldbLog(sdsnew("[l]list [line] [ctx] In this form [ctx] specifies how many lines")); 2259 ldbLog(sdsnew(" to show before/after [line].")); 2260 ldbLog(sdsnew("[w]hole List all source code. Alias for 'list 1 1000000'.")); 2261 ldbLog(sdsnew("[p]rint Show all the local variables.")); 2262 ldbLog(sdsnew("[p]rint <var> Show the value of the specified variable.")); 2263 ldbLog(sdsnew(" Can also show global vars KEYS and ARGV.")); 2264 ldbLog(sdsnew("[b]reak Show all breakpoints.")); 2265 ldbLog(sdsnew("[b]reak <line> Add a breakpoint to the specified line.")); 2266 ldbLog(sdsnew("[b]reak -<line> Remove breakpoint from the specified line.")); 2267 ldbLog(sdsnew("[b]reak 0 Remove all breakpoints.")); 2268 ldbLog(sdsnew("[t]race Show a backtrace.")); 2269 ldbLog(sdsnew("[e]eval <code> Execute some Lua code (in a different callframe).")); 2270 ldbLog(sdsnew("[r]edis <cmd> Execute a Redis command.")); 2271 ldbLog(sdsnew("[m]axlen [len] Trim logged Redis replies and Lua var dumps to len.")); 2272 ldbLog(sdsnew(" Specifying zero as <len> means unlimited.")); 2273 ldbLog(sdsnew("[a]abort Stop the execution of the script. In sync")); 2274 ldbLog(sdsnew(" mode dataset changes will be retained.")); 2275 ldbLog(sdsnew("")); 2276 ldbLog(sdsnew("Debugger functions you can call from Lua scripts:")); 2277 ldbLog(sdsnew("redis.debug() Produce logs in the debugger console.")); 2278 ldbLog(sdsnew("redis.breakpoint() Stop execution like if there was a breakpoing.")); 2279 ldbLog(sdsnew(" in the next line of code.")); 2280 ldbSendLogs(); 2281 } else if (!strcasecmp(argv[0],"s") || !strcasecmp(argv[0],"step") || 2282 !strcasecmp(argv[0],"n") || !strcasecmp(argv[0],"next")) { 2283 ldb.step = 1; 2284 break; 2285 } else if (!strcasecmp(argv[0],"c") || !strcasecmp(argv[0],"continue")){ 2286 break; 2287 } else if (!strcasecmp(argv[0],"t") || !strcasecmp(argv[0],"trace")) { 2288 ldbTrace(lua); 2289 ldbSendLogs(); 2290 } else if (!strcasecmp(argv[0],"m") || !strcasecmp(argv[0],"maxlen")) { 2291 ldbMaxlen(argv,argc); 2292 ldbSendLogs(); 2293 } else if (!strcasecmp(argv[0],"b") || !strcasecmp(argv[0],"break")) { 2294 ldbBreak(argv,argc); 2295 ldbSendLogs(); 2296 } else if (!strcasecmp(argv[0],"e") || !strcasecmp(argv[0],"eval")) { 2297 ldbEval(lua,argv,argc); 2298 ldbSendLogs(); 2299 } else if (!strcasecmp(argv[0],"a") || !strcasecmp(argv[0],"abort")) { 2300 lua_pushstring(lua, "script aborted for user request"); 2301 lua_error(lua); 2302 } else if (argc > 1 && 2303 (!strcasecmp(argv[0],"r") || !strcasecmp(argv[0],"redis"))) { 2304 ldbRedis(lua,argv,argc); 2305 ldbSendLogs(); 2306 } else if ((!strcasecmp(argv[0],"p") || !strcasecmp(argv[0],"print"))) { 2307 if (argc == 2) 2308 ldbPrint(lua,argv[1]); 2309 else 2310 ldbPrintAll(lua); 2311 ldbSendLogs(); 2312 } else if (!strcasecmp(argv[0],"l") || !strcasecmp(argv[0],"list")){ 2313 int around = ldb.currentline, ctx = 5; 2314 if (argc > 1) { 2315 int num = atoi(argv[1]); 2316 if (num > 0) around = num; 2317 } 2318 if (argc > 2) ctx = atoi(argv[2]); 2319 ldbList(around,ctx); 2320 ldbSendLogs(); 2321 } else if (!strcasecmp(argv[0],"w") || !strcasecmp(argv[0],"whole")){ 2322 ldbList(1,1000000); 2323 ldbSendLogs(); 2324 } else { 2325 ldbLog(sdsnew("<error> Unknown Redis Lua debugger command or " 2326 "wrong number of arguments.")); 2327 ldbSendLogs(); 2328 } 2329 2330 /* Free the command vector. */ 2331 sdsfreesplitres(argv,argc); 2332 } 2333 2334 /* Free the current command argv if we break inside the while loop. */ 2335 sdsfreesplitres(argv,argc); 2336 return C_OK; 2337 } 2338 2339 /* This is the core of our Lua debugger, called each time Lua is about 2340 * to start executing a new line. */ 2341 void luaLdbLineHook(lua_State *lua, lua_Debug *ar) { 2342 lua_getstack(lua,0,ar); 2343 lua_getinfo(lua,"Sl",ar); 2344 ldb.currentline = ar->currentline; 2345 2346 int bp = ldbIsBreakpoint(ldb.currentline) || ldb.luabp; 2347 int timeout = 0; 2348 2349 /* Events outside our script are not interesting. */ 2350 if(strstr(ar->short_src,"user_script") == NULL) return; 2351 2352 /* Check if a timeout occurred. */ 2353 if (ar->event == LUA_HOOKCOUNT && ldb.step == 0 && bp == 0) { 2354 mstime_t elapsed = mstime() - server.lua_time_start; 2355 mstime_t timelimit = server.lua_time_limit ? 2356 server.lua_time_limit : 5000; 2357 if (elapsed >= timelimit) { 2358 timeout = 1; 2359 ldb.step = 1; 2360 } else { 2361 return; /* No timeout, ignore the COUNT event. */ 2362 } 2363 } 2364 2365 if (ldb.step || bp) { 2366 char *reason = "step over"; 2367 if (bp) reason = ldb.luabp ? "redis.breakpoint() called" : 2368 "break point"; 2369 else if (timeout) reason = "timeout reached, infinite loop?"; 2370 ldb.step = 0; 2371 ldb.luabp = 0; 2372 ldbLog(sdscatprintf(sdsempty(), 2373 "* Stopped at %d, stop reason = %s", 2374 ldb.currentline, reason)); 2375 ldbLogSourceLine(ldb.currentline); 2376 ldbSendLogs(); 2377 if (ldbRepl(lua) == C_ERR && timeout) { 2378 /* If the client closed the connection and we have a timeout 2379 * connection, let's kill the script otherwise the process 2380 * will remain blocked indefinitely. */ 2381 lua_pushstring(lua, "timeout during Lua debugging with client closing connection"); 2382 lua_error(lua); 2383 } 2384 server.lua_time_start = mstime(); 2385 } 2386 } 2387 2388